1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
#include "interface/Point.h"
#include "interface/ControlFactory.h"
#include "interface/Button.h"
#include "interface/Panel.h"
#include "interface/Engine.h"
ui::Panel * ControlFactory::MainMenu(int x, int y, int width, int height)
{
int currentX = 1;
width -= 2;
ui::Button * tempButton;
ui::Panel * mainMenu = new ui::Panel(ui::Point(x, y), ui::Point(width, height));
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\x81");
mainMenu->AddChild(tempButton); //Open
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\x91");
mainMenu->AddChild(tempButton); //Reload
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(width/4, height-2), "\x82 [Save]"); //Save
mainMenu->AddChild(tempButton);
currentX += tempButton->Size.X+2;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xCB");
mainMenu->AddChild(tempButton); //Vote Up
currentX += 16;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xCA");
mainMenu->AddChild(tempButton); //Vote Down
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(width - currentX - (4 * 18) - (width / 5), height-2), "[Tags]"); //Tags
currentX += tempButton->Size.X+2;
mainMenu->AddChild(tempButton);
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xCF");
mainMenu->AddChild(tempButton); //Settings
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\x92");
mainMenu->AddChild(tempButton); //Clear
currentX += 18;
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(width - currentX - (2 * 18), height-2), "\x84 [Login]"); //Login
currentX += tempButton->Size.X+2;
mainMenu->AddChild(tempButton);
tempButton = new ui::Button(ui::Point(currentX, 1), ui::Point(16, height-2), "\xD8");
mainMenu->AddChild(tempButton); //Render options
currentX += 18;
return mainMenu;
}
|