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authorjacob1 <jfu614@gmail.com>2013-07-17 20:53:14 (GMT)
committer jacob1 <jfu614@gmail.com>2013-07-17 20:53:14 (GMT)
commit4243987acdbd7f105366df55ef3a958181148c90 (patch)
tree83f4641c1f3ad4d3ef5f0d9e12a2dc8c45e8a7c6 /src/gui/game/GameView.cpp
parent9628a11245acc1b2c8dd213a4dd30a3fb9930e01 (diff)
downloadpowder-4243987acdbd7f105366df55ef3a958181148c90.zip
powder-4243987acdbd7f105366df55ef3a958181148c90.tar.gz
black decoration preset, improve look of deco buttons a little
Diffstat (limited to 'src/gui/game/GameView.cpp')
-rw-r--r--src/gui/game/GameView.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp
index 027f06b..5bbcb3a 100644
--- a/src/gui/game/GameView.cpp
+++ b/src/gui/game/GameView.cpp
@@ -776,7 +776,7 @@ void GameView::NotifyColourPresetsChanged(GameModel * sender)
int i = 0;
for(std::vector<ui::Colour>::iterator iter = colours.begin(), end = colours.end(); iter != end; ++iter)
{
- ToolButton * tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), "");
+ ToolButton * tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), "", "Decoration Presets.");
tempButton->Appearance.BackgroundInactive = *iter;
tempButton->SetActionCallback(new ColourPresetAction(this, i));