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2012-12-16fix output appearing in stdout without DEBUG definedjacob12-0/+4
2012-12-16fix comment error messages not showingjacob11-2/+5
2012-12-16fix comments being deleted when hitting enter and opening a save or getting ↵jacob14-6/+17
an error when commenting
2012-12-16fix colors slightly from last commitjacob11-2/+6
2012-12-16fix upvote buttons still having colored background after clearing the save, ↵jacob12-8/+19
make them look more like from in tpt
2012-12-16Copy dcolour when MERC expands, to let people make coloured mercury thermometersjacksonmj1-2/+3
2012-12-15save stamps on 1 pixel grid (works exactly like in tpt now), delete signs ↵jacob12-25/+30
with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
2012-12-15make the comment box always multiline. Fixing pasting large amounts of text ↵jacob11-2/+1
into it.
2012-12-15Update version numberSimon Robertshaw1-2/+2
2012-12-15make sure long amounts of text without spaces doesn't run over out of boundsjacob12-21/+23
A character may be deleted to insert a new line, but when copying something like a url, the missing one is copied back in. I couldn't get inserting a newline between letters to work right
2012-12-15Prompt for install on first startupSimon Robertshaw1-1/+6
2012-12-15Make installation success message a little friendlierSimon Robertshaw1-1/+1
2012-12-15Add missing URL Protocol registration on WindowsSimon Robertshaw1-0/+52
2012-12-15Element population histogram debug info display - has to be enabled by ↵Simon Robertshaw5-0/+117
adding debugInfo.push_back(new ElementPopulationDebug(gameModel->GetSimulation())); somewhere in GameController
2012-12-15Ensure resampler.cpp is compiled when neededSimon Robertshaw1-0/+1
2012-12-15Very high quality image resampling code curtesy of imageresampler ↵Simon Robertshaw5-8/+1525
(http://code.google.com/p/imageresampler/), will replace current shitty linear interpolation for SSE2 and renderer builds.
2012-12-14More accurate elementCountSimon Robertshaw2-3/+6
2012-12-14Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw1-6/+5
2012-12-14Prevent saves from being loaded twice by the Save browserSimon Robertshaw3-0/+7
2012-12-14Merge remote-tracking branch 'origin/master'jacob11-2/+2
2012-12-14update gravity wall zones whether or not newtonian gravity is on. Fixes #92jacob11-6/+5
2012-12-14Update WIRE name and description, fixes #101Simon Robertshaw1-2/+2
2012-12-14a working scrollbar in the save preview. Also, fix the bug where you ↵jacob14-9/+67
couldn't go back up a page when there weren't enough comments to fill a page
2012-12-13make it easier to create new energy particles (like for mods), they would ↵jacob11-1/+1
just disappear when hitting anything before
2012-12-12fix walls loading incorrectly in extremely old saves. Fix some invalid save ↵jacob11-31/+31
formats being loadable (it was onlychecking the 'O' in OPS)
2012-12-09New Conversation notificationsSimon Robertshaw5-0/+66
2012-12-09Use NotifyAuthUserChanged for GameController login, this will help users ↵Simon Robertshaw4-16/+10
become aware when their sessions expire.
2012-12-09C++erific text cleaner function, also, it's a good idea to actually clean ↵Simon Robertshaw3-6/+58
text coming from signs...
2012-12-07add back element descriptions in some cpp files, fix minor TRON search ↵jacob13-2/+46
problem. Also, TPT-jacksonmj: Also fix bugs with energy particles that pass directly from PIPE to portal
2012-12-06TRON_NORANDOM flagjacob11-3/+9
2012-12-06allow TRON to plan ahead which particles will disappear by the time it gets ↵jacob11-5/+15
there, and go on INVS too
2012-12-06fix compiling warnings / errorjacob13-6/+6
2012-12-06Merge remote-tracking branch 'origin/master'jacob116-45/+260
2012-12-06give TRON the ability to go through activated SWCHjacob12-5/+13
2012-12-04Fix slight particle order issue with SWCHjacksonmj1-1/+1
2012-12-01Fix infinite pressure glitch with CLSTjacob11-2/+2
2012-11-27Update version number (build 250)Simon Robertshaw1-1/+1
2012-11-26Right clicking on reload button will show save preview.Simon Robertshaw5-13/+49
2012-11-26Stop using persistent connections when we don't need them. Force shutdown of ↵Simon Robertshaw3-25/+73
Thumbnailbroker before http lib close, fixes #84
2012-11-24Update src/simulation/elements/VIBR.cppjacob11-2/+2
fix EXOT destroying exploding VIBR
2012-11-18Allow resizing of custom brushesSimon Robertshaw1-11/+51
2012-11-18Helper function for linear interpolationSimon Robertshaw1-0/+7
2012-11-18Custom brushes loaded from "Brushes" folder, format is a simple RAW 8bit ↵Simon Robertshaw3-1/+78
greyscale square format
2012-11-18Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw2-1/+5
2012-11-18Ensure directory enumeration works whether there's a path seperator at the ↵Simon Robertshaw2-0/+7
end of the directory or not
2012-11-18update build number, which was incorrect. Add an easy way for mods to ignore ↵jacob12-1/+5
updates
2012-11-18Use ifndef WIN instead of ifdef _unixSimon Robertshaw1-1/+1
2012-11-17VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite ↵jacob14-2/+23
smoke from TNT
2012-11-17fix directly sparking metal not heating it up, fix formatting, allowing ↵jacob11-11/+20
update_particles_i to be parsed
2012-11-17fix link signs ignoring the zoom window, allow right clicking link signs to ↵jacob11-2/+5
use them while sign tool selected