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/*
* Component.cpp
*
* Created on: Jan 8, 2012
* Author: Simon
*/
#include "interface/Component.h"
namespace ui {
Component::Component(int x, int y, int width, int height):
X(x),
Y(y),
Width(width),
Height(height),
Enabled(true),
Visible(true)
{
}
Component::~Component()
{
}
void Component::Draw(void* userdata)
{
}
void Component::Tick(float dt)
{
}
void Component::OnKeyPress(int key, bool shift, bool ctrl, bool alt)
{
}
void Component::OnKeyRelease(int key, bool shift, bool ctrl, bool alt)
{
}
void Component::OnMouseEnter(int localx, int localy, int dx, int dy)
{
}
void Component::OnMouseLeave(int localx, int localy, int dx, int dy)
{
}
void Component::OnMouseClick(int localx, int localy, unsigned int button)
{
}
void Component::OnMouseUnclick(int localx, int localy, unsigned int button)
{
}
void Component::OnMouseDown(int localx, int localy, unsigned int button)
{
}
void Component::OnMouseHover(int localx, int localy)
{
}
void Component::OnMouseMoved(int localx, int localy, int dx, int dy)
{
}
void Component::OnMouseMovedInside(int localx, int localy, int dx, int dy)
{
}
void Component::OnMouseUp(int localx, int localy, unsigned int button)
{
}
void Component::OnMouseWheel(int localx, int localy, int d)
{
}
void Component::OnMouseWheelInside(int localx, int localy, int d)
{
}
void Component::OnMouseWheelFocused(int localx, int localy, int d)
{
}
} /* namespace ui */
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