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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-06-05 19:08:35 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-06-05 19:08:35 (GMT) |
| commit | 49dafbfd263957631116557ac4fa59429390ebaa (patch) | |
| tree | d33a60331bf704db792e481d81e6bf8229e7493e /src/game/GameView.cpp | |
| parent | bc35d622adb0965652955b6517c17b19f41fd41f (diff) | |
| download | powder-49dafbfd263957631116557ac4fa59429390ebaa.zip powder-49dafbfd263957631116557ac4fa59429390ebaa.tar.gz | |
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
Diffstat (limited to 'src/game/GameView.cpp')
| -rw-r--r-- | src/game/GameView.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 9d97a33..adc5883 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -834,7 +834,7 @@ void GameView::NotifyClipboardChanged(GameModel * sender) delete clipboardThumb; if(sender->GetClipboard()) { - clipboardThumb = SaveRenderer::Ref().Render(sender->GetClipboard()->GetData(), sender->GetClipboard()->GetDataLength()); + clipboardThumb = SaveRenderer::Ref().Render(sender->GetClipboard()); } else clipboardThumb = NULL; @@ -847,7 +847,7 @@ void GameView::NotifyStampChanged(GameModel * sender) delete stampThumb; if(sender->GetStamp()) { - stampThumb = SaveRenderer::Ref().Render(sender->GetStamp()->GetData(), sender->GetStamp()->GetDataLength()); + stampThumb = SaveRenderer::Ref().Render(sender->GetStamp()); } else stampThumb = NULL; |
