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authorSimon Robertshaw <simon@hardwired.org.uk>2012-05-30 12:17:40 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-05-30 12:17:40 (GMT)
commitab82847cd604bdaff9f458321b57f7ec8aa410a0 (patch)
tree38fbe8ae3f3ab79cc2c65f54d757b1fec7ce5552 /src/PowderToySDL.cpp
parent86746f38b0c0f382f06eb11c59b3dc49641490aa (diff)
downloadpowder-ab82847cd604bdaff9f458321b57f7ec8aa410a0.zip
powder-ab82847cd604bdaff9f458321b57f7ec8aa410a0.tar.gz
Fix minor syntax error, move all OpenGL includes into a new file that can detect the OS X version.
Diffstat (limited to 'src/PowderToySDL.cpp')
-rw-r--r--src/PowderToySDL.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/PowderToySDL.cpp b/src/PowderToySDL.cpp
index 8ec1abd..0229103 100644
--- a/src/PowderToySDL.cpp
+++ b/src/PowderToySDL.cpp
@@ -1,3 +1,4 @@
+#ifdef USE_SDL
#include <time.h>
#include "SDL.h"
@@ -62,8 +63,8 @@ void blit(pixel * vid)
SDL_UnlockSurface(sdl_scrn);
SDL_UpdateRect(sdl_scrn,0,0,0,0);
}
-#endif
}
+#endif
SDL_Surface * SDLOpen()
{
@@ -228,4 +229,7 @@ int main(int argc, char * argv[])
ui::Engine::Ref().CloseWindow();
delete gameController;
delete ui::Engine::Ref().g;
+ return 0;
}
+
+#endif