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The Powder Toy
Stanislaw Skowronek
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2011-08-12
I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celciu...
Bryan Hoyle
1
-1/+1
2011-08-12
More realistic H2/air burn temp
Bryan Hoyle
1
-1/+1
2011-08-12
Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility)
Bryan Hoyle
2
-1/+2
2011-08-12
Merge remote branch 'origin/master'
Bryan Hoyle
3
-146/+120
2011-08-12
Made wtrv cool down over 1000 C
Bryan Hoyle
1
-0/+2
2011-08-12
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
savask
3
-7/+117
2011-08-12
Merge remote branch 'origin/master'
Bryan Hoyle
1
-1/+18
2011-08-12
Realistic burn temp for O2 and H2 reaction ~~3200 Celcius
Bryan Hoyle
2
-0/+4
2011-08-12
LCRY can be coloured by decoration tool
Simon Robertshaw
1
-1/+18
2011-08-12
Better graphics for H2 and O2
Simon Robertshaw
1
-3/+74
2011-08-12
More fancy debug
Simon Robertshaw
1
-3/+21
2011-08-12
Fixed a bug where you were able to create multiply stickmans by copying it.
savask
1
-1/+1
2011-08-12
Fixed my mistake in names.
savask
1
-4/+4
2011-08-12
Imporved walking in a gravity field.
savask
1
-14/+25
2011-08-12
New walking code (WIP)
savask
2
-32/+78
2011-08-12
Added a recoil when stick man is spawning.
savask
1
-0/+3
2011-08-12
New stick mans collisions code.
savask
1
-126/+40
2011-08-11
Debug info for particles allocation
Simon Robertshaw
3
-0/+33
2011-08-11
OS X doesn't like the 'd' suffix
Simon Robertshaw
1
-1/+1
2011-08-11
Missing file from previous commit
Simon Robertshaw
1
-2/+2
2011-08-11
Fire intensity from Lua
Simon Robertshaw
2
-3/+13
2011-08-11
Fix segfault when there are no unused particles before parts_lastActiveIndex
jacksonmj
1
-2/+10
2011-08-10
Update parts_lastActiveIndex when creating neut/phot
jacksonmj
2
-0/+3
2011-08-10
Skip unused particles at end of parts[]
jacksonmj
3
-9/+18
2011-08-08
Fix Gol with Wire placed
Simon Robertshaw
1
-5/+8
2011-08-08
Save Wire ctype
Simon Robertshaw
1
-2/+2
2011-08-08
Improvements to Wire
Simon Robertshaw
2
-24/+37
2011-08-08
you can now charge WIRE with pscn and it'll create only one
lieuwe
2
-6/+1
2011-08-08
added some metl->wire interaction, still working on wire->metl
lieuwe
2
-1/+6
2011-08-08
IT WOOOOOORKS :D (fixed WIRE logic.)
lieuwe
3
-10/+26
2011-08-08
Y U NO WORK. added logic for WIRE but it's not being called.
lieuwe
2
-0/+42
2011-08-06
0 is a valid menu number (walls)
jacksonmj
1
-2/+2
2011-08-06
Fix persistent mode photon lines bug
jacksonmj
1
-0/+2
2011-08-06
Calculate Newtonian gravity using fast Fourier transforms
jacksonmj
2
-2/+167
2011-08-06
Added tmp2 for tpt.get_property and tpt.set_property
cracker64
1
-0/+7
2011-08-05
Ensure renderer doesn't create new threads for gravity simulattion, since it ...
Simon Robertshaw
1
-0/+2
2011-08-05
Mouse and keyboard events, replace luaL_openlib() with luaL_register() and mo...
Simon Robertshaw
2
-24/+178
2011-08-04
Revert "allowed secret menu via lua"
Simon Robertshaw
1
-1/+1
2011-08-04
allowed secret menu via lua
me4502
1
-1/+1
2011-08-01
Ensure menu ID is valid for active_menu
Simon Robertshaw
1
-5/+5
2011-08-01
Edited src/luaconsole.c via GitHub
Simon Robertshaw
1
-1/+4
2011-07-31
Lua has a garbage collector, it may dispose of strings while we're using them...
Simon Robertshaw
1
-3/+8
2011-07-31
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
1
-0/+17
2011-07-31
me4502 added tpt.throw_error and tpt.heat as lua commands
Bryan Hoyle
1
-0/+17
2011-07-27
Less buggy DLAY
Simon Robertshaw
2
-0/+73
2011-07-27
Revert "DLAY element"
Simon Robertshaw
2
-20/+5
2011-07-27
Revert "DLAY temp fix"
Simon Robertshaw
1
-2/+0
2011-07-27
Revert "DLAY temp, actually fixed :D"
Simon Robertshaw
1
-10/+6
2011-07-26
Fix for SPWN sometimes failing to create stickman
jacksonmj
1
-5/+2
2011-07-26
Fix LIFE sampling and HUD
jacksonmj
1
-5/+22
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