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-rw-r--r--src/gui/game/GameView.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp
index 027f06b..5bbcb3a 100644
--- a/src/gui/game/GameView.cpp
+++ b/src/gui/game/GameView.cpp
@@ -776,7 +776,7 @@ void GameView::NotifyColourPresetsChanged(GameModel * sender)
int i = 0;
for(std::vector<ui::Colour>::iterator iter = colours.begin(), end = colours.end(); iter != end; ++iter)
{
- ToolButton * tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), "");
+ ToolButton * tempButton = new ToolButton(ui::Point(currentX, YRES+1), ui::Point(30, 18), "", "Decoration Presets.");
tempButton->Appearance.BackgroundInactive = *iter;
tempButton->SetActionCallback(new ColourPresetAction(this, i));