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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-30 10:25:32 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-30 10:25:32 (GMT) |
| commit | 6d5388b221cdd37fe0103e9074edc052053847af (patch) | |
| tree | e8a3926c2fb6d68e5517e661e69f0e5d064dccfa /src/game/GameController.cpp | |
| parent | 9c67d41ad657de4d1cec21cfd43f1990d30cfc35 (diff) | |
| download | powder-6d5388b221cdd37fe0103e9074edc052053847af.zip powder-6d5388b221cdd37fe0103e9074edc052053847af.tar.gz | |
Faster brush adjusting with [ and ], use alt to change to 1 pixel
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index aede8d6..eab5dcc 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -193,7 +193,7 @@ void GameController::AdjustBrushSize(int direction, bool logarithmic, bool xAxis ui::Point newSize(0, 0); ui::Point oldSize = gameModel->GetBrush()->GetRadius(); if(logarithmic) - newSize = gameModel->GetBrush()->GetRadius() + ui::Point(direction * ((gameModel->GetBrush()->GetRadius().X/10)>0?gameModel->GetBrush()->GetRadius().X/10:1), direction * ((gameModel->GetBrush()->GetRadius().Y/10)>0?gameModel->GetBrush()->GetRadius().Y/10:1)); + newSize = gameModel->GetBrush()->GetRadius() + ui::Point(direction * ((gameModel->GetBrush()->GetRadius().X/5)>0?gameModel->GetBrush()->GetRadius().X/5:1), direction * ((gameModel->GetBrush()->GetRadius().Y/5)>0?gameModel->GetBrush()->GetRadius().Y/5:1)); else newSize = gameModel->GetBrush()->GetRadius() + ui::Point(direction, direction); if(newSize.X<0) |
