blob: 618137db3117865dc7c09adfd690c067b3c9aa46 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
/*
* ConsoleController.cpp
*
* Created on: Jan 31, 2012
* Author: Simon
*/
#include <stack>
#include "ConsoleController.h"
ConsoleController::ConsoleController(ControllerCallback * callback, CommandInterface * commandInterface):
HasDone(false)
{
consoleModel = new ConsoleModel();
consoleView = new ConsoleView();
consoleView->AttachController(this);
consoleModel->AddObserver(consoleView);
this->callback = callback;
this->commandInterface = commandInterface;
}
void ConsoleController::EvaluateCommand(std::string command)
{
int returnCode = commandInterface->Command(command);
if(command.length())
consoleModel->AddLastCommand(ConsoleCommand(command, returnCode, commandInterface->GetLastError()));
else
if(ui::Engine::Ref().GetWindow() == consoleView)
ui::Engine::Ref().CloseWindow();
}
void ConsoleController::CloseConsole()
{
if(ui::Engine::Ref().GetWindow() == consoleView)
ui::Engine::Ref().CloseWindow();
}
std::string ConsoleController::FormatCommand(std::string command)
{
return commandInterface->FormatCommand(command);
}
void ConsoleController::NextCommand()
{
int cIndex = consoleModel->GetCurrentCommandIndex();
if(cIndex < consoleModel->GetPreviousCommands().size())
consoleModel->SetCurrentCommandIndex(cIndex+1);
}
void ConsoleController::PreviousCommand()
{
int cIndex = consoleModel->GetCurrentCommandIndex();
if(cIndex > 0)
consoleModel->SetCurrentCommandIndex(cIndex-1);
}
void ConsoleController::Exit()
{
if(ui::Engine::Ref().GetWindow() == consoleView)
ui::Engine::Ref().CloseWindow();
if(callback)
callback->ControllerExit();
HasDone = true;
}
ConsoleView * ConsoleController::GetView()
{
return consoleView;
}
ConsoleController::~ConsoleController() {
if(ui::Engine::Ref().GetWindow() == consoleView)
ui::Engine::Ref().CloseWindow();
if(callback)
delete callback;
delete consoleModel;
delete consoleView;
}
|