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-rw-r--r--src/game/GameController.cpp22
1 files changed, 21 insertions, 1 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 8ece34b..72c38c0 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -402,6 +402,15 @@ void GameController::Exit()
HasDone = true;
}
+void GameController::LoadRenderPreset(RenderPreset preset)
+{
+ Renderer * renderer = gameModel->GetRenderer();
+ gameModel->SetInfoTip(preset.Name);
+ renderer->SetRenderMode(preset.RenderModes);
+ renderer->SetDisplayMode(preset.DisplayModes);
+ renderer->SetColourMode(preset.ColourMode);
+}
+
void GameController::Update()
{
ui::Point pos = gameView->GetMousePosition();
@@ -681,7 +690,18 @@ void GameController::NotifyUpdateAvailable(Client * sender)
}
};
- gameModel->AddNotification(new UpdateNotification(this, "A new version is available - click here to download"));
+ switch(sender->GetUpdateInfo().Type)
+ {
+ case UpdateInfo::Snapshot:
+ gameModel->AddNotification(new UpdateNotification(this, std::string("A new snapshot is available - click here to update")));
+ break;
+ case UpdateInfo::Stable:
+ gameModel->AddNotification(new UpdateNotification(this, std::string("A new version is available - click here to update")));
+ break;
+ case UpdateInfo::Beta:
+ gameModel->AddNotification(new UpdateNotification(this, std::string("A new beta is available - click here to update")));
+ break;
+ }
}
void GameController::RemoveNotification(Notification * notification)