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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-04-04 20:47:58 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-04-04 20:47:58 (GMT) |
| commit | ea51cde1f07d2a63f824e78c44adad0993115853 (patch) | |
| tree | a6afee4bafb5de2f91caf1235351b7cc6fc2e606 /src/game/GameView.h | |
| parent | 89cdeef9ad9c164e9f484cded3096bcbc72b7207 (diff) | |
| download | powder-ea51cde1f07d2a63f824e78c44adad0993115853.zip powder-ea51cde1f07d2a63f824e78c44adad0993115853.tar.gz | |
Change brush size with [ and ] keys, change order of drawing for Lua, Fix print and tpt.log so they log to the console when it is open
Diffstat (limited to 'src/game/GameView.h')
| -rw-r--r-- | src/game/GameView.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h index 9658184..9843743 100644 --- a/src/game/GameView.h +++ b/src/game/GameView.h @@ -101,6 +101,7 @@ public: virtual void OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt); //Top-level handers, for Lua interface + virtual void DoDraw(); virtual void DoMouseMove(int x, int y, int dx, int dy); virtual void DoMouseDown(int x, int y, unsigned button); virtual void DoMouseUp(int x, int y, unsigned button); |
