| Age | Commit message (Collapse) | Author | Files | Lines |
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respawning after CONV and probably other stuff too
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equalization always being on in old saves
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attempted to do MVC right?
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LOLZ / LOVE changes
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Only particlesCount particles have been copied from the Simulation.
All the rest are uninitialised, and may have coordinates outside the
game area. Using those uninitialised coordinates in the index for
partsPosFirstMap may cause a crash.
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an error when commenting
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make them look more like from in tpt
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with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
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into it.
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A character may be deleted to insert a new line, but when copying something like a url, the missing one is copied back in. I couldn't get inserting a newline between letters to work right
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adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
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(http://code.google.com/p/imageresampler/), will replace current shitty linear interpolation for SSE2 and renderer builds.
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