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#include "element.h"
int graphics_SMKE(GRAPHICS_FUNC_ARGS)
{
*colr = 55;
*colg = 55;
*colb = 55;
*firea = 75;
*firer = 55;
*fireg = 55;
*fireb = 55;
*pixel_mode = PMODE_NONE; //Clear default, don't draw pixel
*pixel_mode |= FIRE_BLEND;
//Returning 1 means static, cache as we please
return 1;
}
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