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authorjacob1 <jfu614@gmail.com>2012-09-29 19:52:47 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-29 22:21:24 (GMT)
commitd6f832b4f572bbb79a33590da71c2d8975b15728 (patch)
treedad46dfb9051355537624b2c75413852c73ffc87 /src/game/QuickOptions.h
parentb3741cd67cdd0c5cf5934be40716a63de71b0abc (diff)
downloadpowder-d6f832b4f572bbb79a33590da71c2d8975b15728.zip
powder-d6f832b4f572bbb79a33590da71c2d8975b15728.tar.gz
remove 'Z' quickoption
is confusing and useless, only needed when you draw gravity walls. I can't figure out how to do a show console quickoption
Diffstat (limited to 'src/game/QuickOptions.h')
-rw-r--r--src/game/QuickOptions.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/game/QuickOptions.h b/src/game/QuickOptions.h
index b22834c..61a6de8 100644
--- a/src/game/QuickOptions.h
+++ b/src/game/QuickOptions.h
@@ -97,21 +97,3 @@ public:
m->GetSimulation()->aheat_enable = !m->GetSimulation()->aheat_enable;
}
};
-
-class DrawGravWallOption: public QuickOption
-{
-public:
- DrawGravWallOption(GameModel * m):
- QuickOption("Z", "Draw gravity zones", m, Toggle)
- {
-
- }
- virtual bool GetToggle()
- {
- return m->GetRenderer()->gravityZonesEnabled;
- }
- virtual void perform()
- {
- m->GetRenderer()->gravityZonesEnabled = !m->GetRenderer()->gravityZonesEnabled;
- }
-}; \ No newline at end of file