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#include "LoginModel.h"
LoginModel::LoginModel():
currentUser(0, "")
{
}
void LoginModel::Login(string username, string password)
{
statusText = "Logging in...";
loginStatus = false;
notifyStatusChanged();
LoginStatus status = Client::Ref().Login(username, password, currentUser);
switch(status)
{
case LoginOkay:
statusText = "Logged in";
loginStatus = true;
break;
case LoginError:
statusText = "Error: " + Client::Ref().GetLastError();
int banStart = statusText.find(". Ban expire in"); //TODO: temporary, remove this when the ban message is fixed
if (banStart != statusText.npos)
statusText.replace(banStart, 15, ". Login at http://powdertoy.co.uk in order to see the full ban reason. Ban expires in");
break;
}
notifyStatusChanged();
}
void LoginModel::AddObserver(LoginView * observer)
{
observers.push_back(observer);
}
string LoginModel::GetStatusText()
{
return statusText;
}
User LoginModel::GetUser()
{
return currentUser;
}
bool LoginModel::GetStatus()
{
return loginStatus;
}
void LoginModel::notifyStatusChanged()
{
for(int i = 0; i < observers.size(); i++)
{
observers[i]->NotifyStatusChanged(this);
}
}
LoginModel::~LoginModel() {
}
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