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authorSimon Robertshaw <simon@hardwired.org.uk>2012-06-05 19:08:35 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-06-05 19:08:35 (GMT)
commit49dafbfd263957631116557ac4fa59429390ebaa (patch)
treed33a60331bf704db792e481d81e6bf8229e7493e /src/simulation/MenuSection.h
parentbc35d622adb0965652955b6517c17b19f41fd41f (diff)
downloadpowder-49dafbfd263957631116557ac4fa59429390ebaa.zip
powder-49dafbfd263957631116557ac4fa59429390ebaa.tar.gz
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
Diffstat (limited to 'src/simulation/MenuSection.h')
-rw-r--r--src/simulation/MenuSection.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/simulation/MenuSection.h b/src/simulation/MenuSection.h
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+//
+// MenuSection.h
+// The Powder Toy
+//
+// Created by Simon Robertshaw on 04/06/2012.
+// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
+//
+
+#ifndef The_Powder_Toy_MenuSection_h
+#define The_Powder_Toy_MenuSection_h
+
+struct menu_section
+{
+ char *icon;
+ const char *name;
+ int itemcount;
+ int doshow;
+};
+
+#endif