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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-22 23:24:49 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-22 23:24:49 (GMT) |
| commit | 8c0678fa48f9598a5ade2d4960c46bfea7e6abef (patch) | |
| tree | 880535e7984c24948d345932f680ef806baa4cec /src/game/GameModel.h | |
| parent | 19c1fa5dcb4c4a2ba9d692e136b17da316a2631b (diff) | |
| download | powder-8c0678fa48f9598a5ade2d4960c46bfea7e6abef.zip powder-8c0678fa48f9598a5ade2d4960c46bfea7e6abef.tar.gz | |
Begining menu, tool
Diffstat (limited to 'src/game/GameModel.h')
| -rw-r--r-- | src/game/GameModel.h | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/game/GameModel.h b/src/game/GameModel.h index 753e19d..d65165b 100644 --- a/src/game/GameModel.h +++ b/src/game/GameModel.h @@ -8,6 +8,9 @@ #include "GameView.h" #include "Brush.h" +#include "Tool.h" +#include "Menu.h" + using namespace std; class GameView; @@ -18,16 +21,21 @@ class GameModel { private: vector<GameView*> observers; + vector<Tool*> toolList; + vector<Menu*> menuList; + Menu * activeMenu; Brush * currentBrush; Save * currentSave; Simulation * sim; Renderer * ren; - int activeElement; + Tool * activeTool; void notifyRendererChanged(); void notifySimulationChanged(); void notifyPausedChanged(); void notifySaveChanged(); void notifyBrushChanged(); + void notifyMenuListChanged(); + void notifyToolListChanged(); public: GameModel(); ~GameModel(); @@ -35,11 +43,15 @@ public: Brush * GetBrush(); void SetSave(Save * newSave); void AddObserver(GameView * observer); - int GetActiveElement(); - void SetActiveElement(int element); + Tool * GetActiveTool(); + void SetActiveTool(Tool * tool); bool GetPaused(); void SetPaused(bool pauseState); void ClearSimulation(); + vector<Menu*> GetMenuList(); + vector<Tool*> GetToolList(); + void SetActiveMenu(Menu * menu); + Menu * GetActiveMenu(); Simulation * GetSimulation(); Renderer * GetRenderer(); |
