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-rw-r--r--src/game/GameController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index aede8d6..eab5dcc 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -193,7 +193,7 @@ void GameController::AdjustBrushSize(int direction, bool logarithmic, bool xAxis
ui::Point newSize(0, 0);
ui::Point oldSize = gameModel->GetBrush()->GetRadius();
if(logarithmic)
- newSize = gameModel->GetBrush()->GetRadius() + ui::Point(direction * ((gameModel->GetBrush()->GetRadius().X/10)>0?gameModel->GetBrush()->GetRadius().X/10:1), direction * ((gameModel->GetBrush()->GetRadius().Y/10)>0?gameModel->GetBrush()->GetRadius().Y/10:1));
+ newSize = gameModel->GetBrush()->GetRadius() + ui::Point(direction * ((gameModel->GetBrush()->GetRadius().X/5)>0?gameModel->GetBrush()->GetRadius().X/5:1), direction * ((gameModel->GetBrush()->GetRadius().Y/5)>0?gameModel->GetBrush()->GetRadius().Y/5:1));
else
newSize = gameModel->GetBrush()->GetRadius() + ui::Point(direction, direction);
if(newSize.X<0)