| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-08-09 | actually add dcolor getting, implement tpt.display_mode | jacob1 | 1 | -2/+4 | |
| 2012-08-09 | fix set_property not checking stacked particles, add dcolor property ↵ | jacob1 | 1 | -14/+14 | |
| setting/getting | |||||
| 2012-08-09 | Reset emp flash when the save is cleared/loaded | jacob1 | 1 | -0/+1 | |
| 2012-08-06 | Fix graphics function crash | jacob1 | 1 | -10/+10 | |
| 2012-08-02 | Fix salt/water proportions when dissolving into DSTW as well | jacksonmj | 1 | -2/+4 | |
| 2012-08-02 | Consistent proportions of WATR and SALT in SLTW | jacksonmj | 4 | -6/+12 | |
| 1 SALT + 3 WATR = 4 SLTW | |||||
| 2012-08-02 | Keep zoom window open when undoing | jacksonmj | 1 | -1/+1 | |
| 2012-08-02 | Fix zoom in deco mode | Simon Robertshaw | 1 | -3/+13 | |
| 2012-08-02 | Make console_ui cover up right menu margin | Simon Robertshaw | 1 | -1/+1 | |
| 2012-08-02 | Remove intro text when using ptsave: handler | Simon Robertshaw | 1 | -4/+1 | |
| 2012-08-02 | move some key stuff out of sdl_poll, zoom won't be triggered even when ↵ | jacob1 | 2 | -97/+106 | |
| disabled by lua now Conflicts: src/interface.c src/main.c | |||||
| 2012-08-01 | Disable decorations by default | Simon Robertshaw | 1 | -0/+1 | |
| 2012-07-24 | Correct pasting text within existing text, courtesy of jacob1 | Simon Robertshaw | 1 | -1/+1 | |
| 2012-07-19 | 0 is a valid value for activeMenu | jacksonmj | 1 | -1/+1 | |
| 2012-07-12 | Now stickmen can shoot plasma. | Savely Skresanov | 1 | -1/+4 | |
| 2012-07-09 | Add ptypes.enabled checks to a few more places | jacksonmj | 10 | -15/+15 | |
| 2012-07-09 | Salt should only melt ice that is above saltwater freezing temperature | jacksonmj | 1 | -1/+1 | |
| 2012-07-08 | Optimization for GoL, Added brush size and mouse wheel to lua! | cracker64 | 4 | -23/+34 | |
| 2012-07-08 | This should fix PLNT lag just a little bit... (mostly after shooting through ↵ | cracker64 | 1 | -1/+1 | |
| NEUT) | |||||
| 2012-07-06 | Ensure an array terminator is only written if the signs array actually exists. | Simon Robertshaw | 1 | -1/+1 | |
| 2012-06-29 | C5 should not explode when touching cold INSL | jacksonmj | 1 | -1/+1 | |
| 2012-06-29 | Ensure any clicks on stacked save link signs only open the first found sign. | Simon Robertshaw | 1 | -0/+1 | |
| 2012-06-28 | Stop STKM being able to jump on the bottom of the screen | jacksonmj | 1 | -5/+6 | |
| 2012-06-28 | Prevent acid from eating broken glass | jacksonmj | 1 | -1/+1 | |
| 2012-06-28 | Prevent STKM falling through activated PVOD with a ctype that isn't STKM | jacksonmj | 1 | -5/+18 | |
| 2012-06-28 | Make VOID and BHOL eat stickmen again | jacksonmj | 1 | -0/+13 | |
| Broken by making stickmen heads pass through everything, since the eating happened in try_move, which stickmen no longer use for head movement. | |||||
| 2012-06-28 | Use atan2 for LIGH angle calculations | jacksonmj | 2 | -7/+9 | |
| atan2 gives the actual angle (in the range -pi to pi). acos and asin just give the principal value (in the range 0 to pi, or -pi/2 to pi/2) | |||||
| 2012-06-26 | Reduce rate of lightning creation by clone | jacksonmj | 4 | -4/+4 | |
| 2012-06-26 | Lightning direction affected by Newtonian gravity | jacksonmj | 2 | -19/+22 | |
| 2012-06-26 | Allow INST to be sparked directly with the brush | jacksonmj | 1 | -0/+5 | |
| 2012-06-26 | Fix infinite loop when flood_INST finds some INST with a non zero life value | jacksonmj | 1 | -9/+29 | |
| Also fix memory leaks when flood fill functions return early. | |||||
| 2012-06-23 | FIRW: less advection, and don't go faster when multiple fire particles are ↵ | jacksonmj | 2 | -1/+2 | |
| touching it | |||||
| 2012-06-22 | Completely remove SING formation from fusion | jacksonmj | 2 | -2/+0 | |
| 2012-06-22 | Only create one NBLE particle for each fusing H2 particle | jacksonmj | 1 | -6/+0 | |
| 2012-06-22 | fix compression during fusion | Jacob1 | 5 | -24/+20 | |
| Conflicts: src/powder.c | |||||
| 2012-06-22 | Reset particle flags in create_part | jacksonmj | 1 | -0/+1 | |
| 2012-06-22 | Allow stickman head to go through everything | jacksonmj | 1 | -1/+25 | |
| 2012-06-22 | Prevent STKM floating in gases | jacksonmj | 1 | -1/+1 | |
| 2012-06-21 | Gravity modes and Newtonian gravity for fireworks | jacksonmj | 4 | -18/+70 | |
| Resolves issue #59 | |||||
| 2012-06-21 | Fix minor bug with deco sample tool | jacksonmj | 1 | -3/+3 | |
| If particles are not being drawn with blendpixel, then it is possible for the R/G/B component of a pixel to be 255. Adding 1 gives 256, which does not produce the right colour when combined into a RRGGBB value | |||||
| 2012-06-20 | Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles | jacksonmj | 2 | -13/+13 | |
| Also stop fighters being included in the stacking check | |||||
| 2012-06-20 | Save an extra tmp2 byte, for EXOT | jacksonmj | 1 | -2/+17 | |
| 2012-06-20 | Replace all explosion sparks with new element (EMBR) | jacksonmj | 11 | -201/+259 | |
| Replaces: BOMB sparks and flash, electrons + glass sparks, sparks from IGNC, sparks from TNT explosion, and sparks from FWRK and FIRW. | |||||
| 2012-06-18 | Make ELEC+water form H2 and O2 in the correct proportions | jacksonmj | 1 | -3/+3 | |
| 2012-06-17 | Prevent stacking from ELEC+NEUT, ELEC+water, and CO2 from BUBW | jacksonmj | 2 | -13/+10 | |
| Also conserve number of particles when CO2 from BUBW is absorbed by water, and when splitting water into H2+O2 using ELEC. | |||||
| 2012-06-17 | Fix STKM causing stacking and falling through some powders | jacksonmj | 2 | -22/+26 | |
| 2012-06-17 | Correct freezing temperature for SLTW (-21.1 C) | jacksonmj | 1 | -2/+2 | |
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 7 | -157/+140 | |
| This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h | |||||
| 2012-06-15 | Move INST flood fill into a separate function | jacksonmj | 2 | -97/+150 | |
| Since there were so many if statements for INST in flood_parts. Also, allow INST inside walls to be sparked. | |||||
| 2012-06-14 | Fix bug with the improvement to text wrapping | jacksonmj | 1 | -4/+4 | |
| Cursor was sometimes in the wrong place | |||||
