1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
#include "Style.h"
#include "InformationMessage.h"
#include "interface/Button.h"
#include "interface/Label.h"
InformationMessage::InformationMessage(std::string title, std::string message):
ui::Window(ui::Point(-1, -1), ui::Point(200, 75))
{
ui::Label * titleLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 16), title);
titleLabel->SetTextColour(style::Colour::InformationTitle);
titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(titleLabel);
ui::Label * messageLabel = new ui::Label(ui::Point(4, 24), ui::Point(Size.X-8, 60), message);
messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(messageLabel);
class DismissAction: public ui::ButtonAction
{
InformationMessage * message;
public:
DismissAction(InformationMessage * message_) { message = message_; }
void ActionCallback(ui::Button * sender)
{
ui::Engine::Ref().CloseWindow();
message->SelfDestruct(); //TODO: Fix component disposal
}
};
ui::Button * okayButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X, 16), "Dismiss");
okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
okayButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
okayButton->Appearance.BorderInactive = ui::Colour(200, 200, 200);
okayButton->SetActionCallback(new DismissAction(this));
AddComponent(okayButton);
SetOkayButton(okayButton);
SetCancelButton(okayButton);
ui::Engine::Ref().ShowWindow(this);
}
void InformationMessage::OnDraw()
{
Graphics * g = ui::Engine::Ref().g;
g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3);
g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 200, 200, 200, 255);
}
InformationMessage::~InformationMessage() {
}
|