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path: root/src/simulation/elements/NITR.cpp
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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_NITR PT_NITR 8
Element_NITR::Element_NITR()
{
	Identifier = "DEFAULT_PT_NITR";
	Name = "NITR";
	Colour = PIXPACK(0x20E010);
	MenuVisible = 1;
	MenuSection = SC_EXPLOSIVE;
	Enabled = 1;
	
	Advection = 0.5f;
	AirDrag = 0.02f * CFDS;
	AirLoss = 0.92f;
	Loss = 0.97f;
	Collision = 0.0f;
	Gravity = 0.2f;
	Diffusion = 0.00f;
	HotAir = 0.000f	* CFDS;
	Falldown = 2;
	
	Flammable = 1000;
	Explosive = 2;
	Meltable = 0;
	Hardness = 3;
	
	Weight = 23;
	
	Temperature = R_TEMP+0.0f	+273.15f;
	HeatConduct = 50;
	Description = "Liquid. Pressure sensitive explosive.";
	
	State = ST_LIQUID;
	Properties = TYPE_LIQUID;
	
	LowPressure = IPL;
	LowPressureTransition = NT;
	HighPressure = IPH;
	HighPressureTransition = NT;
	LowTemperature = ITL;
	LowTemperatureTransition = NT;
	HighTemperature = 673.0f;
	HighTemperatureTransition = PT_FIRE;
	
	Update = NULL;
	
}

Element_NITR::~Element_NITR() {}