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authorSimon Robertshaw <simon@hardwired.org.uk>2012-01-19 13:44:59 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-01-19 13:44:59 (GMT)
commit44639a6423c03552a3c0faafab27ef8f395f73a6 (patch)
tree1a4fc49a56060759fcbec6f18e9159cf126e8606 /src/simulation/Simulation.cpp
parent4a60b97c700c2f1843b7e99313554cb89fb5da4e (diff)
downloadpowder-44639a6423c03552a3c0faafab27ef8f395f73a6.zip
powder-44639a6423c03552a3c0faafab27ef8f395f73a6.tar.gz
Some folder changes, started search and client
Diffstat (limited to 'src/simulation/Simulation.cpp')
-rw-r--r--src/simulation/Simulation.cpp3593
1 files changed, 3593 insertions, 0 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
new file mode 100644
index 0000000..a1a785a
--- /dev/null
+++ b/src/simulation/Simulation.cpp
@@ -0,0 +1,3593 @@
+#include <cstdlib>
+#include <math.h>
+#define _cplusplus
+#include "Config.h"
+#include "Simulation.h"
+#include "Elements.h"
+#include "ElementFunctions.h"
+#include "Air.h"
+#include "Gravity.h"
+//#include "powder.h"
+
+void Simulation::clear_area(int area_x, int area_y, int area_w, int area_h)
+{
+ int cx = 0;
+ int cy = 0;
+ for (cy=0; cy<area_h; cy++)
+ {
+ for (cx=0; cx<area_w; cx++)
+ {
+ bmap[(cy+area_y)/CELL][(cx+area_x)/CELL] = 0;
+ delete_part(cx+area_x, cy+area_y, 0);
+ }
+ }
+}
+
+void Simulation::create_box(int x1, int y1, int x2, int y2, int c, int flags)
+{
+ int i, j;
+ if (c==SPC_PROP)
+ return;
+ if (x1>x2)
+ {
+ i = x2;
+ x2 = x1;
+ x1 = i;
+ }
+ if (y1>y2)
+ {
+ j = y2;
+ y2 = y1;
+ y1 = j;
+ }
+ for (j=y1; j<=y2; j++)
+ for (i=x1; i<=x2; i++)
+ create_parts(i, j, 0, 0, c, flags);
+}
+
+int Simulation::flood_prop_2(int x, int y, size_t propoffset, void * propvalue, int proptype, int parttype, char * bitmap)
+{
+ int x1, x2, i, dy = 1;
+ x1 = x2 = x;
+ while (x1>=CELL)
+ {
+ if ((pmap[y][x1-1]&0xFF)!=parttype || bitmap[(y*XRES)+x1-1])
+ {
+ break;
+ }
+ x1--;
+ }
+ while (x2<XRES-CELL)
+ {
+ if ((pmap[y][x2+1]&0xFF)!=parttype || bitmap[(y*XRES)+x2+1])
+ {
+ break;
+ }
+ x2++;
+ }
+ for (x=x1; x<=x2; x++)
+ {
+ i = pmap[y][x]>>8;
+ if(proptype==2){
+ *((float*)(((char*)&parts[i])+propoffset)) = *((float*)propvalue);
+ } else if(proptype==0) {
+ *((int*)(((char*)&parts[i])+propoffset)) = *((int*)propvalue);
+ } else if(proptype==1) {
+ *((char*)(((char*)&parts[i])+propoffset)) = *((char*)propvalue);
+ }
+ bitmap[(y*XRES)+x] = 1;
+ }
+ if (y>=CELL+dy)
+ for (x=x1; x<=x2; x++)
+ if ((pmap[y-dy][x]&0xFF)==parttype && !bitmap[((y-dy)*XRES)+x])
+ if (!flood_prop_2(x, y-dy, propoffset, propvalue, proptype, parttype, bitmap))
+ return 0;
+ if (y<YRES-CELL-dy)
+ for (x=x1; x<=x2; x++)
+ if ((pmap[y+dy][x]&0xFF)==parttype && !bitmap[((y+dy)*XRES)+x])
+ if (!flood_prop_2(x, y+dy, propoffset, propvalue, proptype, parttype, bitmap))
+ return 0;
+ return 1;
+}
+
+int Simulation::flood_prop(int x, int y, size_t propoffset, void * propvalue, int proptype)
+{
+ int r = 0;
+ char * bitmap = (char *)malloc(XRES*YRES); //Bitmap for checking
+ memset(bitmap, 0, XRES*YRES);
+ r = pmap[y][x];
+ flood_prop_2(x, y, propoffset, propvalue, proptype, r&0xFF, bitmap);
+ free(bitmap);
+ return 0;
+}
+
+int Simulation::flood_parts(int x, int y, int fullc, int cm, int bm, int flags)
+{
+ int c = fullc&0xFF;
+ int x1, x2, dy = (c<PT_NUM)?1:CELL;
+ int co = c;
+ if (c==SPC_PROP)
+ return 0;
+ if (cm==PT_INST&&co==PT_SPRK)
+ if ((pmap[y][x]&0xFF)==PT_SPRK)
+ return 0;
+ if (cm==-1)
+ {
+ if (c==0)
+ {
+ cm = pmap[y][x]&0xFF;
+ if (!cm)
+ return 0;
+ //if ((flags&BRUSH_REPLACEMODE) && cm!=SLALT)
+ // return 0;
+ }
+ else
+ cm = 0;
+ }
+ if (bm==-1)
+ {
+ if (c-UI_WALLSTART+UI_ACTUALSTART==WL_ERASE)
+ {
+ bm = bmap[y/CELL][x/CELL];
+ if (!bm)
+ return 0;
+ if (bm==WL_WALL)
+ cm = 0xFF;
+ }
+ else
+ bm = 0;
+ }
+
+ if (((pmap[y][x]&0xFF)!=cm || bmap[y/CELL][x/CELL]!=bm )/*||( (flags&BRUSH_SPECIFIC_DELETE) && cm!=SLALT)*/)
+ return 1;
+
+ // go left as far as possible
+ x1 = x2 = x;
+ while (x1>=CELL)
+ {
+ if ((pmap[y][x1-1]&0xFF)!=cm || bmap[y/CELL][(x1-1)/CELL]!=bm)
+ {
+ break;
+ }
+ x1--;
+ }
+ while (x2<XRES-CELL)
+ {
+ if ((pmap[y][x2+1]&0xFF)!=cm || bmap[y/CELL][(x2+1)/CELL]!=bm)
+ {
+ break;
+ }
+ x2++;
+ }
+
+ // fill span
+ for (x=x1; x<=x2; x++)
+ {
+ if (cm==PT_INST&&co==PT_SPRK)
+ {
+ if (create_part(-1,x, y, fullc)==-1)
+ return 0;
+ }
+ else if (!create_parts(x, y, 0, 0, fullc, flags))
+ return 0;
+ }
+ // fill children
+ if (cm==PT_INST&&co==PT_SPRK)//wire crossing for INST
+ {
+ if (y>=CELL+dy && x1==x2 &&
+ ((pmap[y-1][x1-1]&0xFF)==PT_INST||(pmap[y-1][x1-1]&0xFF)==PT_SPRK) && ((pmap[y-1][x1]&0xFF)==PT_INST||(pmap[y-1][x1]&0xFF)==PT_SPRK) && ((pmap[y-1][x1+1]&0xFF)==PT_INST || (pmap[y-1][x1+1]&0xFF)==PT_SPRK) &&
+ (pmap[y-2][x1-1]&0xFF)!=PT_INST && ((pmap[y-2][x1]&0xFF)==PT_INST ||(pmap[y-2][x1]&0xFF)==PT_SPRK) && (pmap[y-2][x1+1]&0xFF)!=PT_INST)
+ flood_parts(x1, y-2, fullc, cm, bm, flags);
+ else if (y>=CELL+dy)
+ for (x=x1; x<=x2; x++)
+ if ((pmap[y-1][x]&0xFF)!=PT_SPRK)
+ {
+ if (x==x1 || x==x2 || y>=YRES-CELL-1 ||
+ (pmap[y-1][x-1]&0xFF)==PT_INST || (pmap[y-1][x+1]&0xFF)==PT_INST ||
+ (pmap[y+1][x-1]&0xFF)==PT_INST || ((pmap[y+1][x]&0xFF)!=PT_INST&&(pmap[y+1][x]&0xFF)!=PT_SPRK) || (pmap[y+1][x+1]&0xFF)==PT_INST)
+ flood_parts(x, y-dy, fullc, cm, bm, flags);
+
+ }
+
+ if (y<YRES-CELL-dy && x1==x2 &&
+ ((pmap[y+1][x1-1]&0xFF)==PT_INST||(pmap[y+1][x1-1]&0xFF)==PT_SPRK) && ((pmap[y+1][x1]&0xFF)==PT_INST||(pmap[y+1][x1]&0xFF)==PT_SPRK) && ((pmap[y+1][x1+1]&0xFF)==PT_INST || (pmap[y+1][x1+1]&0xFF)==PT_SPRK) &&
+ (pmap[y+2][x1-1]&0xFF)!=PT_INST && ((pmap[y+2][x1]&0xFF)==PT_INST ||(pmap[y+2][x1]&0xFF)==PT_SPRK) && (pmap[y+2][x1+1]&0xFF)!=PT_INST)
+ flood_parts(x1, y+2, fullc, cm, bm, flags);
+ else if (y<YRES-CELL-dy)
+ for (x=x1; x<=x2; x++)
+ if ((pmap[y+1][x]&0xFF)!=PT_SPRK)
+ {
+ if (x==x1 || x==x2 || y<0 ||
+ (pmap[y+1][x-1]&0xFF)==PT_INST || (pmap[y+1][x+1]&0xFF)==PT_INST ||
+ (pmap[y-1][x-1]&0xFF)==PT_INST || ((pmap[y-1][x]&0xFF)!=PT_INST&&(pmap[y-1][x]&0xFF)!=PT_SPRK) || (pmap[y-1][x+1]&0xFF)==PT_INST)
+ flood_parts(x, y+dy, fullc, cm, bm, flags);
+
+ }
+ }
+ else
+ {
+ if (y>=CELL+dy)
+ for (x=x1; x<=x2; x++)
+ if ((pmap[y-dy][x]&0xFF)==cm && bmap[(y-dy)/CELL][x/CELL]==bm)
+ if (!flood_parts(x, y-dy, fullc, cm, bm, flags))
+ return 0;
+ if (y<YRES-CELL-dy)
+ for (x=x1; x<=x2; x++)
+ if ((pmap[y+dy][x]&0xFF)==cm && bmap[(y+dy)/CELL][x/CELL]==bm)
+ if (!flood_parts(x, y+dy, fullc, cm, bm, flags))
+ return 0;
+ }
+ if (!(cm==PT_INST&&co==PT_SPRK))
+ return 1;
+ return 0;
+}
+
+int Simulation::flood_water(int x, int y, int i, int originaly, int check)
+{
+ int x1 = 0,x2 = 0;
+ // go left as far as possible
+ x1 = x2 = x;
+ if (!pmap[y][x])
+ return 1;
+
+ while (x1>=CELL)
+ {
+ if ((ptypes[(pmap[y][x1-1]&0xFF)].falldown)!=2)
+ {
+ break;
+ }
+ x1--;
+ }
+ while (x2<XRES-CELL)
+ {
+ if ((ptypes[(pmap[y][x2+1]&0xFF)].falldown)!=2)
+ {
+ break;
+ }
+ x2++;
+ }
+
+ // fill span
+ for (x=x1; x<=x2; x++)
+ {
+ parts[pmap[y][x]>>8].tmp2 = !check;//flag it as checked, maybe shouldn't use .tmp2
+ //check above, maybe around other sides too?
+ if ( ((y-1) > originaly) && !pmap[y-1][x] && eval_move(parts[i].type, x, y-1, NULL))
+ {
+ int oldx = (int)(parts[i].x + 0.5f);
+ int oldy = (int)(parts[i].y + 0.5f);
+ pmap[y-1][x] = pmap[oldy][oldx];
+ pmap[oldy][oldx] = 0;
+ parts[i].x = x;
+ parts[i].y = y-1;
+ return 0;
+ }
+ }
+ // fill children
+
+ if (y>=CELL+1)
+ for (x=x1; x<=x2; x++)
+ if ((ptypes[(pmap[y-1][x]&0xFF)].falldown)==2 && parts[pmap[y-1][x]>>8].tmp2 == check)
+ if (!flood_water(x, y-1, i, originaly, check))
+ return 0;
+ if (y<YRES-CELL-1)
+ for (x=x1; x<=x2; x++)
+ if ((ptypes[(pmap[y+1][x]&0xFF)].falldown)==2 && parts[pmap[y+1][x]>>8].tmp2 == check)
+ if (!flood_water(x, y+1, i, originaly, check))
+ return 0;
+ return 1;
+}
+
+//wrapper around create_part to create TESC with correct tmp value
+int Simulation::create_part_add_props(int p, int x, int y, int tv, int rx, int ry)
+{
+ p=create_part(p, x, y, tv);
+ if (tv==PT_TESC)
+ {
+ parts[p].tmp=rx*4+ry*4+7;
+ if (parts[p].tmp>300)
+ parts[p].tmp=300;
+ }
+ return p;
+}
+
+//this creates particles from a brush, don't use if you want to create one particle
+int Simulation::create_parts(int x, int y, int rx, int ry, int c, int flags)
+{
+ int i, j, r, f = 0, u, v, oy, ox, b = 0, dw = 0, stemp = 0, p;//n;
+
+ int wall = c - 100;
+ if (c==SPC_WIND || c==PT_FIGH)
+ return 0;
+
+ //if(c==SPC_PROP){
+ // prop_edit_ui(vid_buf, x, y);
+ // return 0;
+ //}
+ for (r=UI_ACTUALSTART; r<=UI_ACTUALSTART+UI_WALLCOUNT; r++)
+ {
+ if (wall==r)
+ {
+ if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM || c == SPC_PGRV || c == SPC_NGRV || wall == WL_SIGN)
+ break;
+ if (wall == WL_ERASE)
+ b = 0;
+ else
+ b = wall;
+ dw = 1;
+ }
+ }
+ if (c == WL_FANHELPER)
+ {
+ b = WL_FANHELPER;
+ dw = 1;
+ }
+ if (wall == WL_GRAV)
+ {
+ gravwl_timeout = 60;
+ }
+ if (c==PT_LIGH)
+ {
+ if (lighting_recreate>0 && rx+ry>0)
+ return 0;
+ p=create_part(-2, x, y, c);
+ if (p!=-1)
+ {
+ parts[p].life=rx+ry;
+ if (parts[p].life>55)
+ parts[p].life=55;
+ parts[p].temp=parts[p].life*150; // temperature of the lighting shows the power of the lighting
+ lighting_recreate+=parts[p].life/2+1;
+ return 1;
+ }
+ else return 0;
+ }
+
+ if (dw==1)
+ {
+ ry = ry/CELL;
+ rx = rx/CELL;
+ x = x/CELL;
+ y = y/CELL;
+ x -= rx/2;
+ y -= ry/2;
+ for (ox=x; ox<=x+rx; ox++)
+ {
+ for (oy=y; oy<=y+rx; oy++)
+ {
+ if (ox>=0&&ox<XRES/CELL&&oy>=0&&oy<YRES/CELL)
+ {
+ i = ox;
+ j = oy;
+ /*if ((flags&BRUSH_SPECIFIC_DELETE) && b!=WL_FANHELPER)
+ {
+ if (bmap[j][i]==SLALT-100)
+ {
+ b = 0;
+ if (SLALT==WL_GRAV) gravwl_timeout = 60;
+ }
+ else
+ continue;
+ }*/
+ if (b==WL_FAN)
+ {
+ fvx[j][i] = 0.0f;
+ fvy[j][i] = 0.0f;
+ }
+ if (b==WL_STREAM)
+ {
+ i = x + rx/2;
+ j = y + ry/2;
+ for (v=-1; v<2; v++)
+ for (u=-1; u<2; u++)
+ if (i+u>=0 && i+u<XRES/CELL &&
+ j+v>=0 && j+v<YRES/CELL &&
+ bmap[j+v][i+u] == WL_STREAM)
+ return 1;
+ bmap[j][i] = WL_STREAM;
+ continue;
+ }
+ if (b==0 && bmap[j][i]==WL_GRAV) gravwl_timeout = 60;
+ bmap[j][i] = b;
+ }
+ }
+ }
+ return 1;
+ }
+
+ //eraser
+ if (c == 0/* && !(flags&BRUSH_REPLACEMODE)*/)
+ {
+ if (rx==0&&ry==0)
+ {
+ delete_part(x, y, 0);
+ }
+ else
+ for (j=-ry; j<=ry; j++)
+ for (i=-rx; i<=rx; i++)
+ //if (InCurrentBrush(i ,j ,rx ,ry))
+ delete_part(x+i, y+j, 0);
+ return 1;
+ }
+
+ //specific deletion
+ /*if ((flags&BRUSH_SPECIFIC_DELETE)&& !(flags&BRUSH_REPLACEMODE))
+ {
+ if (rx==0&&ry==0)
+ {
+ delete_part(x, y, flags);
+ }
+ else
+ for (j=-ry; j<=ry; j++)
+ for (i=-rx; i<=rx; i++)
+ if (InCurrentBrush(i ,j ,rx ,ry))
+ delete_part(x+i, y+j, flags);
+ return 1;
+ }*/
+
+ //why do these need a special if
+ if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM || c == SPC_PGRV || c == SPC_NGRV)
+ {
+ if (rx==0&&ry==0)
+ {
+ create_part(-2, x, y, c);
+ }
+ else
+ for (j=-ry; j<=ry; j++)
+ for (i=-rx; i<=rx; i++)
+ //if (InCurrentBrush(i ,j ,rx ,ry))
+ {
+ if ( x+i<0 || y+j<0 || x+i>=XRES || y+j>=YRES)
+ continue;
+ //if (!REPLACE_MODE)
+ create_part(-2, x+i, y+j, c);
+ /*else if ((pmap[y+j][x+i]&0xFF)==SLALT&&SLALT!=0)
+ create_part(-2, x+i, y+j, c);*/
+ }
+ return 1;
+ }
+
+ /*if (flags&BRUSH_REPLACEMODE)
+ {
+ if (rx==0&&ry==0)
+ {
+ if ((pmap[y][x]&0xFF)==SLALT || SLALT==0)
+ {
+ if ((pmap[y][x]))
+ {
+ delete_part(x, y, 0);
+ if (c!=0)
+ create_part_add_props(-2, x, y, c, rx, ry);
+ }
+ }
+ }
+ else
+ for (j=-ry; j<=ry; j++)
+ for (i=-rx; i<=rx; i++)
+ if (InCurrentBrush(i ,j ,rx ,ry))
+ {
+ if ( x+i<0 || y+j<0 || x+i>=XRES || y+j>=YRES)
+ continue;
+ if ((pmap[y+j][x+i]&0xFF)!=SLALT&&SLALT!=0)
+ continue;
+ if ((pmap[y+j][x+i]))
+ {
+ delete_part(x+i, y+j, 0);
+ if (c!=0)
+ create_part_add_props(-2, x+i, y+j, c, rx, ry);
+ }
+ }
+ return 1;
+
+ }*/
+ //else, no special modes, draw element like normal.
+ if (rx==0&&ry==0)//workaround for 1pixel brush/floodfill crashing. todo: find a better fix later.
+ {
+ if (create_part_add_props(-2, x, y, c, rx, ry)==-1)
+ f = 1;
+ }
+ else
+ for (j=-ry; j<=ry; j++)
+ for (i=-rx; i<=rx; i++)
+ //if (InCurrentBrush(i ,j ,rx ,ry))
+ if (create_part_add_props(-2, x+i, y+j, c, rx, ry)==-1)
+ f = 1;
+ return !f;
+}
+/*int Simulation::InCurrentBrush(int i, int j, int rx, int ry)
+{
+ switch(CURRENT_BRUSH)
+ {
+ case CIRCLE_BRUSH:
+ return (pow(i,2)*pow(ry,2)+pow(j,2)*pow(rx,2)<=pow(rx,2)*pow(ry,2));
+ break;
+ case SQUARE_BRUSH:
+ return (i*j<=ry*rx);
+ break;
+ case TRI_BRUSH:
+ return (j <= ry ) && ( j >= (((-2.0*ry)/rx)*i) -ry) && ( j >= (((-2.0*ry)/(-rx))*i)-ry ) ;
+ break;
+ }
+ return 0;
+}
+int Simulation::get_brush_flags()
+{
+ int flags = 0;
+ if (REPLACE_MODE)
+ flags |= BRUSH_REPLACEMODE;
+ if (sdl_mod & KMOD_CAPS)
+ flags |= BRUSH_SPECIFIC_DELETE;
+ if ((sdl_mod & KMOD_LALT) && (sdl_mod & (KMOD_CTRL)))
+ flags |= BRUSH_SPECIFIC_DELETE;
+ return flags;
+}*/
+void Simulation::create_line(int x1, int y1, int x2, int y2, int rx, int ry, int c, int flags)
+{
+ int cp=abs(y2-y1)>abs(x2-x1), x, y, dx, dy, sy;
+ float e, de;
+ if (c==SPC_PROP)
+ return;
+ if (cp)
+ {
+ y = x1;
+ x1 = y1;
+ y1 = y;
+ y = x2;
+ x2 = y2;
+ y2 = y;
+ }
+ if (x1 > x2)
+ {
+ y = x1;
+ x1 = x2;
+ x2 = y;
+ y = y1;
+ y1 = y2;
+ y2 = y;
+ }
+ dx = x2 - x1;
+ dy = abs(y2 - y1);
+ e = 0.0f;
+ if (dx)
+ de = dy/(float)dx;
+ else
+ de = 0.0f;
+ y = y1;
+ sy = (y1<y2) ? 1 : -1;
+ for (x=x1; x<=x2; x++)
+ {
+ if (cp)
+ create_parts(y, x, rx, ry, c, flags);
+ else
+ create_parts(x, y, rx, ry, c, flags);
+ e += de;
+ if (e >= 0.5f)
+ {
+ y += sy;
+ if ((c==WL_EHOLE+100 || c==WL_ALLOWGAS+100 || c==WL_ALLOWENERGY+100 || c==WL_ALLOWALLELEC+100 || c==WL_ALLOWSOLID+100 || c==WL_ALLOWAIR+100 || c==WL_WALL+100 || c==WL_DESTROYALL+100 || c==WL_ALLOWLIQUID+100 || c==WL_FAN+100 || c==WL_STREAM+100 || c==WL_DETECT+100 || c==WL_EWALL+100 || c==WL_WALLELEC+100 || !(rx+ry))
+ && ((y1<y2) ? (y<=y2) : (y>=y2)))
+ {
+ if (cp)
+ create_parts(y, x, rx, ry, c, flags);
+ else
+ create_parts(x, y, rx, ry, c, flags);
+ }
+ e -= 1.0f;
+ }
+ }
+}
+
+void *Simulation::transform_save(void *odata, int *size, matrix2d transform, vector2d translate)
+{
+ void *ndata;
+ unsigned char (*bmapo)[XRES/CELL] = (unsigned char (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(unsigned char));
+ unsigned char (*bmapn)[XRES/CELL] = (unsigned char (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(unsigned char));
+ Particle *partst = (Particle *)calloc(sizeof(Particle), NPART);
+ sign *signst = (sign *)calloc(MAXSIGNS, sizeof(sign));
+ unsigned (*pmapt)[XRES] = (unsigned (*)[XRES])calloc(YRES*XRES, sizeof(unsigned));
+ float (*fvxo)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float));
+ float (*fvyo)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float));
+ float (*fvxn)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float));
+ float (*fvyn)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float));
+ int i, x, y, nx, ny, w, h, nw, nh;
+ vector2d pos, tmp, ctl, cbr;
+ vector2d cornerso[4];
+ unsigned char *odatac = (unsigned char *)odata;
+ //*if (parse_save(odata, *size, 0, 0, 0, bmapo, fvxo, fvyo, signst, partst, pmapt)) TODO: IMPLEMENT
+ {
+ free(bmapo);
+ free(bmapn);
+ free(partst);
+ free(signst);
+ free(pmapt);
+ free(fvxo);
+ free(fvyo);
+ free(fvxn);
+ free(fvyn);
+ return odata;
+ }
+ w = odatac[6]*CELL;
+ h = odatac[7]*CELL;
+ // undo any translation caused by rotation
+ cornerso[0] = v2d_new(0,0);
+ cornerso[1] = v2d_new(w-1,0);
+ cornerso[2] = v2d_new(0,h-1);
+ cornerso[3] = v2d_new(w-1,h-1);
+ for (i=0; i<4; i++)
+ {
+ tmp = m2d_multiply_v2d(transform,cornerso[i]);
+ if (i==0) ctl = cbr = tmp; // top left, bottom right corner
+ if (tmp.x<ctl.x) ctl.x = tmp.x;
+ if (tmp.y<ctl.y) ctl.y = tmp.y;
+ if (tmp.x>cbr.x) cbr.x = tmp.x;
+ if (tmp.y>cbr.y) cbr.y = tmp.y;
+ }
+ // casting as int doesn't quite do what we want with negative numbers, so use floor()
+ tmp = v2d_new(floor(ctl.x+0.5f),floor(ctl.y+0.5f));
+ translate = v2d_sub(translate,tmp);
+ nw = floor(cbr.x+0.5f)-floor(ctl.x+0.5f)+1;
+ nh = floor(cbr.y+0.5f)-floor(ctl.y+0.5f)+1;
+ if (nw>XRES) nw = XRES;
+ if (nh>YRES) nh = YRES;
+ // rotate and translate signs, parts, walls
+ for (i=0; i<MAXSIGNS; i++)
+ {
+ if (!signst[i].text[0]) continue;
+ pos = v2d_new(signst[i].x, signst[i].y);
+ pos = v2d_add(m2d_multiply_v2d(transform,pos),translate);
+ nx = floor(pos.x+0.5f);
+ ny = floor(pos.y+0.5f);
+ if (nx<0 || nx>=nw || ny<0 || ny>=nh)
+ {
+ signst[i].text[0] = 0;
+ continue;
+ }
+ signst[i].x = nx;
+ signst[i].y = ny;
+ }
+ for (i=0; i<NPART; i++)
+ {
+ if (!partst[i].type) continue;
+ pos = v2d_new(partst[i].x, partst[i].y);
+ pos = v2d_add(m2d_multiply_v2d(transform,pos),translate);
+ nx = floor(pos.x+0.5f);
+ ny = floor(pos.y+0.5f);
+ if (nx<0 || nx>=nw || ny<0 || ny>=nh)
+ {
+ partst[i].type = PT_NONE;
+ continue;
+ }
+ partst[i].x = nx;
+ partst[i].y = ny;
+ }
+ for (y=0; y<YRES/CELL; y++)
+ for (x=0; x<XRES/CELL; x++)
+ {
+ pos = v2d_new(x*CELL+CELL*0.4f, y*CELL+CELL*0.4f);
+ pos = v2d_add(m2d_multiply_v2d(transform,pos),translate);
+ nx = pos.x/CELL;
+ ny = pos.y/CELL;
+ if (nx<0 || nx>=nw || ny<0 || ny>=nh)
+ continue;
+ if (bmapo[y][x])
+ {
+ bmapn[ny][nx] = bmapo[y][x];
+ if (bmapo[y][x]==WL_FAN)
+ {
+ fvxn[ny][nx] = fvxo[y][x];
+ fvyn[ny][nx] = fvyo[y][x];
+ }
+ }
+ }
+ //ndata = build_save(size,0,0,nw,nh,bmapn,fvxn,fvyn,signst,partst); TODO: IMPLEMENT
+ free(bmapo);
+ free(bmapn);
+ free(partst);
+ free(signst);
+ free(pmapt);
+ free(fvxo);
+ free(fvyo);
+ free(fvxn);
+ free(fvyn);
+ return ndata;
+}
+
+void Simulation::orbitalparts_get(int block1, int block2, int resblock1[], int resblock2[])
+{
+ resblock1[0] = (block1&0x000000FF);
+ resblock1[1] = (block1&0x0000FF00)>>8;
+ resblock1[2] = (block1&0x00FF0000)>>16;
+ resblock1[3] = (block1&0xFF000000)>>24;
+
+ resblock2[0] = (block2&0x000000FF);
+ resblock2[1] = (block2&0x0000FF00)>>8;
+ resblock2[2] = (block2&0x00FF0000)>>16;
+ resblock2[3] = (block2&0xFF000000)>>24;
+}
+
+void Simulation::orbitalparts_set(int *block1, int *block2, int resblock1[], int resblock2[])
+{
+ int block1tmp = 0;
+ int block2tmp = 0;
+
+ block1tmp = (resblock1[0]&0xFF);
+ block1tmp |= (resblock1[1]&0xFF)<<8;
+ block1tmp |= (resblock1[2]&0xFF)<<16;
+ block1tmp |= (resblock1[3]&0xFF)<<24;
+
+ block2tmp = (resblock2[0]&0xFF);
+ block2tmp |= (resblock2[1]&0xFF)<<8;
+ block2tmp |= (resblock2[2]&0xFF)<<16;
+ block2tmp |= (resblock2[3]&0xFF)<<24;
+
+ *block1 = block1tmp;
+ *block2 = block2tmp;
+}
+
+inline int Simulation::is_wire(int x, int y)
+{
+ return bmap[y][x]==WL_DETECT || bmap[y][x]==WL_EWALL || bmap[y][x]==WL_ALLOWLIQUID || bmap[y][x]==WL_WALLELEC || bmap[y][x]==WL_ALLOWALLELEC || bmap[y][x]==WL_EHOLE;
+}
+
+inline int Simulation::is_wire_off(int x, int y)
+{
+ return (bmap[y][x]==WL_DETECT || bmap[y][x]==WL_EWALL || bmap[y][x]==WL_ALLOWLIQUID || bmap[y][x]==WL_WALLELEC || bmap[y][x]==WL_ALLOWALLELEC || bmap[y][x]==WL_EHOLE) && emap[y][x]<8;
+}
+
+int Simulation::get_wavelength_bin(int *wm)
+{
+ int i, w0=30, wM=0;
+
+ if (!*wm)
+ return -1;
+
+ for (i=0; i<30; i++)
+ if (*wm & (1<<i)) {
+ if (i < w0)
+ w0 = i;
+ if (i > wM)
+ wM = i;
+ }
+
+ if (wM-w0 < 5)
+ return (wM+w0)/2;
+
+ i = rand() % (wM-w0-3);
+ i += w0;
+
+ *wm &= 0x1F << i;
+ return i + 2;
+}
+
+void Simulation::set_emap(int x, int y)
+{
+ int x1, x2;
+
+ if (!is_wire_off(x, y))
+ return;
+
+ // go left as far as possible
+ x1 = x2 = x;
+ while (x1>0)
+ {
+ if (!is_wire_off(x1-1, y))
+ break;
+ x1--;
+ }
+ while (x2<XRES/CELL-1)
+ {
+ if (!is_wire_off(x2+1, y))
+ break;
+ x2++;
+ }
+
+ // fill span
+ for (x=x1; x<=x2; x++)
+ emap[y][x] = 16;
+
+ // fill children
+
+ if (y>1 && x1==x2 &&
+ is_wire(x1-1, y-1) && is_wire(x1, y-1) && is_wire(x1+1, y-1) &&
+ !is_wire(x1-1, y-2) && is_wire(x1, y-2) && !is_wire(x1+1, y-2))
+ set_emap(x1, y-2);
+ else if (y>0)
+ for (x=x1; x<=x2; x++)
+ if (is_wire_off(x, y-1))
+ {
+ if (x==x1 || x==x2 || y>=YRES/CELL-1 ||
+ is_wire(x-1, y-1) || is_wire(x+1, y-1) ||
+ is_wire(x-1, y+1) || !is_wire(x, y+1) || is_wire(x+1, y+1))
+ set_emap(x, y-1);
+ }
+
+ if (y<YRES/CELL-2 && x1==x2 &&
+ is_wire(x1-1, y+1) && is_wire(x1, y+1) && is_wire(x1+1, y+1) &&
+ !is_wire(x1-1, y+2) && is_wire(x1, y+2) && !is_wire(x1+1, y+2))
+ set_emap(x1, y+2);
+ else if (y<YRES/CELL-1)
+ for (x=x1; x<=x2; x++)
+ if (is_wire_off(x, y+1))
+ {
+ if (x==x1 || x==x2 || y<0 ||
+ is_wire(x-1, y+1) || is_wire(x+1, y+1) ||
+ is_wire(x-1, y-1) || !is_wire(x, y-1) || is_wire(x+1, y-1))
+ set_emap(x, y+1);
+ }
+}
+
+int Simulation::parts_avg(int ci, int ni,int t)
+{
+ if (t==PT_INSL)//to keep electronics working
+ {
+ int pmr = pmap[((int)(parts[ci].y+0.5f) + (int)(parts[ni].y+0.5f))/2][((int)(parts[ci].x+0.5f) + (int)(parts[ni].x+0.5f))/2];
+ if (pmr)
+ return parts[pmr>>8].type;
+ else
+ return PT_NONE;
+ }
+ else
+ {
+ int pmr2 = pmap[(int)((parts[ci].y + parts[ni].y)/2+0.5f)][(int)((parts[ci].x + parts[ni].x)/2+0.5f)];//seems to be more accurate.
+ if (pmr2)
+ {
+ if (parts[pmr2>>8].type==t)
+ return t;
+ }
+ else
+ return PT_NONE;
+ }
+ return PT_NONE;
+}
+
+
+int Simulation::nearest_part(int ci, int t, int max_d)
+{
+ int distance = (max_d!=-1)?max_d:MAX_DISTANCE;
+ int ndistance = 0;
+ int id = -1;
+ int i = 0;
+ int cx = (int)parts[ci].x;
+ int cy = (int)parts[ci].y;
+ for (i=0; i<=parts_lastActiveIndex; i++)
+ {
+ if ((parts[i].type==t||(t==-1&&parts[i].type))&&!parts[i].life&&i!=ci)
+ {
+ ndistance = abs(cx-parts[i].x)+abs(cy-parts[i].y);// Faster but less accurate Older: sqrt(pow(cx-parts[i].x, 2)+pow(cy-parts[i].y, 2));
+ if (ndistance<distance)
+ {
+ distance = ndistance;
+ id = i;
+ }
+ }
+ }
+ return id;
+}
+
+void Simulation::create_arc(int sx, int sy, int dx, int dy, int midpoints, int variance, int type, int flags)
+{
+ int i;
+ float xint, yint;
+ int *xmid, *ymid;
+ int voffset = variance/2;
+ xmid = (int *)calloc(midpoints + 2, sizeof(int));
+ ymid = (int *)calloc(midpoints + 2, sizeof(int));
+ xint = (float)(dx-sx)/(float)(midpoints+1.0f);
+ yint = (float)(dy-sy)/(float)(midpoints+1.0f);
+ xmid[0] = sx;
+ xmid[midpoints+1] = dx;
+ ymid[0] = sy;
+ ymid[midpoints+1] = dy;
+
+ for(i = 1; i <= midpoints; i++)
+ {
+ ymid[i] = ymid[i-1]+yint;
+ xmid[i] = xmid[i-1]+xint;
+ }
+
+ for(i = 0; i <= midpoints; i++)
+ {
+ if(i!=midpoints)
+ {
+ xmid[i+1] += (rand()%variance)-voffset;
+ ymid[i+1] += (rand()%variance)-voffset;
+ }
+ create_line(xmid[i], ymid[i], xmid[i+1], ymid[i+1], 0, 0, type, flags);
+ }
+ free(xmid);
+ free(ymid);
+}
+
+void Simulation::clear_sim(void)
+{
+ int i, x, y;
+ if(signs)
+ memset(signs, 0, sizeof(signs));
+ memset(bmap, 0, sizeof(bmap));
+ memset(emap, 0, sizeof(emap));
+ memset(parts, 0, sizeof(Particle)*NPART);
+ for (i=0; i<NPART-1; i++)
+ parts[i].life = i+1;
+ parts[NPART-1].life = -1;
+ pfree = 0;
+ parts_lastActiveIndex = 0;
+ memset(pmap, 0, sizeof(pmap));
+ if(pv)
+ memset(pv, 0, sizeof(pv));
+ if(vx)
+ memset(vx, 0, sizeof(vx));
+ if(vy)
+ memset(vy, 0, sizeof(vy));
+ if(fvx)
+ memset(fvx, 0, sizeof(fvx));
+ if(fvy)
+ memset(fvy, 0, sizeof(fvy));
+ memset(photons, 0, sizeof(photons));
+ memset(wireless, 0, sizeof(wireless));
+ memset(gol2, 0, sizeof(gol2));
+ memset(portalp, 0, sizeof(portalp));
+ memset(fighters, 0, sizeof(fighters));
+ fighcount = 0;
+ player.spwn = 0;
+ player2.spwn = 0;
+ //memset(pers_bg, 0, (XRES+BARSIZE)*YRES*PIXELSIZE);
+ //memset(fire_r, 0, sizeof(fire_r));
+ //memset(fire_g, 0, sizeof(fire_g));
+ //memset(fire_b, 0, sizeof(fire_b));
+ //if(gravmask)
+ //memset(gravmask, 0xFFFFFFFF, (XRES/CELL)*(YRES/CELL)*sizeof(unsigned));
+ if(gravy)
+ memset(gravy, 0, (XRES/CELL)*(YRES/CELL)*sizeof(float));
+ if(gravx)
+ memset(gravx, 0, (XRES/CELL)*(YRES/CELL)*sizeof(float));
+ if(gravp)
+ memset(gravp, 0, (XRES/CELL)*(YRES/CELL)*sizeof(float));
+ if(hv)
+ for(x = 0; x < XRES/CELL; x++){
+ for(y = 0; y < YRES/CELL; y++){
+ hv[y][x] = 273.15f+22.0f; //Set to room temperature
+ }
+ }
+}
+void Simulation::init_can_move()
+{
+ // can_move[moving type][type at destination]
+ // 0 = No move/Bounce
+ // 1 = Swap
+ // 2 = Both particles occupy the same space.
+ // 3 = Varies, go run some extra checks
+ int t, rt;
+ for (rt=0;rt<PT_NUM;rt++)
+ can_move[0][rt] = 0; // particles that don't exist shouldn't move...
+ for (t=1;t<PT_NUM;t++)
+ for (rt=0;rt<PT_NUM;rt++)
+ can_move[t][rt] = 1;
+ for (rt=1;rt<PT_NUM;rt++)
+ {
+ can_move[PT_PHOT][rt] = 2;
+ }
+ for (t=1;t<PT_NUM;t++)
+ {
+ for (rt=1;rt<PT_NUM;rt++)
+ {
+ // weight check, also prevents particles of same type displacing each other
+ if (ptypes[t].weight <= ptypes[rt].weight) can_move[t][rt] = 0;
+ if (t==PT_NEUT && (ptypes[rt].properties&PROP_NEUTPASS))
+ can_move[t][rt] = 2;
+ if (t==PT_NEUT && (ptypes[rt].properties&PROP_NEUTPENETRATE))
+ can_move[t][rt] = 1;
+ if ((ptypes[t].properties&PROP_NEUTPENETRATE) && rt==PT_NEUT)
+ can_move[t][rt] = 0;
+ if ((ptypes[t].properties&TYPE_ENERGY) && (ptypes[rt].properties&TYPE_ENERGY))
+ can_move[t][rt] = 2;
+ }
+ }
+ can_move[PT_DEST][PT_DMND] = 0;
+ can_move[PT_BIZR][PT_FILT] = 2;
+ can_move[PT_BIZRG][PT_FILT] = 2;
+ for (t=0;t<PT_NUM;t++)
+ {
+ //spark shouldn't move
+ can_move[PT_SPRK][t] = 0;
+ //all stickman collisions are done in stickman update function
+ can_move[PT_STKM][t] = 2;
+ can_move[PT_STKM2][t] = 2;
+ can_move[PT_FIGH][t] = 2;
+ }
+ for (t=0;t<PT_NUM;t++)
+ {
+ // make them eat things
+ can_move[t][PT_VOID] = 1;
+ can_move[t][PT_BHOL] = 1;
+ can_move[t][PT_NBHL] = 1;
+ //all stickman collisions are done in stickman update function
+ can_move[t][PT_STKM] = 2;
+ can_move[t][PT_STKM2] = 2;
+ can_move[PT_FIGH][t] = 2;
+ //INVIS behaviour varies with pressure
+ can_move[t][PT_INVIS] = 3;
+ //stop CNCT being displaced by other particles
+ can_move[t][PT_CNCT] = 0;
+ //Powered void behaviour varies on powered state
+ can_move[t][PT_PVOD] = 3;
+ }
+ for (t=0;t<PT_NUM;t++)
+ {
+ if (t==PT_GLAS || t==PT_PHOT || t==PT_CLNE || t==PT_PCLN
+ || t==PT_GLOW || t==PT_WATR || t==PT_DSTW || t==PT_SLTW
+ || t==PT_ISOZ || t==PT_ISZS || t==PT_FILT || t==PT_INVIS
+ || t==PT_QRTZ || t==PT_PQRT)
+ can_move[PT_PHOT][t] = 2;
+ }
+ can_move[PT_ELEC][PT_LCRY] = 2;
+ can_move[PT_PHOT][PT_LCRY] = 3;//varies according to LCRY life
+
+ can_move[PT_PHOT][PT_BIZR] = 2;
+ can_move[PT_ELEC][PT_BIZR] = 2;
+ can_move[PT_PHOT][PT_BIZRG] = 2;
+ can_move[PT_ELEC][PT_BIZRG] = 2;
+ can_move[PT_PHOT][PT_BIZRS] = 2;
+ can_move[PT_ELEC][PT_BIZRS] = 2;
+
+ can_move[PT_NEUT][PT_INVIS] = 2;
+ //whol eats anar
+ can_move[PT_ANAR][PT_WHOL] = 1;
+ can_move[PT_ANAR][PT_NWHL] = 1;
+}
+
+/*
+ RETURN-value explenation
+1 = Swap
+0 = No move/Bounce
+2 = Both particles occupy the same space.
+ */
+int Simulation::eval_move(int pt, int nx, int ny, unsigned *rr)
+{
+ unsigned r;
+ int result;
+
+ if (nx<0 || ny<0 || nx>=XRES || ny>=YRES)
+ return 0;
+
+ r = pmap[ny][nx];
+ if (r)
+ r = (r&~0xFF) | parts[r>>8].type;
+ if (rr)
+ *rr = r;
+ if (pt>=PT_NUM || (r&0xFF)>=PT_NUM)
+ return 0;
+ result = can_move[pt][r&0xFF];
+ if (result==3)
+ {
+ if ((pt==PT_PHOT || pt==PT_ELEC) && (r&0xFF)==PT_LCRY)
+ result = (parts[r>>8].life > 5)? 2 : 0;
+ if ((r&0xFF)==PT_INVIS)
+ {
+ if (pv[ny/CELL][nx/CELL]>4.0f || pv[ny/CELL][nx/CELL]<-4.0f) result = 2;
+ else result = 0;
+ }
+ if ((r&0xFF)==PT_PVOD)
+ {
+ if (parts[r>>8].life == 10) result = 1;
+ else result = 0;
+ }
+ }
+ if (bmap[ny/CELL][nx/CELL])
+ {
+ if (bmap[ny/CELL][nx/CELL]==WL_ALLOWGAS && !(ptypes[pt].properties&TYPE_GAS))// && ptypes[pt].falldown!=0 && pt!=PT_FIRE && pt!=PT_SMKE)
+ return 0;
+ if (bmap[ny/CELL][nx/CELL]==WL_ALLOWENERGY && !(ptypes[pt].properties&TYPE_ENERGY))// && ptypes[pt].falldown!=0 && pt!=PT_FIRE && pt!=PT_SMKE)
+ return 0;
+ if (bmap[ny/CELL][nx/CELL]==WL_ALLOWLIQUID && ptypes[pt].falldown!=2)
+ return 0;
+ if (bmap[ny/CELL][nx/CELL]==WL_ALLOWSOLID && ptypes[pt].falldown!=1)
+ return 0;
+ if (bmap[ny/CELL][nx/CELL]==WL_ALLOWAIR || bmap[ny/CELL][nx/CELL]==WL_WALL || bmap[ny/CELL][nx/CELL]==WL_WALLELEC)
+ return 0;
+ if (bmap[ny/CELL][nx/CELL]==WL_EWALL && !emap[ny/CELL][nx/CELL])
+ return 0;
+ if (bmap[ny/CELL][nx/CELL]==WL_EHOLE && !emap[ny/CELL][nx/CELL])
+ return 2;
+ }
+ return result;
+}
+
+int Simulation::try_move(int i, int x, int y, int nx, int ny)
+{
+ unsigned r, e;
+
+ if (x==nx && y==ny)
+ return 1;
+ if (nx<0 || ny<0 || nx>=XRES || ny>=YRES)
+ return 1;
+
+ e = eval_move(parts[i].type, nx, ny, &r);
+
+ if ((r&0xFF)==PT_BOMB && parts[i].type==PT_BOMB && parts[i].tmp == 1)
+ e = 2;
+
+ /* half-silvered mirror */
+ if (!e && parts[i].type==PT_PHOT &&
+ (((r&0xFF)==PT_BMTL && rand()<RAND_MAX/2) ||
+ (pmap[y][x]&0xFF)==PT_BMTL))
+ e = 2;
+
+ if (!e) //if no movement
+ {
+ if (parts[i].type!=PT_NEUT && parts[i].type!=PT_PHOT)
+ return 0;
+ if (!legacy_enable && parts[i].type==PT_PHOT && r)//PHOT heat conduction
+ {
+ if ((r & 0xFF) == PT_COAL || (r & 0xFF) == PT_BCOL)
+ parts[r>>8].temp = parts[i].temp;
+
+ if ((r & 0xFF) < PT_NUM && ptypes[r&0xFF].hconduct && ((r&0xFF)!=PT_HSWC||parts[r>>8].life==10) && (r&0xFF)!=PT_FILT)
+ parts[i].temp = parts[r>>8].temp = restrict_flt((parts[r>>8].temp+parts[i].temp)/2, MIN_TEMP, MAX_TEMP);
+ }
+ if ((parts[i].type==PT_NEUT || parts[i].type==PT_ELEC) && ((r&0xFF)==PT_CLNE || (r&0xFF)==PT_PCLN || (r&0xFF)==PT_BCLN || (r&0xFF)==PT_PBCN)) {
+ if (!parts[r>>8].ctype)
+ parts[r>>8].ctype = parts[i].type;
+ }
+ if ((r&0xFF)==PT_PRTI && (parts[i].type==PT_PHOT || parts[i].type==PT_NEUT || parts[i].type==PT_ELEC))
+ {
+ int nnx, count;
+ for (count=0; count<8; count++)
+ {
+ if (isign(x-nx)==isign(portal_rx[count]) && isign(y-ny)==isign(portal_ry[count]))
+ break;
+ }
+ count = count%8;
+ parts[r>>8].tmp = (int)((parts[r>>8].temp-73.15f)/100+1);
+ if (parts[r>>8].tmp>=CHANNELS) parts[r>>8].tmp = CHANNELS-1;
+ else if (parts[r>>8].tmp<0) parts[r>>8].tmp = 0;
+ for ( nnx=0; nnx<80; nnx++)
+ if (!portalp[parts[r>>8].tmp][count][nnx].type)
+ {
+ portalp[parts[r>>8].tmp][count][nnx] = parts[i];
+ parts[i].type=PT_NONE;
+ break;
+ }
+ }
+ return 0;
+ }
+
+ if (e == 2) //if occupy same space
+ {
+ if (parts[i].type == PT_PHOT && (r&0xFF)==PT_GLOW && !parts[r>>8].life)
+ if (rand() < RAND_MAX/30)
+ {
+ parts[r>>8].life = 120;
+ create_gain_photon(i);
+ }
+ if (parts[i].type == PT_PHOT && (r&0xFF)==PT_FILT)
+ {
+ int temp_bin = (int)((parts[r>>8].temp-273.0f)*0.025f);
+ if (temp_bin < 0) temp_bin = 0;
+ if (temp_bin > 25) temp_bin = 25;
+ if(!parts[r>>8].tmp){
+ parts[i].ctype = 0x1F << temp_bin; //Assign Colour
+ } else if(parts[r>>8].tmp==1){
+ parts[i].ctype &= 0x1F << temp_bin; //Filter Colour
+ } else if(parts[r>>8].tmp==2){
+ parts[i].ctype |= 0x1F << temp_bin; //Add Colour
+ } else if(parts[r>>8].tmp==3){
+ parts[i].ctype &= ~(0x1F << temp_bin); //Subtract Colour
+ }
+ }
+ if (parts[i].type == PT_NEUT && (r&0xFF)==PT_GLAS) {
+ if (rand() < RAND_MAX/10)
+ create_cherenkov_photon(i);
+ }
+ if (parts[i].type == PT_PHOT && (r&0xFF)==PT_INVIS && pv[ny/CELL][nx/CELL]<=4.0f && pv[ny/CELL][nx/CELL]>=-4.0f) {
+ part_change_type(i,x,y,PT_NEUT);
+ parts[i].ctype = 0;
+ }
+ if ((parts[i].type==PT_BIZR||parts[i].type==PT_BIZRG) && (r&0xFF)==PT_FILT)
+ {
+ int temp_bin = (int)((parts[r>>8].temp-273.0f)*0.025f);
+ if (temp_bin < 0) temp_bin = 0;
+ if (temp_bin > 25) temp_bin = 25;
+ parts[i].ctype = 0x1F << temp_bin;
+ }
+ return 1;
+ }
+ //else e=1 , we are trying to swap the particles, return 0 no swap/move, 1 is still overlap/move, because the swap takes place later
+
+ if ((r&0xFF)==PT_VOID || (r&0xFF)==PT_PVOD) //this is where void eats particles
+ {
+ if (parts[i].type == PT_STKM)
+ {
+ player.spwn = 0;
+ }
+ if (parts[i].type == PT_STKM2)
+ {
+ player2.spwn = 0;
+ }
+ if (parts[i].type == PT_FIGH)
+ {
+ fighters[(unsigned char)parts[i].tmp].spwn = 0;
+ fighcount--;
+ }
+ parts[i].type=PT_NONE;
+ return 0;
+ }
+ if ((r&0xFF)==PT_BHOL || (r&0xFF)==PT_NBHL) //this is where blackhole eats particles
+ {
+ if (parts[i].type == PT_STKM)
+ {
+ player.spwn = 0;
+ }
+ if (parts[i].type == PT_STKM2)
+ {
+ player2.spwn = 0;
+ }
+ if (parts[i].type == PT_FIGH)
+ {
+ fighters[(unsigned char)parts[i].tmp].spwn = 0;
+ fighcount--;
+ }
+ parts[i].type=PT_NONE;
+ if (!legacy_enable)
+ {
+ parts[r>>8].temp = restrict_flt(parts[r>>8].temp+parts[i].temp/2, MIN_TEMP, MAX_TEMP);//3.0f;
+ }
+
+ return 0;
+ }
+ if (((r&0xFF)==PT_WHOL||(r&0xFF)==PT_NWHL) && parts[i].type==PT_ANAR) //whitehole eats anar
+ {
+ parts[i].type=PT_NONE;
+ if (!legacy_enable)
+ {
+ parts[r>>8].temp = restrict_flt(parts[r>>8].temp- (MAX_TEMP-parts[i].temp)/2, MIN_TEMP, MAX_TEMP);
+ }
+
+ return 0;
+ }
+
+ if (parts[i].type==PT_CNCT && y<ny && (pmap[y+1][x]&0xFF)==PT_CNCT)//check below CNCT for another CNCT
+ return 0;
+
+ if ((bmap[y/CELL][x/CELL]==WL_EHOLE && !emap[y/CELL][x/CELL]) && !(bmap[ny/CELL][nx/CELL]==WL_EHOLE && !emap[ny/CELL][nx/CELL]))
+ return 0;
+
+ if(parts[i].type==PT_GBMB&&parts[i].life>0)
+ return 0;
+
+ e = r >> 8; //e is now the particle number at r (pmap[ny][nx])
+ if (r)//the swap part, if we make it this far, swap
+ {
+ if (parts[i].type==PT_NEUT) {
+ // target material is NEUTPENETRATE, meaning it gets moved around when neutron passes
+ unsigned s = pmap[y][x];
+ if (!(ptypes[s&0xFF].properties&PROP_NEUTPENETRATE))
+ return 1; // if the element currently underneath neutron isn't NEUTPENETRATE, don't move anything except the neutron
+ // if nothing is currently underneath neutron, only move target particle
+ if (s)
+ {
+ pmap[ny][nx] = (s&~(0xFF))|parts[s>>8].type;
+ parts[s>>8].x = nx;
+ parts[s>>8].y = ny;
+ }
+ else pmap[ny][nx] = 0;
+ parts[e].x = x;
+ parts[e].y = y;
+ pmap[y][x] = (e<<8)|parts[e].type;
+ return 1;
+ }
+
+ if ((pmap[ny][nx]>>8)==e) pmap[ny][nx] = 0;
+ parts[e].x += x-nx;
+ parts[e].y += y-ny;
+ pmap[(int)(parts[e].y+0.5f)][(int)(parts[e].x+0.5f)] = (e<<8)|parts[e].type;
+ }
+ return 1;
+}
+
+// try to move particle, and if successful update pmap and parts[i].x,y
+int Simulation::do_move(int i, int x, int y, float nxf, float nyf)
+{
+ int nx = (int)(nxf+0.5f), ny = (int)(nyf+0.5f);
+ int result = try_move(i, x, y, nx, ny);
+ if (result)
+ {
+ int t = parts[i].type;
+ parts[i].x = nxf;
+ parts[i].y = nyf;
+ if (ny!=y || nx!=x)
+ {
+ if ((pmap[y][x]>>8)==i) pmap[y][x] = 0;
+ else if ((photons[y][x]>>8)==i) photons[y][x] = 0;
+ if (nx<CELL || nx>=XRES-CELL || ny<CELL || ny>=YRES-CELL)//kill_part if particle is out of bounds
+ {
+ kill_part(i);
+ return -1;
+ }
+ if (t==PT_PHOT||t==PT_NEUT||t==PT_ELEC)
+ photons[ny][nx] = t|(i<<8);
+ else if (t)
+ pmap[ny][nx] = t|(i<<8);
+ }
+ }
+ return result;
+}
+
+int Simulation::pn_junction_sprk(int x, int y, int pt)
+{
+ unsigned r = pmap[y][x];
+ if ((r & 0xFF) != pt)
+ return 0;
+ r >>= 8;
+ if (parts[r].type != pt)
+ return 0;
+ if (parts[r].life != 0)
+ return 0;
+
+ parts[r].ctype = pt;
+ part_change_type(r,x,y,PT_SPRK);
+ parts[r].life = 4;
+ return 1;
+}
+
+void Simulation::photoelectric_effect(int nx, int ny)//create sparks from PHOT when hitting PSCN and NSCN
+{
+ unsigned r = pmap[ny][nx];
+
+ if ((r&0xFF) == PT_PSCN) {
+ if ((pmap[ny][nx-1] & 0xFF) == PT_NSCN ||
+ (pmap[ny][nx+1] & 0xFF) == PT_NSCN ||
+ (pmap[ny-1][nx] & 0xFF) == PT_NSCN ||
+ (pmap[ny+1][nx] & 0xFF) == PT_NSCN)
+ pn_junction_sprk(nx, ny, PT_PSCN);
+ }
+}
+
+unsigned Simulation::direction_to_map(float dx, float dy, int t)
+{
+ // TODO:
+ // Adding extra directions causes some inaccuracies.
+ // Not adding them causes problems with some diagonal surfaces (photons absorbed instead of reflected).
+ // For now, don't add them.
+ // Solution may involve more intelligent setting of initial i0 value in find_next_boundary?
+ // or rewriting normal/boundary finding code
+
+ return (dx >= 0) |
+ (((dx + dy) >= 0) << 1) | /* 567 */
+ ((dy >= 0) << 2) | /* 4+0 */
+ (((dy - dx) >= 0) << 3) | /* 321 */
+ ((dx <= 0) << 4) |
+ (((dx + dy) <= 0) << 5) |
+ ((dy <= 0) << 6) |
+ (((dy - dx) <= 0) << 7);
+ /*
+ return (dx >= -0.001) |
+ (((dx + dy) >= -0.001) << 1) | // 567
+ ((dy >= -0.001) << 2) | // 4+0
+ (((dy - dx) >= -0.001) << 3) | // 321
+ ((dx <= 0.001) << 4) |
+ (((dx + dy) <= 0.001) << 5) |
+ ((dy <= 0.001) << 6) |
+ (((dy - dx) <= 0.001) << 7);
+ }*/
+}
+
+int Simulation::is_blocking(int t, int x, int y)
+{
+ if (t & REFRACT) {
+ if (x<0 || y<0 || x>=XRES || y>=YRES)
+ return 0;
+ if ((pmap[y][x] & 0xFF) == PT_GLAS)
+ return 1;
+ return 0;
+ }
+
+ return !eval_move(t, x, y, NULL);
+}
+
+int Simulation::is_boundary(int pt, int x, int y)
+{
+ if (!is_blocking(pt,x,y))
+ return 0;
+ if (is_blocking(pt,x,y-1) && is_blocking(pt,x,y+1) && is_blocking(pt,x-1,y) && is_blocking(pt,x+1,y))
+ return 0;
+ return 1;
+}
+
+int Simulation::find_next_boundary(int pt, int *x, int *y, int dm, int *em)
+{
+ static int dx[8] = {1,1,0,-1,-1,-1,0,1};
+ static int dy[8] = {0,1,1,1,0,-1,-1,-1};
+ static int de[8] = {0x83,0x07,0x0E,0x1C,0x38,0x70,0xE0,0xC1};
+ int i, ii, i0;
+
+ if (*x <= 0 || *x >= XRES-1 || *y <= 0 || *y >= YRES-1)
+ return 0;
+
+ if (*em != -1) {
+ i0 = *em;
+ dm &= de[i0];
+ } else
+ i0 = 0;
+
+ for (ii=0; ii<8; ii++) {
+ i = (ii + i0) & 7;
+ if ((dm & (1 << i)) && is_boundary(pt, *x+dx[i], *y+dy[i])) {
+ *x += dx[i];
+ *y += dy[i];
+ *em = i;
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+int Simulation::get_normal(int pt, int x, int y, float dx, float dy, float *nx, float *ny)
+{
+ int ldm, rdm, lm, rm;
+ int lx, ly, lv, rx, ry, rv;
+ int i, j;
+ float r, ex, ey;
+
+ if (!dx && !dy)
+ return 0;
+
+ if (!is_boundary(pt, x, y))
+ return 0;
+
+ ldm = direction_to_map(-dy, dx, pt);
+ rdm = direction_to_map(dy, -dx, pt);
+ lx = rx = x;
+ ly = ry = y;
+ lv = rv = 1;
+ lm = rm = -1;
+
+ j = 0;
+ for (i=0; i<SURF_RANGE; i++) {
+ if (lv)
+ lv = find_next_boundary(pt, &lx, &ly, ldm, &lm);
+ if (rv)
+ rv = find_next_boundary(pt, &rx, &ry, rdm, &rm);
+ j += lv + rv;
+ if (!lv && !rv)
+ break;
+ }
+
+ if (j < NORMAL_MIN_EST)
+ return 0;
+
+ if ((lx == rx) && (ly == ry))
+ return 0;
+
+ ex = rx - lx;
+ ey = ry - ly;
+ r = 1.0f/hypot(ex, ey);
+ *nx = ey * r;
+ *ny = -ex * r;
+
+ return 1;
+}
+
+int Simulation::get_normal_interp(int pt, float x0, float y0, float dx, float dy, float *nx, float *ny)
+{
+ int x, y, i;
+
+ dx /= NORMAL_FRAC;
+ dy /= NORMAL_FRAC;
+
+ for (i=0; i<NORMAL_INTERP; i++) {
+ x = (int)(x0 + 0.5f);
+ y = (int)(y0 + 0.5f);
+ if (is_boundary(pt, x, y))
+ break;
+ x0 += dx;
+ y0 += dy;
+ }
+ if (i >= NORMAL_INTERP)
+ return 0;
+
+ if (pt == PT_PHOT)
+ photoelectric_effect(x, y);
+
+ return get_normal(pt, x, y, dx, dy, nx, ny);
+}
+
+//For soap only
+void Simulation::detach(int i)
+{
+ if ((parts[i].ctype&2) == 2)
+ {
+ if ((parts[parts[i].tmp].ctype&4) == 4)
+ parts[parts[i].tmp].ctype ^= 4;
+ }
+
+ if ((parts[i].ctype&4) == 4)
+ {
+ if ((parts[parts[i].tmp2].ctype&2) == 2)
+ parts[parts[i].tmp2].ctype ^= 2;
+ }
+
+ parts[i].ctype = 0;
+}
+
+void Simulation::kill_part(int i)//kills particle number i
+{
+ int x, y;
+
+ if(elementCount[parts[i].type] && parts[i].type)
+ elementCount[parts[i].type]--;
+ x = (int)(parts[i].x+0.5f);
+ y = (int)(parts[i].y+0.5f);
+ if (parts[i].type == PT_STKM)
+ {
+ player.spwn = 0;
+ }
+ if (parts[i].type == PT_STKM2)
+ {
+ player2.spwn = 0;
+ }
+ if (parts[i].type == PT_FIGH)
+ {
+ fighters[(unsigned char)parts[i].tmp].spwn = 0;
+ fighcount--;
+ }
+ if (parts[i].type == PT_SOAP)
+ {
+ detach(i);
+ }
+ if (x>=0 && y>=0 && x<XRES && y<YRES) {
+ if ((pmap[y][x]>>8)==i)
+ pmap[y][x] = 0;
+ else if ((photons[y][x]>>8)==i)
+ photons[y][x] = 0;
+ }
+
+ parts[i].type = PT_NONE;
+ parts[i].life = pfree;
+ pfree = i;
+}
+
+void Simulation::part_change_type(int i, int x, int y, int t)//changes the type of particle number i, to t. This also changes pmap at the same time.
+{
+ if (x<0 || y<0 || x>=XRES || y>=YRES || i>=NPART || t<0 || t>=PT_NUM)
+ return;
+ if (!ptypes[t].enabled)
+ t = PT_NONE;
+
+ if (parts[i].type == PT_STKM)
+ player.spwn = 0;
+
+ if (parts[i].type == PT_STKM2)
+ player2.spwn = 0;
+
+ if (parts[i].type == PT_FIGH)
+ {
+ fighters[(unsigned char)parts[i].tmp].spwn = 0;
+ fighcount--;
+ }
+
+ parts[i].type = t;
+ if (t==PT_PHOT || t==PT_NEUT || t==PT_ELEC)
+ {
+ photons[y][x] = t|(i<<8);
+ if ((pmap[y][x]>>8)==i)
+ pmap[y][x] = 0;
+ }
+ else
+ {
+ pmap[y][x] = t|(i<<8);
+ if ((photons[y][x]>>8)==i)
+ photons[y][x] = 0;
+ }
+}
+
+int Simulation::create_part(int p, int x, int y, int tv)//the function for creating a particle, use p=-1 for creating a new particle, -2 is from a brush, or a particle number to replace a particle.
+{
+ int i;
+
+ int t = tv & 0xFF;
+ int v = (tv >> 8) & 0xFF;
+
+ if (x<0 || y<0 || x>=XRES || y>=YRES || ((t<0 || t>=PT_NUM)&&t!=SPC_HEAT&&t!=SPC_COOL&&t!=SPC_AIR&&t!=SPC_VACUUM&&t!=SPC_PGRV&&t!=SPC_NGRV))
+ return -1;
+ if (t>=0 && t<PT_NUM && !ptypes[t].enabled)
+ return -1;
+ if(t==SPC_PROP) {
+ return -1; //Prop tool works on a mouse click basic, make sure it doesn't do anything here
+ }
+
+ /*if (t==SPC_HEAT||t==SPC_COOL)
+ {
+ if ((pmap[y][x]&0xFF)!=PT_NONE&&(pmap[y][x]&0xFF)<PT_NUM)
+ {
+ if (t==SPC_HEAT&&parts[pmap[y][x]>>8].temp<MAX_TEMP)
+ {
+ if ((pmap[y][x]&0xFF)==PT_PUMP || (pmap[y][x]&0xFF)==PT_GPMP) {
+ parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp + 0.1f, MIN_TEMP, MAX_TEMP);
+ } else if ((sdl_mod & (KMOD_SHIFT)) && (sdl_mod & (KMOD_CTRL))) {
+ parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp + 50.0f, MIN_TEMP, MAX_TEMP);
+ } else {
+ parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp + 4.0f, MIN_TEMP, MAX_TEMP);
+ }
+ }
+ if (t==SPC_COOL&&parts[pmap[y][x]>>8].temp>MIN_TEMP)
+ {
+ if ((pmap[y][x]&0xFF)==PT_PUMP || (pmap[y][x]&0xFF)==PT_GPMP) {
+ parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp - 0.1f, MIN_TEMP, MAX_TEMP);
+ } else if ((sdl_mod & (KMOD_SHIFT)) && (sdl_mod & (KMOD_CTRL))) {
+ parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp - 50.0f, MIN_TEMP, MAX_TEMP);
+ } else {
+ parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp - 4.0f, MIN_TEMP, MAX_TEMP);
+ }
+ }
+ return pmap[y][x]>>8;
+ }
+ else
+ {
+ return -1;
+ }
+ }*/
+ if (t==SPC_AIR)
+ {
+ pv[y/CELL][x/CELL] += 0.03f;
+ if (y+CELL<YRES)
+ pv[y/CELL+1][x/CELL] += 0.03f;
+ if (x+CELL<XRES)
+ {
+ pv[y/CELL][x/CELL+1] += 0.03f;
+ if (y+CELL<YRES)
+ pv[y/CELL+1][x/CELL+1] += 0.03f;
+ }
+ return -1;
+ }
+ if (t==SPC_VACUUM)
+ {
+ pv[y/CELL][x/CELL] -= 0.03f;
+ if (y+CELL<YRES)
+ pv[y/CELL+1][x/CELL] -= 0.03f;
+ if (x+CELL<XRES)
+ {
+ pv[y/CELL][x/CELL+1] -= 0.03f;
+ if (y+CELL<YRES)
+ pv[y/CELL+1][x/CELL+1] -= 0.03f;
+ }
+ return -1;
+ }
+ if (t==SPC_PGRV)
+ {
+ gravmap[(y/CELL)*(XRES/CELL)+(x/CELL)] = 5;
+ return -1;
+ }
+ if (t==SPC_NGRV)
+ {
+ gravmap[(y/CELL)*(XRES/CELL)+(x/CELL)] = -5;
+ return -1;
+ }
+
+
+ if (t==PT_SPRK)
+ {
+ if((pmap[y][x]&0xFF)==PT_WIRE){
+ parts[pmap[y][x]>>8].ctype=PT_DUST;
+ }
+ if (!((pmap[y][x]&0xFF)==PT_INST||(ptypes[pmap[y][x]&0xFF].properties&PROP_CONDUCTS)))
+ return -1;
+ if (parts[pmap[y][x]>>8].life!=0)
+ return -1;
+ parts[pmap[y][x]>>8].type = PT_SPRK;
+ parts[pmap[y][x]>>8].life = 4;
+ parts[pmap[y][x]>>8].ctype = pmap[y][x]&0xFF;
+ pmap[y][x] = (pmap[y][x]&~0xFF) | PT_SPRK;
+ return pmap[y][x]>>8;
+ }
+ if (t==PT_SPAWN&&elementCount[PT_SPAWN])
+ return -1;
+ if (t==PT_SPAWN2&&elementCount[PT_SPAWN2])
+ return -1;
+ if (p==-1)//creating from anything but brush
+ {
+ if (pmap[y][x] || (bmap[y/CELL][x/CELL] && !eval_move(t, x, y, NULL)))
+ {
+ if ((pmap[y][x]&0xFF)!=PT_SPAWN&&(pmap[y][x]&0xFF)!=PT_SPAWN2)
+ {
+ if (t!=PT_STKM&&t!=PT_STKM2&&t!=PT_FIGH)
+ {
+ return -1;
+ }
+ }
+ }
+ if (pfree == -1)
+ return -1;
+ i = pfree;
+ pfree = parts[i].life;
+ }
+ else if (p==-2)//creating from brush
+ {
+ if (pmap[y][x])
+ {
+ if ((
+ ((pmap[y][x]&0xFF)==PT_STOR&&!(ptypes[t].properties&TYPE_SOLID))||
+ (pmap[y][x]&0xFF)==PT_CLNE||
+ (pmap[y][x]&0xFF)==PT_BCLN||
+ (pmap[y][x]&0xFF)==PT_CONV||
+ ((pmap[y][x]&0xFF)==PT_PCLN&&t!=PT_PSCN&&t!=PT_NSCN)||
+ ((pmap[y][x]&0xFF)==PT_PBCN&&t!=PT_PSCN&&t!=PT_NSCN)
+ )&&(
+ t!=PT_CLNE&&t!=PT_PCLN&&
+ t!=PT_BCLN&&t!=PT_STKM&&
+ t!=PT_STKM2&&t!=PT_PBCN&&
+ t!=PT_STOR&&t!=PT_FIGH)
+ )
+ {
+ parts[pmap[y][x]>>8].ctype = t;
+ if (t==PT_LIFE && v<NGOLALT && (pmap[y][x]&0xFF)!=PT_STOR) parts[pmap[y][x]>>8].tmp = v;
+ }
+ return -1;
+ }
+ if (photons[y][x] && (t==PT_PHOT||t==PT_NEUT||t==PT_ELEC))
+ return -1;
+ if (pfree == -1)
+ return -1;
+ i = pfree;
+ pfree = parts[i].life;
+ }
+ else if (p==-3)//skip pmap checks, e.g. for sing explosion
+ {
+ if (pfree == -1)
+ return -1;
+ i = pfree;
+ pfree = parts[i].life;
+ }
+ else
+ {
+ int oldX = (int)(parts[p].x+0.5f);
+ int oldY = (int)(parts[p].y+0.5f);
+ if ((pmap[oldY][oldX]>>8)==p)
+ pmap[oldY][oldX] = 0;
+ if ((photons[oldY][oldX]>>8)==p)
+ photons[oldY][oldX] = 0;
+ i = p;
+ }
+
+ if (i>parts_lastActiveIndex) parts_lastActiveIndex = i;
+
+ parts[i].dcolour = 0;
+ if (t==PT_GLAS)
+ {
+ parts[i].pavg[1] = pv[y/CELL][x/CELL];
+ }
+ else if (t==PT_QRTZ)
+ {
+ parts[i].pavg[1] = pv[y/CELL][x/CELL];
+ }
+ else
+ {
+ parts[i].pavg[0] = 0.0f;
+ parts[i].pavg[1] = 0.0f;
+ }
+ if (t!=PT_STKM&&t!=PT_STKM2&&t!=PT_FIGH)//set everything to default values first, except for stickman.
+ {
+ parts[i].x = (float)x;
+ parts[i].y = (float)y;
+ parts[i].type = t;
+ parts[i].vx = 0;
+ parts[i].vy = 0;
+ parts[i].life = 0;
+ parts[i].ctype = 0;
+ parts[i].temp = ptypes[t].heat;
+ parts[i].tmp = 0;
+ parts[i].tmp2 = 0;
+ }
+ if (t==PT_LIGH && p==-2)
+ {
+ switch (gravityMode)
+ {
+ default:
+ case 0:
+ parts[i].tmp= 270+rand()%40-20;
+ break;
+ case 1:
+ parts[i].tmp = rand()%360;
+ break;
+ case 2:
+ parts[i].tmp = atan2(x-XCNTR, y-YCNTR)*(180.0f/M_PI)+90;
+ break;
+ }
+ parts[i].tmp2 = 4;
+ }
+ if (t==PT_SOAP)
+ {
+ parts[i].tmp = -1;
+ parts[i].tmp2 = -1;
+ }
+ //now set various properties that we want at spawn.
+ if (t==PT_ACID || t==PT_CAUS)
+ {
+ parts[i].life = 75;
+ }
+ /*Testing
+ if(t==PT_WOOD){
+ parts[i].life = 150;
+ }
+ End Testing*/
+ if (t==PT_WARP) {
+ parts[i].life = rand()%95+70;
+ }
+ if (t==PT_FUSE) {
+ parts[i].life = 50;
+ parts[i].tmp = 50;
+ }
+ /*if (ptypes[t].properties&PROP_LIFE) {
+ int r;
+ for (r = 0; r<NGOL; r++)
+ if (t==goltype[r])
+ parts[i].tmp = grule[r+1][9] - 1;
+ }*/
+ if (t==PT_LIFE && v<NGOLALT)
+ {
+ parts[i].tmp = grule[v+1][9] - 1;
+ parts[i].ctype = v;
+ }
+
+ if (t==PT_DEUT)
+ parts[i].life = 10;
+ if (t==PT_MERC)
+ parts[i].tmp = 10;
+ if (t==PT_BRAY)
+ parts[i].life = 30;
+ if (t==PT_PUMP)
+ parts[i].life= 10;
+ if (t==PT_SING)
+ parts[i].life = rand()%50+60;
+ if (t==PT_QRTZ)
+ parts[i].tmp = (rand()%11);
+ if (t==PT_PQRT)
+ parts[i].tmp = (rand()%11);
+ if (t==PT_CLST)
+ parts[i].tmp = (rand()%7);
+ if (t==PT_FSEP)
+ parts[i].life = 50;
+ if (t==PT_COAL) {
+ parts[i].life = 110;
+ parts[i].tmp = 50;
+ }
+ if (t==PT_IGNT) {
+ parts[i].life = 3;
+ }
+ if (t==PT_FRZW)
+ parts[i].life = 100;
+ if (t==PT_PIPE)
+ parts[i].life = 60;
+ if (t==PT_BCOL)
+ parts[i].life = 110;
+ if (t==PT_FIRE)
+ parts[i].life = rand()%50+120;
+ if (t==PT_PLSM)
+ parts[i].life = rand()%150+50;
+ if (t==PT_HFLM)
+ parts[i].life = rand()%150+50;
+ if (t==PT_LAVA)
+ parts[i].life = rand()%120+240;
+ if (t==PT_NBLE)
+ parts[i].life = 0;
+ if (t==PT_ICEI)
+ parts[i].ctype = PT_WATR;
+ if (t==PT_NEUT)
+ {
+ float r = (rand()%128+128)/127.0f;
+ float a = (rand()%360)*3.14159f/180.0f;
+ parts[i].life = rand()%480+480;
+ parts[i].vx = r*cosf(a);
+ parts[i].vy = r*sinf(a);
+ }
+ if (t==PT_MORT)
+ {
+ parts[i].vx = 2;
+ }
+ if (t==PT_PHOT)
+ {
+ float a = (rand()%8) * 0.78540f;
+ parts[i].life = 680;
+ parts[i].ctype = 0x3FFFFFFF;
+ parts[i].vx = 3.0f*cosf(a);
+ parts[i].vy = 3.0f*sinf(a);
+ }
+ if (t==PT_ELEC)
+ {
+ float a = (rand()%360)*3.14159f/180.0f;
+ parts[i].life = 680;
+ parts[i].vx = 2.0f*cosf(a);
+ parts[i].vy = 2.0f*sinf(a);
+ }
+ if (t==PT_STKM)
+ {
+ if (player.spwn==0)
+ {
+ parts[i].x = (float)x;
+ parts[i].y = (float)y;
+ parts[i].type = PT_STKM;
+ parts[i].vx = 0;
+ parts[i].vy = 0;
+ parts[i].life = 100;
+ parts[i].ctype = 0;
+ parts[i].temp = ptypes[t].heat;
+ STKM_init_legs(this, &player, i);
+ player.spwn = 1;
+ }
+ else
+ {
+ return -1;
+ }
+ create_part(-1,x,y,PT_SPAWN);
+ }
+ if (t==PT_STKM2)
+ {
+ if (player2.spwn==0)
+ {
+ parts[i].x = (float)x;
+ parts[i].y = (float)y;
+ parts[i].type = PT_STKM2;
+ parts[i].vx = 0;
+ parts[i].vy = 0;
+ parts[i].life = 100;
+ parts[i].ctype = 0;
+ parts[i].temp = ptypes[t].heat;
+ STKM_init_legs(this, &player2, i);
+ player2.spwn = 1;
+ }
+ else
+ {
+ return -1;
+ }
+ create_part(-1,x,y,PT_SPAWN2);
+ }
+ if (t==PT_FIGH)
+ {
+ unsigned char fcount = 0;
+ while (fcount < 100 && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++;
+ if (fcount < 100 && fighters[fcount].spwn==0)
+ {
+ parts[i].x = (float)x;
+ parts[i].y = (float)y;
+ parts[i].type = PT_FIGH;
+ parts[i].vx = 0;
+ parts[i].vy = 0;
+ parts[i].life = 100;
+ parts[i].ctype = 0;
+ parts[i].tmp = fcount;
+ parts[i].temp = ptypes[t].heat;
+ STKM_init_legs(this, &fighters[fcount], i);
+ fighters[fcount].spwn = 1;
+ fighters[fcount].elem = PT_DUST;
+ fighcount++;
+
+ return i;
+ }
+ return -1;
+ }
+ if (t==PT_BIZR||t==PT_BIZRG||t==PT_BIZRS)
+ parts[i].ctype = 0x47FFFF;
+ //and finally set the pmap/photon maps to the newly created particle
+ if (t==PT_PHOT||t==PT_NEUT||t==PT_ELEC)
+ photons[y][x] = t|(i<<8);
+ if (t!=PT_STKM&&t!=PT_STKM2 && t!=PT_FIGH && t!=PT_PHOT && t!=PT_NEUT)
+ pmap[y][x] = t|(i<<8);
+
+ //Fancy dust effects for powder types
+ if((ptypes[t].properties & TYPE_PART) && pretty_powder)
+ {
+ int colr, colg, colb, randa;
+ randa = (rand()%30)-15;
+ colr = (PIXR(ptypes[t].pcolors)+sandcolour_r+(rand()%20)-10+randa);
+ colg = (PIXG(ptypes[t].pcolors)+sandcolour_g+(rand()%20)-10+randa);
+ colb = (PIXB(ptypes[t].pcolors)+sandcolour_b+(rand()%20)-10+randa);
+ colr = colr>255 ? 255 : (colr<0 ? 0 : colr);
+ colg = colg>255 ? 255 : (colg<0 ? 0 : colg);
+ colb = colb>255 ? 255 : (colb<0 ? 0 : colb);
+ parts[i].dcolour = 0xFF000000 | (colr<<16) | (colg<<8) | colb;
+ }
+ elementCount[t]++;
+ return i;
+}
+
+void Simulation::create_gain_photon(int pp)//photons from PHOT going through GLOW
+{
+ float xx, yy;
+ int i, lr, temp_bin, nx, ny;
+
+ if (pfree == -1)
+ return;
+ i = pfree;
+
+ lr = rand() % 2;
+
+ if (lr) {
+ xx = parts[pp].x - 0.3*parts[pp].vy;
+ yy = parts[pp].y + 0.3*parts[pp].vx;
+ } else {
+ xx = parts[pp].x + 0.3*parts[pp].vy;
+ yy = parts[pp].y - 0.3*parts[pp].vx;
+ }
+
+ nx = (int)(xx + 0.5f);
+ ny = (int)(yy + 0.5f);
+
+ if (nx<0 || ny<0 || nx>=XRES || ny>=YRES)
+ return;
+
+ if ((pmap[ny][nx] & 0xFF) != PT_GLOW)
+ return;
+
+ pfree = parts[i].life;
+ if (i>parts_lastActiveIndex) parts_lastActiveIndex = i;
+
+ parts[i].type = PT_PHOT;
+ parts[i].life = 680;
+ parts[i].x = xx;
+ parts[i].y = yy;
+ parts[i].vx = parts[pp].vx;
+ parts[i].vy = parts[pp].vy;
+ parts[i].temp = parts[pmap[ny][nx] >> 8].temp;
+ parts[i].tmp = 0;
+ parts[i].pavg[0] = parts[i].pavg[1] = 0.0f;
+ photons[ny][nx] = PT_PHOT|(i<<8);
+
+ temp_bin = (int)((parts[i].temp-273.0f)*0.25f);
+ if (temp_bin < 0) temp_bin = 0;
+ if (temp_bin > 25) temp_bin = 25;
+ parts[i].ctype = 0x1F << temp_bin;
+}
+
+void Simulation::create_cherenkov_photon(int pp)//photons from NEUT going through GLAS
+{
+ int i, lr, nx, ny;
+ float r, eff_ior;
+
+ if (pfree == -1)
+ return;
+ i = pfree;
+
+ nx = (int)(parts[pp].x + 0.5f);
+ ny = (int)(parts[pp].y + 0.5f);
+ if ((pmap[ny][nx] & 0xFF) != PT_GLAS)
+ return;
+
+ if (hypotf(parts[pp].vx, parts[pp].vy) < 1.44f)
+ return;
+
+ pfree = parts[i].life;
+ if (i>parts_lastActiveIndex) parts_lastActiveIndex = i;
+
+ lr = rand() % 2;
+
+ parts[i].type = PT_PHOT;
+ parts[i].ctype = 0x00000F80;
+ parts[i].life = 680;
+ parts[i].x = parts[pp].x;
+ parts[i].y = parts[pp].y;
+ parts[i].temp = parts[pmap[ny][nx] >> 8].temp;
+ parts[i].tmp = 0;
+ parts[i].pavg[0] = parts[i].pavg[1] = 0.0f;
+ photons[ny][nx] = PT_PHOT|(i<<8);
+
+ if (lr) {
+ parts[i].vx = parts[pp].vx - 2.5f*parts[pp].vy;
+ parts[i].vy = parts[pp].vy + 2.5f*parts[pp].vx;
+ } else {
+ parts[i].vx = parts[pp].vx + 2.5f*parts[pp].vy;
+ parts[i].vy = parts[pp].vy - 2.5f*parts[pp].vx;
+ }
+
+ /* photons have speed of light. no discussion. */
+ r = 1.269 / hypotf(parts[i].vx, parts[i].vy);
+ parts[i].vx *= r;
+ parts[i].vy *= r;
+}
+
+void Simulation::delete_part(int x, int y, int flags)//calls kill_part with the particle located at x,y
+{
+ unsigned i;
+
+ if (x<0 || y<0 || x>=XRES || y>=YRES)
+ return;
+ if (photons[y][x]) {
+ i = photons[y][x];
+ } else {
+ i = pmap[y][x];
+ }
+
+ if (!i)
+ return;
+ kill_part(i>>8);
+}
+
+void Simulation::update_particles_i(int start, int inc)
+{
+ int i, j, x, y, t, nx, ny, r, surround_space, s, lt, rt, nt, nnx, nny, q, golnum, goldelete, z, neighbors, createdsomething;
+ float mv, dx, dy, ix, iy, lx, ly, nrx, nry, dp, ctemph, ctempl, gravtot;
+ int fin_x, fin_y, clear_x, clear_y, stagnant;
+ float fin_xf, fin_yf, clear_xf, clear_yf;
+ float nn, ct1, ct2, swappage;
+ float pt = R_TEMP;
+ float c_heat = 0.0f;
+ int h_count = 0;
+ int starti = (start*-1);
+ int surround[8];
+ int surround_hconduct[8];
+ int lighting_ok=1;
+ float pGravX, pGravY, pGravD;
+
+ if (sys_pause&&lighting_recreate>0)
+ {
+ for (i=0; i<=parts_lastActiveIndex; i++)
+ {
+ if (parts[i].type==PT_LIGH && parts[i].tmp2>0)
+ {
+ lighting_ok=0;
+ break;
+ }
+ }
+ }
+
+ if (lighting_ok)
+ lighting_recreate--;
+
+ if (lighting_recreate<0)
+ lighting_recreate=1;
+
+ if (lighting_recreate>21)
+ lighting_recreate=21;
+
+ if (sys_pause&&!framerender)//do nothing if paused
+ return;
+
+ //wire!
+ if(elementCount[PT_WIRE] > 0)
+ {
+ for (nx=0; nx<XRES; nx++)
+ {
+ for (ny=0; ny<YRES; ny++)
+ {
+ r = pmap[ny][nx];
+ if (!r)
+ continue;
+ if(parts[r>>8].type==PT_WIRE)
+ parts[r>>8].tmp=parts[r>>8].ctype;
+ }
+ }
+ }
+ //game of life!
+ if (elementCount[PT_LIFE]>0&&++CGOL>=GSPEED)//GSPEED is frames per generation
+ {
+ int createdsomething = 0;
+ CGOL=0;
+ ISGOL=0;
+ for (nx=CELL; nx<XRES-CELL; nx++)
+ {//go through every particle and set neighbor map
+ for (ny=CELL; ny<YRES-CELL; ny++)
+ {
+ r = pmap[ny][nx];
+ if (!r)
+ {
+ gol[nx][ny] = 0;
+ continue;
+ }
+ else
+ {
+ //for ( golnum=1; golnum<=NGOL; golnum++) //This shouldn't be necessary any more.
+ //{
+ if (parts[r>>8].type==PT_LIFE/* && parts[r>>8].ctype==golnum-1*/)
+ {
+ golnum = parts[r>>8].ctype+1;
+ if (golnum<=0 || golnum>NGOLALT) {
+ parts[r>>8].type = PT_NONE;
+ continue;
+ }
+ if (parts[r>>8].tmp == grule[golnum][9]-1) {
+ gol[nx][ny] = golnum;
+ for ( nnx=-1; nnx<2; nnx++)
+ {
+ for ( nny=-1; nny<2; nny++)//it will count itself as its own neighbor, which is needed, but will have 1 extra for delete check
+ {
+ rt = pmap[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL];
+ if (!rt || (rt&0xFF)==PT_LIFE)
+ {
+ gol2[((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][golnum] ++;
+ gol2[((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][0] ++;
+ }
+ }
+ }
+ } else {
+ parts[r>>8].tmp --;
+ if (parts[r>>8].tmp<=0)
+ parts[r>>8].type = PT_NONE;//using kill_part makes it not work
+ }
+ }
+ //}
+ }
+ }
+ }
+ for (nx=CELL; nx<XRES-CELL; nx++)
+ { //go through every particle again, but check neighbor map, then update particles
+ for (ny=CELL; ny<YRES-CELL; ny++)
+ {
+ r = pmap[ny][nx];
+ neighbors = gol2[nx][ny][0];
+ if (neighbors==0 || !((r&0xFF)==PT_LIFE || !(r&0xFF)))
+ continue;
+ for ( golnum = 1; golnum<=NGOL; golnum++)
+ {
+ goldelete = neighbors;
+ if (gol[nx][ny]==0&&grule[golnum][goldelete]>=2&&gol2[nx][ny][golnum]>=(goldelete%2)+goldelete/2)
+ {
+ if (create_part(-1, nx, ny, PT_LIFE|((golnum-1)<<8)))
+ createdsomething = 1;
+ }
+ else if (gol[nx][ny]==golnum&&(grule[golnum][goldelete-1]==0||grule[golnum][goldelete-1]==2))//subtract 1 because it counted itself
+ {
+ if (parts[r>>8].tmp==grule[golnum][9]-1)
+ parts[r>>8].tmp --;
+ }
+ if (r && parts[r>>8].tmp<=0)
+ parts[r>>8].type = PT_NONE;//using kill_part makes it not work
+ }
+ for ( z = 0; z<=NGOL; z++)
+ gol2[nx][ny][z] = 0;//this improves performance A LOT compared to the memset, i was getting ~23 more fps with this.
+ }
+ }
+ //memset(gol2, 0, sizeof(gol2));
+ }
+ if (ISWIRE==1)//wifi channel reseting
+ {
+ for ( q = 0; q<(int)(MAX_TEMP-73.15f)/100+2; q++)
+ if (!wireless[q][1])
+ {
+ wireless[q][0] = 0;
+ }
+ else
+ wireless[q][1] = 0;
+ }
+ //the main particle loop function, goes over all particles.
+ for (i=0; i<=parts_lastActiveIndex; i++)
+ if (parts[i].type)
+ {
+ lx = parts[i].x;
+ ly = parts[i].y;
+ t = parts[i].type;
+ if (t<0 || t>=PT_NUM)
+ {
+ kill_part(i);
+ continue;
+ }
+ //printf("parts[%d].type: %d\n", i, parts[i].type);
+
+ if (parts[i].life>0 && (ptypes[t].properties&PROP_LIFE_DEC))
+ {
+ // automatically decrease life
+ parts[i].life--;
+ if (parts[i].life<=0 && (ptypes[t].properties&(PROP_LIFE_KILL_DEC|PROP_LIFE_KILL)))
+ {
+ // kill on change to no life
+ kill_part(i);
+ continue;
+ }
+ }
+ else if (parts[i].life<=0 && (ptypes[t].properties&PROP_LIFE_KILL))
+ {
+ // kill if no life
+ kill_part(i);
+ continue;
+ }
+
+ x = (int)(parts[i].x+0.5f);
+ y = (int)(parts[i].y+0.5f);
+
+ //this kills any particle out of the screen, or in a wall where it isn't supposed to go
+ if (x<CELL || y<CELL || x>=XRES-CELL || y>=YRES-CELL ||
+ (bmap[y/CELL][x/CELL] &&
+ (bmap[y/CELL][x/CELL]==WL_WALL ||
+ bmap[y/CELL][x/CELL]==WL_WALLELEC ||
+ bmap[y/CELL][x/CELL]==WL_ALLOWAIR ||
+ (bmap[y/CELL][x/CELL]==WL_DESTROYALL) ||
+ (bmap[y/CELL][x/CELL]==WL_ALLOWLIQUID && ptypes[t].falldown!=2) ||
+ (bmap[y/CELL][x/CELL]==WL_ALLOWSOLID && ptypes[t].falldown!=1) ||
+ (bmap[y/CELL][x/CELL]==WL_ALLOWGAS && !(ptypes[t].properties&TYPE_GAS)) || //&& ptypes[t].falldown!=0 && parts[i].type!=PT_FIRE && parts[i].type!=PT_SMKE && parts[i].type!=PT_HFLM) ||
+ (bmap[y/CELL][x/CELL]==WL_ALLOWENERGY && !(ptypes[t].properties&TYPE_ENERGY)) ||
+ (bmap[y/CELL][x/CELL]==WL_DETECT && (t==PT_METL || t==PT_SPRK)) ||
+ (bmap[y/CELL][x/CELL]==WL_EWALL && !emap[y/CELL][x/CELL])) && (t!=PT_STKM) && (t!=PT_STKM2) && (t!=PT_FIGH)))
+ {
+ kill_part(i);
+ continue;
+ }
+ if (bmap[y/CELL][x/CELL]==WL_DETECT && emap[y/CELL][x/CELL]<8)
+ set_emap(x/CELL, y/CELL);
+
+ //adding to velocity from the particle's velocity
+ vx[y/CELL][x/CELL] = vx[y/CELL][x/CELL]*ptypes[t].airloss + ptypes[t].airdrag*parts[i].vx;
+ vy[y/CELL][x/CELL] = vy[y/CELL][x/CELL]*ptypes[t].airloss + ptypes[t].airdrag*parts[i].vy;
+
+ if (t==PT_GAS||t==PT_NBLE)
+ {
+ if (pv[y/CELL][x/CELL]<3.5f)
+ pv[y/CELL][x/CELL] += ptypes[t].hotair*(3.5f-pv[y/CELL][x/CELL]);
+ if (y+CELL<YRES && pv[y/CELL+1][x/CELL]<3.5f)
+ pv[y/CELL+1][x/CELL] += ptypes[t].hotair*(3.5f-pv[y/CELL+1][x/CELL]);
+ if (x+CELL<XRES)
+ {
+ if (pv[y/CELL][x/CELL+1]<3.5f)
+ pv[y/CELL][x/CELL+1] += ptypes[t].hotair*(3.5f-pv[y/CELL][x/CELL+1]);
+ if (y+CELL<YRES && pv[y/CELL+1][x/CELL+1]<3.5f)
+ pv[y/CELL+1][x/CELL+1] += ptypes[t].hotair*(3.5f-pv[y/CELL+1][x/CELL+1]);
+ }
+ }
+ else//add the hotair variable to the pressure map, like black hole, or white hole.
+ {
+ pv[y/CELL][x/CELL] += ptypes[t].hotair;
+ if (y+CELL<YRES)
+ pv[y/CELL+1][x/CELL] += ptypes[t].hotair;
+ if (x+CELL<XRES)
+ {
+ pv[y/CELL][x/CELL+1] += ptypes[t].hotair;
+ if (y+CELL<YRES)
+ pv[y/CELL+1][x/CELL+1] += ptypes[t].hotair;
+ }
+ }
+
+ //Gravity mode by Moach
+ switch (gravityMode)
+ {
+ default:
+ case 0:
+ pGravX = 0.0f;
+ pGravY = ptypes[t].gravity;
+ break;
+ case 1:
+ pGravX = pGravY = 0.0f;
+ break;
+ case 2:
+ pGravD = 0.01f - hypotf((x - XCNTR), (y - YCNTR));
+ pGravX = ptypes[t].gravity * ((float)(x - XCNTR) / pGravD);
+ pGravY = ptypes[t].gravity * ((float)(y - YCNTR) / pGravD);
+ break;
+ }
+ //Get some gravity from the gravity map
+ if (t==PT_ANAR)
+ {
+ // perhaps we should have a ptypes variable for this
+ pGravX -= gravx[(y/CELL)*(XRES/CELL)+(x/CELL)];
+ pGravY -= gravy[(y/CELL)*(XRES/CELL)+(x/CELL)];
+ }
+ else if(t!=PT_STKM && t!=PT_STKM2 && t!=PT_FIGH && !(ptypes[t].properties & TYPE_SOLID))
+ {
+ pGravX += gravx[(y/CELL)*(XRES/CELL)+(x/CELL)];
+ pGravY += gravy[(y/CELL)*(XRES/CELL)+(x/CELL)];
+ }
+ //velocity updates for the particle
+ parts[i].vx *= ptypes[t].loss;
+ parts[i].vy *= ptypes[t].loss;
+ //particle gets velocity from the vx and vy maps
+ parts[i].vx += ptypes[t].advection*vx[y/CELL][x/CELL] + pGravX;
+ parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + pGravY;
+
+
+ if (ptypes[t].diffusion)//the random diffusion that gasses have
+ {
+ parts[i].vx += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
+ parts[i].vy += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
+ }
+
+ j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement.
+ for (nx=-1; nx<2; nx++)
+ for (ny=-1; ny<2; ny++) {
+ if (nx||ny) {
+ surround[j] = r = pmap[y+ny][x+nx];
+ j++;
+ if (!(r&0xFF))
+ surround_space = 1;//there is empty space
+ if ((r&0xFF)!=t)
+ nt = 1;//there is nothing or a different particle
+ }
+ }
+
+ if (!legacy_enable)
+ {
+ if (y-2 >= 0 && y-2 < YRES && (ptypes[t].properties&TYPE_LIQUID)) {//some heat convection for liquids
+ r = pmap[y-2][x];
+ if (!(!r || parts[i].type != (r&0xFF))) {
+ if (parts[i].temp>parts[r>>8].temp) {
+ swappage = parts[i].temp;
+ parts[i].temp = parts[r>>8].temp;
+ parts[r>>8].temp = swappage;
+ }
+ }
+ }
+
+ //heat transfer code
+ h_count = 0;
+#ifdef REALHEAT
+ if (t&&(t!=PT_HSWC||parts[i].life==10))
+ {
+ float c_Cm = 0.0f;
+#else
+ if (t&&(t!=PT_HSWC||parts[i].life==10)&&ptypes[t].hconduct>(rand()%250))
+ {
+ float c_Cm = 0.0f;
+#endif
+ if (aheat_enable)
+ {
+ c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04;
+ c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP);
+ parts[i].temp += c_heat;
+ hv[y/CELL][x/CELL] -= c_heat;
+ }
+ c_heat = 0.0f;
+ for (j=0; j<8; j++)
+ {
+ surround_hconduct[j] = i;
+ r = surround[j];
+ if (!r)
+ continue;
+ rt = r&0xFF;
+ if (rt&&ptypes[rt].hconduct&&(rt!=PT_HSWC||parts[r>>8].life==10)
+ &&(t!=PT_FILT||(rt!=PT_BRAY&&rt!=PT_BIZR&&rt!=PT_BIZRG))
+ &&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG)))
+ {
+ surround_hconduct[j] = r>>8;
+#ifdef REALHEAT
+ c_heat += parts[r>>8].temp*96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight);
+ c_Cm += 96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight);
+#else
+ c_heat += parts[r>>8].temp;
+#endif
+ h_count++;
+ }
+ }
+#ifdef REALHEAT
+ if (t == PT_PHOT)
+ pt = (c_heat+parts[i].temp*96.645)/(c_Cm+96.645);
+ else
+ pt = (c_heat+parts[i].temp*96.645/ptypes[t].hconduct*fabs(ptypes[t].weight))/(c_Cm+96.645/ptypes[t].hconduct*fabs(ptypes[t].weight));
+
+#else
+ pt = (c_heat+parts[i].temp)/(h_count+1);
+#endif
+ pt = parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
+ for (j=0; j<8; j++)
+ {
+ parts[surround_hconduct[j]].temp = pt;
+ }
+
+ ctemph = ctempl = pt;
+ // change boiling point with pressure
+ if ((ptypes[t].state==ST_LIQUID && ptransitions[t].tht>-1 && ptransitions[t].tht<PT_NUM && ptypes[ptransitions[t].tht].state==ST_GAS)
+ || t==PT_LNTG || t==PT_SLTW)
+ ctemph -= 2.0f*pv[y/CELL][x/CELL];
+ else if ((ptypes[t].state==ST_GAS && ptransitions[t].tlt>-1 && ptransitions[t].tlt<PT_NUM && ptypes[ptransitions[t].tlt].state==ST_LIQUID)
+ || t==PT_WTRV)
+ ctempl -= 2.0f*pv[y/CELL][x/CELL];
+ s = 1;
+ if (ctemph>ptransitions[t].thv&&ptransitions[t].tht>-1) {
+ // particle type change due to high temperature
+ if (ptransitions[t].tht!=PT_NUM)
+ t = ptransitions[t].tht;
+ else if (t==PT_ICEI) {
+ if (parts[i].ctype>0&&parts[i].ctype<PT_NUM&&parts[i].ctype!=PT_ICEI) {
+ if (ptransitions[parts[i].ctype].tlt==PT_ICEI&&pt<=ptransitions[parts[i].ctype].tlv) s = 0;
+ else {
+ t = parts[i].ctype;
+ parts[i].ctype = PT_NONE;
+ parts[i].life = 0;
+ }
+ }
+ else if (pt>274.0f) t = PT_WATR;
+ else s = 0;
+ }
+ else if (t==PT_SLTW) {
+ if (1>rand()%6) t = PT_SALT;
+ else t = PT_WTRV;
+ }
+ else s = 0;
+ } else if (ctempl<ptransitions[t].tlv&&ptransitions[t].tlt>-1) {
+ // particle type change due to low temperature
+ if (ptransitions[t].tlt!=PT_NUM)
+ t = ptransitions[t].tlt;
+ else if (t==PT_WTRV) {
+ if (pt<273.0f) t = PT_RIME;
+ else t = PT_DSTW;
+ }
+ else if (t==PT_LAVA) {
+ if (parts[i].ctype>0 && parts[i].ctype<PT_NUM && parts[i].ctype!=PT_LAVA) {
+ if (parts[i].ctype==PT_THRM&&pt>=ptransitions[PT_BMTL].thv) s = 0;
+ else if (ptransitions[parts[i].ctype].tht==PT_LAVA) {
+ if (pt>=ptransitions[parts[i].ctype].thv) s = 0;
+ }
+ else if (pt>=973.0f) s = 0; // freezing point for lava with any other (not listed in ptransitions as turning into lava) ctype
+ if (s) {
+ t = parts[i].ctype;
+ parts[i].ctype = PT_NONE;
+ if (t==PT_THRM) {
+ parts[i].tmp = 0;
+ t = PT_BMTL;
+ }
+ if (t==PT_PLUT)
+ {
+ parts[i].tmp = 0;
+ t = PT_LAVA;
+ }
+ }
+ }
+ else if (pt<973.0f) t = PT_STNE;
+ else s = 0;
+ }
+ else s = 0;
+ }
+ else s = 0;
+ if (s) { // particle type change occurred
+ if (t==PT_ICEI||t==PT_LAVA)
+ parts[i].ctype = parts[i].type;
+ if (!(t==PT_ICEI&&parts[i].ctype==PT_FRZW)) parts[i].life = 0;
+ if (ptypes[t].state==ST_GAS&&ptypes[parts[i].type].state!=ST_GAS)
+ pv[y/CELL][x/CELL] += 0.50f;
+ part_change_type(i,x,y,t);
+ if (t==PT_FIRE||t==PT_PLSM||t==PT_HFLM)
+ parts[i].life = rand()%50+120;
+ if (t==PT_LAVA) {
+ if (parts[i].ctype==PT_BRMT) parts[i].ctype = PT_BMTL;
+ else if (parts[i].ctype==PT_SAND) parts[i].ctype = PT_GLAS;
+ else if (parts[i].ctype==PT_BGLA) parts[i].ctype = PT_GLAS;
+ else if (parts[i].ctype==PT_PQRT) parts[i].ctype = PT_QRTZ;
+ parts[i].life = rand()%120+240;
+ }
+ if (t==PT_NONE) {
+ kill_part(i);
+ goto killed;
+ }
+ }
+
+ pt = parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP);
+ if (t==PT_LAVA) {
+ parts[i].life = restrict_flt((parts[i].temp-700)/7, 0.0f, 400.0f);
+ if (parts[i].ctype==PT_THRM&&parts[i].tmp>0)
+ {
+ parts[i].tmp--;
+ parts[i].temp = 3500;
+ }
+ if (parts[i].ctype==PT_PLUT&&parts[i].tmp>0)
+ {
+ parts[i].tmp--;
+ parts[i].temp = MAX_TEMP;
+ }
+ }
+ }
+ }
+
+ if (t==PT_LIFE)
+ {
+ parts[i].temp = restrict_flt(parts[i].temp-50.0f, MIN_TEMP, MAX_TEMP);
+ //ISGOL=1;//means there is a life particle on screen
+ }
+ if (t==PT_WIRE)
+ {
+ //wire_placed = 1;
+ }
+ //spark updates from walls
+ if ((ptypes[t].properties&PROP_CONDUCTS) || t==PT_SPRK)
+ {
+ nx = x % CELL;
+ if (nx == 0)
+ nx = x/CELL - 1;
+ else if (nx == CELL-1)
+ nx = x/CELL + 1;
+ else
+ nx = x/CELL;
+ ny = y % CELL;
+ if (ny == 0)
+ ny = y/CELL - 1;
+ else if (ny == CELL-1)
+ ny = y/CELL + 1;
+ else
+ ny = y/CELL;
+ if (nx>=0 && ny>=0 && nx<XRES/CELL && ny<YRES/CELL)
+ {
+ if (t!=PT_SPRK)
+ {
+ if (emap[ny][nx]==12 && !parts[i].life)
+ {
+ part_change_type(i,x,y,PT_SPRK);
+ parts[i].life = 4;
+ parts[i].ctype = t;
+ t = PT_SPRK;
+ }
+ }
+ else if (bmap[ny][nx]==WL_DETECT || bmap[ny][nx]==WL_EWALL || bmap[ny][nx]==WL_ALLOWLIQUID || bmap[ny][nx]==WL_WALLELEC || bmap[ny][nx]==WL_ALLOWALLELEC || bmap[ny][nx]==WL_EHOLE)
+ set_emap(nx, ny);
+ }
+ }
+
+ //the basic explosion, from the .explosive variable
+ if ((ptypes[t].explosive&2) && pv[y/CELL][x/CELL]>2.5f)
+ {
+ parts[i].life = rand()%80+180;
+ parts[i].temp = restrict_flt(ptypes[PT_FIRE].heat + (ptypes[t].flammable/2), MIN_TEMP, MAX_TEMP);
+ t = PT_FIRE;
+ part_change_type(i,x,y,t);
+ pv[y/CELL][x/CELL] += 0.25f * CFDS;
+ }
+
+
+ s = 1;
+ gravtot = fabs(gravy[(y/CELL)*(XRES/CELL)+(x/CELL)])+fabs(gravx[(y/CELL)*(XRES/CELL)+(x/CELL)]);
+ if (pv[y/CELL][x/CELL]>ptransitions[t].phv&&ptransitions[t].pht>-1) {
+ // particle type change due to high pressure
+ if (ptransitions[t].pht!=PT_NUM)
+ t = ptransitions[t].pht;
+ else if (t==PT_BMTL) {
+ if (pv[y/CELL][x/CELL]>2.5f)
+ t = PT_BRMT;
+ else if (pv[y/CELL][x/CELL]>1.0f && parts[i].tmp==1)
+ t = PT_BRMT;
+ else s = 0;
+ }
+ else s = 0;
+ } else if (pv[y/CELL][x/CELL]<ptransitions[t].plv&&ptransitions[t].plt>-1) {
+ // particle type change due to low pressure
+ if (ptransitions[t].plt!=PT_NUM)
+ t = ptransitions[t].plt;
+ else s = 0;
+ } else if (gravtot>(ptransitions[t].phv/4.0f)&&ptransitions[t].pht>-1) {
+ // particle type change due to high gravity
+ if (ptransitions[t].pht!=PT_NUM)
+ t = ptransitions[t].pht;
+ else if (t==PT_BMTL) {
+ if (gravtot>0.625f)
+ t = PT_BRMT;
+ else if (gravtot>0.25f && parts[i].tmp==1)
+ t = PT_BRMT;
+ else s = 0;
+ }
+ else s = 0;
+ } else s = 0;
+ if (s) { // particle type change occurred
+ parts[i].life = 0;
+ part_change_type(i,x,y,t);
+ if (t==PT_FIRE)
+ parts[i].life = rand()%50+120;
+ if (t==PT_NONE) {
+ kill_part(i);
+ goto killed;
+ }
+ }
+
+ //call the particle update function, if there is one
+#ifdef LUACONSOLE
+ if (ptypes[t].update_func && lua_el_mode[t] != 2)
+#else
+ if (ptypes[t].update_func)
+#endif
+ {
+ if ((*(ptypes[t].update_func))(this, i,x,y,surround_space,nt, parts, pmap))
+ continue;
+ }
+#ifdef LUACONSOLE
+ if(lua_el_mode[t])
+ {
+ if(luacon_part_update(t,i,x,y,surround_space,nt))
+ continue;
+ }
+#endif
+ if (legacy_enable)//if heat sim is off
+ update_legacy_all(this, i,x,y,surround_space,nt, parts, pmap);
+
+killed:
+ if (parts[i].type == PT_NONE)//if its dead, skip to next particle
+ continue;
+
+ if (!parts[i].vx&&!parts[i].vy)//if its not moving, skip to next particle, movement code it next
+ continue;
+
+#if defined(WIN32) && !defined(__GNUC__)
+ mv = max(fabsf(parts[i].vx), fabsf(parts[i].vy));
+#else
+ mv = fmaxf(fabsf(parts[i].vx), fabsf(parts[i].vy));
+#endif
+ if (mv < ISTP)
+ {
+ clear_x = x;
+ clear_y = y;
+ clear_xf = parts[i].x;
+ clear_yf = parts[i].y;
+ fin_xf = clear_xf + parts[i].vx;
+ fin_yf = clear_yf + parts[i].vy;
+ fin_x = (int)(fin_xf+0.5f);
+ fin_y = (int)(fin_yf+0.5f);
+ }
+ else
+ {
+ // interpolate to see if there is anything in the way
+ dx = parts[i].vx*ISTP/mv;
+ dy = parts[i].vy*ISTP/mv;
+ fin_xf = parts[i].x;
+ fin_yf = parts[i].y;
+ while (1)
+ {
+ mv -= ISTP;
+ fin_xf += dx;
+ fin_yf += dy;
+ fin_x = (int)(fin_xf+0.5f);
+ fin_y = (int)(fin_yf+0.5f);
+ if (mv <= 0.0f)
+ {
+ // nothing found
+ fin_xf = parts[i].x + parts[i].vx;
+ fin_yf = parts[i].y + parts[i].vy;
+ fin_x = (int)(fin_xf+0.5f);
+ fin_y = (int)(fin_yf+0.5f);
+ clear_xf = fin_xf-dx;
+ clear_yf = fin_yf-dy;
+ clear_x = (int)(clear_xf+0.5f);
+ clear_y = (int)(clear_yf+0.5f);
+ break;
+ }
+ if (fin_x<CELL || fin_y<CELL || fin_x>=XRES-CELL || fin_y>=YRES-CELL || pmap[fin_y][fin_x] || (bmap[fin_y/CELL][fin_x/CELL] && (bmap[fin_y/CELL][fin_x/CELL]==WL_DESTROYALL || bmap[fin_y/CELL][fin_x/CELL]==WL_DETECT || !eval_move(t,fin_x,fin_y,NULL))))
+ {
+ // found an obstacle
+ clear_xf = fin_xf-dx;
+ clear_yf = fin_yf-dy;
+ clear_x = (int)(clear_xf+0.5f);
+ clear_y = (int)(clear_yf+0.5f);
+ break;
+ }
+
+ }
+ }
+
+ stagnant = parts[i].flags & FLAG_STAGNANT;
+ parts[i].flags &= ~FLAG_STAGNANT;
+
+ if ((t==PT_PHOT||t==PT_NEUT||t==PT_ELEC)) {
+ if (t == PT_PHOT) {
+ rt = pmap[fin_y][fin_x] & 0xFF;
+ lt = pmap[y][x] & 0xFF;
+
+ r = eval_move(PT_PHOT, fin_x, fin_y, NULL);
+ if (((rt==PT_GLAS && lt!=PT_GLAS) || (rt!=PT_GLAS && lt==PT_GLAS)) && r) {
+ if (!get_normal_interp(REFRACT|t, parts[i].x, parts[i].y, parts[i].vx, parts[i].vy, &nrx, &nry)) {
+ kill_part(i);
+ continue;
+ }
+
+ r = get_wavelength_bin(&parts[i].ctype);
+ if (r == -1) {
+ kill_part(i);
+ continue;
+ }
+ nn = GLASS_IOR - GLASS_DISP*(r-15)/15.0f;
+ nn *= nn;
+ nrx = -nrx;
+ nry = -nry;
+ if (rt==PT_GLAS && lt!=PT_GLAS)
+ nn = 1.0f/nn;
+ ct1 = parts[i].vx*nrx + parts[i].vy*nry;
+ ct2 = 1.0f - (nn*nn)*(1.0f-(ct1*ct1));
+ if (ct2 < 0.0f) {
+ // total internal reflection
+ parts[i].vx -= 2.0f*ct1*nrx;
+ parts[i].vy -= 2.0f*ct1*nry;
+ fin_xf = parts[i].x;
+ fin_yf = parts[i].y;
+ fin_x = x;
+ fin_y = y;
+ } else {
+ // refraction
+ ct2 = sqrtf(ct2);
+ ct2 = ct2 - nn*ct1;
+ parts[i].vx = nn*parts[i].vx + ct2*nrx;
+ parts[i].vy = nn*parts[i].vy + ct2*nry;
+ }
+ }
+ }
+ if (stagnant)//FLAG_STAGNANT set, was reflected on previous frame
+ {
+ // cast coords as int then back to float for compatibility with existing saves
+ if (!do_move(i, x, y, (float)fin_x, (float)fin_y)) {
+ kill_part(i);
+ continue;
+ }
+ }
+ else if (!do_move(i, x, y, fin_xf, fin_yf))
+ {
+ // reflection
+ parts[i].flags |= FLAG_STAGNANT;
+ if (t==PT_NEUT && 100>(rand()%1000))
+ {
+ kill_part(i);
+ continue;
+ }
+ r = pmap[fin_y][fin_x];
+
+ if ((r & 0xFF) == PT_PIPE && !(parts[r>>8].tmp&0xFF))
+ {
+ parts[r>>8].tmp = (parts[r>>8].tmp&~0xFF) | parts[i].type;
+ parts[r>>8].temp = parts[i].temp;
+ parts[r>>8].flags = parts[i].life;
+ parts[r>>8].pavg[0] = parts[i].tmp;
+ parts[r>>8].pavg[1] = parts[i].ctype;
+ kill_part(i);
+ continue;
+ }
+
+ // this should be replaced with a particle type attribute ("photwl" or something)
+ if ((r & 0xFF) == PT_PSCN) parts[i].ctype = 0x00000000;
+ if ((r & 0xFF) == PT_NSCN) parts[i].ctype = 0x00000000;
+ if ((r & 0xFF) == PT_SPRK) parts[i].ctype = 0x00000000;
+ if ((r & 0xFF) == PT_COAL) parts[i].ctype = 0x00000000;
+ if ((r & 0xFF) == PT_BCOL) parts[i].ctype = 0x00000000;
+ if ((r & 0xFF) == PT_PLEX) parts[i].ctype &= 0x1F00003E;
+ if ((r & 0xFF) == PT_NITR) parts[i].ctype &= 0x0007C000;
+ if ((r & 0xFF) == PT_NBLE) parts[i].ctype &= 0x3FFF8000;
+ if ((r & 0xFF) == PT_LAVA) parts[i].ctype &= 0x3FF00000;
+ if ((r & 0xFF) == PT_ACID) parts[i].ctype &= 0x1FE001FE;
+ if ((r & 0xFF) == PT_DUST) parts[i].ctype &= 0x3FFFFFC0;
+ if ((r & 0xFF) == PT_SNOW) parts[i].ctype &= 0x03FFFFFF;
+ if ((r & 0xFF) == PT_GOO) parts[i].ctype &= 0x3FFAAA00;
+ if ((r & 0xFF) == PT_PLNT) parts[i].ctype &= 0x0007C000;
+ if ((r & 0xFF) == PT_PLUT) parts[i].ctype &= 0x001FCE00;
+ if ((r & 0xFF) == PT_URAN) parts[i].ctype &= 0x003FC000;
+
+ if (get_normal_interp(t, parts[i].x, parts[i].y, parts[i].vx, parts[i].vy, &nrx, &nry)) {
+ dp = nrx*parts[i].vx + nry*parts[i].vy;
+ parts[i].vx -= 2.0f*dp*nrx;
+ parts[i].vy -= 2.0f*dp*nry;
+ // leave the actual movement until next frame so that reflection of fast particles and refraction happen correctly
+ } else {
+ if (t!=PT_NEUT)
+ kill_part(i);
+ continue;
+ }
+ if (!parts[i].ctype&&t!=PT_NEUT&&t!=PT_ELEC) {
+ kill_part(i);
+ continue;
+ }
+ }
+ }
+ else if (ptypes[t].falldown==0)
+ {
+ // gasses and solids (but not powders)
+ if (!do_move(i, x, y, fin_xf, fin_yf))
+ {
+ // can't move there, so bounce off
+ // TODO
+ if (fin_x>x+ISTP) fin_x=x+ISTP;
+ if (fin_x<x-ISTP) fin_x=x-ISTP;
+ if (fin_y>y+ISTP) fin_y=y+ISTP;
+ if (fin_y<y-ISTP) fin_y=y-ISTP;
+ if (do_move(i, x, y, 0.25f+(float)(2*x-fin_x), 0.25f+fin_y))
+ {
+ parts[i].vx *= ptypes[t].collision;
+ }
+ else if (do_move(i, x, y, 0.25f+fin_x, 0.25f+(float)(2*y-fin_y)))
+ {
+ parts[i].vy *= ptypes[t].collision;
+ }
+ else
+ {
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ }
+ }
+ }
+ else
+ {
+ if (water_equal_test && ptypes[t].falldown == 2 && 1>= rand()%400)//checking stagnant is cool, but then it doesn't update when you change it later.
+ {
+ if (!flood_water(x,y,i,y, parts[i].tmp2))
+ goto movedone;
+ }
+ // liquids and powders
+ if (!do_move(i, x, y, fin_xf, fin_yf))
+ {
+ if (fin_x!=x && do_move(i, x, y, fin_xf, clear_yf))
+ {
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ }
+ else if (fin_y!=y && do_move(i, x, y, clear_xf, fin_yf))
+ {
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ }
+ else
+ {
+ s = 1;
+ r = (rand()%2)*2-1;
+ if ((clear_x!=x || clear_y!=y || nt || surround_space) &&
+ (fabsf(parts[i].vx)>0.01f || fabsf(parts[i].vy)>0.01f))
+ {
+ // allow diagonal movement if target position is blocked
+ // but no point trying this if particle is stuck in a block of identical particles
+ dx = parts[i].vx - parts[i].vy*r;
+ dy = parts[i].vy + parts[i].vx*r;
+ if (fabsf(dy)>fabsf(dx))
+ mv = fabsf(dy);
+ else
+ mv = fabsf(dx);
+ dx /= mv;
+ dy /= mv;
+ if (do_move(i, x, y, clear_xf+dx, clear_yf+dy))
+ {
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ goto movedone;
+ }
+ swappage = dx;
+ dx = dy*r;
+ dy = -swappage*r;
+ if (do_move(i, x, y, clear_xf+dx, clear_yf+dy))
+ {
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ goto movedone;
+ }
+ }
+ if (ptypes[t].falldown>1 && !ngrav_enable && gravityMode==0 && parts[i].vy>fabsf(parts[i].vx))
+ {
+ s = 0;
+ // stagnant is true if FLAG_STAGNANT was set for this particle in previous frame
+ if (!stagnant || nt) //nt is if there is an something else besides the current particle type, around the particle
+ rt = 30;//slight less water lag, although it changes how it moves a lot
+ else
+ rt = 10;
+ for (j=clear_x+r; j>=0 && j>=clear_x-rt && j<clear_x+rt && j<XRES; j+=r)
+ {
+ if (((pmap[fin_y][j]&0xFF)!=t || bmap[fin_y/CELL][j/CELL])
+ && (s=do_move(i, x, y, (float)j, fin_yf)))
+ {
+ nx = (int)(parts[i].x+0.5f);
+ ny = (int)(parts[i].y+0.5f);
+ break;
+ }
+ if (fin_y!=clear_y && ((pmap[clear_y][j]&0xFF)!=t || bmap[clear_y/CELL][j/CELL])
+ && (s=do_move(i, x, y, (float)j, clear_yf)))
+ {
+ nx = (int)(parts[i].x+0.5f);
+ ny = (int)(parts[i].y+0.5f);
+ break;
+ }
+ if ((pmap[clear_y][j]&0xFF)!=t || (bmap[clear_y/CELL][j/CELL] && bmap[clear_y/CELL][j/CELL]!=WL_STREAM))
+ break;
+ }
+ if (parts[i].vy>0)
+ r = 1;
+ else
+ r = -1;
+ if (s==1)
+ for (j=ny+r; j>=0 && j<YRES && j>=ny-rt && j<ny+rt; j+=r)
+ {
+ if (((pmap[j][nx]&0xFF)!=t || bmap[j/CELL][nx/CELL]) && do_move(i, nx, ny, (float)nx, (float)j))
+ break;
+ if ((pmap[j][nx]&255)!=t || (bmap[j/CELL][nx/CELL] && bmap[j/CELL][nx/CELL]!=WL_STREAM))
+ break;
+ }
+ else if (s==-1) {} // particle is out of bounds
+ else if ((clear_x!=x||clear_y!=y) && do_move(i, x, y, clear_xf, clear_yf)) {}
+ else parts[i].flags |= FLAG_STAGNANT;
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ }
+ else if (ptypes[t].falldown>1 && fabsf(pGravX*parts[i].vx+pGravY*parts[i].vy)>fabsf(pGravY*parts[i].vx-pGravX*parts[i].vy))
+ {
+ float nxf, nyf, prev_pGravX, prev_pGravY, ptGrav = ptypes[t].gravity;
+ s = 0;
+ // stagnant is true if FLAG_STAGNANT was set for this particle in previous frame
+ if (!stagnant || nt) //nt is if there is an something else besides the current particle type, around the particle
+ rt = 30;//slight less water lag, although it changes how it moves a lot
+ else
+ rt = 10;
+ nxf = clear_xf;
+ nyf = clear_yf;
+ for (j=0;j<rt;j++)
+ {
+ switch (gravityMode)
+ {
+ default:
+ case 0:
+ pGravX = 0.0f;
+ pGravY = ptGrav;
+ break;
+ case 1:
+ pGravX = pGravY = 0.0f;
+ break;
+ case 2:
+ pGravD = 0.01f - hypotf((nx - XCNTR), (ny - YCNTR));
+ pGravX = ptGrav * ((float)(nx - XCNTR) / pGravD);
+ pGravY = ptGrav * ((float)(ny - YCNTR) / pGravD);
+ break;
+ }
+ pGravX += gravx[(ny/CELL)*(XRES/CELL)+(nx/CELL)];
+ pGravY += gravy[(ny/CELL)*(XRES/CELL)+(nx/CELL)];
+ if (fabsf(pGravY)>fabsf(pGravX))
+ mv = fabsf(pGravY);
+ else
+ mv = fabsf(pGravX);
+ if (mv<0.0001f) break;
+ pGravX /= mv;
+ pGravY /= mv;
+ if (j)
+ {
+ nxf += r*(pGravY*2.0f-prev_pGravY);
+ nyf += -r*(pGravX*2.0f-prev_pGravX);
+ }
+ else
+ {
+ nxf += r*pGravY;
+ nyf += -r*pGravX;
+ }
+ prev_pGravX = pGravX;
+ prev_pGravY = pGravY;
+ nx = (int)(nxf+0.5f);
+ ny = (int)(nyf+0.5f);
+ if (nx<0 || ny<0 || nx>=XRES || ny >=YRES)
+ break;
+ if ((pmap[ny][nx]&0xFF)!=t || bmap[ny/CELL][nx/CELL])
+ {
+ s = do_move(i, x, y, nxf, nyf);
+ if (s)
+ {
+ nx = (int)(parts[i].x+0.5f);
+ ny = (int)(parts[i].y+0.5f);
+ break;
+ }
+ if (bmap[ny/CELL][nx/CELL]!=WL_STREAM)
+ break;
+ }
+ }
+ if (s==1)
+ {
+ clear_x = nx;
+ clear_y = ny;
+ for (j=0;j<rt;j++)
+ {
+ switch (gravityMode)
+ {
+ default:
+ case 0:
+ pGravX = 0.0f;
+ pGravY = ptGrav;
+ break;
+ case 1:
+ pGravX = pGravY = 0.0f;
+ break;
+ case 2:
+ pGravD = 0.01f - hypotf((nx - XCNTR), (ny - YCNTR));
+ pGravX = ptGrav * ((float)(nx - XCNTR) / pGravD);
+ pGravY = ptGrav * ((float)(ny - YCNTR) / pGravD);
+ break;
+ }
+ pGravX += gravx[(ny/CELL)*(XRES/CELL)+(nx/CELL)];
+ pGravY += gravy[(ny/CELL)*(XRES/CELL)+(nx/CELL)];
+ if (fabsf(pGravY)>fabsf(pGravX))
+ mv = fabsf(pGravY);
+ else
+ mv = fabsf(pGravX);
+ if (mv<0.0001f) break;
+ pGravX /= mv;
+ pGravY /= mv;
+ nxf += pGravX;
+ nyf += pGravY;
+ nx = (int)(nxf+0.5f);
+ ny = (int)(nyf+0.5f);
+ if (nx<0 || ny<0 || nx>=XRES || ny>=YRES)
+ break;
+ if ((pmap[ny][nx]&0xFF)!=t || bmap[ny/CELL][nx/CELL])
+ {
+ s = do_move(i, clear_x, clear_y, nxf, nyf);
+ if (s || bmap[ny/CELL][nx/CELL]!=WL_STREAM)
+ break;
+ }
+ }
+ }
+ else if (s==-1) {} // particle is out of bounds
+ else if ((clear_x!=x||clear_y!=y) && do_move(i, x, y, clear_xf, clear_yf)) {}
+ else parts[i].flags |= FLAG_STAGNANT;
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ }
+ else
+ {
+ // if interpolation was done, try moving to last clear position
+ if ((clear_x!=x||clear_y!=y) && do_move(i, x, y, clear_xf, clear_yf)) {}
+ else parts[i].flags |= FLAG_STAGNANT;
+ parts[i].vx *= ptypes[t].collision;
+ parts[i].vy *= ptypes[t].collision;
+ }
+ }
+ }
+ }
+movedone:
+ continue;
+ }
+}
+
+void Simulation::update_particles()//doesn't update the particles themselves, but some other things
+{
+ int i, j, x, y, t, nx, ny, r, cr,cg,cb, l = -1;
+ float lx, ly;
+ int lastPartUsed = 0;
+ int lastPartUnused = -1;
+#ifdef MT
+ int pt = 0, pc = 0;
+ pthread_t *InterThreads;
+#endif
+
+ air->update_air();
+
+ memset(pmap, 0, sizeof(pmap));
+ memset(photons, 0, sizeof(photons));
+ NUM_PARTS = 0;
+ for (i=0; i<=parts_lastActiveIndex; i++)//the particle loop that resets the pmap/photon maps every frame, to update them.
+ {
+ if (parts[i].type)
+ {
+ t = parts[i].type;
+ x = (int)(parts[i].x+0.5f);
+ y = (int)(parts[i].y+0.5f);
+ if (x>=0 && y>=0 && x<XRES && y<YRES)
+ {
+ if (t==PT_PHOT||t==PT_NEUT)
+ photons[y][x] = t|(i<<8);
+ else
+ pmap[y][x] = t|(i<<8);
+ }
+ lastPartUsed = i;
+ NUM_PARTS ++;
+ }
+ else
+ {
+ if (lastPartUnused<0) pfree = i;
+ else parts[lastPartUnused].life = i;
+ lastPartUnused = i;
+ }
+ }
+ if (lastPartUnused==-1)
+ {
+ if (parts_lastActiveIndex>=NPART-1) pfree = -1;
+ else pfree = parts_lastActiveIndex+1;
+ }
+ else
+ {
+ if (parts_lastActiveIndex>=NPART-1) parts[lastPartUnused].life = -1;
+ else parts[lastPartUnused].life = parts_lastActiveIndex+1;
+ }
+ parts_lastActiveIndex = lastPartUsed;
+ if (!sys_pause||framerender)
+ {
+ for (y=0; y<YRES/CELL; y++)
+ {
+ for (x=0; x<XRES/CELL; x++)
+ {
+ if (emap[y][x])
+ emap[y][x] --;
+ }
+ }
+ }
+
+ update_particles_i(0, 1);
+
+ // this should probably be elsewhere
+ /*for (y=0; y<YRES/CELL; y++)
+ for (x=0; x<XRES/CELL; x++)
+ if (bmap[y][x]==WL_STREAM)
+ {
+ lx = x*CELL + CELL*0.5f;
+ ly = y*CELL + CELL*0.5f;
+ for (t=0; t<1024; t++)
+ {
+ nx = (int)(lx+0.5f);
+ ny = (int)(ly+0.5f);
+ if (nx<0 || nx>=XRES || ny<0 || ny>=YRES)
+ break;
+ addpixel(vid, nx, ny, 255, 255, 255, 64);
+ i = nx/CELL;
+ j = ny/CELL;
+ lx += vx[j][i]*0.125f;
+ ly += vy[j][i]*0.125f;
+ if (bmap[j][i]==WL_STREAM && i!=x && j!=y)
+ break;
+ }
+ drawtext(vid, x*CELL, y*CELL-2, "\x8D", 255, 255, 255, 128);
+ }
+*/
+}
+
+Simulation::Simulation()
+{
+ //Create and attach gravity simulation
+ grav = new Gravity();
+ //Give air sim references to our data
+ grav->bmap = bmap;
+ //Gravity sim gives us maps to use
+ gravx = grav->gravx;
+ gravy = grav->gravy;
+ gravp = grav->gravp;
+ gravmap = grav->gravmap;
+
+ //Create and attach air simulation
+ air = new Air();
+ //Give air sim references to our data
+ air->bmap = bmap;
+ air->emap = emap;
+ air->fvx = fvx;
+ air->fvy = fvy;
+ //Air sim gives us maps to use
+ vx = air->vx;
+ vy = air->vy;
+ pv = air->pv;
+ hv = air->hv;
+
+ //ptypes[0] = {"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, 0, R_TEMP+0.0f +273.15f, 251, "Erases particles.", ST_NONE, 0, NULL, NULL};
+ //ptypes[1] = {"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, 0, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL, &graphics_DUST};
+ //ptypes[2] = {"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, 0, R_TEMP-2.0f +273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_WATR, NULL};
+
+#define SC_WALL 0
+#define SC_ELEC 1
+#define SC_POWERED 2
+#define SC_EXPLOSIVE 3
+#define SC_GAS 4
+#define SC_LIQUID 5
+#define SC_POWDERS 6
+#define SC_SOLIDS 7
+#define SC_NUCLEAR 8
+#define SC_SPECIAL 9
+#define SC_LIFE 10
+#define SC_TOOL 11
+#define SC_CRACKER 13
+#define SC_CRACKER2 14
+#define SC_TOTAL 12
+
+ part_type ptypest[PT_NUM] =
+ {
+ //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Use Weight Section H Ins Description
+ {"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Erases particles.", ST_NONE, 0, NULL, NULL},
+ {"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL, &graphics_DUST},
+ {"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_WATR, NULL},
+ {"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, 1, 20, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Flammable.", ST_LIQUID, TYPE_LIQUID, NULL, NULL},
+ {"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 1, 2, SC_EXPLOSIVE, R_TEMP+400.0f+273.15f, 88, "Ignites flammable materials. Heats air.", ST_GAS, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_PYRO, &graphics_FIRE},
+ {"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Heavy particles. Meltable.", ST_SOLID, TYPE_PART, NULL, NULL},
+ {"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, 1, 45, SC_LIQUID, R_TEMP+1500.0f+273.15f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold.", ST_LIQUID, TYPE_LIQUID|PROP_LIFE_DEC, &update_PYRO, &graphics_LAVA},
+ {"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, 1, 85, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 97, "Light dust. Explosive.", ST_SOLID, TYPE_PART, NULL, NULL},
+ {"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, 1, 23, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 50, "Liquid. Pressure sensitive explosive.", ST_LIQUID, TYPE_LIQUID, NULL, NULL},
+ {"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Duplicates any particles it touches.", ST_SOLID, TYPE_SOLID, &update_CLNE, NULL},
+ {"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Gas. Diffuses. Flammable. Liquefies under pressure.", ST_GAS, TYPE_GAS, NULL, NULL},
+ {"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Solid. Pressure sensitive explosive.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, NULL, NULL},
+ {"GOO", PIXPACK(0x804000), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 75, "Solid. Deforms and disappears under pressure.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_GOO, NULL},
+ {"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP-50.0f+273.15f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_ICEI, NULL},
+ {"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Conducts electricity. Meltable.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL, NULL},
+ {"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electricity. Conducted by metal and water.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SPRK, &graphics_SPRK},
+ {"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 1, 50, SC_POWDERS, R_TEMP-30.0f+273.15f, 46, "Light particles.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_ICEI, NULL},
+ {"WOOD", PIXPACK(0xC0A040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 15, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Solid. Flammable.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, NULL, NULL},
+ {"NEUT", PIXPACK(0x20E0FF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 60, "Neutrons. Interact with matter in odd ways.", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_NEUT, &graphics_NEUT},
+ {"PLUT", PIXPACK(0x407020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 251, "Heavy particles. Fissile. Generates neutrons under pressure.", ST_SOLID, TYPE_PART|PROP_NEUTPENETRATE|PROP_RADIOACTIVE, &update_PLUT, NULL},
+ {"PLNT", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Plant, drinks water and grows.", ST_SOLID, TYPE_SOLID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_PLNT, NULL},
+ {"ACID", PIXPACK(0xED55FF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, 1, 10, SC_LIQUID, R_TEMP+0.0f +273.15f, 34, "Dissolves almost everything.", ST_LIQUID, TYPE_LIQUID|PROP_DEADLY, &update_ACID, &graphics_ACID},
+ {"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Hole, will drain away any particles.", ST_SOLID, TYPE_SOLID, NULL, NULL},
+ {"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, 1, 1, SC_GAS, R_TEMP+100.0f+273.15f, 48, "Steam, heats up air, produced from hot water.", ST_GAS, TYPE_GAS, &update_WTRV, NULL},
+ {"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 100, "Concrete, stronger than stone.", ST_SOLID, TYPE_PART|PROP_HOT_GLOW, NULL, NULL},
+ {"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 23, "Distilled water, does not conduct electricity.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_DSTW, NULL},
+ {"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 75, SC_POWDERS, R_TEMP+0.0f +273.15f, 110, "Salt, dissolves in water.", ST_SOLID, TYPE_PART, NULL, NULL},
+ {"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP+0.0f +273.15f, 75, "Saltwater, conducts electricity, difficult to freeze.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_SLTW, NULL},
+ {"DMND", PIXPACK(0xCCFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 186, "Diamond. Indestructible.", ST_SOLID, TYPE_SOLID, NULL, NULL},
+ {"BMTL", PIXPACK(0x505070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Breakable metal.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_BMTL, NULL},
+ {"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken metal.", ST_SOLID, TYPE_PART|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_BRMT, NULL},
+ {"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+900.0f+273.15f, 251, "Photons. Travel in straight lines.", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_PHOT, &graphics_PHOT},
+ {"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_NUCLEAR, R_TEMP+30.0f+273.15f, 251, "Heavy particles. Generates heat under pressure.", ST_SOLID, TYPE_PART | PROP_RADIOACTIVE, &update_URAN, NULL},
+ {"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 44, "Wax. Melts at moderately high temperatures.", ST_SOLID, TYPE_SOLID, NULL, NULL},
+ {"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, 1, 25, SC_LIQUID, R_TEMP+28.0f+273.15f, 44, "Liquid Wax.", ST_LIQUID, TYPE_LIQUID, NULL, NULL},
+ {"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "P-Type Silicon, Will transfer current to any conductor.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL},
+ {"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "N-Type Silicon, Will not transfer current to P-Type Silicon.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL},
+ {"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 1, 30, SC_LIQUID, 70.15f, 70, "Liquid Nitrogen. Very cold.", ST_SOLID, TYPE_LIQUID, NULL, NULL},
+ {"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Insulator, does not conduct heat or electricity.", ST_SOLID, TYPE_SOLID, NULL, NULL},
+ {"VACU", PIXPACK(0x303030), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+70.0f+273.15f, 255, "Vacuum, sucks in other particles and heats up.", ST_NONE, TYPE_SOLID, NULL, NULL},
+ {"VENT", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP-16.0f+273.15f, 255, "Air vent, creates pressure and pushes other particles away.", ST_NONE, TYPE_SOLID, NULL, NULL},
+ {"RBDM", PIXPACK(0xCCCCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 1, 50, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 240, "Rubidium, explosive, especially on contact with water, low melting point", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL},
+ {"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, 1, 45, SC_EXPLOSIVE, R_TEMP+45.0f+273.15f, 170, "Liquid Rubidium.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL},
+ {"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when hot (More than 100C)", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, &update_NPTCT, NULL},
+ {"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Sand, Heavy particles. Meltable.", ST_SOLID, TYPE_PART, NULL, NULL},
+ {"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 150, "Solid. Meltable. Shatters under pressure", ST_SOLID, TYPE_SOLID | PROP_NEUTPASS | PROP_HOT_GLOW | PROP_SPARKSETTLE, &update_GLAS, NULL},
+ {"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 100C)", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, &update_NPTCT, NULL},
+ {"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Glass, Heavy particles. Meltable. Bagels.", ST_SOLID, TYPE_PART | PROP_HOT_GLOW, NULL, NULL},
+ {"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_EXPLOSIVE, 9000.0f +273.15f, 1, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals.", ST_NONE, TYPE_ENERGY, &update_THDR, &graphics_THDR},
+ {"PLSM", PIXPACK(0xBB99FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.30f, 0.001f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, 10000.0f +273.15f, 5, "Plasma, extremely hot.", ST_NONE, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_PYRO, &graphics_PLSM},
+ {"ETRD", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)", ST_NONE, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL},
+ {"NICE", PIXPACK(0xC0E0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, 35.0f, 46, "Nitrogen Ice.", ST_SOLID, TYPE_SOLID, NULL, NULL},
+ {"NBLE", PIXPACK(0xEB4917), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 106, "Noble Gas. Diffuses. Conductive. Ionizes into plasma when introduced to electricity", ST_GAS, TYPE_GAS|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL},
+ {"BTRY", PIXPACK(0x858505), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Generates Electricity.", ST_SOLID, TYPE_SOLID, &update_BTRY, NULL},
+ {"LCRY", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)", ST_SOLID, TYPE_SOLID, &update_LCRY, &graphics_LCRY},
+ {"STKM", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", ST_NONE, 0, &update_STKM, &graphics_STKM},
+ {"SWCH", PIXPACK(0x103B11), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Only conducts when switched on. (PSCN switches on, NSCN switches off)", ST_SOLID, TYPE_SOLID, &update_SWCH, &graphics_SWCH},
+ {"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+320.0f+273.15f, 88, "Smoke", ST_SOLID, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL, &graphics_SMKE},
+ {"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, 1, 15, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Explodes under high pressure and temperatures", ST_LIQUID, TYPE_LIQUID, NULL, NULL},
+ {"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly.", ST_SOLID, TYPE_SOLID, &update_COAL, &graphics_COAL},
+ {"LOXY", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, 1, 30, SC_LIQUID, 80.0f, 70, "Liquid Oxygen. Very cold. Reacts with fire", ST_LIQUID, TYPE_LIQUID, NULL, NULL},
+ {"OXYG", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Gas. Ignites easily.", ST_GAS, TYPE_GAS, &update_O2, NULL},
+ {"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL},
+ {"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, 1, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Yeast, grows when warm (~37C).", ST_SOLID, TYPE_PART, &update_YEST, NULL},
+ {"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, 1, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Dead Yeast.", ST_SOLID, TYPE_PART, NULL, NULL},
+ {"THRM", PIXPACK(0xA08090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 211, "Thermite. Burns at extremely high temperature.", ST_SOLID, TYPE_PART, &update_THRM, NULL},
+ {"GLOW", PIXPACK(0x445464), 0.3f, 0.02f * CFDS, 0.98f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 2, 1, 1, 40, SC_LIQUID, R_TEMP+20.0f+273.15f, 44, "Glow, Glows under pressure", ST_LIQUID, TYPE_LIQUID|PROP_LIFE_DEC, &update_GLOW, &graphics_GLOW},
+ {"BRCK", PIXPACK(0x808080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Brick, breakable building material.", ST_SOLID, TYPE_SOLID|PROP_HOT_GLOW, NULL, NULL},
+ {"CFLM", PIXPACK(0x8080FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.0005f * CFDS, 1, 0, 0, 0, 1, 1, 1, 2, SC_EXPLOSIVE, 0.0f, 88, "Sub-zero flame.", ST_LIQUID, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, NULL, &graphics_HFLM},
+ {"FIRW", PIXPACK(0xFFA040), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, -0.99f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 55, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 70, "Fireworks!", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_FIRW, &graphics_FIRW},
+ {"FUSE", PIXPACK(0x0A5706), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly. Ignites at somewhat high temperatures and electricity.", ST_SOLID, TYPE_SOLID, &update_FUSE, NULL},
+ {"FSEP", PIXPACK(0x63AD5F), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 70, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Fuse Powder. See FUSE.", ST_SOLID, TYPE_PART, &update_FSEP, NULL},
+ {"AMTR", PIXPACK(0x808080), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.00f, 0.10f, 1.00f, 0.0000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Anti-Matter, Destroys a majority of particles", ST_NONE, TYPE_PART, &update_AMTR, NULL}, //Maybe TYPE_ENERGY?
+ {"BCOL", PIXPACK(0x333333), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Coal. Heavy particles. See COAL", ST_SOLID, TYPE_PART, &update_BCOL, NULL},
+ {"PCLN", PIXPACK(0x3B3B0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Solid. When activated, duplicates any particles it touches.", ST_NONE, TYPE_SOLID, &update_PCLN, &graphics_PCLN},
+ {"HSWC", PIXPACK(0x3B0A0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Heat switch. Conducts Heat only when activated", ST_NONE, TYPE_SOLID, &update_HSWC, &graphics_HSWC},
+ {"IRON", PIXPACK(0x707070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 50, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Rusts with salt, can be used for electrolysis of WATR", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_IRON, NULL},
+ {"MORT", PIXPACK(0xE0E0E0), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_CRACKER2, R_TEMP+4.0f +273.15f, 60, "Steam Train.", ST_NONE, TYPE_PART, &update_MORT, NULL},
+ {"LIFE", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Game Of Life! B3/S23", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, &graphics_LIFE},
+ {"DLAY", PIXPACK(0x753590), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, 4.0f+273.15f, 0, "Conducts with temperature-dependent delay. (use HEAT/COOL).", ST_SOLID, TYPE_SOLID, &update_DLAY, &graphics_DLAY},
+ {"CO2", PIXPACK(0x666666), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.1f, 1.0f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+273.15f, 88, "Carbon Dioxide", ST_GAS, TYPE_GAS, &update_CO2, NULL},
+ {"DRIC", PIXPACK(0xE0E0E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, 172.65f, 2, "Dry Ice.", ST_SOLID, TYPE_SOLID, NULL, NULL},
+ {"BUBW", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Carbonated water. Conducts electricity. Freezes. Extinguishes fires.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_CBNW, &graphics_CBNW},
+ {"STOR", PIXPACK(0x50DFDF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Solid. Stores a single particle, releases when charged with PSCN, also passes to PIPE", ST_NONE, TYPE_SOLID, &update_STOR, &graphics_STOR},
+ {"PVOD", PIXPACK(0x792020), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Solid. When activated, destroys entering particles", ST_NONE, TYPE_SOLID, &update_PVOD, &graphics_PVOD},
+ {"CONV", PIXPACK(0x0AAB0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Converts whatever touches it into its ctype.", ST_NONE, TYPE_SOLID, &update_CONV, NULL},
+ {"CAUS", PIXPACK(0x80FFA0), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 1.50f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Caustic Gas, acts like Acid", ST_GAS, TYPE_GAS|PROP_DEADLY, &update_CAUS, NULL},
+ {"LIGH", PIXPACK(0xFFFFC0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "More realistic lightning. Set pen size to set the size of the lightning.", ST_SOLID, TYPE_SOLID, &update_LIGH, &graphics_LIGH},
+ {"TESC", PIXPACK(0x707040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Tesla coil!", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL, NULL},
+ {"DEST", PIXPACK(0xFF3311), -0.05f, 0.00f * CFDS, 0.95f, 0.95f, -0.1f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 101, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 150, "More destructive Bomb.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_DEST, &graphics_DEST},
+ {"SPNG", PIXPACK(0xFFBE30), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 1, 30, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "A sponge, absorbs water.", ST_SOLID, TYPE_SOLID, &update_SPNG, &graphics_SPNG},
+ {"RIME", PIXPACK(0xCCCCCC), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 100, SC_CRACKER2, 243.15f, 100, "Not quite Ice", ST_SOLID, TYPE_SOLID, &update_RIME, NULL},
+ {"FOG", PIXPACK(0xAAAAAA), 0.8f, 0.00f * CFDS, 0.4f, 0.70f, -0.1f, 0.0f, 0.99f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 1, SC_CRACKER2, 243.15f, 100, "Not quite Steam", ST_GAS, TYPE_GAS|PROP_LIFE_DEC, &update_FOG, NULL},
+ {"BCLN", PIXPACK(0xFFD040), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Breakable Clone.", ST_NONE, TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_BCLN, NULL},
+ {"LOVE", PIXPACK(0xFF30FF), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_CRACKER2, 373.0f, 40, "Love...", ST_GAS, TYPE_SOLID, &update_MISC, NULL},
+ {"DEUT", PIXPACK(0x00153F), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 31, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 251, "Deuterium oxide. Volume changes with temp, radioactive with neutrons.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_DEUT, &graphics_DEUT},
+ {"WARP", PIXPACK(0x000000), 0.8f, 0.00f * CFDS, 0.9f, 0.70f, -0.1f, 0.0f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 1, SC_NUCLEAR, R_TEMP +273.15f, 100, "Displaces other elements.", ST_GAS, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_WARP, NULL},
+ {"PUMP", PIXPACK(0x0A0A3B), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 1, 100, SC_POWERED, 273.15f, 0, "Changes pressure to its temp when activated. (use HEAT/COOL).", ST_SOLID, TYPE_SOLID, &update_PUMP, &graphics_PUMP},
+ {"FWRK", PIXPACK(0x666666), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 1, 1, 1, 97, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 100, "First fireworks made, activated by heat/neutrons.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_FWRK, NULL},
+ {"PIPE", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, 273.15f, 0, "Moves elements around, read FAQ on website for help.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_PIPE, &graphics_PIPE},
+ {"FRZZ", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 1, 50, SC_POWDERS, 90.0f, 46, "FREEZE", ST_SOLID, TYPE_PART, &update_FRZZ, NULL},
+ {"FRZW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_CRACKER2, 120.0f, 29, "FREEZE WATER", ST_LIQUID, TYPE_LIQUID||PROP_LIFE_DEC, &update_FRZW, NULL},
+ {"GRAV", PIXPACK(0xFFE0A0), 0.7f, 0.00f * CFDS, 1.00f, 1.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Changes colour based on velocity.", ST_SOLID, TYPE_PART, &update_MISC, &graphics_GRAV},
+ {"BIZR", PIXPACK(0x00FF77), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP+0.0f +273.15f, 29, "Bizarre... contradicts the normal state changes.", ST_LIQUID, TYPE_LIQUID, &update_BIZR, &graphics_BIZR},
+ {"BIZG", PIXPACK(0x00FFBB), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 2.75f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_CRACKER2, R_TEMP-200.0f+273.15f, 42, "Bizarre gas", ST_GAS, TYPE_GAS, &update_BIZR, &graphics_BIZR},
+ {"BIZS", PIXPACK(0x00E455), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_CRACKER2, R_TEMP+300.0f+273.15f, 251, "Bizarre solid", ST_SOLID, TYPE_SOLID, &update_BIZR, &graphics_BIZR},
+ {"INST", PIXPACK(0x404039), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Instantly conducts, PSCN to charge, NSCN to take.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, NULL, NULL},
+ {"ISOZ", PIXPACK(0xAA30D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 1, 24, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 29, "Radioactive liquid", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_ISZ, NULL},
+ {"ISZS", PIXPACK(0x662089), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0007f* CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_NUCLEAR, 140.00f, 251, "Solid form of ISOZ, slowly decays.", ST_SOLID, TYPE_SOLID, &update_ISZ, NULL},
+ {"PRTI", PIXPACK(0xEB5917), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.005f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Portal IN. Things go in here, now with channels (same as WIFI)", ST_SOLID, TYPE_SOLID, &update_PRTI, &graphics_PRTI},
+ {"PRTO", PIXPACK(0x0020EB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.005f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Portal OUT. Things come out here, now with channels (same as WIFI)", ST_SOLID, TYPE_SOLID, &update_PRTO, &graphics_PRTO},
+ {"PSTE", PIXPACK(0xAA99AA), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 31, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Colloid, Hardens under pressure", ST_LIQUID, TYPE_LIQUID, NULL, NULL},
+ {"PSTS", PIXPACK(0x776677), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 20, 0, 1, 100, SC_CRACKER, R_TEMP-2.0f +273.15f, 29, "Solid form of PSTE, temporary", ST_SOLID, TYPE_SOLID, NULL, NULL},
+ {"ANAR", PIXPACK(0xFFFFEE), -0.7f, -0.02f * CFDS, 0.96f, 0.80f, 0.1f, -0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Behaves opposite gravity", ST_SOLID, TYPE_PART, &update_ANAR, NULL},
+ {"VINE", PIXPACK(0x079A00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Vine, grows", ST_SOLID, TYPE_SOLID, &update_VINE, NULL},
+ {"INVS", PIXPACK(0x00CCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 15, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Invisible to everything while under pressure.", ST_SOLID, TYPE_SOLID | PROP_NEUTPASS, NULL, &graphics_INVS},
+ {"EQVE", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 0, 1, 85, SC_CRACKER2, R_TEMP+0.0f +273.15f, 70, "Shared velocity test", ST_SOLID, TYPE_PART, NULL, NULL},
+ {"SPWN2", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "STK2 spawn point", ST_SOLID, TYPE_SOLID, &update_SPAWN2, NULL},
+ {"SPWN", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "STKM spawn point", ST_SOLID, TYPE_SOLID, &update_SPAWN, NULL},
+ {"SHLD", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD1, NULL},
+ {"SHD2", PIXPACK(0x777777), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 2", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD2, NULL},
+ {"SHD3", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 3", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD3, NULL},
+ {"SHD4", PIXPACK(0x212121), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 4", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD4, NULL},
+ {"LOLZ", PIXPACK(0x569212), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_CRACKER2, 373.0f, 40, "Lolz", ST_GAS, TYPE_SOLID, &update_MISC, NULL},
+ {"WIFI", PIXPACK(0x40A060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 2, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Wireless transmitter, color coded.", ST_SOLID, TYPE_SOLID, &update_WIFI, &graphics_WIFI},
+ {"FILT", PIXPACK(0x000056), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Filter for photons, changes the color.", ST_SOLID, TYPE_SOLID, NULL, &graphics_FILT},
+ {"ARAY", PIXPACK(0xFFBB00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Ray Emitter. Rays create points when they collide", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_ARAY, NULL},
+ {"BRAY", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 0, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Point. Rays create points when they collide", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL, NULL, &graphics_BRAY},
+ {"STK2", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", ST_NONE, 0, &update_STKM2, &graphics_STKM2},
+ {"BOMB", PIXPACK(0xFFF288), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 20, 1, 1, 30, SC_EXPLOSIVE, R_TEMP-2.0f +273.15f, 29, "Bomb.", ST_NONE, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC|PROP_SPARKSETTLE, &update_BOMB, &graphics_BOMB},
+ {"C-5", PIXPACK(0x2050E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Cold explosive", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, &update_C5, NULL},
+ {"SING", PIXPACK(0x242424), 0.7f, 0.36f * CFDS, 0.96f, 0.80f, 0.1f, 0.12f, 0.00f, -0.001f * CFDS, 1, 0, 0, 0, 0, 1, 1, 86, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Singularity", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_SING, NULL},
+ {"QRTZ", PIXPACK(0xAADDDD), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 3, "Quartz, breakable mineral. Conducts but becomes brittle at lower temperatures.", ST_SOLID, TYPE_SOLID|PROP_HOT_GLOW|PROP_LIFE_DEC, &update_QRTZ, &graphics_QRTZ},
+ {"PQRT", PIXPACK(0x88BBBB), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.27f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 3, "Broken quartz.", ST_SOLID, TYPE_PART| PROP_HOT_GLOW, &update_QRTZ, &graphics_QRTZ},
+ {"EMP", PIXPACK(0x66AAFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 3, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 121, "Breaks activated electronics.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_EMP, &graphics_EMP},
+ {"BREL", PIXPACK(0x707060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.18f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken electronics", ST_SOLID, TYPE_PART|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL, NULL},
+ {"ELEC", PIXPACK(0xDFEFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+200.0f+273.15f, 251, "Electrons", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_ELEC, &graphics_ELEC},
+ {"ACEL", PIXPACK(0x0099CC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Accelerator", ST_NONE, TYPE_SOLID, &update_ACEL, &graphics_ACEL},
+ {"DCEL", PIXPACK(0x99CC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Decelerator", ST_NONE, TYPE_SOLID, &update_DCEL, &graphics_DCEL},
+ {"TNT", PIXPACK(0xC05050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Explosive.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, &update_BANG, NULL},
+ {"IGNC", PIXPACK(0xC0B050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Ignition cord.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE | PROP_SPARKSETTLE | PROP_LIFE_KILL, &update_IGNT, NULL},
+ {"BOYL", PIXPACK(0x0A3200), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.18f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Boyle, variable pressure gas. Expands when heated.", ST_GAS, TYPE_GAS, &update_BOYL, NULL},
+ /*FREE*/{"LOTE", PIXPACK(0xFF0000), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Behaves kinda like Living on the Edge S3458/B37/4", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL},
+ /*FREE*/{"FRG2", PIXPACK(0x00FF00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Like Frogs rule S124/B3/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL},
+ /*FREE*/{"STAR", PIXPACK(0x0000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Like Star Wars rule S3456/B278/6", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL},
+ /*FREE*/{"FROG", PIXPACK(0x00AA00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Frogs S12/B34/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL},
+ /*FREE*/{"BRAN", PIXPACK(0xCCCC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Brian 6 S6/B246/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL},
+ /*FREE*/{"WIND", PIXPACK(0x101010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_SPECIAL, 0.0f, 40, "", ST_NONE, ST_NONE, NULL, NULL},
+ {"HYGN", PIXPACK(0x5070FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.10f, 0.00f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 251, "Combines with O2 to make WATR", ST_GAS, TYPE_GAS, &update_H2, NULL},
+ {"SOAP", PIXPACK(0xF5F5DC), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Soap. Creates bubbles.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_SOAP, NULL},
+ {"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "Black hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NBHL, NULL},
+ {"WHOL", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "White hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NWHL, NULL},
+ {"MERC", PIXPACK(0x736B6D), 0.4f, 0.04f * CFDS, 0.94f, 0.80f, 0.0f, 0.3f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 91, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Mercury. Volume changes with temperature, Conductive.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_NEUTABSORB|PROP_LIFE_DEC, &update_MERC, NULL},
+ {"PBCN", PIXPACK(0x3B1D0A), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Powered breakable clone", ST_NONE, TYPE_SOLID, &update_PBCN, &graphics_PBCN},
+ {"GPMP", PIXPACK(0x0A3B3B), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, 0.0f +273.15f, 0, "Changes gravity to its temp when activated. (use HEAT/COOL).", ST_NONE, TYPE_SOLID, &update_GPMP, &graphics_GPMP},
+ {"CLST", PIXPACK(0xE4A4A4), 0.7f, 0.02f * CFDS, 0.94f, 0.95f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Clay dust. Produces paste when mixed with water.", ST_SOLID, TYPE_PART, &update_CLST, &graphics_CLST},
+ {"WIRE", PIXPACK(0xFFCC00), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 250, "WireWorld wires.",ST_SOLID,TYPE_SOLID,&update_WIRE, &graphics_WIRE},
+ {"GBMB", PIXPACK(0x1144BB), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 20, 1, 1, 30, SC_EXPLOSIVE, R_TEMP-2.0f +273.15f, 29, "Sticks to first object it touches then produces strong gravity push.", ST_NONE, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_GBMB, &graphics_GBMB},
+ {"FIGH", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Fighter. Tries to kill stickmen.", ST_NONE, 0, &update_FIGH, &graphics_FIGH},
+ //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Use Weight Section H Ins Description
+ };
+ memcpy(ptypes, ptypest, sizeof(part_type)*PT_NUM);
+
+#define IPL -257.0f
+#define IPH 257.0f
+#define ITL MIN_TEMP-1
+#define ITH MAX_TEMP+1
+// no transition (PT_NONE means kill part)
+#define NT -1
+// special transition - lava ctypes etc need extra code, which is only found and run if ST is given
+#define ST PT_NUM
+part_transition ptransitionst[PT_NUM] =
+{ // if low pressure if high pressure if low temperature if high temperature
+ // Name plv plt phv pht tlv tlt thv tht
+ /* NONE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* DUST */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* WATR */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV},
+ /* OIL */ {IPL, NT, IPH, NT, ITL, NT, 333.0f, PT_GAS},
+ /* FIRE */ {IPL, NT, IPH, NT, ITL, NT, 2773.0f,PT_PLSM},
+ /* STNE */ {IPL, NT, IPH, NT, ITL, NT, 983.0f, PT_LAVA},
+ /* LAVA */ {IPL, NT, IPH, NT, 2573.15f,ST, ITH, NT}, // 2573.15f is highest melt pt of possible ctypes
+ /* GUN */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE},
+ /* NITR */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE},
+ /* CLNE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* GAS */ {IPL, NT, 6.0f, PT_OIL, ITL, NT, 573.0f, PT_FIRE},
+ /* C-4 */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE},
+ /* GOO */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* ICE */ {IPL, NT, 0.8f, PT_SNOW, ITL, NT, 233.0f, ST},
+ /* METL */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_LAVA},
+ /* SPRK */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SNOW */ {IPL, NT, IPH, NT, ITL, NT, 273.0f, PT_WATR},
+ /* WOOD */ {IPL, NT, IPH, NT, ITL, NT, 873.0f, PT_FIRE},
+ /* NEUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PLUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PLNT */ {IPL, NT, IPH, NT, ITL, NT, 573.0f, PT_FIRE},
+ /* ACID */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* VOID */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* WTRV */ {IPL, NT, IPH, NT, 371.0f, ST, ITH, NT},
+ /* CNCT */ {IPL, NT, IPH, NT, ITL, NT, 1123.0f,PT_LAVA},
+ /* DSTW */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV},
+ /* SALT */ {IPL, NT, IPH, NT, ITL, NT, 1173.0f,PT_LAVA},
+ /* SLTW */ {IPL, NT, IPH, NT, 233.0f, PT_ICEI, 483.0f, ST},
+ /* DMND */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* BMTL */ {IPL, NT, 1.0f, ST, ITL, NT, 1273.0f,PT_LAVA},
+ /* BRMT */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_LAVA},
+ /* PHOT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* URAN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* WAX */ {IPL, NT, IPH, NT, ITL, NT, 319.0f, PT_MWAX},
+ /* MWAX */ {IPL, NT, IPH, NT, 318.0f, PT_WAX, 673.0f, PT_FIRE},
+ /* PSCN */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA},
+ /* NSCN */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA},
+ /* LN2 */ {IPL, NT, IPH, NT, 63.0f, PT_NICE, 77.0f, PT_NONE},
+ /* INSL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* VACU */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* VENT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* RBDM */ {IPL, NT, IPH, NT, ITL, NT, 312.0f, PT_LRBD},
+ /* LRBD */ {IPL, NT, IPH, NT, 311.0f, PT_RBDM, 961.0f, PT_FIRE},
+ /* NTCT */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA},
+ /* SAND */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA},
+ /* GLAS */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA},
+ /* PTCT */ {IPL, NT, IPH, NT, ITL, NT, 1414.0f,PT_LAVA},
+ /* BGLA */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA},
+ /* THDR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PLSM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* ETRD */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* NICE */ {IPL, NT, IPH, NT, ITL, NT, 63.1f, PT_LNTG},
+ /* NBLE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* BTRY */ {IPL, NT, IPH, NT, ITL, NT, 2273.0f,PT_PLSM},
+ /* LCRY */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_BGLA},
+ /* STKM */ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE},
+ /* SWCH */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SMKE */ {IPL, NT, IPH, NT, ITL, NT, 625.0f, PT_FIRE},
+ /* DESL */ {IPL, NT, 5.0f, PT_FIRE, ITL, NT, 335.0f, PT_FIRE},
+ /* COAL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* LO2 */ {IPL, NT, IPH, NT, ITL, NT, 90.1f, PT_O2},
+ /* O2 */ {IPL, NT, IPH, NT, 90.0f, PT_LO2, ITH, NT},
+ /* INWR */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA},
+ /* YEST */ {IPL, NT, IPH, NT, ITL, NT, 373.0f, PT_DYST},
+ /* DYST */ {IPL, NT, IPH, NT, ITL, NT, 473.0f, PT_DUST},
+ /* THRM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* GLOW */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* BRCK */ {IPL, NT, 8.8f, PT_STNE, ITL, NT, 1223.0f,PT_LAVA},
+ /* CFLM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* FIRW */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* FUSE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* FSEP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* AMTR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* BCOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PCLN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* HSWC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* IRON */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA},
+ /* MORT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* LIFE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* DLAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* CO2 */ {IPL, NT, IPH, NT, 194.65f,PT_DRIC, ITH, NT},
+ /* DRIC */ {IPL, NT, IPH, NT, ITL, NT, 195.65f,PT_CO2},
+ /* CBNW */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV},
+ /* STOR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* STOR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SPNG */ {IPL, NT, IPH, NT, ITL, NT, 2730.0f,PT_FIRE},
+ /* RIME */ {IPL, NT, IPH, NT, ITL, NT, 273.15f,PT_WATR},
+ /* FOG */ {IPL, NT, IPH, NT, ITL, NT, 373.15f,PT_WTRV},
+ /* BCLN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* LOVE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* DEUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* WARP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PUMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* FWRK */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PIPE */ {IPL, NT, 10.0f, PT_BRMT, ITL, NT, ITH, NT},
+ /* FRZZ */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* FRZW */ {IPL, NT, IPH, NT, ITL, NT, 53.0f, PT_ICEI},
+ /* GRAV */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* BIZR */ {IPL, NT, IPH, NT, 100.0f, PT_BIZRG, 400.0f, PT_BIZRS},
+ /* BIZRG*/ {IPL, NT, IPH, NT, ITL, NT, 100.0f, PT_BIZR},//, 400.0f, PT_BIZRS},
+ /* BIZRS*/ {IPL, NT, IPH, NT, 400.0f, PT_BIZR, ITH, NT},// 100.0f, PT_BIZRG},
+ /* INST */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* ISOZ */ {IPL, NT, IPH, NT, 160.0f, PT_ISZS, ITH, NT},
+ /* ISZS */ {IPL, NT, IPH, NT, ITL, NT, 300.0f, PT_ISOZ},
+ /* PRTI */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PRTO */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PSTE */ {IPL, NT, 0.5f, PT_PSTS, ITL, NT, 747.0f, PT_BRCK},
+ /* PSTS */ {0.5f, PT_PSTE, IPH, NT, ITL, NT, ITH, NT},
+ /* ANAR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* VINE */ {IPL, NT, IPH, NT, ITL, NT, 573.0f, PT_FIRE},
+ /* INVS */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* EQVE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SPWN2*/ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SPAWN*/ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SHLD1*/ {IPL, NT, 7.0f, PT_NONE, ITL, NT, ITH, NT},
+ /* SHLD2*/ {IPL, NT, 15.0f, PT_NONE, ITL, NT, ITH, NT},
+ /* SHLD3*/ {IPL, NT, 25.0f, PT_NONE, ITL, NT, ITH, NT},
+ /* SHLD4*/ {IPL, NT, 40.0f, PT_NONE, ITL, NT, ITH, NT},
+ /* LOlZ */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* WIFI */ {IPL, NT, 15.0f, PT_BRMT, ITL, NT, ITH, NT},
+ /* FILT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* ARAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* BRAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* STKM2*/ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE},
+ /* BOMB */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* C-5 */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SING */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* QRTZ */ {IPL, NT, IPH, NT, ITL, NT, 2573.15f,PT_LAVA},
+ /* PQRT */ {IPL, NT, IPH, NT, ITL, NT, 2573.15f,PT_LAVA},
+ /* EMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* BREL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* ELEC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* ACEL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* DCEL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* TNT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* IGNP */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE},
+ /* BOYL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* WIND */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* H2 */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* SOAP */ {IPL, NT, IPH, NT, ITL, NT, ITL, NT},
+ /* NBHL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* NWHL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* MERC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* PBCN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* GPMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* CLST */ {IPL, NT, IPH, NT, ITL, NT, 1256.0f, PT_LAVA},
+ /* WIRE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* GBMB */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT},
+ /* FIGH */ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE},
+};
+#undef IPL
+#undef IPH
+#undef ITL
+#undef ITH
+#undef NT
+#undef ST*/
+ memcpy(ptransitions, ptransitionst, sizeof(part_transition) * PT_NUM);
+ init_can_move();
+ clear_sim();
+}