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2012-06-07Unnecessary optimisationSimon Robertshaw1-13/+9
2012-06-07Neighbour check should be less or equal to 6 to find 2 TTANSimon Robertshaw1-1/+1
2012-06-07Titanium only blocks air when it is connectedSimon Robertshaw2-5/+26
2012-06-07Should return out after changing type.cracker641-0/+5
2012-06-07Tweaks to glow colors. EXOT now mimicks Heat View's color scale, and its ↵Catelite1-8/+17
irradiated color scheme uses tmp2 instead of temp so it appears to cycle.
2012-06-07...Slowed down replication a ton. Interferes with making bombs a ton, and ↵Catelite1-2/+3
makes the element seem less like insta-paste. Will still be usable for machines, though.
2012-06-07Added condition so that EXOT does not automatically replicate WARP to avoid ↵Catelite2-1/+2
confusion, and changed spawn tmp value to avoid instant copying on spawn.
2012-06-07Changed EXOT to change into touching particles in the five frames at the top ↵Catelite3-5/+8
of every tmp cycle. Also, changed BREC references into BREL for consistency since it isn't often mentioned.
2012-06-07...Doubled pressure generating limit, so it doesn't explode out of ↵Catelite1-1/+1
containers -quite- as much.
2012-06-07Added diffusion code for tmp2 in EXOT starting at >100 so that electron ↵Catelite2-8/+39
patterns won't cause abrupt fission reactions. Also, rearranged air generation line that depends on tmp already so that it doesn't abruptly switch on past 5000 and then violenly explode, but slowly increments instead.
2012-06-07Ton of changes to make EXOT work as expected. Added graphics to WARP to make ↵Catelite6-14/+79
it actually invisible besides BLOB mode, EXOT now makes rainbows and explodes with too many electrons o__o
2012-06-07Oops. +2 files.Catelite2-0/+73
2012-06-07omg EXOT element, made from BREL element sparked repeatedly while under >10 ↵Catelite2-4/+7
pressure. Not at all finished, but looks cool :D
2012-06-07Tron wasn't keeping its NODIE flag.cracker641-1/+1
2012-06-05Fix the bug with not-spawning fighter.Savely Skresanov1-2/+0
2012-06-05Put ifs into switch in create_part. Delete useless PSv saving function.Savely Skresanov2-414/+218
2012-06-02Moved soap and stick men graphics things to special functions.Savely Skresanov7-140/+157
2012-06-01Deferred loading of save filesSimon Robertshaw3-26/+63
2012-06-01Fix command line save opening (save was being cleared immediately after loading)jacksonmj1-24/+20
2012-05-31Check fire colour values are within the range 0-255jacksonmj1-0/+9
Fixes flashing dust
2012-05-31Don't draw wall frame in loaded saves.Savely Skresanov1-0/+3
2012-05-31Added a settings option to draw a wall frame around screen.Savely Skresanov3-2/+54
2012-05-31Prevent allocation of particles with type==0Simon Robertshaw1-1/+1
bleep bloop
2012-05-30Fix PROP_NEUTPENETRATE, particles weren't being moved into empty spacejacksonmj1-1/+1
2012-05-30Fixed the bug with snow, where it melted without taking it's ctype intoSavely Skresanov2-6/+6
account.
2012-05-28No rounding errors with triangle brush, so no need for epsilon (I hope).Savely Skresanov1-2/+1
2012-05-27Fix SLTW boiling temperature typojacksonmj1-1/+1
2012-05-26Don't show disabled elements in element searchjacksonmj1-2/+2
2012-05-26Soap bubbles are easily formed now. Also they inherit soap'sSavely Skresanov2-34/+32
decoration color.
2012-05-24Download progress bar for save openingSimon Robertshaw1-2/+26
2012-05-24Fix bug that causes ptsave URL parsing to fail if there is no '#'Simon Robertshaw1-1/+0
2012-05-24Add DISPLAY_EFFE back after it was removed by ↵Simon Robertshaw1-4/+4
0799c2e09d2e7a4237b393c8eaa61031418ec402
2012-05-24remove lastx/lasty variables when OGLR is disabledJacob14-0/+19
Conflicts: src/graphics.c
2012-05-24Merge pull request #66 from jacob1/ModstuffSimon Robertshaw14-275/+368
Code structure improvements for graphics/drawing, improvements to prevent accidental infinite loops in Lua, Fixes for fusion, improvements for VOID types. And other minor improvements
2012-05-24Element search interface by pressing 'e'Simon Robertshaw2-0/+204
First search is for element names, second search looks at the description, pressing enter will give you the first result the the left button selection, left click and right click can also be used to select.
2012-05-24VOID & PVOD can be set to only eat/not eat certain thingsJacob11-1/+2
2012-05-24energy type particles automatically go into photons, not pmapJacob12-10/+11
2012-05-24finish custom lua graphics functionsJacob12-13/+34
2012-05-24custom graphics functions with lua (not finished yet)Jacob12-2/+54
2012-05-24fix crash, spark reset set type without checking if it was a valid number. ↵Jacob12-5/+15
Also disable another way to create invalid elements
2012-05-24Fix lua console compiling with visual studio (I thought this was fixed already)Jacob11-16/+16
2012-05-24fix lua console freeze/bugsJacob11-4/+6
2012-05-24fix alt select being off by one every time, turn on deco before entering the ↵Jacob12-2/+4
deco editor (not after)
2012-05-24limit amount of ELEC produced to prevent infinite reactionsJacob14-4/+4
2012-05-24small o2 fusion change, add my name to contibuters (it is ok for me to do ↵Jacob12-2/+2
that, right?)
2012-05-24console doesn't enable hud, fast heat for PUMP/GPMP/ANIM, GPMP activated at drawJacob13-21/+19
2012-05-24oxygen fusion, fix two small bugsJacob13-22/+42
2012-05-24Prevent accidental infinite loops in luaJacob12-10/+26
Also fix glitch when step_functions[0] is unregistered but others aren't
2012-05-23fusion changesJacob16-19/+17
2012-05-23fix emp flash, better live parts rendering in (render_ui &) deco editorJacob14-161/+132