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path: root/src/simulation/elements/SMKE.cpp
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#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_SMKE PT_SMKE 57
Element_SMKE::Element_SMKE()
{
    Identifier = "DEFAULT_PT_SMKE";
    Name = "SMKE";
    Colour = PIXPACK(0x222222);
    MenuVisible = 1;
    MenuSection = SC_GAS;
    Enabled = 1;
    
    Advection = 0.9f;
    AirDrag = 0.04f * CFDS;
    AirLoss = 0.97f;
    Loss = 0.20f;
    Collision = 0.0f;
    Gravity = -0.1f;
    Diffusion = 0.00f;
    HotAir = 0.001f	* CFDS;
    Falldown = 1;
    
    Flammable = 0;
    Explosive = 0;
    Meltable = 0;
    Hardness = 1;
    
    Weight = 1;
    
    Temperature = R_TEMP+320.0f+273.15f;
    HeatConduct = 88;
    Description = "Smoke";
    
    State = ST_SOLID;
    Properties = TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC;
    
    LowPressure = IPL;
    LowPressureTransition = NT;
    HighPressure = IPH;
    HighPressureTransition = NT;
    LowTemperature = ITL;
    LowTemperatureTransition = NT;
    HighTemperature = 625.0f;
    HighTemperatureTransition = PT_FIRE;
    
    Update = NULL;
    Graphics = &Element_SMKE::graphics;
}

//#TPT-Directive ElementHeader Element_SMKE static int graphics(GRAPHICS_FUNC_ARGS)
int Element_SMKE::graphics(GRAPHICS_FUNC_ARGS)

{
	*colr = 55;
	*colg = 55;
	*colb = 55;
	
	*firea = 75;
	*firer = 55;
	*fireg = 55;
	*fireb = 55;
	
	*pixel_mode = PMODE_NONE; //Clear default, don't draw pixel
	*pixel_mode |= FIRE_BLEND;
	//Returning 1 means static, cache as we please
	return 1;
}

Element_SMKE::~Element_SMKE() {}