summaryrefslogtreecommitdiff
path: root/src/game/GameController.cpp
diff options
context:
space:
mode:
authorbuild.powdertoy.co.uk <admin@powdertoy.co.uk>2012-07-19 17:08:34 (GMT)
committer build.powdertoy.co.uk <admin@powdertoy.co.uk>2012-07-19 17:08:34 (GMT)
commitd328b84b1330b0e8f3a7f87ce48b9b20ea4b6d01 (patch)
treedb311c7849270ddd2510cbd65a192b059f8a3c77 /src/game/GameController.cpp
parentd71af3706a7a14e8ae65523e1a062417818b8fe2 (diff)
parent4d961117bde4398ae4d72f2db96eef381371e2df (diff)
downloadpowder-d328b84b1330b0e8f3a7f87ce48b9b20ea4b6d01.zip
powder-d328b84b1330b0e8f3a7f87ce48b9b20ea4b6d01.tar.gz
Merge branch 'master' of github.com:FacialTurd/PowderToypp
Diffstat (limited to 'src/game/GameController.cpp')
-rw-r--r--src/game/GameController.cpp22
1 files changed, 21 insertions, 1 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 8ece34b..72c38c0 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -402,6 +402,15 @@ void GameController::Exit()
HasDone = true;
}
+void GameController::LoadRenderPreset(RenderPreset preset)
+{
+ Renderer * renderer = gameModel->GetRenderer();
+ gameModel->SetInfoTip(preset.Name);
+ renderer->SetRenderMode(preset.RenderModes);
+ renderer->SetDisplayMode(preset.DisplayModes);
+ renderer->SetColourMode(preset.ColourMode);
+}
+
void GameController::Update()
{
ui::Point pos = gameView->GetMousePosition();
@@ -681,7 +690,18 @@ void GameController::NotifyUpdateAvailable(Client * sender)
}
};
- gameModel->AddNotification(new UpdateNotification(this, "A new version is available - click here to download"));
+ switch(sender->GetUpdateInfo().Type)
+ {
+ case UpdateInfo::Snapshot:
+ gameModel->AddNotification(new UpdateNotification(this, std::string("A new snapshot is available - click here to update")));
+ break;
+ case UpdateInfo::Stable:
+ gameModel->AddNotification(new UpdateNotification(this, std::string("A new version is available - click here to update")));
+ break;
+ case UpdateInfo::Beta:
+ gameModel->AddNotification(new UpdateNotification(this, std::string("A new beta is available - click here to update")));
+ break;
+ }
}
void GameController::RemoveNotification(Notification * notification)