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path: root/src/graphics.c
AgeCommit message (Expand)AuthorFilesLines
2012-11-17Remove old codeSimon Robertshaw1-4534/+0
2012-08-13Fix cut message, stamps/copying can be done backwards, fix xor_rectjacob11-2/+19
2012-08-09Give menu color to elements without one (stickmen, TRON, and WARP) The color ...jacob11-1/+1
2012-06-17Revert "Moved soap and stick men graphics things to special functions."Simon Robertshaw1-2/+130
2012-06-14Fix bug with the improvement to text wrappingjacksonmj1-4/+4
2012-06-14Minor improvement to text wrappingjacksonmj1-0/+8
2012-06-10Revert "Make THDR TYPE_ENERGY again, so it goes in photon map"jacksonmj1-1/+1
2012-06-09Make THDR TYPE_ENERGY again, so it goes in photon mapjacksonmj1-1/+1
2012-06-02Moved soap and stick men graphics things to special functions.Savely Skresanov1-130/+2
2012-05-31Check fire colour values are within the range 0-255jacksonmj1-0/+9
2012-05-26Soap bubbles are easily formed now. Also they inherit soap'sSavely Skresanov1-1/+1
2012-05-24remove lastx/lasty variables when OGLR is disabledJacob11-0/+3
2012-05-24finish custom lua graphics functionsJacob11-1/+13
2012-05-24custom graphics functions with lua (not finished yet)Jacob11-0/+12
2012-05-23fusion changesJacob11-3/+3
2012-05-23fix emp flash, better live parts rendering in (render_ui &) deco editorJacob11-2/+98
2012-05-16Move SDL_GetVideoInfo before SDL_SetVideoMode so it will probably fixSavely Skresanov1-7/+11
2012-05-12Don't hide stickman when energy particles pass through his headjacksonmj1-1/+1
2012-05-12Added a GUI error box for window resizing failure.Savely Skresanov1-0/+5
2012-05-12Check screen resolution before scaling game window.savask1-0/+6
2012-05-12Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity l...Simon Robertshaw1-10/+109
2012-05-06Change license from GPLv2+ to GPLv3+jacksonmj1-0/+17
2012-04-29Massive cleanup of sdl_scale, and fix moving a sign in the zoom windowjacksonmj1-3/+2
2012-04-05Glowing BRAYSimon Robertshaw1-14/+15
2012-03-30More brush fixesjacksonmj1-1/+3
2012-03-26triangle brush fixesJacob11-3/+2
2012-03-26Remove duplicate information in set_cmodejacksonmj1-0/+7
2012-03-23Missing icon includeSimon Robertshaw1-0/+4
2012-03-23Fix Linux icon variable declaration sitting inside a Windows Platform blockSimon Robertshaw1-1/+2
2012-03-17Add icon again for Windows and LinuxSimon Robertshaw1-2/+33
2012-03-15No "min" and "max" in stdlib :(Simon Robertshaw1-5/+5
2012-03-15ngrav/amb. heat quickoptions, amb. heat drawn in heat display when on, fix re...Jacob11-7/+12
2012-03-15wifi/portal linesJacob11-0/+19
2012-03-14Fix portals being ugly and PRTO effects not being random at firstJacob11-6/+6
2012-03-14cursor changes to correct shape as soon as you click element/wallJacob11-2/+2
2012-03-14soap lines, create_parts fix, compiling fixesJacob11-5/+6
2012-03-14change smudge tool + make it use alpha layerJacob11-5/+9
2012-03-14Added smudge toolJacob11-1/+22
2012-03-14Fix rx = 0 crashJacob11-3/+0
2012-03-14large cursor size doesn't cause any lag at allJacob11-38/+31
2012-03-10Display decor in heat gradient viewjacksonmj1-10/+11
2012-02-25Old nothing display mode in the form of Basic colour modeSimon Robertshaw1-1/+8
2012-02-16Draw pixels for the entire fire_alpha arrayjacksonmj1-2/+2
2012-01-25Check coordinates of signs before using them to read pmap or pressurejacksonmj1-4/+7
2012-01-25Revert "Some fixes for compiling with Visual Studio - void* and inline"Simon Robertshaw1-1/+1
2012-01-25Some fixes for compiling with Visual Studio - void* and inlinejacksonmj1-1/+1
2011-12-30Almost finished new save format, just signs and thumbnail rendering neededSimon Robertshaw1-192/+0
2011-12-19Use reduced resolution gravity maps for improved performanceSimon Robertshaw1-15/+16
2011-12-18Fix grav walljacksonmj1-1/+1
2011-12-18Move Newtonian gravity into a new filejacksonmj1-0/+1