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path: root/src/simulation/elements/GLOW.cpp
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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_GLOW PT_GLOW 66
Element_GLOW::Element_GLOW()
{
    Identifier = "DEFAULT_PT_GLOW";
    Name = "GLOW";
    Colour = PIXPACK(0x445464);
    MenuVisible = 1;
    MenuSection = SC_LIQUID;
    Enabled = 1;
    
    Advection = 0.3f;
    AirDrag = 0.02f * CFDS;
    AirLoss = 0.98f;
    Loss = 0.80f;
    Collision = 0.0f;
    Gravity = 0.15f;
    Diffusion = 0.00f;
    HotAir = 0.000f	* CFDS;
    Falldown = 2;
    
    Flammable = 0;
    Explosive = 0;
    Meltable = 0;
    Hardness = 2;
    
    Weight = 40;
    
    Temperature = R_TEMP+20.0f+273.15f;
    HeatConduct = 44;
    Description = "Glow, Glows under pressure";
    
    State = ST_LIQUID;
    Properties = TYPE_LIQUID|PROP_LIFE_DEC;
    
    LowPressure = IPL;
    LowPressureTransition = NT;
    HighPressure = IPH;
    HighPressureTransition = NT;
    LowTemperature = ITL;
    LowTemperatureTransition = NT;
    HighTemperature = ITH;
    HighTemperatureTransition = NT;
    
    Update = &Element_GLOW::update;
    Graphics = &Element_GLOW::graphics;
}

//#TPT-Directive ElementHeader Element_GLOW static int update(UPDATE_FUNC_ARGS)
int Element_GLOW::update(UPDATE_FUNC_ARGS)
 {
	int r, rx, ry;
	for (rx=-1; rx<2; rx++)
		for (ry=-1; ry<2; ry++)
			if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
			{
				r = pmap[y+ry][x+rx];
				if (!r)
					continue;
				if ((r&0xFF)==PT_WATR && !(rand()%400))
				{
					sim->kill_part(i);
					sim->part_change_type(r>>8,x+rx,y+ry,PT_DEUT);
					parts[r>>8].life = 10;
					return 1;
				}
			}
	parts[i].ctype = sim->pv[y/CELL][x/CELL]*16;
	parts[i].tmp = abs((int)((sim->vx[y/CELL][x/CELL]+sim->vy[y/CELL][x/CELL])*16.0f)) + abs((int)((parts[i].vx+parts[i].vy)*64.0f));

	return 0;
}


//#TPT-Directive ElementHeader Element_GLOW static int graphics(GRAPHICS_FUNC_ARGS)
int Element_GLOW::graphics(GRAPHICS_FUNC_ARGS)

{
	*firer = restrict_flt(cpart->temp-(275.13f+32.0f), 0, 128)/50.0f;
	*fireg = restrict_flt(cpart->ctype, 0, 128)/50.0f;
	*fireb = restrict_flt(cpart->tmp, 0, 128)/50.0f;

	*colr = restrict_flt(64.0f+cpart->temp-(275.13f+32.0f), 0, 255);
	*colg = restrict_flt(64.0f+cpart->ctype, 0, 255);
	*colb = restrict_flt(64.0f+cpart->tmp, 0, 255);
	
	*pixel_mode |= FIRE_ADD;
	return 0;
}


Element_GLOW::~Element_GLOW() {}