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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_FWRK PT_FWRK 98
Element_FWRK::Element_FWRK()
{
Identifier = "DEFAULT_PT_FWRK";
Name = "FWRK";
Colour = PIXPACK(0x666666);
MenuVisible = 1;
MenuSection = SC_EXPLOSIVE;
Enabled = 1;
Advection = 0.4f;
AirDrag = 0.01f * CFDS;
AirLoss = 0.99f;
Loss = 0.95f;
Collision = 0.0f;
Gravity = 0.4f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 1;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 1;
Weight = 97;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 100;
Description = "First fireworks made, activated by heat/neutrons.";
State = ST_SOLID;
Properties = TYPE_PART|PROP_LIFE_DEC;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_FWRK::update;
Graphics = NULL;
}
//#TPT-Directive ElementHeader Element_FWRK static int update(UPDATE_FUNC_ARGS)
int Element_FWRK::update(UPDATE_FUNC_ARGS)
{
int r, rx, ry, np;
if ((parts[i].temp>400&&(9+parts[i].temp/40)>rand()%100000&&parts[i].life==0&&!pmap[y-1][x])||parts[i].ctype==PT_DUST)
{
np = sim->create_part(-1, x , y-1 , PT_FWRK);
if (np!=-1)
{
parts[np].vy = rand()%8-22;
parts[np].vx = rand()%20-rand()%20;
parts[np].life=rand()%15+25;
parts[np].dcolour = parts[i].dcolour;
sim->kill_part(i);
return 1;
}
}
if (parts[i].life>=45)
parts[i].life=0;
if ((parts[i].life<3&&parts[i].life>0)||(parts[i].vy>6&&parts[i].life>0))
{
int q = (rand()%255+1);
int w = (rand()%255+1);
int e = (rand()%255+1);
for (rx=-1; rx<2; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
if (5>=rand()%8)
{
if (!pmap[y+ry][x+rx])
{
np = sim->create_part(-1, x+rx, y+ry , PT_DUST);
sim->pv[y/CELL][x/CELL] += 2.00f*CFDS;
if (np!=-1)
{
parts[np].vy = -(rand()%10-1);
parts[np].vx = ((rand()%2)*2-1)*rand()%(5+5)+(parts[i].vx)*2 ;
parts[np].life= rand()%37+18;
parts[np].tmp=q;
parts[np].tmp2=w;
parts[np].ctype=e;
parts[np].temp= rand()%20+6000;
parts[np].dcolour = parts[i].dcolour;
}
}
}
}
sim->kill_part(i);
return 1;
}
return 0;
}
Element_FWRK::~Element_FWRK() {}
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