summaryrefslogtreecommitdiff
path: root/src/cat/LuaScriptInterface.cpp
diff options
context:
space:
mode:
authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-29 19:50:18 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-29 19:50:18 (GMT)
commit3e78f64da8265816e973c6047fc9985193311e31 (patch)
treedfaf3444735e4f3709fec4af10a191d74773c2bc /src/cat/LuaScriptInterface.cpp
parent6760d15be73784537c2f6854c339387ed7f31e79 (diff)
downloadpowder-3e78f64da8265816e973c6047fc9985193311e31.zip
powder-3e78f64da8265816e973c6047fc9985193311e31.tar.gz
Bitops for Lua, incomplete elements API
Diffstat (limited to 'src/cat/LuaScriptInterface.cpp')
-rw-r--r--src/cat/LuaScriptInterface.cpp140
1 files changed, 133 insertions, 7 deletions
diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp
index 229064f..50e2735 100644
--- a/src/cat/LuaScriptInterface.cpp
+++ b/src/cat/LuaScriptInterface.cpp
@@ -8,6 +8,8 @@
#include <string>
#include <iomanip>
#include <vector>
+#include <algorithm>
+#include <locale>
#include "Config.h"
#include "Format.h"
#include "LuaScriptInterface.h"
@@ -21,6 +23,8 @@
#include "LuaScriptHelper.h"
#include "client/HTTP.h"
+#include "LuaBit.h"
+
#ifdef WIN
#include <direct.h>
#else
@@ -42,8 +46,10 @@ LuaScriptInterface::LuaScriptInterface(GameModel * m):
//New TPT API
l = lua_open();
luaL_openlibs(l);
+ luaopen_bit(l);
initRendererAPI();
+ initElementsAPI();
//Old TPT API
int i = 0, j;
@@ -255,10 +261,10 @@ void LuaScriptInterface::initRendererAPI()
{
//Methods
struct luaL_reg rendererAPIMethods [] = {
- {"renderModes", luatpt_renderer_renderModes},
- {"displayModes", luatpt_renderer_displayModes},
- {"colourMode", luatpt_renderer_colourMode},
- {"colorMode", luatpt_renderer_colourMode}, //Duplicate of above to make americans happy
+ {"renderModes", renderer_renderModes},
+ {"displayModes", renderer_displayModes},
+ {"colourMode", renderer_colourMode},
+ {"colorMode", renderer_colourMode}, //Duplicate of above to make americans happy
{NULL, NULL}
};
luaL_register(l, "renderer", rendererAPIMethods);
@@ -314,7 +320,7 @@ void LuaScriptInterface::initRendererAPI()
}
//get/set render modes list
-int LuaScriptInterface::luatpt_renderer_renderModes(lua_State * l)
+int LuaScriptInterface::renderer_renderModes(lua_State * l)
{
int args = lua_gettop(l);
if(args)
@@ -347,7 +353,7 @@ int LuaScriptInterface::luatpt_renderer_renderModes(lua_State * l)
}
}
-int LuaScriptInterface::luatpt_renderer_displayModes(lua_State * l)
+int LuaScriptInterface::renderer_displayModes(lua_State * l)
{
int args = lua_gettop(l);
if(args)
@@ -380,7 +386,7 @@ int LuaScriptInterface::luatpt_renderer_displayModes(lua_State * l)
}
}
-int LuaScriptInterface::luatpt_renderer_colourMode(lua_State * l)
+int LuaScriptInterface::renderer_colourMode(lua_State * l)
{
int args = lua_gettop(l);
if(args)
@@ -398,6 +404,126 @@ int LuaScriptInterface::luatpt_renderer_colourMode(lua_State * l)
return luaL_error(l, "Not implemented");
}
+void LuaScriptInterface::initElementsAPI()
+{
+ //Methods
+ struct luaL_reg elementsAPIMethods [] = {
+ {"allocate", elements_allocate},
+ {"free", elements_free},
+ {NULL, NULL}
+ };
+ luaL_register(l, "elements", elementsAPIMethods);
+ int elementsAPI = lua_gettop(l);
+
+ //Static values
+ //Element types/properties/states
+ lua_pushinteger(l, TYPE_PART); lua_setfield(l, elementsAPI, "TYPE_PART");
+ lua_pushinteger(l, TYPE_LIQUID); lua_setfield(l, elementsAPI, "TYPE_LIQUID");
+ lua_pushinteger(l, TYPE_SOLID); lua_setfield(l, elementsAPI, "TYPE_SOLID");
+ lua_pushinteger(l, TYPE_GAS); lua_setfield(l, elementsAPI, "TYPE_GAS");
+ lua_pushinteger(l, TYPE_ENERGY); lua_setfield(l, elementsAPI, "TYPE_ENERGY");
+ lua_pushinteger(l, PROP_CONDUCTS); lua_setfield(l, elementsAPI, "PROP_CONDUCTS");
+ lua_pushinteger(l, PROP_BLACK); lua_setfield(l, elementsAPI, "PROP_BLACK");
+ lua_pushinteger(l, PROP_NEUTPENETRATE); lua_setfield(l, elementsAPI, "PROP_NEUTPENETRATE");
+ lua_pushinteger(l, PROP_NEUTABSORB); lua_setfield(l, elementsAPI, "PROP_NEUTABSORB");
+ lua_pushinteger(l, PROP_NEUTPASS); lua_setfield(l, elementsAPI, "PROP_NEUTPASS");
+ lua_pushinteger(l, PROP_DEADLY); lua_setfield(l, elementsAPI, "PROP_DEADLY");
+ lua_pushinteger(l, PROP_HOT_GLOW); lua_setfield(l, elementsAPI, "PROP_HOT_GLOW");
+ lua_pushinteger(l, PROP_LIFE); lua_setfield(l, elementsAPI, "PROP_LIFE");
+ lua_pushinteger(l, PROP_RADIOACTIVE); lua_setfield(l, elementsAPI, "PROP_RADIOACTIVE");
+ lua_pushinteger(l, PROP_LIFE_DEC); lua_setfield(l, elementsAPI, "PROP_LIFE_DEC");
+ lua_pushinteger(l, PROP_LIFE_KILL); lua_setfield(l, elementsAPI, "PROP_LIFE_KILL");
+ lua_pushinteger(l, PROP_LIFE_KILL_DEC); lua_setfield(l, elementsAPI, "PROP_LIFE_KILL_DEC");
+ lua_pushinteger(l, PROP_SPARKSETTLE); lua_setfield(l, elementsAPI, "PROP_SPARKSETTLE");
+ lua_pushinteger(l, PROP_NOAMBHEAT); lua_setfield(l, elementsAPI, "PROP_NOAMBHEAT");
+ lua_pushinteger(l, FLAG_STAGNANT); lua_setfield(l, elementsAPI, "FLAG_STAGNANT");
+ lua_pushinteger(l, FLAG_SKIPMOVE); lua_setfield(l, elementsAPI, "FLAG_SKIPMOVE");
+ lua_pushinteger(l, FLAG_MOVABLE); lua_setfield(l, elementsAPI, "FLAG_MOVABLE");
+ lua_pushinteger(l, ST_NONE); lua_setfield(l, elementsAPI, "ST_NONE");
+ lua_pushinteger(l, ST_SOLID); lua_setfield(l, elementsAPI, "ST_SOLID");
+ lua_pushinteger(l, ST_LIQUID); lua_setfield(l, elementsAPI, "ST_LIQUID");
+ lua_pushinteger(l, ST_GAS); lua_setfield(l, elementsAPI, "ST_GAS");
+
+ //Element identifiers
+ for(int i = 0; i < PT_NUM; i++)
+ {
+ if(luacon_sim->elements[i].Enabled)
+ {
+ lua_pushinteger(l, i);
+ lua_setfield(l, elementsAPI, luacon_sim->elements[i].Identifier);
+ }
+ }
+}
+
+int LuaScriptInterface::elements_allocate(lua_State * l)
+{
+ std::string group, id, identifier;
+ luaL_checktype(l, 1, LUA_TSTRING);
+ luaL_checktype(l, 2, LUA_TSTRING);
+ group = std::string(lua_tostring(l, 1));
+ std::transform(group.begin(), group.end(), group.begin(), ::toupper);
+ id = std::string(lua_tostring(l, 2));
+ std::transform(id.begin(), id.end(), id.begin(), ::toupper);
+
+ if(group == "DEFAULT")
+ return luaL_error(l, "You cannot create elements in the 'default' group.");
+
+ identifier = group + "_PT_" + id;
+
+ for(int i = 0; i < PT_NUM; i++)
+ {
+ if(luacon_sim->elements[i].Enabled && std::string(luacon_sim->elements[i].Identifier) == identifier)
+ return luaL_error(l, "Element identifier already in use");
+ }
+
+ int newID = -1;
+ for(int i = PT_NUM-1; i >= 0; i--)
+ {
+ if(!luacon_sim->elements[i].Enabled)
+ {
+ newID = i;
+ luacon_sim->elements[i] = Element();
+ luacon_sim->elements[i].Enabled = true;
+ luacon_sim->elements[i].Identifier = strdup(identifier.c_str());
+ break;
+ }
+ }
+
+ if(newID != -1)
+ {
+ lua_getglobal(l, "elements");
+ lua_pushinteger(l, newID);
+ lua_setfield(l, -2, identifier.c_str());
+ lua_pop(l, 1);
+ }
+
+ lua_pushinteger(l, newID);
+ return 1;
+}
+
+int LuaScriptInterface::elements_free(lua_State * l)
+{
+ int id;
+ luaL_checktype(l, 1, LUA_TNUMBER);
+ id = lua_tointeger(l, 1);
+
+ if(id < 0 || id >= PT_NUM || !luacon_sim->elements[id].Enabled)
+ return luaL_error(l, "Invalid element");
+
+ std::string identifier = luacon_sim->elements[id].Identifier;
+ if(identifier.length()>7 && identifier.substr(0, 7) == "DEFAULT")
+ return luaL_error(l, "Cannot free default elements");
+
+ luacon_sim->elements[id].Enabled = false;
+
+ lua_getglobal(l, "elements");
+ lua_pushnil(l);
+ lua_setfield(l, -2, identifier.c_str());
+ lua_pop(l, 1);
+
+ return 0;
+}
+
bool LuaScriptInterface::OnBrushChanged(int brushType, int rx, int ry)
{