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authorSimon Robertshaw <simon@hardwired.org.uk>2013-10-29 19:43:02 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2013-10-29 19:43:02 (GMT)
commitf2e28ee66721f9db1a6fe93604a7db3cbcb71199 (patch)
tree28fbf3648046e29110b61676d233e8890647e4fb /src/gui/game/GameController.h
parente78dcae8517e3cc9efc4883935655d7098ab54b1 (diff)
parent30d985ba7716238819185b96f811f7f6e5f4ffdb (diff)
downloadpowder-f2e28ee66721f9db1a6fe93604a7db3cbcb71199.zip
powder-f2e28ee66721f9db1a6fe93604a7db3cbcb71199.tar.gz
Merge branch 'feature_sparksigns' into develop
Diffstat (limited to 'src/gui/game/GameController.h')
-rw-r--r--src/gui/game/GameController.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/game/GameController.h b/src/gui/game/GameController.h
index b2a7d99..9fe3624 100644
--- a/src/gui/game/GameController.h
+++ b/src/gui/game/GameController.h
@@ -56,6 +56,7 @@ public:
GameController();
~GameController();
GameView * GetView();
+ sign * GetSignAt(int x, int y);
bool BrushChanged(int brushType, int rx, int ry);
bool MouseMove(int x, int y, int dx, int dy);