summaryrefslogtreecommitdiff
path: root/includes/graphics.h
AgeCommit message (Expand)AuthorFilesLines
2012-11-17Remove old codeSimon Robertshaw1-358/+0
2012-05-23fix emp flash, better live parts rendering in (render_ui &) deco editorJacob11-0/+4
2012-05-12Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity l...Simon Robertshaw1-8/+21
2012-05-06Change license from GPLv2+ to GPLv3+jacksonmj1-0/+16
2012-04-27Fix compiler warning, GRAPHICS_FUNC_ARGS is not declared in graphics.hjacksonmj1-2/+0
2012-03-26Remove duplicate information in set_cmodejacksonmj1-0/+3
2011-12-30Almost finished new save format, just signs and thumbnail rendering neededSimon Robertshaw1-2/+0
2011-11-12Replace cmode with more flexible render options, TODO: Saving and render opti...Simon Robertshaw1-1/+8
2011-11-08Cursor in ZooMSimon Robertshaw1-0/+4
2011-11-04Fix shader compilation for ATi and IntelSimon Robertshaw1-12/+22
2011-11-02Fix Air inversionSimon Robertshaw1-3/+31
2011-10-28Fix Life and heat display, implement alpha, blend and add, fix FILT, INVS and...Simon Robertshaw1-1/+1
2011-10-25Merge latest with graphicstestSimon Robertshaw1-3/+6
2011-10-24Generate fire/plasma gradients at runtime, makes editing easierSimon Robertshaw1-2/+15
2011-10-23Pass particle pointer to graphics update function instead of index. Make PIPE...Simon Robertshaw1-0/+15
2011-10-22Embed shadersSimon Robertshaw1-2/+42
2011-10-20Implement Blur mode and embed shadersSimon Robertshaw1-0/+13
2011-10-20Rendering, Glow and UI alpha fixesSimon Robertshaw1-0/+2
2011-10-18Some testing with OpenGLSimon Robertshaw1-9/+8
2011-10-14Remove unused pixel bufferjacksonmj1-1/+0
2011-10-13Allow use of OpenGL enabled surface for future useSimon Robertshaw1-0/+6
2011-10-10Elements, LIGH, TESC, EMP and DEST thanks to MaksProgSimon Robertshaw1-0/+4
2011-10-10Starting on jumptable/function pointers for graphics, only FIRE is implementedSimon Robertshaw1-0/+2
2011-10-09Pretty effect when drawing powders, activate with 'n'Simon Robertshaw1-0/+5
2011-09-19Tool menu in deco editor, Lighten/Darken tools.cracker641-3/+7
2011-08-19Fix DEBUG_DRAWTOOL to work with line snappingjacksonmj1-1/+1
2011-08-14Extended info for line drawingSimon Robertshaw1-1/+5
2011-08-11Debug info for particles allocationSimon Robertshaw1-0/+2
2011-08-11Fire intensity from LuaSimon Robertshaw1-1/+1
2011-07-18Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear ...Simon Robertshaw1-0/+2
2011-06-09Gravity zoningSimon Robertshaw1-0/+2
2011-06-09Image for server savingSimon Robertshaw1-0/+2
2011-06-08Less blurry thumbnail scalingSimon Robertshaw1-0/+2
2011-06-02some more deco editor changes. Right click deletes decoration again.Cracker641-0/+6
2011-05-29Remove remaining references to old decorations bufferjacksonmj1-2/+0
2011-05-28Image resampling for thumbnailsSimon Robertshaw1-0/+2
2011-05-28Fix renderer, add image decode/code methodsSimon Robertshaw1-0/+4
2011-05-24Improve error handling on display initialisationSimon Robertshaw1-1/+1
2011-05-14Move wall drawing to graphics.cSimon Robertshaw1-0/+2
2011-04-23Decorations! ,still messing with it. It does not save currently. TODO: fix t...Cracker641-0/+2
2011-04-22Gravitaaaay (Needs tweeking for performance)Simon Robertshaw1-0/+2
2011-04-08Remove a TON of warningsSimon1-14/+5
2011-04-04error_ui: wrap text and change message box height to fitjacksonmj1-0/+1
2011-03-15Display photon wavelengths in HUDjacksonmj1-1/+1
2011-02-19Move reset code to own functionjacksonmj1-0/+1
2010-12-19Nibble is a noob, also fix for persistent mode bugSimon1-0/+2
2010-12-05Cracker64 mergeSimon1-1/+1
2010-11-06Visual Studio and MinGW comapatbilitySimon1-3/+3
2010-11-03Major improvements to text wrapping, acceptible but still character basedSimon1-1/+3
2010-10-21Changes for open_uiSimon1-1/+3