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authorsavask <savask@yandex.ru>2011-07-14 09:37:34 (GMT)
committer savask <savask@yandex.ru>2011-07-25 05:47:38 (GMT)
commitdbd3272933de7769ed1efdd0492e1a5a872ed3bd (patch)
tree2d418bd7c50ac6952a03d45517e513759806d9d1 /src/graphics.c
parente7907f9ea3795ebb50dc77ef9b129eb2e12abc39 (diff)
downloadpowder-dbd3272933de7769ed1efdd0492e1a5a872ed3bd.zip
powder-dbd3272933de7769ed1efdd0492e1a5a872ed3bd.tar.gz
Generalized stick man's update functions. Got rid of some unnecessary
variables.
Diffstat (limited to 'src/graphics.c')
-rw-r--r--src/graphics.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/graphics.c b/src/graphics.c
index 1945c33..fbbe1b4 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1750,8 +1750,6 @@ void draw_parts(pixel *vid)
draw_line(vid , player[3], player[4], player[7], player[8], 255, 255, 255, s);
draw_line(vid , nx, ny+3, player[11], player[12], 255, 255, 255, s);
draw_line(vid , player[11], player[12], player[15], player[16], 255, 255, 255, s);
-
- isplayer = 1; //It's a secret. Tssss...
}
else if (t==PT_STKM2)
{
@@ -1777,8 +1775,6 @@ void draw_parts(pixel *vid)
draw_line(vid , player2[3], player2[4], player2[7], player2[8], 100, 100, 255, s);
draw_line(vid , nx, ny+3, player2[11], player2[12], 100, 100, 255, s);
draw_line(vid , player2[11], player2[12], player2[15], player2[16], 100, 100, 255, s);
-
- isplayer2 = 1; //It's a secret. Tssss...
}
if (cmode==CM_NOTHING && t!=PT_PIPE && t!=PT_SWCH && t!=PT_LCRY && t!=PT_PUMP && t!=PT_GPMP && t!=PT_PBCN && t!=PT_FILT && t!=PT_HSWC && t!=PT_PCLN && t!=PT_DEUT && t!=PT_WIFI)//nothing display but show needed color changes
{
@@ -3266,8 +3262,6 @@ void draw_parts(pixel *vid)
draw_line(vid , player[3], player[4], player[7], player[8], R, G, B, s);
draw_line(vid , nx, ny+3, player[11], player[12], R, G, B, s);
draw_line(vid , player[11], player[12], player[15], player[16], R, G, B, s);
-
- isplayer = 1; //It's a secret. Tssss...
}
else if (t==PT_STKM2) //Stick man should be visible in heat mode
{
@@ -3291,8 +3285,6 @@ void draw_parts(pixel *vid)
draw_line(vid , player2[3], player2[4], player2[7], player2[8], R, G, B, s);
draw_line(vid , nx, ny+3, player2[11], player2[12], R, G, B, s);
draw_line(vid , player2[11], player2[12], player2[15], player2[16], R, G, B, s);
-
- isplayer2 = 1; //It's a secret. Tssss...
}
else
{