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authorjacob1 <jfu614@gmail.com>2012-09-29 19:52:47 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-29 22:21:24 (GMT)
commitd6f832b4f572bbb79a33590da71c2d8975b15728 (patch)
treedad46dfb9051355537624b2c75413852c73ffc87 /src/game/GameModel.cpp
parentb3741cd67cdd0c5cf5934be40716a63de71b0abc (diff)
downloadpowder-d6f832b4f572bbb79a33590da71c2d8975b15728.zip
powder-d6f832b4f572bbb79a33590da71c2d8975b15728.tar.gz
remove 'Z' quickoption
is confusing and useless, only needed when you draw gravity walls. I can't figure out how to do a show console quickoption
Diffstat (limited to 'src/game/GameModel.cpp')
-rw-r--r--src/game/GameModel.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index 7c64367..55f8e9c 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -181,7 +181,6 @@ void GameModel::BuildQuickOptionMenu()
quickOptions.push_back(new DecorationsOption(this));
quickOptions.push_back(new NGravityOption(this));
quickOptions.push_back(new AHeatOption(this));
- quickOptions.push_back(new DrawGravWallOption(this));
notifyQuickOptionsChanged();
UpdateQuickOptions();