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authorSimon Robertshaw <simon@hardwired.org.uk>2011-07-18 22:58:08 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2011-07-18 22:58:08 (GMT)
commit68404608f69a03546b91b4e1fe800abf48a88e74 (patch)
treeaf8db7f2b4cdf591e231a55a41f1c4c18cb528b4 /includes/graphics.h
parent0fbe6e2d3fbe045e0db233c27bacc3b370b08753 (diff)
downloadpowder-68404608f69a03546b91b4e1fe800abf48a88e74.zip
powder-68404608f69a03546b91b4e1fe800abf48a88e74.tar.gz
Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear interpolation for faux accuracy), old ones should be removed in time.
Diffstat (limited to 'includes/graphics.h')
-rw-r--r--includes/graphics.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/includes/graphics.h b/includes/graphics.h
index 50d8ab1..ca761be 100644
--- a/includes/graphics.h
+++ b/includes/graphics.h
@@ -60,6 +60,8 @@ pixel *resample_img(pixel *src, int sw, int sh, int rw, int rh);
pixel *rescale_img(pixel *src, int sw, int sh, int *qw, int *qh, int f);
+void render_gravlensing(pixel *src, pixel * dst);
+
void sdl_blit_1(int x, int y, int w, int h, pixel *src, int pitch);
void sdl_blit_2(int x, int y, int w, int h, pixel *src, int pitch);