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| author | jacksonmj <mj-pt@jacksonmj.co.uk> | 2012-06-09 11:34:06 (GMT) |
|---|---|---|
| committer | jacksonmj <mj-pt@jacksonmj.co.uk> | 2012-06-09 15:09:14 (GMT) |
| commit | 303a32f2903d763d73060a28449e1d723f905f2b (patch) | |
| tree | 920f9c334be4642530e33e5c693b09c9620a7ec7 /src/elements/O2.c | |
| parent | 601766a3a0a596ef125c5d59510649178281ca8e (diff) | |
| download | powder-303a32f2903d763d73060a28449e1d723f905f2b.zip powder-303a32f2903d763d73060a28449e1d723f905f2b.tar.gz | |
Avoid stacking in INVS and FILT, and fix pressurised INVS graphics
Collisions now always work for particles inside INVS and FILT, so
particles don't stack (just a single particle on top of each INVS/FILT).
Pressurised INVS was being drawn using PMODE_FLAT (with no alpha
blending), which sometimes hid particles inside INVS.
Also limit BHOL tmp value to make sure it saves correctly.
Diffstat (limited to 'src/elements/O2.c')
0 files changed, 0 insertions, 0 deletions
