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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_PLUT PT_PLUT 19
Element_PLUT::Element_PLUT()
{
    Identifier = "DEFAULT_PT_PLUT";
    Name = "PLUT";
    Colour = PIXPACK(0x407020);
    MenuVisible = 1;
    MenuSection = SC_NUCLEAR;
    Enabled = 1;
    
    Advection = 0.4f;
    AirDrag = 0.01f * CFDS;
    AirLoss = 0.99f;
    Loss = 0.95f;
    Collision = 0.0f;
    Gravity = 0.4f;
    Diffusion = 0.00f;
    HotAir = 0.000f	* CFDS;
    Falldown = 1;
    
    Flammable = 0;
    Explosive = 0;
    Meltable = 0;
    Hardness = 0;
    
    Weight = 90;
    
    Temperature = R_TEMP+4.0f	+273.15f;
    HeatConduct = 251;
    Description = "Heavy particles. Fissile. Generates neutrons under pressure.";
    
    State = ST_SOLID;
    Properties = TYPE_PART|PROP_NEUTPENETRATE|PROP_RADIOACTIVE;
    
    LowPressure = IPL;
    LowPressureTransition = NT;
    HighPressure = IPH;
    HighPressureTransition = NT;
    LowTemperature = ITL;
    LowTemperatureTransition = NT;
    HighTemperature = ITH;
    HighTemperatureTransition = NT;
    
    Update = &Element_PLUT::update;
    
}

//#TPT-Directive ElementHeader Element_PLUT static int update(UPDATE_FUNC_ARGS)
int Element_PLUT::update(UPDATE_FUNC_ARGS)
{
	if (!(rand()%100) && ((int)(5.0f*sim->pv[y/CELL][x/CELL]))>(rand()%1000))
	{
		sim->create_part(i, x, y, PT_NEUT);
	}
	return 0;
}


Element_PLUT::~Element_PLUT() {}