diff options
Diffstat (limited to 'src/simulation/Simulation.cpp')
| -rw-r--r-- | src/simulation/Simulation.cpp | 3593 |
1 files changed, 3593 insertions, 0 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp new file mode 100644 index 0000000..a1a785a --- /dev/null +++ b/src/simulation/Simulation.cpp @@ -0,0 +1,3593 @@ +#include <cstdlib> +#include <math.h> +#define _cplusplus +#include "Config.h" +#include "Simulation.h" +#include "Elements.h" +#include "ElementFunctions.h" +#include "Air.h" +#include "Gravity.h" +//#include "powder.h" + +void Simulation::clear_area(int area_x, int area_y, int area_w, int area_h) +{ + int cx = 0; + int cy = 0; + for (cy=0; cy<area_h; cy++) + { + for (cx=0; cx<area_w; cx++) + { + bmap[(cy+area_y)/CELL][(cx+area_x)/CELL] = 0; + delete_part(cx+area_x, cy+area_y, 0); + } + } +} + +void Simulation::create_box(int x1, int y1, int x2, int y2, int c, int flags) +{ + int i, j; + if (c==SPC_PROP) + return; + if (x1>x2) + { + i = x2; + x2 = x1; + x1 = i; + } + if (y1>y2) + { + j = y2; + y2 = y1; + y1 = j; + } + for (j=y1; j<=y2; j++) + for (i=x1; i<=x2; i++) + create_parts(i, j, 0, 0, c, flags); +} + +int Simulation::flood_prop_2(int x, int y, size_t propoffset, void * propvalue, int proptype, int parttype, char * bitmap) +{ + int x1, x2, i, dy = 1; + x1 = x2 = x; + while (x1>=CELL) + { + if ((pmap[y][x1-1]&0xFF)!=parttype || bitmap[(y*XRES)+x1-1]) + { + break; + } + x1--; + } + while (x2<XRES-CELL) + { + if ((pmap[y][x2+1]&0xFF)!=parttype || bitmap[(y*XRES)+x2+1]) + { + break; + } + x2++; + } + for (x=x1; x<=x2; x++) + { + i = pmap[y][x]>>8; + if(proptype==2){ + *((float*)(((char*)&parts[i])+propoffset)) = *((float*)propvalue); + } else if(proptype==0) { + *((int*)(((char*)&parts[i])+propoffset)) = *((int*)propvalue); + } else if(proptype==1) { + *((char*)(((char*)&parts[i])+propoffset)) = *((char*)propvalue); + } + bitmap[(y*XRES)+x] = 1; + } + if (y>=CELL+dy) + for (x=x1; x<=x2; x++) + if ((pmap[y-dy][x]&0xFF)==parttype && !bitmap[((y-dy)*XRES)+x]) + if (!flood_prop_2(x, y-dy, propoffset, propvalue, proptype, parttype, bitmap)) + return 0; + if (y<YRES-CELL-dy) + for (x=x1; x<=x2; x++) + if ((pmap[y+dy][x]&0xFF)==parttype && !bitmap[((y+dy)*XRES)+x]) + if (!flood_prop_2(x, y+dy, propoffset, propvalue, proptype, parttype, bitmap)) + return 0; + return 1; +} + +int Simulation::flood_prop(int x, int y, size_t propoffset, void * propvalue, int proptype) +{ + int r = 0; + char * bitmap = (char *)malloc(XRES*YRES); //Bitmap for checking + memset(bitmap, 0, XRES*YRES); + r = pmap[y][x]; + flood_prop_2(x, y, propoffset, propvalue, proptype, r&0xFF, bitmap); + free(bitmap); + return 0; +} + +int Simulation::flood_parts(int x, int y, int fullc, int cm, int bm, int flags) +{ + int c = fullc&0xFF; + int x1, x2, dy = (c<PT_NUM)?1:CELL; + int co = c; + if (c==SPC_PROP) + return 0; + if (cm==PT_INST&&co==PT_SPRK) + if ((pmap[y][x]&0xFF)==PT_SPRK) + return 0; + if (cm==-1) + { + if (c==0) + { + cm = pmap[y][x]&0xFF; + if (!cm) + return 0; + //if ((flags&BRUSH_REPLACEMODE) && cm!=SLALT) + // return 0; + } + else + cm = 0; + } + if (bm==-1) + { + if (c-UI_WALLSTART+UI_ACTUALSTART==WL_ERASE) + { + bm = bmap[y/CELL][x/CELL]; + if (!bm) + return 0; + if (bm==WL_WALL) + cm = 0xFF; + } + else + bm = 0; + } + + if (((pmap[y][x]&0xFF)!=cm || bmap[y/CELL][x/CELL]!=bm )/*||( (flags&BRUSH_SPECIFIC_DELETE) && cm!=SLALT)*/) + return 1; + + // go left as far as possible + x1 = x2 = x; + while (x1>=CELL) + { + if ((pmap[y][x1-1]&0xFF)!=cm || bmap[y/CELL][(x1-1)/CELL]!=bm) + { + break; + } + x1--; + } + while (x2<XRES-CELL) + { + if ((pmap[y][x2+1]&0xFF)!=cm || bmap[y/CELL][(x2+1)/CELL]!=bm) + { + break; + } + x2++; + } + + // fill span + for (x=x1; x<=x2; x++) + { + if (cm==PT_INST&&co==PT_SPRK) + { + if (create_part(-1,x, y, fullc)==-1) + return 0; + } + else if (!create_parts(x, y, 0, 0, fullc, flags)) + return 0; + } + // fill children + if (cm==PT_INST&&co==PT_SPRK)//wire crossing for INST + { + if (y>=CELL+dy && x1==x2 && + ((pmap[y-1][x1-1]&0xFF)==PT_INST||(pmap[y-1][x1-1]&0xFF)==PT_SPRK) && ((pmap[y-1][x1]&0xFF)==PT_INST||(pmap[y-1][x1]&0xFF)==PT_SPRK) && ((pmap[y-1][x1+1]&0xFF)==PT_INST || (pmap[y-1][x1+1]&0xFF)==PT_SPRK) && + (pmap[y-2][x1-1]&0xFF)!=PT_INST && ((pmap[y-2][x1]&0xFF)==PT_INST ||(pmap[y-2][x1]&0xFF)==PT_SPRK) && (pmap[y-2][x1+1]&0xFF)!=PT_INST) + flood_parts(x1, y-2, fullc, cm, bm, flags); + else if (y>=CELL+dy) + for (x=x1; x<=x2; x++) + if ((pmap[y-1][x]&0xFF)!=PT_SPRK) + { + if (x==x1 || x==x2 || y>=YRES-CELL-1 || + (pmap[y-1][x-1]&0xFF)==PT_INST || (pmap[y-1][x+1]&0xFF)==PT_INST || + (pmap[y+1][x-1]&0xFF)==PT_INST || ((pmap[y+1][x]&0xFF)!=PT_INST&&(pmap[y+1][x]&0xFF)!=PT_SPRK) || (pmap[y+1][x+1]&0xFF)==PT_INST) + flood_parts(x, y-dy, fullc, cm, bm, flags); + + } + + if (y<YRES-CELL-dy && x1==x2 && + ((pmap[y+1][x1-1]&0xFF)==PT_INST||(pmap[y+1][x1-1]&0xFF)==PT_SPRK) && ((pmap[y+1][x1]&0xFF)==PT_INST||(pmap[y+1][x1]&0xFF)==PT_SPRK) && ((pmap[y+1][x1+1]&0xFF)==PT_INST || (pmap[y+1][x1+1]&0xFF)==PT_SPRK) && + (pmap[y+2][x1-1]&0xFF)!=PT_INST && ((pmap[y+2][x1]&0xFF)==PT_INST ||(pmap[y+2][x1]&0xFF)==PT_SPRK) && (pmap[y+2][x1+1]&0xFF)!=PT_INST) + flood_parts(x1, y+2, fullc, cm, bm, flags); + else if (y<YRES-CELL-dy) + for (x=x1; x<=x2; x++) + if ((pmap[y+1][x]&0xFF)!=PT_SPRK) + { + if (x==x1 || x==x2 || y<0 || + (pmap[y+1][x-1]&0xFF)==PT_INST || (pmap[y+1][x+1]&0xFF)==PT_INST || + (pmap[y-1][x-1]&0xFF)==PT_INST || ((pmap[y-1][x]&0xFF)!=PT_INST&&(pmap[y-1][x]&0xFF)!=PT_SPRK) || (pmap[y-1][x+1]&0xFF)==PT_INST) + flood_parts(x, y+dy, fullc, cm, bm, flags); + + } + } + else + { + if (y>=CELL+dy) + for (x=x1; x<=x2; x++) + if ((pmap[y-dy][x]&0xFF)==cm && bmap[(y-dy)/CELL][x/CELL]==bm) + if (!flood_parts(x, y-dy, fullc, cm, bm, flags)) + return 0; + if (y<YRES-CELL-dy) + for (x=x1; x<=x2; x++) + if ((pmap[y+dy][x]&0xFF)==cm && bmap[(y+dy)/CELL][x/CELL]==bm) + if (!flood_parts(x, y+dy, fullc, cm, bm, flags)) + return 0; + } + if (!(cm==PT_INST&&co==PT_SPRK)) + return 1; + return 0; +} + +int Simulation::flood_water(int x, int y, int i, int originaly, int check) +{ + int x1 = 0,x2 = 0; + // go left as far as possible + x1 = x2 = x; + if (!pmap[y][x]) + return 1; + + while (x1>=CELL) + { + if ((ptypes[(pmap[y][x1-1]&0xFF)].falldown)!=2) + { + break; + } + x1--; + } + while (x2<XRES-CELL) + { + if ((ptypes[(pmap[y][x2+1]&0xFF)].falldown)!=2) + { + break; + } + x2++; + } + + // fill span + for (x=x1; x<=x2; x++) + { + parts[pmap[y][x]>>8].tmp2 = !check;//flag it as checked, maybe shouldn't use .tmp2 + //check above, maybe around other sides too? + if ( ((y-1) > originaly) && !pmap[y-1][x] && eval_move(parts[i].type, x, y-1, NULL)) + { + int oldx = (int)(parts[i].x + 0.5f); + int oldy = (int)(parts[i].y + 0.5f); + pmap[y-1][x] = pmap[oldy][oldx]; + pmap[oldy][oldx] = 0; + parts[i].x = x; + parts[i].y = y-1; + return 0; + } + } + // fill children + + if (y>=CELL+1) + for (x=x1; x<=x2; x++) + if ((ptypes[(pmap[y-1][x]&0xFF)].falldown)==2 && parts[pmap[y-1][x]>>8].tmp2 == check) + if (!flood_water(x, y-1, i, originaly, check)) + return 0; + if (y<YRES-CELL-1) + for (x=x1; x<=x2; x++) + if ((ptypes[(pmap[y+1][x]&0xFF)].falldown)==2 && parts[pmap[y+1][x]>>8].tmp2 == check) + if (!flood_water(x, y+1, i, originaly, check)) + return 0; + return 1; +} + +//wrapper around create_part to create TESC with correct tmp value +int Simulation::create_part_add_props(int p, int x, int y, int tv, int rx, int ry) +{ + p=create_part(p, x, y, tv); + if (tv==PT_TESC) + { + parts[p].tmp=rx*4+ry*4+7; + if (parts[p].tmp>300) + parts[p].tmp=300; + } + return p; +} + +//this creates particles from a brush, don't use if you want to create one particle +int Simulation::create_parts(int x, int y, int rx, int ry, int c, int flags) +{ + int i, j, r, f = 0, u, v, oy, ox, b = 0, dw = 0, stemp = 0, p;//n; + + int wall = c - 100; + if (c==SPC_WIND || c==PT_FIGH) + return 0; + + //if(c==SPC_PROP){ + // prop_edit_ui(vid_buf, x, y); + // return 0; + //} + for (r=UI_ACTUALSTART; r<=UI_ACTUALSTART+UI_WALLCOUNT; r++) + { + if (wall==r) + { + if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM || c == SPC_PGRV || c == SPC_NGRV || wall == WL_SIGN) + break; + if (wall == WL_ERASE) + b = 0; + else + b = wall; + dw = 1; + } + } + if (c == WL_FANHELPER) + { + b = WL_FANHELPER; + dw = 1; + } + if (wall == WL_GRAV) + { + gravwl_timeout = 60; + } + if (c==PT_LIGH) + { + if (lighting_recreate>0 && rx+ry>0) + return 0; + p=create_part(-2, x, y, c); + if (p!=-1) + { + parts[p].life=rx+ry; + if (parts[p].life>55) + parts[p].life=55; + parts[p].temp=parts[p].life*150; // temperature of the lighting shows the power of the lighting + lighting_recreate+=parts[p].life/2+1; + return 1; + } + else return 0; + } + + if (dw==1) + { + ry = ry/CELL; + rx = rx/CELL; + x = x/CELL; + y = y/CELL; + x -= rx/2; + y -= ry/2; + for (ox=x; ox<=x+rx; ox++) + { + for (oy=y; oy<=y+rx; oy++) + { + if (ox>=0&&ox<XRES/CELL&&oy>=0&&oy<YRES/CELL) + { + i = ox; + j = oy; + /*if ((flags&BRUSH_SPECIFIC_DELETE) && b!=WL_FANHELPER) + { + if (bmap[j][i]==SLALT-100) + { + b = 0; + if (SLALT==WL_GRAV) gravwl_timeout = 60; + } + else + continue; + }*/ + if (b==WL_FAN) + { + fvx[j][i] = 0.0f; + fvy[j][i] = 0.0f; + } + if (b==WL_STREAM) + { + i = x + rx/2; + j = y + ry/2; + for (v=-1; v<2; v++) + for (u=-1; u<2; u++) + if (i+u>=0 && i+u<XRES/CELL && + j+v>=0 && j+v<YRES/CELL && + bmap[j+v][i+u] == WL_STREAM) + return 1; + bmap[j][i] = WL_STREAM; + continue; + } + if (b==0 && bmap[j][i]==WL_GRAV) gravwl_timeout = 60; + bmap[j][i] = b; + } + } + } + return 1; + } + + //eraser + if (c == 0/* && !(flags&BRUSH_REPLACEMODE)*/) + { + if (rx==0&&ry==0) + { + delete_part(x, y, 0); + } + else + for (j=-ry; j<=ry; j++) + for (i=-rx; i<=rx; i++) + //if (InCurrentBrush(i ,j ,rx ,ry)) + delete_part(x+i, y+j, 0); + return 1; + } + + //specific deletion + /*if ((flags&BRUSH_SPECIFIC_DELETE)&& !(flags&BRUSH_REPLACEMODE)) + { + if (rx==0&&ry==0) + { + delete_part(x, y, flags); + } + else + for (j=-ry; j<=ry; j++) + for (i=-rx; i<=rx; i++) + if (InCurrentBrush(i ,j ,rx ,ry)) + delete_part(x+i, y+j, flags); + return 1; + }*/ + + //why do these need a special if + if (c == SPC_AIR || c == SPC_HEAT || c == SPC_COOL || c == SPC_VACUUM || c == SPC_PGRV || c == SPC_NGRV) + { + if (rx==0&&ry==0) + { + create_part(-2, x, y, c); + } + else + for (j=-ry; j<=ry; j++) + for (i=-rx; i<=rx; i++) + //if (InCurrentBrush(i ,j ,rx ,ry)) + { + if ( x+i<0 || y+j<0 || x+i>=XRES || y+j>=YRES) + continue; + //if (!REPLACE_MODE) + create_part(-2, x+i, y+j, c); + /*else if ((pmap[y+j][x+i]&0xFF)==SLALT&&SLALT!=0) + create_part(-2, x+i, y+j, c);*/ + } + return 1; + } + + /*if (flags&BRUSH_REPLACEMODE) + { + if (rx==0&&ry==0) + { + if ((pmap[y][x]&0xFF)==SLALT || SLALT==0) + { + if ((pmap[y][x])) + { + delete_part(x, y, 0); + if (c!=0) + create_part_add_props(-2, x, y, c, rx, ry); + } + } + } + else + for (j=-ry; j<=ry; j++) + for (i=-rx; i<=rx; i++) + if (InCurrentBrush(i ,j ,rx ,ry)) + { + if ( x+i<0 || y+j<0 || x+i>=XRES || y+j>=YRES) + continue; + if ((pmap[y+j][x+i]&0xFF)!=SLALT&&SLALT!=0) + continue; + if ((pmap[y+j][x+i])) + { + delete_part(x+i, y+j, 0); + if (c!=0) + create_part_add_props(-2, x+i, y+j, c, rx, ry); + } + } + return 1; + + }*/ + //else, no special modes, draw element like normal. + if (rx==0&&ry==0)//workaround for 1pixel brush/floodfill crashing. todo: find a better fix later. + { + if (create_part_add_props(-2, x, y, c, rx, ry)==-1) + f = 1; + } + else + for (j=-ry; j<=ry; j++) + for (i=-rx; i<=rx; i++) + //if (InCurrentBrush(i ,j ,rx ,ry)) + if (create_part_add_props(-2, x+i, y+j, c, rx, ry)==-1) + f = 1; + return !f; +} +/*int Simulation::InCurrentBrush(int i, int j, int rx, int ry) +{ + switch(CURRENT_BRUSH) + { + case CIRCLE_BRUSH: + return (pow(i,2)*pow(ry,2)+pow(j,2)*pow(rx,2)<=pow(rx,2)*pow(ry,2)); + break; + case SQUARE_BRUSH: + return (i*j<=ry*rx); + break; + case TRI_BRUSH: + return (j <= ry ) && ( j >= (((-2.0*ry)/rx)*i) -ry) && ( j >= (((-2.0*ry)/(-rx))*i)-ry ) ; + break; + } + return 0; +} +int Simulation::get_brush_flags() +{ + int flags = 0; + if (REPLACE_MODE) + flags |= BRUSH_REPLACEMODE; + if (sdl_mod & KMOD_CAPS) + flags |= BRUSH_SPECIFIC_DELETE; + if ((sdl_mod & KMOD_LALT) && (sdl_mod & (KMOD_CTRL))) + flags |= BRUSH_SPECIFIC_DELETE; + return flags; +}*/ +void Simulation::create_line(int x1, int y1, int x2, int y2, int rx, int ry, int c, int flags) +{ + int cp=abs(y2-y1)>abs(x2-x1), x, y, dx, dy, sy; + float e, de; + if (c==SPC_PROP) + return; + if (cp) + { + y = x1; + x1 = y1; + y1 = y; + y = x2; + x2 = y2; + y2 = y; + } + if (x1 > x2) + { + y = x1; + x1 = x2; + x2 = y; + y = y1; + y1 = y2; + y2 = y; + } + dx = x2 - x1; + dy = abs(y2 - y1); + e = 0.0f; + if (dx) + de = dy/(float)dx; + else + de = 0.0f; + y = y1; + sy = (y1<y2) ? 1 : -1; + for (x=x1; x<=x2; x++) + { + if (cp) + create_parts(y, x, rx, ry, c, flags); + else + create_parts(x, y, rx, ry, c, flags); + e += de; + if (e >= 0.5f) + { + y += sy; + if ((c==WL_EHOLE+100 || c==WL_ALLOWGAS+100 || c==WL_ALLOWENERGY+100 || c==WL_ALLOWALLELEC+100 || c==WL_ALLOWSOLID+100 || c==WL_ALLOWAIR+100 || c==WL_WALL+100 || c==WL_DESTROYALL+100 || c==WL_ALLOWLIQUID+100 || c==WL_FAN+100 || c==WL_STREAM+100 || c==WL_DETECT+100 || c==WL_EWALL+100 || c==WL_WALLELEC+100 || !(rx+ry)) + && ((y1<y2) ? (y<=y2) : (y>=y2))) + { + if (cp) + create_parts(y, x, rx, ry, c, flags); + else + create_parts(x, y, rx, ry, c, flags); + } + e -= 1.0f; + } + } +} + +void *Simulation::transform_save(void *odata, int *size, matrix2d transform, vector2d translate) +{ + void *ndata; + unsigned char (*bmapo)[XRES/CELL] = (unsigned char (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(unsigned char)); + unsigned char (*bmapn)[XRES/CELL] = (unsigned char (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(unsigned char)); + Particle *partst = (Particle *)calloc(sizeof(Particle), NPART); + sign *signst = (sign *)calloc(MAXSIGNS, sizeof(sign)); + unsigned (*pmapt)[XRES] = (unsigned (*)[XRES])calloc(YRES*XRES, sizeof(unsigned)); + float (*fvxo)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float)); + float (*fvyo)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float)); + float (*fvxn)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float)); + float (*fvyn)[XRES/CELL] = (float (*)[XRES/CELL])calloc((YRES/CELL)*(XRES/CELL), sizeof(float)); + int i, x, y, nx, ny, w, h, nw, nh; + vector2d pos, tmp, ctl, cbr; + vector2d cornerso[4]; + unsigned char *odatac = (unsigned char *)odata; + //*if (parse_save(odata, *size, 0, 0, 0, bmapo, fvxo, fvyo, signst, partst, pmapt)) TODO: IMPLEMENT + { + free(bmapo); + free(bmapn); + free(partst); + free(signst); + free(pmapt); + free(fvxo); + free(fvyo); + free(fvxn); + free(fvyn); + return odata; + } + w = odatac[6]*CELL; + h = odatac[7]*CELL; + // undo any translation caused by rotation + cornerso[0] = v2d_new(0,0); + cornerso[1] = v2d_new(w-1,0); + cornerso[2] = v2d_new(0,h-1); + cornerso[3] = v2d_new(w-1,h-1); + for (i=0; i<4; i++) + { + tmp = m2d_multiply_v2d(transform,cornerso[i]); + if (i==0) ctl = cbr = tmp; // top left, bottom right corner + if (tmp.x<ctl.x) ctl.x = tmp.x; + if (tmp.y<ctl.y) ctl.y = tmp.y; + if (tmp.x>cbr.x) cbr.x = tmp.x; + if (tmp.y>cbr.y) cbr.y = tmp.y; + } + // casting as int doesn't quite do what we want with negative numbers, so use floor() + tmp = v2d_new(floor(ctl.x+0.5f),floor(ctl.y+0.5f)); + translate = v2d_sub(translate,tmp); + nw = floor(cbr.x+0.5f)-floor(ctl.x+0.5f)+1; + nh = floor(cbr.y+0.5f)-floor(ctl.y+0.5f)+1; + if (nw>XRES) nw = XRES; + if (nh>YRES) nh = YRES; + // rotate and translate signs, parts, walls + for (i=0; i<MAXSIGNS; i++) + { + if (!signst[i].text[0]) continue; + pos = v2d_new(signst[i].x, signst[i].y); + pos = v2d_add(m2d_multiply_v2d(transform,pos),translate); + nx = floor(pos.x+0.5f); + ny = floor(pos.y+0.5f); + if (nx<0 || nx>=nw || ny<0 || ny>=nh) + { + signst[i].text[0] = 0; + continue; + } + signst[i].x = nx; + signst[i].y = ny; + } + for (i=0; i<NPART; i++) + { + if (!partst[i].type) continue; + pos = v2d_new(partst[i].x, partst[i].y); + pos = v2d_add(m2d_multiply_v2d(transform,pos),translate); + nx = floor(pos.x+0.5f); + ny = floor(pos.y+0.5f); + if (nx<0 || nx>=nw || ny<0 || ny>=nh) + { + partst[i].type = PT_NONE; + continue; + } + partst[i].x = nx; + partst[i].y = ny; + } + for (y=0; y<YRES/CELL; y++) + for (x=0; x<XRES/CELL; x++) + { + pos = v2d_new(x*CELL+CELL*0.4f, y*CELL+CELL*0.4f); + pos = v2d_add(m2d_multiply_v2d(transform,pos),translate); + nx = pos.x/CELL; + ny = pos.y/CELL; + if (nx<0 || nx>=nw || ny<0 || ny>=nh) + continue; + if (bmapo[y][x]) + { + bmapn[ny][nx] = bmapo[y][x]; + if (bmapo[y][x]==WL_FAN) + { + fvxn[ny][nx] = fvxo[y][x]; + fvyn[ny][nx] = fvyo[y][x]; + } + } + } + //ndata = build_save(size,0,0,nw,nh,bmapn,fvxn,fvyn,signst,partst); TODO: IMPLEMENT + free(bmapo); + free(bmapn); + free(partst); + free(signst); + free(pmapt); + free(fvxo); + free(fvyo); + free(fvxn); + free(fvyn); + return ndata; +} + +void Simulation::orbitalparts_get(int block1, int block2, int resblock1[], int resblock2[]) +{ + resblock1[0] = (block1&0x000000FF); + resblock1[1] = (block1&0x0000FF00)>>8; + resblock1[2] = (block1&0x00FF0000)>>16; + resblock1[3] = (block1&0xFF000000)>>24; + + resblock2[0] = (block2&0x000000FF); + resblock2[1] = (block2&0x0000FF00)>>8; + resblock2[2] = (block2&0x00FF0000)>>16; + resblock2[3] = (block2&0xFF000000)>>24; +} + +void Simulation::orbitalparts_set(int *block1, int *block2, int resblock1[], int resblock2[]) +{ + int block1tmp = 0; + int block2tmp = 0; + + block1tmp = (resblock1[0]&0xFF); + block1tmp |= (resblock1[1]&0xFF)<<8; + block1tmp |= (resblock1[2]&0xFF)<<16; + block1tmp |= (resblock1[3]&0xFF)<<24; + + block2tmp = (resblock2[0]&0xFF); + block2tmp |= (resblock2[1]&0xFF)<<8; + block2tmp |= (resblock2[2]&0xFF)<<16; + block2tmp |= (resblock2[3]&0xFF)<<24; + + *block1 = block1tmp; + *block2 = block2tmp; +} + +inline int Simulation::is_wire(int x, int y) +{ + return bmap[y][x]==WL_DETECT || bmap[y][x]==WL_EWALL || bmap[y][x]==WL_ALLOWLIQUID || bmap[y][x]==WL_WALLELEC || bmap[y][x]==WL_ALLOWALLELEC || bmap[y][x]==WL_EHOLE; +} + +inline int Simulation::is_wire_off(int x, int y) +{ + return (bmap[y][x]==WL_DETECT || bmap[y][x]==WL_EWALL || bmap[y][x]==WL_ALLOWLIQUID || bmap[y][x]==WL_WALLELEC || bmap[y][x]==WL_ALLOWALLELEC || bmap[y][x]==WL_EHOLE) && emap[y][x]<8; +} + +int Simulation::get_wavelength_bin(int *wm) +{ + int i, w0=30, wM=0; + + if (!*wm) + return -1; + + for (i=0; i<30; i++) + if (*wm & (1<<i)) { + if (i < w0) + w0 = i; + if (i > wM) + wM = i; + } + + if (wM-w0 < 5) + return (wM+w0)/2; + + i = rand() % (wM-w0-3); + i += w0; + + *wm &= 0x1F << i; + return i + 2; +} + +void Simulation::set_emap(int x, int y) +{ + int x1, x2; + + if (!is_wire_off(x, y)) + return; + + // go left as far as possible + x1 = x2 = x; + while (x1>0) + { + if (!is_wire_off(x1-1, y)) + break; + x1--; + } + while (x2<XRES/CELL-1) + { + if (!is_wire_off(x2+1, y)) + break; + x2++; + } + + // fill span + for (x=x1; x<=x2; x++) + emap[y][x] = 16; + + // fill children + + if (y>1 && x1==x2 && + is_wire(x1-1, y-1) && is_wire(x1, y-1) && is_wire(x1+1, y-1) && + !is_wire(x1-1, y-2) && is_wire(x1, y-2) && !is_wire(x1+1, y-2)) + set_emap(x1, y-2); + else if (y>0) + for (x=x1; x<=x2; x++) + if (is_wire_off(x, y-1)) + { + if (x==x1 || x==x2 || y>=YRES/CELL-1 || + is_wire(x-1, y-1) || is_wire(x+1, y-1) || + is_wire(x-1, y+1) || !is_wire(x, y+1) || is_wire(x+1, y+1)) + set_emap(x, y-1); + } + + if (y<YRES/CELL-2 && x1==x2 && + is_wire(x1-1, y+1) && is_wire(x1, y+1) && is_wire(x1+1, y+1) && + !is_wire(x1-1, y+2) && is_wire(x1, y+2) && !is_wire(x1+1, y+2)) + set_emap(x1, y+2); + else if (y<YRES/CELL-1) + for (x=x1; x<=x2; x++) + if (is_wire_off(x, y+1)) + { + if (x==x1 || x==x2 || y<0 || + is_wire(x-1, y+1) || is_wire(x+1, y+1) || + is_wire(x-1, y-1) || !is_wire(x, y-1) || is_wire(x+1, y-1)) + set_emap(x, y+1); + } +} + +int Simulation::parts_avg(int ci, int ni,int t) +{ + if (t==PT_INSL)//to keep electronics working + { + int pmr = pmap[((int)(parts[ci].y+0.5f) + (int)(parts[ni].y+0.5f))/2][((int)(parts[ci].x+0.5f) + (int)(parts[ni].x+0.5f))/2]; + if (pmr) + return parts[pmr>>8].type; + else + return PT_NONE; + } + else + { + int pmr2 = pmap[(int)((parts[ci].y + parts[ni].y)/2+0.5f)][(int)((parts[ci].x + parts[ni].x)/2+0.5f)];//seems to be more accurate. + if (pmr2) + { + if (parts[pmr2>>8].type==t) + return t; + } + else + return PT_NONE; + } + return PT_NONE; +} + + +int Simulation::nearest_part(int ci, int t, int max_d) +{ + int distance = (max_d!=-1)?max_d:MAX_DISTANCE; + int ndistance = 0; + int id = -1; + int i = 0; + int cx = (int)parts[ci].x; + int cy = (int)parts[ci].y; + for (i=0; i<=parts_lastActiveIndex; i++) + { + if ((parts[i].type==t||(t==-1&&parts[i].type))&&!parts[i].life&&i!=ci) + { + ndistance = abs(cx-parts[i].x)+abs(cy-parts[i].y);// Faster but less accurate Older: sqrt(pow(cx-parts[i].x, 2)+pow(cy-parts[i].y, 2)); + if (ndistance<distance) + { + distance = ndistance; + id = i; + } + } + } + return id; +} + +void Simulation::create_arc(int sx, int sy, int dx, int dy, int midpoints, int variance, int type, int flags) +{ + int i; + float xint, yint; + int *xmid, *ymid; + int voffset = variance/2; + xmid = (int *)calloc(midpoints + 2, sizeof(int)); + ymid = (int *)calloc(midpoints + 2, sizeof(int)); + xint = (float)(dx-sx)/(float)(midpoints+1.0f); + yint = (float)(dy-sy)/(float)(midpoints+1.0f); + xmid[0] = sx; + xmid[midpoints+1] = dx; + ymid[0] = sy; + ymid[midpoints+1] = dy; + + for(i = 1; i <= midpoints; i++) + { + ymid[i] = ymid[i-1]+yint; + xmid[i] = xmid[i-1]+xint; + } + + for(i = 0; i <= midpoints; i++) + { + if(i!=midpoints) + { + xmid[i+1] += (rand()%variance)-voffset; + ymid[i+1] += (rand()%variance)-voffset; + } + create_line(xmid[i], ymid[i], xmid[i+1], ymid[i+1], 0, 0, type, flags); + } + free(xmid); + free(ymid); +} + +void Simulation::clear_sim(void) +{ + int i, x, y; + if(signs) + memset(signs, 0, sizeof(signs)); + memset(bmap, 0, sizeof(bmap)); + memset(emap, 0, sizeof(emap)); + memset(parts, 0, sizeof(Particle)*NPART); + for (i=0; i<NPART-1; i++) + parts[i].life = i+1; + parts[NPART-1].life = -1; + pfree = 0; + parts_lastActiveIndex = 0; + memset(pmap, 0, sizeof(pmap)); + if(pv) + memset(pv, 0, sizeof(pv)); + if(vx) + memset(vx, 0, sizeof(vx)); + if(vy) + memset(vy, 0, sizeof(vy)); + if(fvx) + memset(fvx, 0, sizeof(fvx)); + if(fvy) + memset(fvy, 0, sizeof(fvy)); + memset(photons, 0, sizeof(photons)); + memset(wireless, 0, sizeof(wireless)); + memset(gol2, 0, sizeof(gol2)); + memset(portalp, 0, sizeof(portalp)); + memset(fighters, 0, sizeof(fighters)); + fighcount = 0; + player.spwn = 0; + player2.spwn = 0; + //memset(pers_bg, 0, (XRES+BARSIZE)*YRES*PIXELSIZE); + //memset(fire_r, 0, sizeof(fire_r)); + //memset(fire_g, 0, sizeof(fire_g)); + //memset(fire_b, 0, sizeof(fire_b)); + //if(gravmask) + //memset(gravmask, 0xFFFFFFFF, (XRES/CELL)*(YRES/CELL)*sizeof(unsigned)); + if(gravy) + memset(gravy, 0, (XRES/CELL)*(YRES/CELL)*sizeof(float)); + if(gravx) + memset(gravx, 0, (XRES/CELL)*(YRES/CELL)*sizeof(float)); + if(gravp) + memset(gravp, 0, (XRES/CELL)*(YRES/CELL)*sizeof(float)); + if(hv) + for(x = 0; x < XRES/CELL; x++){ + for(y = 0; y < YRES/CELL; y++){ + hv[y][x] = 273.15f+22.0f; //Set to room temperature + } + } +} +void Simulation::init_can_move() +{ + // can_move[moving type][type at destination] + // 0 = No move/Bounce + // 1 = Swap + // 2 = Both particles occupy the same space. + // 3 = Varies, go run some extra checks + int t, rt; + for (rt=0;rt<PT_NUM;rt++) + can_move[0][rt] = 0; // particles that don't exist shouldn't move... + for (t=1;t<PT_NUM;t++) + for (rt=0;rt<PT_NUM;rt++) + can_move[t][rt] = 1; + for (rt=1;rt<PT_NUM;rt++) + { + can_move[PT_PHOT][rt] = 2; + } + for (t=1;t<PT_NUM;t++) + { + for (rt=1;rt<PT_NUM;rt++) + { + // weight check, also prevents particles of same type displacing each other + if (ptypes[t].weight <= ptypes[rt].weight) can_move[t][rt] = 0; + if (t==PT_NEUT && (ptypes[rt].properties&PROP_NEUTPASS)) + can_move[t][rt] = 2; + if (t==PT_NEUT && (ptypes[rt].properties&PROP_NEUTPENETRATE)) + can_move[t][rt] = 1; + if ((ptypes[t].properties&PROP_NEUTPENETRATE) && rt==PT_NEUT) + can_move[t][rt] = 0; + if ((ptypes[t].properties&TYPE_ENERGY) && (ptypes[rt].properties&TYPE_ENERGY)) + can_move[t][rt] = 2; + } + } + can_move[PT_DEST][PT_DMND] = 0; + can_move[PT_BIZR][PT_FILT] = 2; + can_move[PT_BIZRG][PT_FILT] = 2; + for (t=0;t<PT_NUM;t++) + { + //spark shouldn't move + can_move[PT_SPRK][t] = 0; + //all stickman collisions are done in stickman update function + can_move[PT_STKM][t] = 2; + can_move[PT_STKM2][t] = 2; + can_move[PT_FIGH][t] = 2; + } + for (t=0;t<PT_NUM;t++) + { + // make them eat things + can_move[t][PT_VOID] = 1; + can_move[t][PT_BHOL] = 1; + can_move[t][PT_NBHL] = 1; + //all stickman collisions are done in stickman update function + can_move[t][PT_STKM] = 2; + can_move[t][PT_STKM2] = 2; + can_move[PT_FIGH][t] = 2; + //INVIS behaviour varies with pressure + can_move[t][PT_INVIS] = 3; + //stop CNCT being displaced by other particles + can_move[t][PT_CNCT] = 0; + //Powered void behaviour varies on powered state + can_move[t][PT_PVOD] = 3; + } + for (t=0;t<PT_NUM;t++) + { + if (t==PT_GLAS || t==PT_PHOT || t==PT_CLNE || t==PT_PCLN + || t==PT_GLOW || t==PT_WATR || t==PT_DSTW || t==PT_SLTW + || t==PT_ISOZ || t==PT_ISZS || t==PT_FILT || t==PT_INVIS + || t==PT_QRTZ || t==PT_PQRT) + can_move[PT_PHOT][t] = 2; + } + can_move[PT_ELEC][PT_LCRY] = 2; + can_move[PT_PHOT][PT_LCRY] = 3;//varies according to LCRY life + + can_move[PT_PHOT][PT_BIZR] = 2; + can_move[PT_ELEC][PT_BIZR] = 2; + can_move[PT_PHOT][PT_BIZRG] = 2; + can_move[PT_ELEC][PT_BIZRG] = 2; + can_move[PT_PHOT][PT_BIZRS] = 2; + can_move[PT_ELEC][PT_BIZRS] = 2; + + can_move[PT_NEUT][PT_INVIS] = 2; + //whol eats anar + can_move[PT_ANAR][PT_WHOL] = 1; + can_move[PT_ANAR][PT_NWHL] = 1; +} + +/* + RETURN-value explenation +1 = Swap +0 = No move/Bounce +2 = Both particles occupy the same space. + */ +int Simulation::eval_move(int pt, int nx, int ny, unsigned *rr) +{ + unsigned r; + int result; + + if (nx<0 || ny<0 || nx>=XRES || ny>=YRES) + return 0; + + r = pmap[ny][nx]; + if (r) + r = (r&~0xFF) | parts[r>>8].type; + if (rr) + *rr = r; + if (pt>=PT_NUM || (r&0xFF)>=PT_NUM) + return 0; + result = can_move[pt][r&0xFF]; + if (result==3) + { + if ((pt==PT_PHOT || pt==PT_ELEC) && (r&0xFF)==PT_LCRY) + result = (parts[r>>8].life > 5)? 2 : 0; + if ((r&0xFF)==PT_INVIS) + { + if (pv[ny/CELL][nx/CELL]>4.0f || pv[ny/CELL][nx/CELL]<-4.0f) result = 2; + else result = 0; + } + if ((r&0xFF)==PT_PVOD) + { + if (parts[r>>8].life == 10) result = 1; + else result = 0; + } + } + if (bmap[ny/CELL][nx/CELL]) + { + if (bmap[ny/CELL][nx/CELL]==WL_ALLOWGAS && !(ptypes[pt].properties&TYPE_GAS))// && ptypes[pt].falldown!=0 && pt!=PT_FIRE && pt!=PT_SMKE) + return 0; + if (bmap[ny/CELL][nx/CELL]==WL_ALLOWENERGY && !(ptypes[pt].properties&TYPE_ENERGY))// && ptypes[pt].falldown!=0 && pt!=PT_FIRE && pt!=PT_SMKE) + return 0; + if (bmap[ny/CELL][nx/CELL]==WL_ALLOWLIQUID && ptypes[pt].falldown!=2) + return 0; + if (bmap[ny/CELL][nx/CELL]==WL_ALLOWSOLID && ptypes[pt].falldown!=1) + return 0; + if (bmap[ny/CELL][nx/CELL]==WL_ALLOWAIR || bmap[ny/CELL][nx/CELL]==WL_WALL || bmap[ny/CELL][nx/CELL]==WL_WALLELEC) + return 0; + if (bmap[ny/CELL][nx/CELL]==WL_EWALL && !emap[ny/CELL][nx/CELL]) + return 0; + if (bmap[ny/CELL][nx/CELL]==WL_EHOLE && !emap[ny/CELL][nx/CELL]) + return 2; + } + return result; +} + +int Simulation::try_move(int i, int x, int y, int nx, int ny) +{ + unsigned r, e; + + if (x==nx && y==ny) + return 1; + if (nx<0 || ny<0 || nx>=XRES || ny>=YRES) + return 1; + + e = eval_move(parts[i].type, nx, ny, &r); + + if ((r&0xFF)==PT_BOMB && parts[i].type==PT_BOMB && parts[i].tmp == 1) + e = 2; + + /* half-silvered mirror */ + if (!e && parts[i].type==PT_PHOT && + (((r&0xFF)==PT_BMTL && rand()<RAND_MAX/2) || + (pmap[y][x]&0xFF)==PT_BMTL)) + e = 2; + + if (!e) //if no movement + { + if (parts[i].type!=PT_NEUT && parts[i].type!=PT_PHOT) + return 0; + if (!legacy_enable && parts[i].type==PT_PHOT && r)//PHOT heat conduction + { + if ((r & 0xFF) == PT_COAL || (r & 0xFF) == PT_BCOL) + parts[r>>8].temp = parts[i].temp; + + if ((r & 0xFF) < PT_NUM && ptypes[r&0xFF].hconduct && ((r&0xFF)!=PT_HSWC||parts[r>>8].life==10) && (r&0xFF)!=PT_FILT) + parts[i].temp = parts[r>>8].temp = restrict_flt((parts[r>>8].temp+parts[i].temp)/2, MIN_TEMP, MAX_TEMP); + } + if ((parts[i].type==PT_NEUT || parts[i].type==PT_ELEC) && ((r&0xFF)==PT_CLNE || (r&0xFF)==PT_PCLN || (r&0xFF)==PT_BCLN || (r&0xFF)==PT_PBCN)) { + if (!parts[r>>8].ctype) + parts[r>>8].ctype = parts[i].type; + } + if ((r&0xFF)==PT_PRTI && (parts[i].type==PT_PHOT || parts[i].type==PT_NEUT || parts[i].type==PT_ELEC)) + { + int nnx, count; + for (count=0; count<8; count++) + { + if (isign(x-nx)==isign(portal_rx[count]) && isign(y-ny)==isign(portal_ry[count])) + break; + } + count = count%8; + parts[r>>8].tmp = (int)((parts[r>>8].temp-73.15f)/100+1); + if (parts[r>>8].tmp>=CHANNELS) parts[r>>8].tmp = CHANNELS-1; + else if (parts[r>>8].tmp<0) parts[r>>8].tmp = 0; + for ( nnx=0; nnx<80; nnx++) + if (!portalp[parts[r>>8].tmp][count][nnx].type) + { + portalp[parts[r>>8].tmp][count][nnx] = parts[i]; + parts[i].type=PT_NONE; + break; + } + } + return 0; + } + + if (e == 2) //if occupy same space + { + if (parts[i].type == PT_PHOT && (r&0xFF)==PT_GLOW && !parts[r>>8].life) + if (rand() < RAND_MAX/30) + { + parts[r>>8].life = 120; + create_gain_photon(i); + } + if (parts[i].type == PT_PHOT && (r&0xFF)==PT_FILT) + { + int temp_bin = (int)((parts[r>>8].temp-273.0f)*0.025f); + if (temp_bin < 0) temp_bin = 0; + if (temp_bin > 25) temp_bin = 25; + if(!parts[r>>8].tmp){ + parts[i].ctype = 0x1F << temp_bin; //Assign Colour + } else if(parts[r>>8].tmp==1){ + parts[i].ctype &= 0x1F << temp_bin; //Filter Colour + } else if(parts[r>>8].tmp==2){ + parts[i].ctype |= 0x1F << temp_bin; //Add Colour + } else if(parts[r>>8].tmp==3){ + parts[i].ctype &= ~(0x1F << temp_bin); //Subtract Colour + } + } + if (parts[i].type == PT_NEUT && (r&0xFF)==PT_GLAS) { + if (rand() < RAND_MAX/10) + create_cherenkov_photon(i); + } + if (parts[i].type == PT_PHOT && (r&0xFF)==PT_INVIS && pv[ny/CELL][nx/CELL]<=4.0f && pv[ny/CELL][nx/CELL]>=-4.0f) { + part_change_type(i,x,y,PT_NEUT); + parts[i].ctype = 0; + } + if ((parts[i].type==PT_BIZR||parts[i].type==PT_BIZRG) && (r&0xFF)==PT_FILT) + { + int temp_bin = (int)((parts[r>>8].temp-273.0f)*0.025f); + if (temp_bin < 0) temp_bin = 0; + if (temp_bin > 25) temp_bin = 25; + parts[i].ctype = 0x1F << temp_bin; + } + return 1; + } + //else e=1 , we are trying to swap the particles, return 0 no swap/move, 1 is still overlap/move, because the swap takes place later + + if ((r&0xFF)==PT_VOID || (r&0xFF)==PT_PVOD) //this is where void eats particles + { + if (parts[i].type == PT_STKM) + { + player.spwn = 0; + } + if (parts[i].type == PT_STKM2) + { + player2.spwn = 0; + } + if (parts[i].type == PT_FIGH) + { + fighters[(unsigned char)parts[i].tmp].spwn = 0; + fighcount--; + } + parts[i].type=PT_NONE; + return 0; + } + if ((r&0xFF)==PT_BHOL || (r&0xFF)==PT_NBHL) //this is where blackhole eats particles + { + if (parts[i].type == PT_STKM) + { + player.spwn = 0; + } + if (parts[i].type == PT_STKM2) + { + player2.spwn = 0; + } + if (parts[i].type == PT_FIGH) + { + fighters[(unsigned char)parts[i].tmp].spwn = 0; + fighcount--; + } + parts[i].type=PT_NONE; + if (!legacy_enable) + { + parts[r>>8].temp = restrict_flt(parts[r>>8].temp+parts[i].temp/2, MIN_TEMP, MAX_TEMP);//3.0f; + } + + return 0; + } + if (((r&0xFF)==PT_WHOL||(r&0xFF)==PT_NWHL) && parts[i].type==PT_ANAR) //whitehole eats anar + { + parts[i].type=PT_NONE; + if (!legacy_enable) + { + parts[r>>8].temp = restrict_flt(parts[r>>8].temp- (MAX_TEMP-parts[i].temp)/2, MIN_TEMP, MAX_TEMP); + } + + return 0; + } + + if (parts[i].type==PT_CNCT && y<ny && (pmap[y+1][x]&0xFF)==PT_CNCT)//check below CNCT for another CNCT + return 0; + + if ((bmap[y/CELL][x/CELL]==WL_EHOLE && !emap[y/CELL][x/CELL]) && !(bmap[ny/CELL][nx/CELL]==WL_EHOLE && !emap[ny/CELL][nx/CELL])) + return 0; + + if(parts[i].type==PT_GBMB&&parts[i].life>0) + return 0; + + e = r >> 8; //e is now the particle number at r (pmap[ny][nx]) + if (r)//the swap part, if we make it this far, swap + { + if (parts[i].type==PT_NEUT) { + // target material is NEUTPENETRATE, meaning it gets moved around when neutron passes + unsigned s = pmap[y][x]; + if (!(ptypes[s&0xFF].properties&PROP_NEUTPENETRATE)) + return 1; // if the element currently underneath neutron isn't NEUTPENETRATE, don't move anything except the neutron + // if nothing is currently underneath neutron, only move target particle + if (s) + { + pmap[ny][nx] = (s&~(0xFF))|parts[s>>8].type; + parts[s>>8].x = nx; + parts[s>>8].y = ny; + } + else pmap[ny][nx] = 0; + parts[e].x = x; + parts[e].y = y; + pmap[y][x] = (e<<8)|parts[e].type; + return 1; + } + + if ((pmap[ny][nx]>>8)==e) pmap[ny][nx] = 0; + parts[e].x += x-nx; + parts[e].y += y-ny; + pmap[(int)(parts[e].y+0.5f)][(int)(parts[e].x+0.5f)] = (e<<8)|parts[e].type; + } + return 1; +} + +// try to move particle, and if successful update pmap and parts[i].x,y +int Simulation::do_move(int i, int x, int y, float nxf, float nyf) +{ + int nx = (int)(nxf+0.5f), ny = (int)(nyf+0.5f); + int result = try_move(i, x, y, nx, ny); + if (result) + { + int t = parts[i].type; + parts[i].x = nxf; + parts[i].y = nyf; + if (ny!=y || nx!=x) + { + if ((pmap[y][x]>>8)==i) pmap[y][x] = 0; + else if ((photons[y][x]>>8)==i) photons[y][x] = 0; + if (nx<CELL || nx>=XRES-CELL || ny<CELL || ny>=YRES-CELL)//kill_part if particle is out of bounds + { + kill_part(i); + return -1; + } + if (t==PT_PHOT||t==PT_NEUT||t==PT_ELEC) + photons[ny][nx] = t|(i<<8); + else if (t) + pmap[ny][nx] = t|(i<<8); + } + } + return result; +} + +int Simulation::pn_junction_sprk(int x, int y, int pt) +{ + unsigned r = pmap[y][x]; + if ((r & 0xFF) != pt) + return 0; + r >>= 8; + if (parts[r].type != pt) + return 0; + if (parts[r].life != 0) + return 0; + + parts[r].ctype = pt; + part_change_type(r,x,y,PT_SPRK); + parts[r].life = 4; + return 1; +} + +void Simulation::photoelectric_effect(int nx, int ny)//create sparks from PHOT when hitting PSCN and NSCN +{ + unsigned r = pmap[ny][nx]; + + if ((r&0xFF) == PT_PSCN) { + if ((pmap[ny][nx-1] & 0xFF) == PT_NSCN || + (pmap[ny][nx+1] & 0xFF) == PT_NSCN || + (pmap[ny-1][nx] & 0xFF) == PT_NSCN || + (pmap[ny+1][nx] & 0xFF) == PT_NSCN) + pn_junction_sprk(nx, ny, PT_PSCN); + } +} + +unsigned Simulation::direction_to_map(float dx, float dy, int t) +{ + // TODO: + // Adding extra directions causes some inaccuracies. + // Not adding them causes problems with some diagonal surfaces (photons absorbed instead of reflected). + // For now, don't add them. + // Solution may involve more intelligent setting of initial i0 value in find_next_boundary? + // or rewriting normal/boundary finding code + + return (dx >= 0) | + (((dx + dy) >= 0) << 1) | /* 567 */ + ((dy >= 0) << 2) | /* 4+0 */ + (((dy - dx) >= 0) << 3) | /* 321 */ + ((dx <= 0) << 4) | + (((dx + dy) <= 0) << 5) | + ((dy <= 0) << 6) | + (((dy - dx) <= 0) << 7); + /* + return (dx >= -0.001) | + (((dx + dy) >= -0.001) << 1) | // 567 + ((dy >= -0.001) << 2) | // 4+0 + (((dy - dx) >= -0.001) << 3) | // 321 + ((dx <= 0.001) << 4) | + (((dx + dy) <= 0.001) << 5) | + ((dy <= 0.001) << 6) | + (((dy - dx) <= 0.001) << 7); + }*/ +} + +int Simulation::is_blocking(int t, int x, int y) +{ + if (t & REFRACT) { + if (x<0 || y<0 || x>=XRES || y>=YRES) + return 0; + if ((pmap[y][x] & 0xFF) == PT_GLAS) + return 1; + return 0; + } + + return !eval_move(t, x, y, NULL); +} + +int Simulation::is_boundary(int pt, int x, int y) +{ + if (!is_blocking(pt,x,y)) + return 0; + if (is_blocking(pt,x,y-1) && is_blocking(pt,x,y+1) && is_blocking(pt,x-1,y) && is_blocking(pt,x+1,y)) + return 0; + return 1; +} + +int Simulation::find_next_boundary(int pt, int *x, int *y, int dm, int *em) +{ + static int dx[8] = {1,1,0,-1,-1,-1,0,1}; + static int dy[8] = {0,1,1,1,0,-1,-1,-1}; + static int de[8] = {0x83,0x07,0x0E,0x1C,0x38,0x70,0xE0,0xC1}; + int i, ii, i0; + + if (*x <= 0 || *x >= XRES-1 || *y <= 0 || *y >= YRES-1) + return 0; + + if (*em != -1) { + i0 = *em; + dm &= de[i0]; + } else + i0 = 0; + + for (ii=0; ii<8; ii++) { + i = (ii + i0) & 7; + if ((dm & (1 << i)) && is_boundary(pt, *x+dx[i], *y+dy[i])) { + *x += dx[i]; + *y += dy[i]; + *em = i; + return 1; + } + } + + return 0; +} + +int Simulation::get_normal(int pt, int x, int y, float dx, float dy, float *nx, float *ny) +{ + int ldm, rdm, lm, rm; + int lx, ly, lv, rx, ry, rv; + int i, j; + float r, ex, ey; + + if (!dx && !dy) + return 0; + + if (!is_boundary(pt, x, y)) + return 0; + + ldm = direction_to_map(-dy, dx, pt); + rdm = direction_to_map(dy, -dx, pt); + lx = rx = x; + ly = ry = y; + lv = rv = 1; + lm = rm = -1; + + j = 0; + for (i=0; i<SURF_RANGE; i++) { + if (lv) + lv = find_next_boundary(pt, &lx, &ly, ldm, &lm); + if (rv) + rv = find_next_boundary(pt, &rx, &ry, rdm, &rm); + j += lv + rv; + if (!lv && !rv) + break; + } + + if (j < NORMAL_MIN_EST) + return 0; + + if ((lx == rx) && (ly == ry)) + return 0; + + ex = rx - lx; + ey = ry - ly; + r = 1.0f/hypot(ex, ey); + *nx = ey * r; + *ny = -ex * r; + + return 1; +} + +int Simulation::get_normal_interp(int pt, float x0, float y0, float dx, float dy, float *nx, float *ny) +{ + int x, y, i; + + dx /= NORMAL_FRAC; + dy /= NORMAL_FRAC; + + for (i=0; i<NORMAL_INTERP; i++) { + x = (int)(x0 + 0.5f); + y = (int)(y0 + 0.5f); + if (is_boundary(pt, x, y)) + break; + x0 += dx; + y0 += dy; + } + if (i >= NORMAL_INTERP) + return 0; + + if (pt == PT_PHOT) + photoelectric_effect(x, y); + + return get_normal(pt, x, y, dx, dy, nx, ny); +} + +//For soap only +void Simulation::detach(int i) +{ + if ((parts[i].ctype&2) == 2) + { + if ((parts[parts[i].tmp].ctype&4) == 4) + parts[parts[i].tmp].ctype ^= 4; + } + + if ((parts[i].ctype&4) == 4) + { + if ((parts[parts[i].tmp2].ctype&2) == 2) + parts[parts[i].tmp2].ctype ^= 2; + } + + parts[i].ctype = 0; +} + +void Simulation::kill_part(int i)//kills particle number i +{ + int x, y; + + if(elementCount[parts[i].type] && parts[i].type) + elementCount[parts[i].type]--; + x = (int)(parts[i].x+0.5f); + y = (int)(parts[i].y+0.5f); + if (parts[i].type == PT_STKM) + { + player.spwn = 0; + } + if (parts[i].type == PT_STKM2) + { + player2.spwn = 0; + } + if (parts[i].type == PT_FIGH) + { + fighters[(unsigned char)parts[i].tmp].spwn = 0; + fighcount--; + } + if (parts[i].type == PT_SOAP) + { + detach(i); + } + if (x>=0 && y>=0 && x<XRES && y<YRES) { + if ((pmap[y][x]>>8)==i) + pmap[y][x] = 0; + else if ((photons[y][x]>>8)==i) + photons[y][x] = 0; + } + + parts[i].type = PT_NONE; + parts[i].life = pfree; + pfree = i; +} + +void Simulation::part_change_type(int i, int x, int y, int t)//changes the type of particle number i, to t. This also changes pmap at the same time. +{ + if (x<0 || y<0 || x>=XRES || y>=YRES || i>=NPART || t<0 || t>=PT_NUM) + return; + if (!ptypes[t].enabled) + t = PT_NONE; + + if (parts[i].type == PT_STKM) + player.spwn = 0; + + if (parts[i].type == PT_STKM2) + player2.spwn = 0; + + if (parts[i].type == PT_FIGH) + { + fighters[(unsigned char)parts[i].tmp].spwn = 0; + fighcount--; + } + + parts[i].type = t; + if (t==PT_PHOT || t==PT_NEUT || t==PT_ELEC) + { + photons[y][x] = t|(i<<8); + if ((pmap[y][x]>>8)==i) + pmap[y][x] = 0; + } + else + { + pmap[y][x] = t|(i<<8); + if ((photons[y][x]>>8)==i) + photons[y][x] = 0; + } +} + +int Simulation::create_part(int p, int x, int y, int tv)//the function for creating a particle, use p=-1 for creating a new particle, -2 is from a brush, or a particle number to replace a particle. +{ + int i; + + int t = tv & 0xFF; + int v = (tv >> 8) & 0xFF; + + if (x<0 || y<0 || x>=XRES || y>=YRES || ((t<0 || t>=PT_NUM)&&t!=SPC_HEAT&&t!=SPC_COOL&&t!=SPC_AIR&&t!=SPC_VACUUM&&t!=SPC_PGRV&&t!=SPC_NGRV)) + return -1; + if (t>=0 && t<PT_NUM && !ptypes[t].enabled) + return -1; + if(t==SPC_PROP) { + return -1; //Prop tool works on a mouse click basic, make sure it doesn't do anything here + } + + /*if (t==SPC_HEAT||t==SPC_COOL) + { + if ((pmap[y][x]&0xFF)!=PT_NONE&&(pmap[y][x]&0xFF)<PT_NUM) + { + if (t==SPC_HEAT&&parts[pmap[y][x]>>8].temp<MAX_TEMP) + { + if ((pmap[y][x]&0xFF)==PT_PUMP || (pmap[y][x]&0xFF)==PT_GPMP) { + parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp + 0.1f, MIN_TEMP, MAX_TEMP); + } else if ((sdl_mod & (KMOD_SHIFT)) && (sdl_mod & (KMOD_CTRL))) { + parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp + 50.0f, MIN_TEMP, MAX_TEMP); + } else { + parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp + 4.0f, MIN_TEMP, MAX_TEMP); + } + } + if (t==SPC_COOL&&parts[pmap[y][x]>>8].temp>MIN_TEMP) + { + if ((pmap[y][x]&0xFF)==PT_PUMP || (pmap[y][x]&0xFF)==PT_GPMP) { + parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp - 0.1f, MIN_TEMP, MAX_TEMP); + } else if ((sdl_mod & (KMOD_SHIFT)) && (sdl_mod & (KMOD_CTRL))) { + parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp - 50.0f, MIN_TEMP, MAX_TEMP); + } else { + parts[pmap[y][x]>>8].temp = restrict_flt(parts[pmap[y][x]>>8].temp - 4.0f, MIN_TEMP, MAX_TEMP); + } + } + return pmap[y][x]>>8; + } + else + { + return -1; + } + }*/ + if (t==SPC_AIR) + { + pv[y/CELL][x/CELL] += 0.03f; + if (y+CELL<YRES) + pv[y/CELL+1][x/CELL] += 0.03f; + if (x+CELL<XRES) + { + pv[y/CELL][x/CELL+1] += 0.03f; + if (y+CELL<YRES) + pv[y/CELL+1][x/CELL+1] += 0.03f; + } + return -1; + } + if (t==SPC_VACUUM) + { + pv[y/CELL][x/CELL] -= 0.03f; + if (y+CELL<YRES) + pv[y/CELL+1][x/CELL] -= 0.03f; + if (x+CELL<XRES) + { + pv[y/CELL][x/CELL+1] -= 0.03f; + if (y+CELL<YRES) + pv[y/CELL+1][x/CELL+1] -= 0.03f; + } + return -1; + } + if (t==SPC_PGRV) + { + gravmap[(y/CELL)*(XRES/CELL)+(x/CELL)] = 5; + return -1; + } + if (t==SPC_NGRV) + { + gravmap[(y/CELL)*(XRES/CELL)+(x/CELL)] = -5; + return -1; + } + + + if (t==PT_SPRK) + { + if((pmap[y][x]&0xFF)==PT_WIRE){ + parts[pmap[y][x]>>8].ctype=PT_DUST; + } + if (!((pmap[y][x]&0xFF)==PT_INST||(ptypes[pmap[y][x]&0xFF].properties&PROP_CONDUCTS))) + return -1; + if (parts[pmap[y][x]>>8].life!=0) + return -1; + parts[pmap[y][x]>>8].type = PT_SPRK; + parts[pmap[y][x]>>8].life = 4; + parts[pmap[y][x]>>8].ctype = pmap[y][x]&0xFF; + pmap[y][x] = (pmap[y][x]&~0xFF) | PT_SPRK; + return pmap[y][x]>>8; + } + if (t==PT_SPAWN&&elementCount[PT_SPAWN]) + return -1; + if (t==PT_SPAWN2&&elementCount[PT_SPAWN2]) + return -1; + if (p==-1)//creating from anything but brush + { + if (pmap[y][x] || (bmap[y/CELL][x/CELL] && !eval_move(t, x, y, NULL))) + { + if ((pmap[y][x]&0xFF)!=PT_SPAWN&&(pmap[y][x]&0xFF)!=PT_SPAWN2) + { + if (t!=PT_STKM&&t!=PT_STKM2&&t!=PT_FIGH) + { + return -1; + } + } + } + if (pfree == -1) + return -1; + i = pfree; + pfree = parts[i].life; + } + else if (p==-2)//creating from brush + { + if (pmap[y][x]) + { + if (( + ((pmap[y][x]&0xFF)==PT_STOR&&!(ptypes[t].properties&TYPE_SOLID))|| + (pmap[y][x]&0xFF)==PT_CLNE|| + (pmap[y][x]&0xFF)==PT_BCLN|| + (pmap[y][x]&0xFF)==PT_CONV|| + ((pmap[y][x]&0xFF)==PT_PCLN&&t!=PT_PSCN&&t!=PT_NSCN)|| + ((pmap[y][x]&0xFF)==PT_PBCN&&t!=PT_PSCN&&t!=PT_NSCN) + )&&( + t!=PT_CLNE&&t!=PT_PCLN&& + t!=PT_BCLN&&t!=PT_STKM&& + t!=PT_STKM2&&t!=PT_PBCN&& + t!=PT_STOR&&t!=PT_FIGH) + ) + { + parts[pmap[y][x]>>8].ctype = t; + if (t==PT_LIFE && v<NGOLALT && (pmap[y][x]&0xFF)!=PT_STOR) parts[pmap[y][x]>>8].tmp = v; + } + return -1; + } + if (photons[y][x] && (t==PT_PHOT||t==PT_NEUT||t==PT_ELEC)) + return -1; + if (pfree == -1) + return -1; + i = pfree; + pfree = parts[i].life; + } + else if (p==-3)//skip pmap checks, e.g. for sing explosion + { + if (pfree == -1) + return -1; + i = pfree; + pfree = parts[i].life; + } + else + { + int oldX = (int)(parts[p].x+0.5f); + int oldY = (int)(parts[p].y+0.5f); + if ((pmap[oldY][oldX]>>8)==p) + pmap[oldY][oldX] = 0; + if ((photons[oldY][oldX]>>8)==p) + photons[oldY][oldX] = 0; + i = p; + } + + if (i>parts_lastActiveIndex) parts_lastActiveIndex = i; + + parts[i].dcolour = 0; + if (t==PT_GLAS) + { + parts[i].pavg[1] = pv[y/CELL][x/CELL]; + } + else if (t==PT_QRTZ) + { + parts[i].pavg[1] = pv[y/CELL][x/CELL]; + } + else + { + parts[i].pavg[0] = 0.0f; + parts[i].pavg[1] = 0.0f; + } + if (t!=PT_STKM&&t!=PT_STKM2&&t!=PT_FIGH)//set everything to default values first, except for stickman. + { + parts[i].x = (float)x; + parts[i].y = (float)y; + parts[i].type = t; + parts[i].vx = 0; + parts[i].vy = 0; + parts[i].life = 0; + parts[i].ctype = 0; + parts[i].temp = ptypes[t].heat; + parts[i].tmp = 0; + parts[i].tmp2 = 0; + } + if (t==PT_LIGH && p==-2) + { + switch (gravityMode) + { + default: + case 0: + parts[i].tmp= 270+rand()%40-20; + break; + case 1: + parts[i].tmp = rand()%360; + break; + case 2: + parts[i].tmp = atan2(x-XCNTR, y-YCNTR)*(180.0f/M_PI)+90; + break; + } + parts[i].tmp2 = 4; + } + if (t==PT_SOAP) + { + parts[i].tmp = -1; + parts[i].tmp2 = -1; + } + //now set various properties that we want at spawn. + if (t==PT_ACID || t==PT_CAUS) + { + parts[i].life = 75; + } + /*Testing + if(t==PT_WOOD){ + parts[i].life = 150; + } + End Testing*/ + if (t==PT_WARP) { + parts[i].life = rand()%95+70; + } + if (t==PT_FUSE) { + parts[i].life = 50; + parts[i].tmp = 50; + } + /*if (ptypes[t].properties&PROP_LIFE) { + int r; + for (r = 0; r<NGOL; r++) + if (t==goltype[r]) + parts[i].tmp = grule[r+1][9] - 1; + }*/ + if (t==PT_LIFE && v<NGOLALT) + { + parts[i].tmp = grule[v+1][9] - 1; + parts[i].ctype = v; + } + + if (t==PT_DEUT) + parts[i].life = 10; + if (t==PT_MERC) + parts[i].tmp = 10; + if (t==PT_BRAY) + parts[i].life = 30; + if (t==PT_PUMP) + parts[i].life= 10; + if (t==PT_SING) + parts[i].life = rand()%50+60; + if (t==PT_QRTZ) + parts[i].tmp = (rand()%11); + if (t==PT_PQRT) + parts[i].tmp = (rand()%11); + if (t==PT_CLST) + parts[i].tmp = (rand()%7); + if (t==PT_FSEP) + parts[i].life = 50; + if (t==PT_COAL) { + parts[i].life = 110; + parts[i].tmp = 50; + } + if (t==PT_IGNT) { + parts[i].life = 3; + } + if (t==PT_FRZW) + parts[i].life = 100; + if (t==PT_PIPE) + parts[i].life = 60; + if (t==PT_BCOL) + parts[i].life = 110; + if (t==PT_FIRE) + parts[i].life = rand()%50+120; + if (t==PT_PLSM) + parts[i].life = rand()%150+50; + if (t==PT_HFLM) + parts[i].life = rand()%150+50; + if (t==PT_LAVA) + parts[i].life = rand()%120+240; + if (t==PT_NBLE) + parts[i].life = 0; + if (t==PT_ICEI) + parts[i].ctype = PT_WATR; + if (t==PT_NEUT) + { + float r = (rand()%128+128)/127.0f; + float a = (rand()%360)*3.14159f/180.0f; + parts[i].life = rand()%480+480; + parts[i].vx = r*cosf(a); + parts[i].vy = r*sinf(a); + } + if (t==PT_MORT) + { + parts[i].vx = 2; + } + if (t==PT_PHOT) + { + float a = (rand()%8) * 0.78540f; + parts[i].life = 680; + parts[i].ctype = 0x3FFFFFFF; + parts[i].vx = 3.0f*cosf(a); + parts[i].vy = 3.0f*sinf(a); + } + if (t==PT_ELEC) + { + float a = (rand()%360)*3.14159f/180.0f; + parts[i].life = 680; + parts[i].vx = 2.0f*cosf(a); + parts[i].vy = 2.0f*sinf(a); + } + if (t==PT_STKM) + { + if (player.spwn==0) + { + parts[i].x = (float)x; + parts[i].y = (float)y; + parts[i].type = PT_STKM; + parts[i].vx = 0; + parts[i].vy = 0; + parts[i].life = 100; + parts[i].ctype = 0; + parts[i].temp = ptypes[t].heat; + STKM_init_legs(this, &player, i); + player.spwn = 1; + } + else + { + return -1; + } + create_part(-1,x,y,PT_SPAWN); + } + if (t==PT_STKM2) + { + if (player2.spwn==0) + { + parts[i].x = (float)x; + parts[i].y = (float)y; + parts[i].type = PT_STKM2; + parts[i].vx = 0; + parts[i].vy = 0; + parts[i].life = 100; + parts[i].ctype = 0; + parts[i].temp = ptypes[t].heat; + STKM_init_legs(this, &player2, i); + player2.spwn = 1; + } + else + { + return -1; + } + create_part(-1,x,y,PT_SPAWN2); + } + if (t==PT_FIGH) + { + unsigned char fcount = 0; + while (fcount < 100 && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++; + if (fcount < 100 && fighters[fcount].spwn==0) + { + parts[i].x = (float)x; + parts[i].y = (float)y; + parts[i].type = PT_FIGH; + parts[i].vx = 0; + parts[i].vy = 0; + parts[i].life = 100; + parts[i].ctype = 0; + parts[i].tmp = fcount; + parts[i].temp = ptypes[t].heat; + STKM_init_legs(this, &fighters[fcount], i); + fighters[fcount].spwn = 1; + fighters[fcount].elem = PT_DUST; + fighcount++; + + return i; + } + return -1; + } + if (t==PT_BIZR||t==PT_BIZRG||t==PT_BIZRS) + parts[i].ctype = 0x47FFFF; + //and finally set the pmap/photon maps to the newly created particle + if (t==PT_PHOT||t==PT_NEUT||t==PT_ELEC) + photons[y][x] = t|(i<<8); + if (t!=PT_STKM&&t!=PT_STKM2 && t!=PT_FIGH && t!=PT_PHOT && t!=PT_NEUT) + pmap[y][x] = t|(i<<8); + + //Fancy dust effects for powder types + if((ptypes[t].properties & TYPE_PART) && pretty_powder) + { + int colr, colg, colb, randa; + randa = (rand()%30)-15; + colr = (PIXR(ptypes[t].pcolors)+sandcolour_r+(rand()%20)-10+randa); + colg = (PIXG(ptypes[t].pcolors)+sandcolour_g+(rand()%20)-10+randa); + colb = (PIXB(ptypes[t].pcolors)+sandcolour_b+(rand()%20)-10+randa); + colr = colr>255 ? 255 : (colr<0 ? 0 : colr); + colg = colg>255 ? 255 : (colg<0 ? 0 : colg); + colb = colb>255 ? 255 : (colb<0 ? 0 : colb); + parts[i].dcolour = 0xFF000000 | (colr<<16) | (colg<<8) | colb; + } + elementCount[t]++; + return i; +} + +void Simulation::create_gain_photon(int pp)//photons from PHOT going through GLOW +{ + float xx, yy; + int i, lr, temp_bin, nx, ny; + + if (pfree == -1) + return; + i = pfree; + + lr = rand() % 2; + + if (lr) { + xx = parts[pp].x - 0.3*parts[pp].vy; + yy = parts[pp].y + 0.3*parts[pp].vx; + } else { + xx = parts[pp].x + 0.3*parts[pp].vy; + yy = parts[pp].y - 0.3*parts[pp].vx; + } + + nx = (int)(xx + 0.5f); + ny = (int)(yy + 0.5f); + + if (nx<0 || ny<0 || nx>=XRES || ny>=YRES) + return; + + if ((pmap[ny][nx] & 0xFF) != PT_GLOW) + return; + + pfree = parts[i].life; + if (i>parts_lastActiveIndex) parts_lastActiveIndex = i; + + parts[i].type = PT_PHOT; + parts[i].life = 680; + parts[i].x = xx; + parts[i].y = yy; + parts[i].vx = parts[pp].vx; + parts[i].vy = parts[pp].vy; + parts[i].temp = parts[pmap[ny][nx] >> 8].temp; + parts[i].tmp = 0; + parts[i].pavg[0] = parts[i].pavg[1] = 0.0f; + photons[ny][nx] = PT_PHOT|(i<<8); + + temp_bin = (int)((parts[i].temp-273.0f)*0.25f); + if (temp_bin < 0) temp_bin = 0; + if (temp_bin > 25) temp_bin = 25; + parts[i].ctype = 0x1F << temp_bin; +} + +void Simulation::create_cherenkov_photon(int pp)//photons from NEUT going through GLAS +{ + int i, lr, nx, ny; + float r, eff_ior; + + if (pfree == -1) + return; + i = pfree; + + nx = (int)(parts[pp].x + 0.5f); + ny = (int)(parts[pp].y + 0.5f); + if ((pmap[ny][nx] & 0xFF) != PT_GLAS) + return; + + if (hypotf(parts[pp].vx, parts[pp].vy) < 1.44f) + return; + + pfree = parts[i].life; + if (i>parts_lastActiveIndex) parts_lastActiveIndex = i; + + lr = rand() % 2; + + parts[i].type = PT_PHOT; + parts[i].ctype = 0x00000F80; + parts[i].life = 680; + parts[i].x = parts[pp].x; + parts[i].y = parts[pp].y; + parts[i].temp = parts[pmap[ny][nx] >> 8].temp; + parts[i].tmp = 0; + parts[i].pavg[0] = parts[i].pavg[1] = 0.0f; + photons[ny][nx] = PT_PHOT|(i<<8); + + if (lr) { + parts[i].vx = parts[pp].vx - 2.5f*parts[pp].vy; + parts[i].vy = parts[pp].vy + 2.5f*parts[pp].vx; + } else { + parts[i].vx = parts[pp].vx + 2.5f*parts[pp].vy; + parts[i].vy = parts[pp].vy - 2.5f*parts[pp].vx; + } + + /* photons have speed of light. no discussion. */ + r = 1.269 / hypotf(parts[i].vx, parts[i].vy); + parts[i].vx *= r; + parts[i].vy *= r; +} + +void Simulation::delete_part(int x, int y, int flags)//calls kill_part with the particle located at x,y +{ + unsigned i; + + if (x<0 || y<0 || x>=XRES || y>=YRES) + return; + if (photons[y][x]) { + i = photons[y][x]; + } else { + i = pmap[y][x]; + } + + if (!i) + return; + kill_part(i>>8); +} + +void Simulation::update_particles_i(int start, int inc) +{ + int i, j, x, y, t, nx, ny, r, surround_space, s, lt, rt, nt, nnx, nny, q, golnum, goldelete, z, neighbors, createdsomething; + float mv, dx, dy, ix, iy, lx, ly, nrx, nry, dp, ctemph, ctempl, gravtot; + int fin_x, fin_y, clear_x, clear_y, stagnant; + float fin_xf, fin_yf, clear_xf, clear_yf; + float nn, ct1, ct2, swappage; + float pt = R_TEMP; + float c_heat = 0.0f; + int h_count = 0; + int starti = (start*-1); + int surround[8]; + int surround_hconduct[8]; + int lighting_ok=1; + float pGravX, pGravY, pGravD; + + if (sys_pause&&lighting_recreate>0) + { + for (i=0; i<=parts_lastActiveIndex; i++) + { + if (parts[i].type==PT_LIGH && parts[i].tmp2>0) + { + lighting_ok=0; + break; + } + } + } + + if (lighting_ok) + lighting_recreate--; + + if (lighting_recreate<0) + lighting_recreate=1; + + if (lighting_recreate>21) + lighting_recreate=21; + + if (sys_pause&&!framerender)//do nothing if paused + return; + + //wire! + if(elementCount[PT_WIRE] > 0) + { + for (nx=0; nx<XRES; nx++) + { + for (ny=0; ny<YRES; ny++) + { + r = pmap[ny][nx]; + if (!r) + continue; + if(parts[r>>8].type==PT_WIRE) + parts[r>>8].tmp=parts[r>>8].ctype; + } + } + } + //game of life! + if (elementCount[PT_LIFE]>0&&++CGOL>=GSPEED)//GSPEED is frames per generation + { + int createdsomething = 0; + CGOL=0; + ISGOL=0; + for (nx=CELL; nx<XRES-CELL; nx++) + {//go through every particle and set neighbor map + for (ny=CELL; ny<YRES-CELL; ny++) + { + r = pmap[ny][nx]; + if (!r) + { + gol[nx][ny] = 0; + continue; + } + else + { + //for ( golnum=1; golnum<=NGOL; golnum++) //This shouldn't be necessary any more. + //{ + if (parts[r>>8].type==PT_LIFE/* && parts[r>>8].ctype==golnum-1*/) + { + golnum = parts[r>>8].ctype+1; + if (golnum<=0 || golnum>NGOLALT) { + parts[r>>8].type = PT_NONE; + continue; + } + if (parts[r>>8].tmp == grule[golnum][9]-1) { + gol[nx][ny] = golnum; + for ( nnx=-1; nnx<2; nnx++) + { + for ( nny=-1; nny<2; nny++)//it will count itself as its own neighbor, which is needed, but will have 1 extra for delete check + { + rt = pmap[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL]; + if (!rt || (rt&0xFF)==PT_LIFE) + { + gol2[((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][golnum] ++; + gol2[((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][0] ++; + } + } + } + } else { + parts[r>>8].tmp --; + if (parts[r>>8].tmp<=0) + parts[r>>8].type = PT_NONE;//using kill_part makes it not work + } + } + //} + } + } + } + for (nx=CELL; nx<XRES-CELL; nx++) + { //go through every particle again, but check neighbor map, then update particles + for (ny=CELL; ny<YRES-CELL; ny++) + { + r = pmap[ny][nx]; + neighbors = gol2[nx][ny][0]; + if (neighbors==0 || !((r&0xFF)==PT_LIFE || !(r&0xFF))) + continue; + for ( golnum = 1; golnum<=NGOL; golnum++) + { + goldelete = neighbors; + if (gol[nx][ny]==0&&grule[golnum][goldelete]>=2&&gol2[nx][ny][golnum]>=(goldelete%2)+goldelete/2) + { + if (create_part(-1, nx, ny, PT_LIFE|((golnum-1)<<8))) + createdsomething = 1; + } + else if (gol[nx][ny]==golnum&&(grule[golnum][goldelete-1]==0||grule[golnum][goldelete-1]==2))//subtract 1 because it counted itself + { + if (parts[r>>8].tmp==grule[golnum][9]-1) + parts[r>>8].tmp --; + } + if (r && parts[r>>8].tmp<=0) + parts[r>>8].type = PT_NONE;//using kill_part makes it not work + } + for ( z = 0; z<=NGOL; z++) + gol2[nx][ny][z] = 0;//this improves performance A LOT compared to the memset, i was getting ~23 more fps with this. + } + } + //memset(gol2, 0, sizeof(gol2)); + } + if (ISWIRE==1)//wifi channel reseting + { + for ( q = 0; q<(int)(MAX_TEMP-73.15f)/100+2; q++) + if (!wireless[q][1]) + { + wireless[q][0] = 0; + } + else + wireless[q][1] = 0; + } + //the main particle loop function, goes over all particles. + for (i=0; i<=parts_lastActiveIndex; i++) + if (parts[i].type) + { + lx = parts[i].x; + ly = parts[i].y; + t = parts[i].type; + if (t<0 || t>=PT_NUM) + { + kill_part(i); + continue; + } + //printf("parts[%d].type: %d\n", i, parts[i].type); + + if (parts[i].life>0 && (ptypes[t].properties&PROP_LIFE_DEC)) + { + // automatically decrease life + parts[i].life--; + if (parts[i].life<=0 && (ptypes[t].properties&(PROP_LIFE_KILL_DEC|PROP_LIFE_KILL))) + { + // kill on change to no life + kill_part(i); + continue; + } + } + else if (parts[i].life<=0 && (ptypes[t].properties&PROP_LIFE_KILL)) + { + // kill if no life + kill_part(i); + continue; + } + + x = (int)(parts[i].x+0.5f); + y = (int)(parts[i].y+0.5f); + + //this kills any particle out of the screen, or in a wall where it isn't supposed to go + if (x<CELL || y<CELL || x>=XRES-CELL || y>=YRES-CELL || + (bmap[y/CELL][x/CELL] && + (bmap[y/CELL][x/CELL]==WL_WALL || + bmap[y/CELL][x/CELL]==WL_WALLELEC || + bmap[y/CELL][x/CELL]==WL_ALLOWAIR || + (bmap[y/CELL][x/CELL]==WL_DESTROYALL) || + (bmap[y/CELL][x/CELL]==WL_ALLOWLIQUID && ptypes[t].falldown!=2) || + (bmap[y/CELL][x/CELL]==WL_ALLOWSOLID && ptypes[t].falldown!=1) || + (bmap[y/CELL][x/CELL]==WL_ALLOWGAS && !(ptypes[t].properties&TYPE_GAS)) || //&& ptypes[t].falldown!=0 && parts[i].type!=PT_FIRE && parts[i].type!=PT_SMKE && parts[i].type!=PT_HFLM) || + (bmap[y/CELL][x/CELL]==WL_ALLOWENERGY && !(ptypes[t].properties&TYPE_ENERGY)) || + (bmap[y/CELL][x/CELL]==WL_DETECT && (t==PT_METL || t==PT_SPRK)) || + (bmap[y/CELL][x/CELL]==WL_EWALL && !emap[y/CELL][x/CELL])) && (t!=PT_STKM) && (t!=PT_STKM2) && (t!=PT_FIGH))) + { + kill_part(i); + continue; + } + if (bmap[y/CELL][x/CELL]==WL_DETECT && emap[y/CELL][x/CELL]<8) + set_emap(x/CELL, y/CELL); + + //adding to velocity from the particle's velocity + vx[y/CELL][x/CELL] = vx[y/CELL][x/CELL]*ptypes[t].airloss + ptypes[t].airdrag*parts[i].vx; + vy[y/CELL][x/CELL] = vy[y/CELL][x/CELL]*ptypes[t].airloss + ptypes[t].airdrag*parts[i].vy; + + if (t==PT_GAS||t==PT_NBLE) + { + if (pv[y/CELL][x/CELL]<3.5f) + pv[y/CELL][x/CELL] += ptypes[t].hotair*(3.5f-pv[y/CELL][x/CELL]); + if (y+CELL<YRES && pv[y/CELL+1][x/CELL]<3.5f) + pv[y/CELL+1][x/CELL] += ptypes[t].hotair*(3.5f-pv[y/CELL+1][x/CELL]); + if (x+CELL<XRES) + { + if (pv[y/CELL][x/CELL+1]<3.5f) + pv[y/CELL][x/CELL+1] += ptypes[t].hotair*(3.5f-pv[y/CELL][x/CELL+1]); + if (y+CELL<YRES && pv[y/CELL+1][x/CELL+1]<3.5f) + pv[y/CELL+1][x/CELL+1] += ptypes[t].hotair*(3.5f-pv[y/CELL+1][x/CELL+1]); + } + } + else//add the hotair variable to the pressure map, like black hole, or white hole. + { + pv[y/CELL][x/CELL] += ptypes[t].hotair; + if (y+CELL<YRES) + pv[y/CELL+1][x/CELL] += ptypes[t].hotair; + if (x+CELL<XRES) + { + pv[y/CELL][x/CELL+1] += ptypes[t].hotair; + if (y+CELL<YRES) + pv[y/CELL+1][x/CELL+1] += ptypes[t].hotair; + } + } + + //Gravity mode by Moach + switch (gravityMode) + { + default: + case 0: + pGravX = 0.0f; + pGravY = ptypes[t].gravity; + break; + case 1: + pGravX = pGravY = 0.0f; + break; + case 2: + pGravD = 0.01f - hypotf((x - XCNTR), (y - YCNTR)); + pGravX = ptypes[t].gravity * ((float)(x - XCNTR) / pGravD); + pGravY = ptypes[t].gravity * ((float)(y - YCNTR) / pGravD); + break; + } + //Get some gravity from the gravity map + if (t==PT_ANAR) + { + // perhaps we should have a ptypes variable for this + pGravX -= gravx[(y/CELL)*(XRES/CELL)+(x/CELL)]; + pGravY -= gravy[(y/CELL)*(XRES/CELL)+(x/CELL)]; + } + else if(t!=PT_STKM && t!=PT_STKM2 && t!=PT_FIGH && !(ptypes[t].properties & TYPE_SOLID)) + { + pGravX += gravx[(y/CELL)*(XRES/CELL)+(x/CELL)]; + pGravY += gravy[(y/CELL)*(XRES/CELL)+(x/CELL)]; + } + //velocity updates for the particle + parts[i].vx *= ptypes[t].loss; + parts[i].vy *= ptypes[t].loss; + //particle gets velocity from the vx and vy maps + parts[i].vx += ptypes[t].advection*vx[y/CELL][x/CELL] + pGravX; + parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + pGravY; + + + if (ptypes[t].diffusion)//the random diffusion that gasses have + { + parts[i].vx += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); + parts[i].vy += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); + } + + j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement. + for (nx=-1; nx<2; nx++) + for (ny=-1; ny<2; ny++) { + if (nx||ny) { + surround[j] = r = pmap[y+ny][x+nx]; + j++; + if (!(r&0xFF)) + surround_space = 1;//there is empty space + if ((r&0xFF)!=t) + nt = 1;//there is nothing or a different particle + } + } + + if (!legacy_enable) + { + if (y-2 >= 0 && y-2 < YRES && (ptypes[t].properties&TYPE_LIQUID)) {//some heat convection for liquids + r = pmap[y-2][x]; + if (!(!r || parts[i].type != (r&0xFF))) { + if (parts[i].temp>parts[r>>8].temp) { + swappage = parts[i].temp; + parts[i].temp = parts[r>>8].temp; + parts[r>>8].temp = swappage; + } + } + } + + //heat transfer code + h_count = 0; +#ifdef REALHEAT + if (t&&(t!=PT_HSWC||parts[i].life==10)) + { + float c_Cm = 0.0f; +#else + if (t&&(t!=PT_HSWC||parts[i].life==10)&&ptypes[t].hconduct>(rand()%250)) + { + float c_Cm = 0.0f; +#endif + if (aheat_enable) + { + c_heat = (hv[y/CELL][x/CELL]-parts[i].temp)*0.04; + c_heat = restrict_flt(c_heat, -MAX_TEMP+MIN_TEMP, MAX_TEMP-MIN_TEMP); + parts[i].temp += c_heat; + hv[y/CELL][x/CELL] -= c_heat; + } + c_heat = 0.0f; + for (j=0; j<8; j++) + { + surround_hconduct[j] = i; + r = surround[j]; + if (!r) + continue; + rt = r&0xFF; + if (rt&&ptypes[rt].hconduct&&(rt!=PT_HSWC||parts[r>>8].life==10) + &&(t!=PT_FILT||(rt!=PT_BRAY&&rt!=PT_BIZR&&rt!=PT_BIZRG)) + &&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG))) + { + surround_hconduct[j] = r>>8; +#ifdef REALHEAT + c_heat += parts[r>>8].temp*96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight); + c_Cm += 96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight); +#else + c_heat += parts[r>>8].temp; +#endif + h_count++; + } + } +#ifdef REALHEAT + if (t == PT_PHOT) + pt = (c_heat+parts[i].temp*96.645)/(c_Cm+96.645); + else + pt = (c_heat+parts[i].temp*96.645/ptypes[t].hconduct*fabs(ptypes[t].weight))/(c_Cm+96.645/ptypes[t].hconduct*fabs(ptypes[t].weight)); + +#else + pt = (c_heat+parts[i].temp)/(h_count+1); +#endif + pt = parts[i].temp = restrict_flt(pt, MIN_TEMP, MAX_TEMP); + for (j=0; j<8; j++) + { + parts[surround_hconduct[j]].temp = pt; + } + + ctemph = ctempl = pt; + // change boiling point with pressure + if ((ptypes[t].state==ST_LIQUID && ptransitions[t].tht>-1 && ptransitions[t].tht<PT_NUM && ptypes[ptransitions[t].tht].state==ST_GAS) + || t==PT_LNTG || t==PT_SLTW) + ctemph -= 2.0f*pv[y/CELL][x/CELL]; + else if ((ptypes[t].state==ST_GAS && ptransitions[t].tlt>-1 && ptransitions[t].tlt<PT_NUM && ptypes[ptransitions[t].tlt].state==ST_LIQUID) + || t==PT_WTRV) + ctempl -= 2.0f*pv[y/CELL][x/CELL]; + s = 1; + if (ctemph>ptransitions[t].thv&&ptransitions[t].tht>-1) { + // particle type change due to high temperature + if (ptransitions[t].tht!=PT_NUM) + t = ptransitions[t].tht; + else if (t==PT_ICEI) { + if (parts[i].ctype>0&&parts[i].ctype<PT_NUM&&parts[i].ctype!=PT_ICEI) { + if (ptransitions[parts[i].ctype].tlt==PT_ICEI&&pt<=ptransitions[parts[i].ctype].tlv) s = 0; + else { + t = parts[i].ctype; + parts[i].ctype = PT_NONE; + parts[i].life = 0; + } + } + else if (pt>274.0f) t = PT_WATR; + else s = 0; + } + else if (t==PT_SLTW) { + if (1>rand()%6) t = PT_SALT; + else t = PT_WTRV; + } + else s = 0; + } else if (ctempl<ptransitions[t].tlv&&ptransitions[t].tlt>-1) { + // particle type change due to low temperature + if (ptransitions[t].tlt!=PT_NUM) + t = ptransitions[t].tlt; + else if (t==PT_WTRV) { + if (pt<273.0f) t = PT_RIME; + else t = PT_DSTW; + } + else if (t==PT_LAVA) { + if (parts[i].ctype>0 && parts[i].ctype<PT_NUM && parts[i].ctype!=PT_LAVA) { + if (parts[i].ctype==PT_THRM&&pt>=ptransitions[PT_BMTL].thv) s = 0; + else if (ptransitions[parts[i].ctype].tht==PT_LAVA) { + if (pt>=ptransitions[parts[i].ctype].thv) s = 0; + } + else if (pt>=973.0f) s = 0; // freezing point for lava with any other (not listed in ptransitions as turning into lava) ctype + if (s) { + t = parts[i].ctype; + parts[i].ctype = PT_NONE; + if (t==PT_THRM) { + parts[i].tmp = 0; + t = PT_BMTL; + } + if (t==PT_PLUT) + { + parts[i].tmp = 0; + t = PT_LAVA; + } + } + } + else if (pt<973.0f) t = PT_STNE; + else s = 0; + } + else s = 0; + } + else s = 0; + if (s) { // particle type change occurred + if (t==PT_ICEI||t==PT_LAVA) + parts[i].ctype = parts[i].type; + if (!(t==PT_ICEI&&parts[i].ctype==PT_FRZW)) parts[i].life = 0; + if (ptypes[t].state==ST_GAS&&ptypes[parts[i].type].state!=ST_GAS) + pv[y/CELL][x/CELL] += 0.50f; + part_change_type(i,x,y,t); + if (t==PT_FIRE||t==PT_PLSM||t==PT_HFLM) + parts[i].life = rand()%50+120; + if (t==PT_LAVA) { + if (parts[i].ctype==PT_BRMT) parts[i].ctype = PT_BMTL; + else if (parts[i].ctype==PT_SAND) parts[i].ctype = PT_GLAS; + else if (parts[i].ctype==PT_BGLA) parts[i].ctype = PT_GLAS; + else if (parts[i].ctype==PT_PQRT) parts[i].ctype = PT_QRTZ; + parts[i].life = rand()%120+240; + } + if (t==PT_NONE) { + kill_part(i); + goto killed; + } + } + + pt = parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP); + if (t==PT_LAVA) { + parts[i].life = restrict_flt((parts[i].temp-700)/7, 0.0f, 400.0f); + if (parts[i].ctype==PT_THRM&&parts[i].tmp>0) + { + parts[i].tmp--; + parts[i].temp = 3500; + } + if (parts[i].ctype==PT_PLUT&&parts[i].tmp>0) + { + parts[i].tmp--; + parts[i].temp = MAX_TEMP; + } + } + } + } + + if (t==PT_LIFE) + { + parts[i].temp = restrict_flt(parts[i].temp-50.0f, MIN_TEMP, MAX_TEMP); + //ISGOL=1;//means there is a life particle on screen + } + if (t==PT_WIRE) + { + //wire_placed = 1; + } + //spark updates from walls + if ((ptypes[t].properties&PROP_CONDUCTS) || t==PT_SPRK) + { + nx = x % CELL; + if (nx == 0) + nx = x/CELL - 1; + else if (nx == CELL-1) + nx = x/CELL + 1; + else + nx = x/CELL; + ny = y % CELL; + if (ny == 0) + ny = y/CELL - 1; + else if (ny == CELL-1) + ny = y/CELL + 1; + else + ny = y/CELL; + if (nx>=0 && ny>=0 && nx<XRES/CELL && ny<YRES/CELL) + { + if (t!=PT_SPRK) + { + if (emap[ny][nx]==12 && !parts[i].life) + { + part_change_type(i,x,y,PT_SPRK); + parts[i].life = 4; + parts[i].ctype = t; + t = PT_SPRK; + } + } + else if (bmap[ny][nx]==WL_DETECT || bmap[ny][nx]==WL_EWALL || bmap[ny][nx]==WL_ALLOWLIQUID || bmap[ny][nx]==WL_WALLELEC || bmap[ny][nx]==WL_ALLOWALLELEC || bmap[ny][nx]==WL_EHOLE) + set_emap(nx, ny); + } + } + + //the basic explosion, from the .explosive variable + if ((ptypes[t].explosive&2) && pv[y/CELL][x/CELL]>2.5f) + { + parts[i].life = rand()%80+180; + parts[i].temp = restrict_flt(ptypes[PT_FIRE].heat + (ptypes[t].flammable/2), MIN_TEMP, MAX_TEMP); + t = PT_FIRE; + part_change_type(i,x,y,t); + pv[y/CELL][x/CELL] += 0.25f * CFDS; + } + + + s = 1; + gravtot = fabs(gravy[(y/CELL)*(XRES/CELL)+(x/CELL)])+fabs(gravx[(y/CELL)*(XRES/CELL)+(x/CELL)]); + if (pv[y/CELL][x/CELL]>ptransitions[t].phv&&ptransitions[t].pht>-1) { + // particle type change due to high pressure + if (ptransitions[t].pht!=PT_NUM) + t = ptransitions[t].pht; + else if (t==PT_BMTL) { + if (pv[y/CELL][x/CELL]>2.5f) + t = PT_BRMT; + else if (pv[y/CELL][x/CELL]>1.0f && parts[i].tmp==1) + t = PT_BRMT; + else s = 0; + } + else s = 0; + } else if (pv[y/CELL][x/CELL]<ptransitions[t].plv&&ptransitions[t].plt>-1) { + // particle type change due to low pressure + if (ptransitions[t].plt!=PT_NUM) + t = ptransitions[t].plt; + else s = 0; + } else if (gravtot>(ptransitions[t].phv/4.0f)&&ptransitions[t].pht>-1) { + // particle type change due to high gravity + if (ptransitions[t].pht!=PT_NUM) + t = ptransitions[t].pht; + else if (t==PT_BMTL) { + if (gravtot>0.625f) + t = PT_BRMT; + else if (gravtot>0.25f && parts[i].tmp==1) + t = PT_BRMT; + else s = 0; + } + else s = 0; + } else s = 0; + if (s) { // particle type change occurred + parts[i].life = 0; + part_change_type(i,x,y,t); + if (t==PT_FIRE) + parts[i].life = rand()%50+120; + if (t==PT_NONE) { + kill_part(i); + goto killed; + } + } + + //call the particle update function, if there is one +#ifdef LUACONSOLE + if (ptypes[t].update_func && lua_el_mode[t] != 2) +#else + if (ptypes[t].update_func) +#endif + { + if ((*(ptypes[t].update_func))(this, i,x,y,surround_space,nt, parts, pmap)) + continue; + } +#ifdef LUACONSOLE + if(lua_el_mode[t]) + { + if(luacon_part_update(t,i,x,y,surround_space,nt)) + continue; + } +#endif + if (legacy_enable)//if heat sim is off + update_legacy_all(this, i,x,y,surround_space,nt, parts, pmap); + +killed: + if (parts[i].type == PT_NONE)//if its dead, skip to next particle + continue; + + if (!parts[i].vx&&!parts[i].vy)//if its not moving, skip to next particle, movement code it next + continue; + +#if defined(WIN32) && !defined(__GNUC__) + mv = max(fabsf(parts[i].vx), fabsf(parts[i].vy)); +#else + mv = fmaxf(fabsf(parts[i].vx), fabsf(parts[i].vy)); +#endif + if (mv < ISTP) + { + clear_x = x; + clear_y = y; + clear_xf = parts[i].x; + clear_yf = parts[i].y; + fin_xf = clear_xf + parts[i].vx; + fin_yf = clear_yf + parts[i].vy; + fin_x = (int)(fin_xf+0.5f); + fin_y = (int)(fin_yf+0.5f); + } + else + { + // interpolate to see if there is anything in the way + dx = parts[i].vx*ISTP/mv; + dy = parts[i].vy*ISTP/mv; + fin_xf = parts[i].x; + fin_yf = parts[i].y; + while (1) + { + mv -= ISTP; + fin_xf += dx; + fin_yf += dy; + fin_x = (int)(fin_xf+0.5f); + fin_y = (int)(fin_yf+0.5f); + if (mv <= 0.0f) + { + // nothing found + fin_xf = parts[i].x + parts[i].vx; + fin_yf = parts[i].y + parts[i].vy; + fin_x = (int)(fin_xf+0.5f); + fin_y = (int)(fin_yf+0.5f); + clear_xf = fin_xf-dx; + clear_yf = fin_yf-dy; + clear_x = (int)(clear_xf+0.5f); + clear_y = (int)(clear_yf+0.5f); + break; + } + if (fin_x<CELL || fin_y<CELL || fin_x>=XRES-CELL || fin_y>=YRES-CELL || pmap[fin_y][fin_x] || (bmap[fin_y/CELL][fin_x/CELL] && (bmap[fin_y/CELL][fin_x/CELL]==WL_DESTROYALL || bmap[fin_y/CELL][fin_x/CELL]==WL_DETECT || !eval_move(t,fin_x,fin_y,NULL)))) + { + // found an obstacle + clear_xf = fin_xf-dx; + clear_yf = fin_yf-dy; + clear_x = (int)(clear_xf+0.5f); + clear_y = (int)(clear_yf+0.5f); + break; + } + + } + } + + stagnant = parts[i].flags & FLAG_STAGNANT; + parts[i].flags &= ~FLAG_STAGNANT; + + if ((t==PT_PHOT||t==PT_NEUT||t==PT_ELEC)) { + if (t == PT_PHOT) { + rt = pmap[fin_y][fin_x] & 0xFF; + lt = pmap[y][x] & 0xFF; + + r = eval_move(PT_PHOT, fin_x, fin_y, NULL); + if (((rt==PT_GLAS && lt!=PT_GLAS) || (rt!=PT_GLAS && lt==PT_GLAS)) && r) { + if (!get_normal_interp(REFRACT|t, parts[i].x, parts[i].y, parts[i].vx, parts[i].vy, &nrx, &nry)) { + kill_part(i); + continue; + } + + r = get_wavelength_bin(&parts[i].ctype); + if (r == -1) { + kill_part(i); + continue; + } + nn = GLASS_IOR - GLASS_DISP*(r-15)/15.0f; + nn *= nn; + nrx = -nrx; + nry = -nry; + if (rt==PT_GLAS && lt!=PT_GLAS) + nn = 1.0f/nn; + ct1 = parts[i].vx*nrx + parts[i].vy*nry; + ct2 = 1.0f - (nn*nn)*(1.0f-(ct1*ct1)); + if (ct2 < 0.0f) { + // total internal reflection + parts[i].vx -= 2.0f*ct1*nrx; + parts[i].vy -= 2.0f*ct1*nry; + fin_xf = parts[i].x; + fin_yf = parts[i].y; + fin_x = x; + fin_y = y; + } else { + // refraction + ct2 = sqrtf(ct2); + ct2 = ct2 - nn*ct1; + parts[i].vx = nn*parts[i].vx + ct2*nrx; + parts[i].vy = nn*parts[i].vy + ct2*nry; + } + } + } + if (stagnant)//FLAG_STAGNANT set, was reflected on previous frame + { + // cast coords as int then back to float for compatibility with existing saves + if (!do_move(i, x, y, (float)fin_x, (float)fin_y)) { + kill_part(i); + continue; + } + } + else if (!do_move(i, x, y, fin_xf, fin_yf)) + { + // reflection + parts[i].flags |= FLAG_STAGNANT; + if (t==PT_NEUT && 100>(rand()%1000)) + { + kill_part(i); + continue; + } + r = pmap[fin_y][fin_x]; + + if ((r & 0xFF) == PT_PIPE && !(parts[r>>8].tmp&0xFF)) + { + parts[r>>8].tmp = (parts[r>>8].tmp&~0xFF) | parts[i].type; + parts[r>>8].temp = parts[i].temp; + parts[r>>8].flags = parts[i].life; + parts[r>>8].pavg[0] = parts[i].tmp; + parts[r>>8].pavg[1] = parts[i].ctype; + kill_part(i); + continue; + } + + // this should be replaced with a particle type attribute ("photwl" or something) + if ((r & 0xFF) == PT_PSCN) parts[i].ctype = 0x00000000; + if ((r & 0xFF) == PT_NSCN) parts[i].ctype = 0x00000000; + if ((r & 0xFF) == PT_SPRK) parts[i].ctype = 0x00000000; + if ((r & 0xFF) == PT_COAL) parts[i].ctype = 0x00000000; + if ((r & 0xFF) == PT_BCOL) parts[i].ctype = 0x00000000; + if ((r & 0xFF) == PT_PLEX) parts[i].ctype &= 0x1F00003E; + if ((r & 0xFF) == PT_NITR) parts[i].ctype &= 0x0007C000; + if ((r & 0xFF) == PT_NBLE) parts[i].ctype &= 0x3FFF8000; + if ((r & 0xFF) == PT_LAVA) parts[i].ctype &= 0x3FF00000; + if ((r & 0xFF) == PT_ACID) parts[i].ctype &= 0x1FE001FE; + if ((r & 0xFF) == PT_DUST) parts[i].ctype &= 0x3FFFFFC0; + if ((r & 0xFF) == PT_SNOW) parts[i].ctype &= 0x03FFFFFF; + if ((r & 0xFF) == PT_GOO) parts[i].ctype &= 0x3FFAAA00; + if ((r & 0xFF) == PT_PLNT) parts[i].ctype &= 0x0007C000; + if ((r & 0xFF) == PT_PLUT) parts[i].ctype &= 0x001FCE00; + if ((r & 0xFF) == PT_URAN) parts[i].ctype &= 0x003FC000; + + if (get_normal_interp(t, parts[i].x, parts[i].y, parts[i].vx, parts[i].vy, &nrx, &nry)) { + dp = nrx*parts[i].vx + nry*parts[i].vy; + parts[i].vx -= 2.0f*dp*nrx; + parts[i].vy -= 2.0f*dp*nry; + // leave the actual movement until next frame so that reflection of fast particles and refraction happen correctly + } else { + if (t!=PT_NEUT) + kill_part(i); + continue; + } + if (!parts[i].ctype&&t!=PT_NEUT&&t!=PT_ELEC) { + kill_part(i); + continue; + } + } + } + else if (ptypes[t].falldown==0) + { + // gasses and solids (but not powders) + if (!do_move(i, x, y, fin_xf, fin_yf)) + { + // can't move there, so bounce off + // TODO + if (fin_x>x+ISTP) fin_x=x+ISTP; + if (fin_x<x-ISTP) fin_x=x-ISTP; + if (fin_y>y+ISTP) fin_y=y+ISTP; + if (fin_y<y-ISTP) fin_y=y-ISTP; + if (do_move(i, x, y, 0.25f+(float)(2*x-fin_x), 0.25f+fin_y)) + { + parts[i].vx *= ptypes[t].collision; + } + else if (do_move(i, x, y, 0.25f+fin_x, 0.25f+(float)(2*y-fin_y))) + { + parts[i].vy *= ptypes[t].collision; + } + else + { + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + } + } + } + else + { + if (water_equal_test && ptypes[t].falldown == 2 && 1>= rand()%400)//checking stagnant is cool, but then it doesn't update when you change it later. + { + if (!flood_water(x,y,i,y, parts[i].tmp2)) + goto movedone; + } + // liquids and powders + if (!do_move(i, x, y, fin_xf, fin_yf)) + { + if (fin_x!=x && do_move(i, x, y, fin_xf, clear_yf)) + { + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + } + else if (fin_y!=y && do_move(i, x, y, clear_xf, fin_yf)) + { + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + } + else + { + s = 1; + r = (rand()%2)*2-1; + if ((clear_x!=x || clear_y!=y || nt || surround_space) && + (fabsf(parts[i].vx)>0.01f || fabsf(parts[i].vy)>0.01f)) + { + // allow diagonal movement if target position is blocked + // but no point trying this if particle is stuck in a block of identical particles + dx = parts[i].vx - parts[i].vy*r; + dy = parts[i].vy + parts[i].vx*r; + if (fabsf(dy)>fabsf(dx)) + mv = fabsf(dy); + else + mv = fabsf(dx); + dx /= mv; + dy /= mv; + if (do_move(i, x, y, clear_xf+dx, clear_yf+dy)) + { + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + goto movedone; + } + swappage = dx; + dx = dy*r; + dy = -swappage*r; + if (do_move(i, x, y, clear_xf+dx, clear_yf+dy)) + { + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + goto movedone; + } + } + if (ptypes[t].falldown>1 && !ngrav_enable && gravityMode==0 && parts[i].vy>fabsf(parts[i].vx)) + { + s = 0; + // stagnant is true if FLAG_STAGNANT was set for this particle in previous frame + if (!stagnant || nt) //nt is if there is an something else besides the current particle type, around the particle + rt = 30;//slight less water lag, although it changes how it moves a lot + else + rt = 10; + for (j=clear_x+r; j>=0 && j>=clear_x-rt && j<clear_x+rt && j<XRES; j+=r) + { + if (((pmap[fin_y][j]&0xFF)!=t || bmap[fin_y/CELL][j/CELL]) + && (s=do_move(i, x, y, (float)j, fin_yf))) + { + nx = (int)(parts[i].x+0.5f); + ny = (int)(parts[i].y+0.5f); + break; + } + if (fin_y!=clear_y && ((pmap[clear_y][j]&0xFF)!=t || bmap[clear_y/CELL][j/CELL]) + && (s=do_move(i, x, y, (float)j, clear_yf))) + { + nx = (int)(parts[i].x+0.5f); + ny = (int)(parts[i].y+0.5f); + break; + } + if ((pmap[clear_y][j]&0xFF)!=t || (bmap[clear_y/CELL][j/CELL] && bmap[clear_y/CELL][j/CELL]!=WL_STREAM)) + break; + } + if (parts[i].vy>0) + r = 1; + else + r = -1; + if (s==1) + for (j=ny+r; j>=0 && j<YRES && j>=ny-rt && j<ny+rt; j+=r) + { + if (((pmap[j][nx]&0xFF)!=t || bmap[j/CELL][nx/CELL]) && do_move(i, nx, ny, (float)nx, (float)j)) + break; + if ((pmap[j][nx]&255)!=t || (bmap[j/CELL][nx/CELL] && bmap[j/CELL][nx/CELL]!=WL_STREAM)) + break; + } + else if (s==-1) {} // particle is out of bounds + else if ((clear_x!=x||clear_y!=y) && do_move(i, x, y, clear_xf, clear_yf)) {} + else parts[i].flags |= FLAG_STAGNANT; + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + } + else if (ptypes[t].falldown>1 && fabsf(pGravX*parts[i].vx+pGravY*parts[i].vy)>fabsf(pGravY*parts[i].vx-pGravX*parts[i].vy)) + { + float nxf, nyf, prev_pGravX, prev_pGravY, ptGrav = ptypes[t].gravity; + s = 0; + // stagnant is true if FLAG_STAGNANT was set for this particle in previous frame + if (!stagnant || nt) //nt is if there is an something else besides the current particle type, around the particle + rt = 30;//slight less water lag, although it changes how it moves a lot + else + rt = 10; + nxf = clear_xf; + nyf = clear_yf; + for (j=0;j<rt;j++) + { + switch (gravityMode) + { + default: + case 0: + pGravX = 0.0f; + pGravY = ptGrav; + break; + case 1: + pGravX = pGravY = 0.0f; + break; + case 2: + pGravD = 0.01f - hypotf((nx - XCNTR), (ny - YCNTR)); + pGravX = ptGrav * ((float)(nx - XCNTR) / pGravD); + pGravY = ptGrav * ((float)(ny - YCNTR) / pGravD); + break; + } + pGravX += gravx[(ny/CELL)*(XRES/CELL)+(nx/CELL)]; + pGravY += gravy[(ny/CELL)*(XRES/CELL)+(nx/CELL)]; + if (fabsf(pGravY)>fabsf(pGravX)) + mv = fabsf(pGravY); + else + mv = fabsf(pGravX); + if (mv<0.0001f) break; + pGravX /= mv; + pGravY /= mv; + if (j) + { + nxf += r*(pGravY*2.0f-prev_pGravY); + nyf += -r*(pGravX*2.0f-prev_pGravX); + } + else + { + nxf += r*pGravY; + nyf += -r*pGravX; + } + prev_pGravX = pGravX; + prev_pGravY = pGravY; + nx = (int)(nxf+0.5f); + ny = (int)(nyf+0.5f); + if (nx<0 || ny<0 || nx>=XRES || ny >=YRES) + break; + if ((pmap[ny][nx]&0xFF)!=t || bmap[ny/CELL][nx/CELL]) + { + s = do_move(i, x, y, nxf, nyf); + if (s) + { + nx = (int)(parts[i].x+0.5f); + ny = (int)(parts[i].y+0.5f); + break; + } + if (bmap[ny/CELL][nx/CELL]!=WL_STREAM) + break; + } + } + if (s==1) + { + clear_x = nx; + clear_y = ny; + for (j=0;j<rt;j++) + { + switch (gravityMode) + { + default: + case 0: + pGravX = 0.0f; + pGravY = ptGrav; + break; + case 1: + pGravX = pGravY = 0.0f; + break; + case 2: + pGravD = 0.01f - hypotf((nx - XCNTR), (ny - YCNTR)); + pGravX = ptGrav * ((float)(nx - XCNTR) / pGravD); + pGravY = ptGrav * ((float)(ny - YCNTR) / pGravD); + break; + } + pGravX += gravx[(ny/CELL)*(XRES/CELL)+(nx/CELL)]; + pGravY += gravy[(ny/CELL)*(XRES/CELL)+(nx/CELL)]; + if (fabsf(pGravY)>fabsf(pGravX)) + mv = fabsf(pGravY); + else + mv = fabsf(pGravX); + if (mv<0.0001f) break; + pGravX /= mv; + pGravY /= mv; + nxf += pGravX; + nyf += pGravY; + nx = (int)(nxf+0.5f); + ny = (int)(nyf+0.5f); + if (nx<0 || ny<0 || nx>=XRES || ny>=YRES) + break; + if ((pmap[ny][nx]&0xFF)!=t || bmap[ny/CELL][nx/CELL]) + { + s = do_move(i, clear_x, clear_y, nxf, nyf); + if (s || bmap[ny/CELL][nx/CELL]!=WL_STREAM) + break; + } + } + } + else if (s==-1) {} // particle is out of bounds + else if ((clear_x!=x||clear_y!=y) && do_move(i, x, y, clear_xf, clear_yf)) {} + else parts[i].flags |= FLAG_STAGNANT; + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + } + else + { + // if interpolation was done, try moving to last clear position + if ((clear_x!=x||clear_y!=y) && do_move(i, x, y, clear_xf, clear_yf)) {} + else parts[i].flags |= FLAG_STAGNANT; + parts[i].vx *= ptypes[t].collision; + parts[i].vy *= ptypes[t].collision; + } + } + } + } +movedone: + continue; + } +} + +void Simulation::update_particles()//doesn't update the particles themselves, but some other things +{ + int i, j, x, y, t, nx, ny, r, cr,cg,cb, l = -1; + float lx, ly; + int lastPartUsed = 0; + int lastPartUnused = -1; +#ifdef MT + int pt = 0, pc = 0; + pthread_t *InterThreads; +#endif + + air->update_air(); + + memset(pmap, 0, sizeof(pmap)); + memset(photons, 0, sizeof(photons)); + NUM_PARTS = 0; + for (i=0; i<=parts_lastActiveIndex; i++)//the particle loop that resets the pmap/photon maps every frame, to update them. + { + if (parts[i].type) + { + t = parts[i].type; + x = (int)(parts[i].x+0.5f); + y = (int)(parts[i].y+0.5f); + if (x>=0 && y>=0 && x<XRES && y<YRES) + { + if (t==PT_PHOT||t==PT_NEUT) + photons[y][x] = t|(i<<8); + else + pmap[y][x] = t|(i<<8); + } + lastPartUsed = i; + NUM_PARTS ++; + } + else + { + if (lastPartUnused<0) pfree = i; + else parts[lastPartUnused].life = i; + lastPartUnused = i; + } + } + if (lastPartUnused==-1) + { + if (parts_lastActiveIndex>=NPART-1) pfree = -1; + else pfree = parts_lastActiveIndex+1; + } + else + { + if (parts_lastActiveIndex>=NPART-1) parts[lastPartUnused].life = -1; + else parts[lastPartUnused].life = parts_lastActiveIndex+1; + } + parts_lastActiveIndex = lastPartUsed; + if (!sys_pause||framerender) + { + for (y=0; y<YRES/CELL; y++) + { + for (x=0; x<XRES/CELL; x++) + { + if (emap[y][x]) + emap[y][x] --; + } + } + } + + update_particles_i(0, 1); + + // this should probably be elsewhere + /*for (y=0; y<YRES/CELL; y++) + for (x=0; x<XRES/CELL; x++) + if (bmap[y][x]==WL_STREAM) + { + lx = x*CELL + CELL*0.5f; + ly = y*CELL + CELL*0.5f; + for (t=0; t<1024; t++) + { + nx = (int)(lx+0.5f); + ny = (int)(ly+0.5f); + if (nx<0 || nx>=XRES || ny<0 || ny>=YRES) + break; + addpixel(vid, nx, ny, 255, 255, 255, 64); + i = nx/CELL; + j = ny/CELL; + lx += vx[j][i]*0.125f; + ly += vy[j][i]*0.125f; + if (bmap[j][i]==WL_STREAM && i!=x && j!=y) + break; + } + drawtext(vid, x*CELL, y*CELL-2, "\x8D", 255, 255, 255, 128); + } +*/ +} + +Simulation::Simulation() +{ + //Create and attach gravity simulation + grav = new Gravity(); + //Give air sim references to our data + grav->bmap = bmap; + //Gravity sim gives us maps to use + gravx = grav->gravx; + gravy = grav->gravy; + gravp = grav->gravp; + gravmap = grav->gravmap; + + //Create and attach air simulation + air = new Air(); + //Give air sim references to our data + air->bmap = bmap; + air->emap = emap; + air->fvx = fvx; + air->fvy = fvy; + //Air sim gives us maps to use + vx = air->vx; + vy = air->vy; + pv = air->pv; + hv = air->hv; + + //ptypes[0] = {"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, 0, R_TEMP+0.0f +273.15f, 251, "Erases particles.", ST_NONE, 0, NULL, NULL}; + //ptypes[1] = {"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, 0, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL, &graphics_DUST}; + //ptypes[2] = {"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, 0, R_TEMP-2.0f +273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_WATR, NULL}; + +#define SC_WALL 0 +#define SC_ELEC 1 +#define SC_POWERED 2 +#define SC_EXPLOSIVE 3 +#define SC_GAS 4 +#define SC_LIQUID 5 +#define SC_POWDERS 6 +#define SC_SOLIDS 7 +#define SC_NUCLEAR 8 +#define SC_SPECIAL 9 +#define SC_LIFE 10 +#define SC_TOOL 11 +#define SC_CRACKER 13 +#define SC_CRACKER2 14 +#define SC_TOTAL 12 + + part_type ptypest[PT_NUM] = + { + //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Use Weight Section H Ins Description + {"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Erases particles.", ST_NONE, 0, NULL, NULL}, + {"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL, &graphics_DUST}, + {"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_WATR, NULL}, + {"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, 1, 20, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Flammable.", ST_LIQUID, TYPE_LIQUID, NULL, NULL}, + {"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 1, 2, SC_EXPLOSIVE, R_TEMP+400.0f+273.15f, 88, "Ignites flammable materials. Heats air.", ST_GAS, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_PYRO, &graphics_FIRE}, + {"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Heavy particles. Meltable.", ST_SOLID, TYPE_PART, NULL, NULL}, + {"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, 1, 45, SC_LIQUID, R_TEMP+1500.0f+273.15f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold.", ST_LIQUID, TYPE_LIQUID|PROP_LIFE_DEC, &update_PYRO, &graphics_LAVA}, + {"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, 1, 85, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 97, "Light dust. Explosive.", ST_SOLID, TYPE_PART, NULL, NULL}, + {"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, 1, 23, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 50, "Liquid. Pressure sensitive explosive.", ST_LIQUID, TYPE_LIQUID, NULL, NULL}, + {"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Duplicates any particles it touches.", ST_SOLID, TYPE_SOLID, &update_CLNE, NULL}, + {"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Gas. Diffuses. Flammable. Liquefies under pressure.", ST_GAS, TYPE_GAS, NULL, NULL}, + {"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Solid. Pressure sensitive explosive.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, NULL, NULL}, + {"GOO", PIXPACK(0x804000), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 75, "Solid. Deforms and disappears under pressure.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_GOO, NULL}, + {"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP-50.0f+273.15f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_ICEI, NULL}, + {"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Conducts electricity. Meltable.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL, NULL}, + {"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electricity. Conducted by metal and water.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SPRK, &graphics_SPRK}, + {"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 1, 50, SC_POWDERS, R_TEMP-30.0f+273.15f, 46, "Light particles.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_ICEI, NULL}, + {"WOOD", PIXPACK(0xC0A040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 15, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Solid. Flammable.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, NULL, NULL}, + {"NEUT", PIXPACK(0x20E0FF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 60, "Neutrons. Interact with matter in odd ways.", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_NEUT, &graphics_NEUT}, + {"PLUT", PIXPACK(0x407020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_NUCLEAR, R_TEMP+4.0f +273.15f, 251, "Heavy particles. Fissile. Generates neutrons under pressure.", ST_SOLID, TYPE_PART|PROP_NEUTPENETRATE|PROP_RADIOACTIVE, &update_PLUT, NULL}, + {"PLNT", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Plant, drinks water and grows.", ST_SOLID, TYPE_SOLID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_PLNT, NULL}, + {"ACID", PIXPACK(0xED55FF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 40, 0, 0, 1, 1, 1, 10, SC_LIQUID, R_TEMP+0.0f +273.15f, 34, "Dissolves almost everything.", ST_LIQUID, TYPE_LIQUID|PROP_DEADLY, &update_ACID, &graphics_ACID}, + {"VOID", PIXPACK(0x790B0B), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Hole, will drain away any particles.", ST_SOLID, TYPE_SOLID, NULL, NULL}, + {"WTRV", PIXPACK(0xA0A0FF), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, -0.1f, 0.75f, 0.0003f * CFDS, 0, 0, 0, 0, 4, 1, 1, 1, SC_GAS, R_TEMP+100.0f+273.15f, 48, "Steam, heats up air, produced from hot water.", ST_GAS, TYPE_GAS, &update_WTRV, NULL}, + {"CNCT", PIXPACK(0xC0C0C0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 100, "Concrete, stronger than stone.", ST_SOLID, TYPE_PART|PROP_HOT_GLOW, NULL, NULL}, + {"DSTW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 23, "Distilled water, does not conduct electricity.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_DSTW, NULL}, + {"SALT", PIXPACK(0xFFFFFF), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 75, SC_POWDERS, R_TEMP+0.0f +273.15f, 110, "Salt, dissolves in water.", ST_SOLID, TYPE_PART, NULL, NULL}, + {"SLTW", PIXPACK(0x4050F0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP+0.0f +273.15f, 75, "Saltwater, conducts electricity, difficult to freeze.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_SLTW, NULL}, + {"DMND", PIXPACK(0xCCFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 186, "Diamond. Indestructible.", ST_SOLID, TYPE_SOLID, NULL, NULL}, + {"BMTL", PIXPACK(0x505070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Breakable metal.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_BMTL, NULL}, + {"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken metal.", ST_SOLID, TYPE_PART|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_BRMT, NULL}, + {"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+900.0f+273.15f, 251, "Photons. Travel in straight lines.", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_PHOT, &graphics_PHOT}, + {"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_NUCLEAR, R_TEMP+30.0f+273.15f, 251, "Heavy particles. Generates heat under pressure.", ST_SOLID, TYPE_PART | PROP_RADIOACTIVE, &update_URAN, NULL}, + {"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 44, "Wax. Melts at moderately high temperatures.", ST_SOLID, TYPE_SOLID, NULL, NULL}, + {"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, 1, 25, SC_LIQUID, R_TEMP+28.0f+273.15f, 44, "Liquid Wax.", ST_LIQUID, TYPE_LIQUID, NULL, NULL}, + {"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "P-Type Silicon, Will transfer current to any conductor.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL}, + {"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "N-Type Silicon, Will not transfer current to P-Type Silicon.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL}, + {"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 1, 30, SC_LIQUID, 70.15f, 70, "Liquid Nitrogen. Very cold.", ST_SOLID, TYPE_LIQUID, NULL, NULL}, + {"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Insulator, does not conduct heat or electricity.", ST_SOLID, TYPE_SOLID, NULL, NULL}, + {"VACU", PIXPACK(0x303030), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+70.0f+273.15f, 255, "Vacuum, sucks in other particles and heats up.", ST_NONE, TYPE_SOLID, NULL, NULL}, + {"VENT", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP-16.0f+273.15f, 255, "Air vent, creates pressure and pushes other particles away.", ST_NONE, TYPE_SOLID, NULL, NULL}, + {"RBDM", PIXPACK(0xCCCCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 1, 50, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 240, "Rubidium, explosive, especially on contact with water, low melting point", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL}, + {"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, 1, 45, SC_EXPLOSIVE, R_TEMP+45.0f+273.15f, 170, "Liquid Rubidium.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL}, + {"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when hot (More than 100C)", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, &update_NPTCT, NULL}, + {"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Sand, Heavy particles. Meltable.", ST_SOLID, TYPE_PART, NULL, NULL}, + {"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 150, "Solid. Meltable. Shatters under pressure", ST_SOLID, TYPE_SOLID | PROP_NEUTPASS | PROP_HOT_GLOW | PROP_SPARKSETTLE, &update_GLAS, NULL}, + {"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 100C)", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, &update_NPTCT, NULL}, + {"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Glass, Heavy particles. Meltable. Bagels.", ST_SOLID, TYPE_PART | PROP_HOT_GLOW, NULL, NULL}, + {"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_EXPLOSIVE, 9000.0f +273.15f, 1, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals.", ST_NONE, TYPE_ENERGY, &update_THDR, &graphics_THDR}, + {"PLSM", PIXPACK(0xBB99FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.30f, 0.001f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, 10000.0f +273.15f, 5, "Plasma, extremely hot.", ST_NONE, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_PYRO, &graphics_PLSM}, + {"ETRD", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)", ST_NONE, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL}, + {"NICE", PIXPACK(0xC0E0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, 35.0f, 46, "Nitrogen Ice.", ST_SOLID, TYPE_SOLID, NULL, NULL}, + {"NBLE", PIXPACK(0xEB4917), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 106, "Noble Gas. Diffuses. Conductive. Ionizes into plasma when introduced to electricity", ST_GAS, TYPE_GAS|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL}, + {"BTRY", PIXPACK(0x858505), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Generates Electricity.", ST_SOLID, TYPE_SOLID, &update_BTRY, NULL}, + {"LCRY", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)", ST_SOLID, TYPE_SOLID, &update_LCRY, &graphics_LCRY}, + {"STKM", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", ST_NONE, 0, &update_STKM, &graphics_STKM}, + {"SWCH", PIXPACK(0x103B11), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Only conducts when switched on. (PSCN switches on, NSCN switches off)", ST_SOLID, TYPE_SOLID, &update_SWCH, &graphics_SWCH}, + {"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+320.0f+273.15f, 88, "Smoke", ST_SOLID, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, NULL, &graphics_SMKE}, + {"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, 1, 15, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Explodes under high pressure and temperatures", ST_LIQUID, TYPE_LIQUID, NULL, NULL}, + {"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly.", ST_SOLID, TYPE_SOLID, &update_COAL, &graphics_COAL}, + {"LOXY", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, 1, 30, SC_LIQUID, 80.0f, 70, "Liquid Oxygen. Very cold. Reacts with fire", ST_LIQUID, TYPE_LIQUID, NULL, NULL}, + {"OXYG", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Gas. Ignites easily.", ST_GAS, TYPE_GAS, &update_O2, NULL}, + {"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors.", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC, NULL, NULL}, + {"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, 1, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Yeast, grows when warm (~37C).", ST_SOLID, TYPE_PART, &update_YEST, NULL}, + {"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, 1, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Dead Yeast.", ST_SOLID, TYPE_PART, NULL, NULL}, + {"THRM", PIXPACK(0xA08090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 211, "Thermite. Burns at extremely high temperature.", ST_SOLID, TYPE_PART, &update_THRM, NULL}, + {"GLOW", PIXPACK(0x445464), 0.3f, 0.02f * CFDS, 0.98f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 2, 1, 1, 40, SC_LIQUID, R_TEMP+20.0f+273.15f, 44, "Glow, Glows under pressure", ST_LIQUID, TYPE_LIQUID|PROP_LIFE_DEC, &update_GLOW, &graphics_GLOW}, + {"BRCK", PIXPACK(0x808080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Brick, breakable building material.", ST_SOLID, TYPE_SOLID|PROP_HOT_GLOW, NULL, NULL}, + {"CFLM", PIXPACK(0x8080FF), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.0005f * CFDS, 1, 0, 0, 0, 1, 1, 1, 2, SC_EXPLOSIVE, 0.0f, 88, "Sub-zero flame.", ST_LIQUID, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, NULL, &graphics_HFLM}, + {"FIRW", PIXPACK(0xFFA040), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, -0.99f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 55, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 70, "Fireworks!", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_FIRW, &graphics_FIRW}, + {"FUSE", PIXPACK(0x0A5706), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly. Ignites at somewhat high temperatures and electricity.", ST_SOLID, TYPE_SOLID, &update_FUSE, NULL}, + {"FSEP", PIXPACK(0x63AD5F), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 70, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Fuse Powder. See FUSE.", ST_SOLID, TYPE_PART, &update_FSEP, NULL}, + {"AMTR", PIXPACK(0x808080), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.00f, 0.10f, 1.00f, 0.0000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Anti-Matter, Destroys a majority of particles", ST_NONE, TYPE_PART, &update_AMTR, NULL}, //Maybe TYPE_ENERGY? + {"BCOL", PIXPACK(0x333333), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Coal. Heavy particles. See COAL", ST_SOLID, TYPE_PART, &update_BCOL, NULL}, + {"PCLN", PIXPACK(0x3B3B0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Solid. When activated, duplicates any particles it touches.", ST_NONE, TYPE_SOLID, &update_PCLN, &graphics_PCLN}, + {"HSWC", PIXPACK(0x3B0A0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Heat switch. Conducts Heat only when activated", ST_NONE, TYPE_SOLID, &update_HSWC, &graphics_HSWC}, + {"IRON", PIXPACK(0x707070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 50, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Rusts with salt, can be used for electrolysis of WATR", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, &update_IRON, NULL}, + {"MORT", PIXPACK(0xE0E0E0), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_CRACKER2, R_TEMP+4.0f +273.15f, 60, "Steam Train.", ST_NONE, TYPE_PART, &update_MORT, NULL}, + {"LIFE", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Game Of Life! B3/S23", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, &graphics_LIFE}, + {"DLAY", PIXPACK(0x753590), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, 4.0f+273.15f, 0, "Conducts with temperature-dependent delay. (use HEAT/COOL).", ST_SOLID, TYPE_SOLID, &update_DLAY, &graphics_DLAY}, + {"CO2", PIXPACK(0x666666), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.1f, 1.0f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+273.15f, 88, "Carbon Dioxide", ST_GAS, TYPE_GAS, &update_CO2, NULL}, + {"DRIC", PIXPACK(0xE0E0E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0005f* CFDS, 0, 0, 0, 0, 20, 1, 1, 100, SC_SOLIDS, 172.65f, 2, "Dry Ice.", ST_SOLID, TYPE_SOLID, NULL, NULL}, + {"BUBW", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Carbonated water. Conducts electricity. Freezes. Extinguishes fires.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE, &update_CBNW, &graphics_CBNW}, + {"STOR", PIXPACK(0x50DFDF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Solid. Stores a single particle, releases when charged with PSCN, also passes to PIPE", ST_NONE, TYPE_SOLID, &update_STOR, &graphics_STOR}, + {"PVOD", PIXPACK(0x792020), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Solid. When activated, destroys entering particles", ST_NONE, TYPE_SOLID, &update_PVOD, &graphics_PVOD}, + {"CONV", PIXPACK(0x0AAB0A), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Converts whatever touches it into its ctype.", ST_NONE, TYPE_SOLID, &update_CONV, NULL}, + {"CAUS", PIXPACK(0x80FFA0), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 1.50f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Caustic Gas, acts like Acid", ST_GAS, TYPE_GAS|PROP_DEADLY, &update_CAUS, NULL}, + {"LIGH", PIXPACK(0xFFFFC0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "More realistic lightning. Set pen size to set the size of the lightning.", ST_SOLID, TYPE_SOLID, &update_LIGH, &graphics_LIGH}, + {"TESC", PIXPACK(0x707040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Tesla coil!", ST_SOLID, TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL, NULL}, + {"DEST", PIXPACK(0xFF3311), -0.05f, 0.00f * CFDS, 0.95f, 0.95f, -0.1f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 101, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 150, "More destructive Bomb.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_DEST, &graphics_DEST}, + {"SPNG", PIXPACK(0xFFBE30), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 1, 30, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "A sponge, absorbs water.", ST_SOLID, TYPE_SOLID, &update_SPNG, &graphics_SPNG}, + {"RIME", PIXPACK(0xCCCCCC), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 100, SC_CRACKER2, 243.15f, 100, "Not quite Ice", ST_SOLID, TYPE_SOLID, &update_RIME, NULL}, + {"FOG", PIXPACK(0xAAAAAA), 0.8f, 0.00f * CFDS, 0.4f, 0.70f, -0.1f, 0.0f, 0.99f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 1, SC_CRACKER2, 243.15f, 100, "Not quite Steam", ST_GAS, TYPE_GAS|PROP_LIFE_DEC, &update_FOG, NULL}, + {"BCLN", PIXPACK(0xFFD040), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Breakable Clone.", ST_NONE, TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_BCLN, NULL}, + {"LOVE", PIXPACK(0xFF30FF), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_CRACKER2, 373.0f, 40, "Love...", ST_GAS, TYPE_SOLID, &update_MISC, NULL}, + {"DEUT", PIXPACK(0x00153F), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 31, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 251, "Deuterium oxide. Volume changes with temp, radioactive with neutrons.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_DEUT, &graphics_DEUT}, + {"WARP", PIXPACK(0x000000), 0.8f, 0.00f * CFDS, 0.9f, 0.70f, -0.1f, 0.0f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, 1, SC_NUCLEAR, R_TEMP +273.15f, 100, "Displaces other elements.", ST_GAS, TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL, &update_WARP, NULL}, + {"PUMP", PIXPACK(0x0A0A3B), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 1, 100, SC_POWERED, 273.15f, 0, "Changes pressure to its temp when activated. (use HEAT/COOL).", ST_SOLID, TYPE_SOLID, &update_PUMP, &graphics_PUMP}, + {"FWRK", PIXPACK(0x666666), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 1, 1, 1, 97, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 100, "First fireworks made, activated by heat/neutrons.", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_FWRK, NULL}, + {"PIPE", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, 273.15f, 0, "Moves elements around, read FAQ on website for help.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_PIPE, &graphics_PIPE}, + {"FRZZ", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 1, 50, SC_POWDERS, 90.0f, 46, "FREEZE", ST_SOLID, TYPE_PART, &update_FRZZ, NULL}, + {"FRZW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_CRACKER2, 120.0f, 29, "FREEZE WATER", ST_LIQUID, TYPE_LIQUID||PROP_LIFE_DEC, &update_FRZW, NULL}, + {"GRAV", PIXPACK(0xFFE0A0), 0.7f, 0.00f * CFDS, 1.00f, 1.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Changes colour based on velocity.", ST_SOLID, TYPE_PART, &update_MISC, &graphics_GRAV}, + {"BIZR", PIXPACK(0x00FF77), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 30, SC_LIQUID, R_TEMP+0.0f +273.15f, 29, "Bizarre... contradicts the normal state changes.", ST_LIQUID, TYPE_LIQUID, &update_BIZR, &graphics_BIZR}, + {"BIZG", PIXPACK(0x00FFBB), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 2.75f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_CRACKER2, R_TEMP-200.0f+273.15f, 42, "Bizarre gas", ST_GAS, TYPE_GAS, &update_BIZR, &graphics_BIZR}, + {"BIZS", PIXPACK(0x00E455), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_CRACKER2, R_TEMP+300.0f+273.15f, 251, "Bizarre solid", ST_SOLID, TYPE_SOLID, &update_BIZR, &graphics_BIZR}, + {"INST", PIXPACK(0x404039), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Instantly conducts, PSCN to charge, NSCN to take.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, NULL, NULL}, + {"ISOZ", PIXPACK(0xAA30D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 1, 24, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 29, "Radioactive liquid", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE, &update_ISZ, NULL}, + {"ISZS", PIXPACK(0x662089), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0007f* CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_NUCLEAR, 140.00f, 251, "Solid form of ISOZ, slowly decays.", ST_SOLID, TYPE_SOLID, &update_ISZ, NULL}, + {"PRTI", PIXPACK(0xEB5917), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.005f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Portal IN. Things go in here, now with channels (same as WIFI)", ST_SOLID, TYPE_SOLID, &update_PRTI, &graphics_PRTI}, + {"PRTO", PIXPACK(0x0020EB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.005f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Portal OUT. Things come out here, now with channels (same as WIFI)", ST_SOLID, TYPE_SOLID, &update_PRTO, &graphics_PRTO}, + {"PSTE", PIXPACK(0xAA99AA), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 31, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Colloid, Hardens under pressure", ST_LIQUID, TYPE_LIQUID, NULL, NULL}, + {"PSTS", PIXPACK(0x776677), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 20, 0, 1, 100, SC_CRACKER, R_TEMP-2.0f +273.15f, 29, "Solid form of PSTE, temporary", ST_SOLID, TYPE_SOLID, NULL, NULL}, + {"ANAR", PIXPACK(0xFFFFEE), -0.7f, -0.02f * CFDS, 0.96f, 0.80f, 0.1f, -0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Behaves opposite gravity", ST_SOLID, TYPE_PART, &update_ANAR, NULL}, + {"VINE", PIXPACK(0x079A00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Vine, grows", ST_SOLID, TYPE_SOLID, &update_VINE, NULL}, + {"INVS", PIXPACK(0x00CCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 15, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Invisible to everything while under pressure.", ST_SOLID, TYPE_SOLID | PROP_NEUTPASS, NULL, &graphics_INVS}, + {"EQVE", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 0, 1, 85, SC_CRACKER2, R_TEMP+0.0f +273.15f, 70, "Shared velocity test", ST_SOLID, TYPE_PART, NULL, NULL}, + {"SPWN2", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "STK2 spawn point", ST_SOLID, TYPE_SOLID, &update_SPAWN2, NULL}, + {"SPWN", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "STKM spawn point", ST_SOLID, TYPE_SOLID, &update_SPAWN, NULL}, + {"SHLD", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD1, NULL}, + {"SHD2", PIXPACK(0x777777), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 2", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD2, NULL}, + {"SHD3", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 3", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD3, NULL}, + {"SHD4", PIXPACK(0x212121), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 4", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_SHLD4, NULL}, + {"LOLZ", PIXPACK(0x569212), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_CRACKER2, 373.0f, 40, "Lolz", ST_GAS, TYPE_SOLID, &update_MISC, NULL}, + {"WIFI", PIXPACK(0x40A060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 2, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Wireless transmitter, color coded.", ST_SOLID, TYPE_SOLID, &update_WIFI, &graphics_WIFI}, + {"FILT", PIXPACK(0x000056), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Filter for photons, changes the color.", ST_SOLID, TYPE_SOLID, NULL, &graphics_FILT}, + {"ARAY", PIXPACK(0xFFBB00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Ray Emitter. Rays create points when they collide", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_ARAY, NULL}, + {"BRAY", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 0, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Point. Rays create points when they collide", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC|PROP_LIFE_KILL, NULL, &graphics_BRAY}, + {"STK2", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", ST_NONE, 0, &update_STKM2, &graphics_STKM2}, + {"BOMB", PIXPACK(0xFFF288), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 20, 1, 1, 30, SC_EXPLOSIVE, R_TEMP-2.0f +273.15f, 29, "Bomb.", ST_NONE, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC|PROP_SPARKSETTLE, &update_BOMB, &graphics_BOMB}, + {"C-5", PIXPACK(0x2050E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Cold explosive", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, &update_C5, NULL}, + {"SING", PIXPACK(0x242424), 0.7f, 0.36f * CFDS, 0.96f, 0.80f, 0.1f, 0.12f, 0.00f, -0.001f * CFDS, 1, 0, 0, 0, 0, 1, 1, 86, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Singularity", ST_SOLID, TYPE_PART|PROP_LIFE_DEC, &update_SING, NULL}, + {"QRTZ", PIXPACK(0xAADDDD), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 3, "Quartz, breakable mineral. Conducts but becomes brittle at lower temperatures.", ST_SOLID, TYPE_SOLID|PROP_HOT_GLOW|PROP_LIFE_DEC, &update_QRTZ, &graphics_QRTZ}, + {"PQRT", PIXPACK(0x88BBBB), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.27f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 3, "Broken quartz.", ST_SOLID, TYPE_PART| PROP_HOT_GLOW, &update_QRTZ, &graphics_QRTZ}, + {"EMP", PIXPACK(0x66AAFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 3, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 121, "Breaks activated electronics.", ST_SOLID, TYPE_SOLID|PROP_LIFE_DEC, &update_EMP, &graphics_EMP}, + {"BREL", PIXPACK(0x707060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.18f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken electronics", ST_SOLID, TYPE_PART|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_HOT_GLOW, NULL, NULL}, + {"ELEC", PIXPACK(0xDFEFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, -1, SC_NUCLEAR, R_TEMP+200.0f+273.15f, 251, "Electrons", ST_GAS, TYPE_ENERGY|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_ELEC, &graphics_ELEC}, + {"ACEL", PIXPACK(0x0099CC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Accelerator", ST_NONE, TYPE_SOLID, &update_ACEL, &graphics_ACEL}, + {"DCEL", PIXPACK(0x99CC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Decelerator", ST_NONE, TYPE_SOLID, &update_DCEL, &graphics_DCEL}, + {"TNT", PIXPACK(0xC05050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Explosive.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE, &update_BANG, NULL}, + {"IGNC", PIXPACK(0xC0B050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Ignition cord.", ST_SOLID, TYPE_SOLID | PROP_NEUTPENETRATE | PROP_SPARKSETTLE | PROP_LIFE_KILL, &update_IGNT, NULL}, + {"BOYL", PIXPACK(0x0A3200), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.18f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Boyle, variable pressure gas. Expands when heated.", ST_GAS, TYPE_GAS, &update_BOYL, NULL}, + /*FREE*/{"LOTE", PIXPACK(0xFF0000), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Behaves kinda like Living on the Edge S3458/B37/4", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL}, + /*FREE*/{"FRG2", PIXPACK(0x00FF00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Like Frogs rule S124/B3/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL}, + /*FREE*/{"STAR", PIXPACK(0x0000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Like Star Wars rule S3456/B278/6", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL}, + /*FREE*/{"FROG", PIXPACK(0x00AA00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Frogs S12/B34/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL}, + /*FREE*/{"BRAN", PIXPACK(0xCCCC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_LIFE, 9000.0f, 40, "Brian 6 S6/B246/3", ST_NONE, TYPE_SOLID|PROP_LIFE, NULL, NULL}, + /*FREE*/{"WIND", PIXPACK(0x101010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 0, 0, 100, SC_SPECIAL, 0.0f, 40, "", ST_NONE, ST_NONE, NULL, NULL}, + {"HYGN", PIXPACK(0x5070FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.10f, 0.00f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 251, "Combines with O2 to make WATR", ST_GAS, TYPE_GAS, &update_H2, NULL}, + {"SOAP", PIXPACK(0xF5F5DC), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 35, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Soap. Creates bubbles.", ST_LIQUID, TYPE_LIQUID|PROP_NEUTPENETRATE|PROP_LIFE_DEC, &update_SOAP, NULL}, + {"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "Black hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NBHL, NULL}, + {"WHOL", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 186, "White hole (Requires newtonian gravity)", ST_SOLID, TYPE_SOLID, &update_NWHL, NULL}, + {"MERC", PIXPACK(0x736B6D), 0.4f, 0.04f * CFDS, 0.94f, 0.80f, 0.0f, 0.3f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 1, 91, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Mercury. Volume changes with temperature, Conductive.", ST_LIQUID, TYPE_LIQUID|PROP_CONDUCTS|PROP_NEUTABSORB|PROP_LIFE_DEC, &update_MERC, NULL}, + {"PBCN", PIXPACK(0x3B1D0A), 0.0f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 1, 100, SC_POWERED, R_TEMP+0.0f +273.15f, 251, "Powered breakable clone", ST_NONE, TYPE_SOLID, &update_PBCN, &graphics_PBCN}, + {"GPMP", PIXPACK(0x0A3B3B), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 1, 100, SC_POWERED, 0.0f +273.15f, 0, "Changes gravity to its temp when activated. (use HEAT/COOL).", ST_NONE, TYPE_SOLID, &update_GPMP, &graphics_GPMP}, + {"CLST", PIXPACK(0xE4A4A4), 0.7f, 0.02f * CFDS, 0.94f, 0.95f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 1, 55, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Clay dust. Produces paste when mixed with water.", ST_SOLID, TYPE_PART, &update_CLST, &graphics_CLST}, + {"WIRE", PIXPACK(0xFFCC00), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 250, "WireWorld wires.",ST_SOLID,TYPE_SOLID,&update_WIRE, &graphics_WIRE}, + {"GBMB", PIXPACK(0x1144BB), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 20, 1, 1, 30, SC_EXPLOSIVE, R_TEMP-2.0f +273.15f, 29, "Sticks to first object it touches then produces strong gravity push.", ST_NONE, TYPE_PART|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC, &update_GBMB, &graphics_GBMB}, + {"FIGH", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Fighter. Tries to kill stickmen.", ST_NONE, 0, &update_FIGH, &graphics_FIGH}, + //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Use Weight Section H Ins Description + }; + memcpy(ptypes, ptypest, sizeof(part_type)*PT_NUM); + +#define IPL -257.0f +#define IPH 257.0f +#define ITL MIN_TEMP-1 +#define ITH MAX_TEMP+1 +// no transition (PT_NONE means kill part) +#define NT -1 +// special transition - lava ctypes etc need extra code, which is only found and run if ST is given +#define ST PT_NUM +part_transition ptransitionst[PT_NUM] = +{ // if low pressure if high pressure if low temperature if high temperature + // Name plv plt phv pht tlv tlt thv tht + /* NONE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* DUST */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* WATR */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV}, + /* OIL */ {IPL, NT, IPH, NT, ITL, NT, 333.0f, PT_GAS}, + /* FIRE */ {IPL, NT, IPH, NT, ITL, NT, 2773.0f,PT_PLSM}, + /* STNE */ {IPL, NT, IPH, NT, ITL, NT, 983.0f, PT_LAVA}, + /* LAVA */ {IPL, NT, IPH, NT, 2573.15f,ST, ITH, NT}, // 2573.15f is highest melt pt of possible ctypes + /* GUN */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE}, + /* NITR */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE}, + /* CLNE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* GAS */ {IPL, NT, 6.0f, PT_OIL, ITL, NT, 573.0f, PT_FIRE}, + /* C-4 */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE}, + /* GOO */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* ICE */ {IPL, NT, 0.8f, PT_SNOW, ITL, NT, 233.0f, ST}, + /* METL */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_LAVA}, + /* SPRK */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SNOW */ {IPL, NT, IPH, NT, ITL, NT, 273.0f, PT_WATR}, + /* WOOD */ {IPL, NT, IPH, NT, ITL, NT, 873.0f, PT_FIRE}, + /* NEUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PLUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PLNT */ {IPL, NT, IPH, NT, ITL, NT, 573.0f, PT_FIRE}, + /* ACID */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* VOID */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* WTRV */ {IPL, NT, IPH, NT, 371.0f, ST, ITH, NT}, + /* CNCT */ {IPL, NT, IPH, NT, ITL, NT, 1123.0f,PT_LAVA}, + /* DSTW */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV}, + /* SALT */ {IPL, NT, IPH, NT, ITL, NT, 1173.0f,PT_LAVA}, + /* SLTW */ {IPL, NT, IPH, NT, 233.0f, PT_ICEI, 483.0f, ST}, + /* DMND */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* BMTL */ {IPL, NT, 1.0f, ST, ITL, NT, 1273.0f,PT_LAVA}, + /* BRMT */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_LAVA}, + /* PHOT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* URAN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* WAX */ {IPL, NT, IPH, NT, ITL, NT, 319.0f, PT_MWAX}, + /* MWAX */ {IPL, NT, IPH, NT, 318.0f, PT_WAX, 673.0f, PT_FIRE}, + /* PSCN */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, + /* NSCN */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, + /* LN2 */ {IPL, NT, IPH, NT, 63.0f, PT_NICE, 77.0f, PT_NONE}, + /* INSL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* VACU */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* VENT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* RBDM */ {IPL, NT, IPH, NT, ITL, NT, 312.0f, PT_LRBD}, + /* LRBD */ {IPL, NT, IPH, NT, 311.0f, PT_RBDM, 961.0f, PT_FIRE}, + /* NTCT */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, + /* SAND */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA}, + /* GLAS */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA}, + /* PTCT */ {IPL, NT, IPH, NT, ITL, NT, 1414.0f,PT_LAVA}, + /* BGLA */ {IPL, NT, IPH, NT, ITL, NT, 1973.0f,PT_LAVA}, + /* THDR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PLSM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* ETRD */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* NICE */ {IPL, NT, IPH, NT, ITL, NT, 63.1f, PT_LNTG}, + /* NBLE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* BTRY */ {IPL, NT, IPH, NT, ITL, NT, 2273.0f,PT_PLSM}, + /* LCRY */ {IPL, NT, IPH, NT, ITL, NT, 1273.0f,PT_BGLA}, + /* STKM */ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE}, + /* SWCH */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SMKE */ {IPL, NT, IPH, NT, ITL, NT, 625.0f, PT_FIRE}, + /* DESL */ {IPL, NT, 5.0f, PT_FIRE, ITL, NT, 335.0f, PT_FIRE}, + /* COAL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* LO2 */ {IPL, NT, IPH, NT, ITL, NT, 90.1f, PT_O2}, + /* O2 */ {IPL, NT, IPH, NT, 90.0f, PT_LO2, ITH, NT}, + /* INWR */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, + /* YEST */ {IPL, NT, IPH, NT, ITL, NT, 373.0f, PT_DYST}, + /* DYST */ {IPL, NT, IPH, NT, ITL, NT, 473.0f, PT_DUST}, + /* THRM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* GLOW */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* BRCK */ {IPL, NT, 8.8f, PT_STNE, ITL, NT, 1223.0f,PT_LAVA}, + /* CFLM */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* FIRW */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* FUSE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* FSEP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* AMTR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* BCOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PCLN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* HSWC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* IRON */ {IPL, NT, IPH, NT, ITL, NT, 1687.0f,PT_LAVA}, + /* MORT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* LIFE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* DLAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* CO2 */ {IPL, NT, IPH, NT, 194.65f,PT_DRIC, ITH, NT}, + /* DRIC */ {IPL, NT, IPH, NT, ITL, NT, 195.65f,PT_CO2}, + /* CBNW */ {IPL, NT, IPH, NT, 273.15f,PT_ICEI, 373.0f, PT_WTRV}, + /* STOR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* STOR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SPNG */ {IPL, NT, IPH, NT, ITL, NT, 2730.0f,PT_FIRE}, + /* RIME */ {IPL, NT, IPH, NT, ITL, NT, 273.15f,PT_WATR}, + /* FOG */ {IPL, NT, IPH, NT, ITL, NT, 373.15f,PT_WTRV}, + /* BCLN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* LOVE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* DEUT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* WARP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PUMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* FWRK */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PIPE */ {IPL, NT, 10.0f, PT_BRMT, ITL, NT, ITH, NT}, + /* FRZZ */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* FRZW */ {IPL, NT, IPH, NT, ITL, NT, 53.0f, PT_ICEI}, + /* GRAV */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* BIZR */ {IPL, NT, IPH, NT, 100.0f, PT_BIZRG, 400.0f, PT_BIZRS}, + /* BIZRG*/ {IPL, NT, IPH, NT, ITL, NT, 100.0f, PT_BIZR},//, 400.0f, PT_BIZRS}, + /* BIZRS*/ {IPL, NT, IPH, NT, 400.0f, PT_BIZR, ITH, NT},// 100.0f, PT_BIZRG}, + /* INST */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* ISOZ */ {IPL, NT, IPH, NT, 160.0f, PT_ISZS, ITH, NT}, + /* ISZS */ {IPL, NT, IPH, NT, ITL, NT, 300.0f, PT_ISOZ}, + /* PRTI */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PRTO */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PSTE */ {IPL, NT, 0.5f, PT_PSTS, ITL, NT, 747.0f, PT_BRCK}, + /* PSTS */ {0.5f, PT_PSTE, IPH, NT, ITL, NT, ITH, NT}, + /* ANAR */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* VINE */ {IPL, NT, IPH, NT, ITL, NT, 573.0f, PT_FIRE}, + /* INVS */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* EQVE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SPWN2*/ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SPAWN*/ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SHLD1*/ {IPL, NT, 7.0f, PT_NONE, ITL, NT, ITH, NT}, + /* SHLD2*/ {IPL, NT, 15.0f, PT_NONE, ITL, NT, ITH, NT}, + /* SHLD3*/ {IPL, NT, 25.0f, PT_NONE, ITL, NT, ITH, NT}, + /* SHLD4*/ {IPL, NT, 40.0f, PT_NONE, ITL, NT, ITH, NT}, + /* LOlZ */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* WIFI */ {IPL, NT, 15.0f, PT_BRMT, ITL, NT, ITH, NT}, + /* FILT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* ARAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* BRAY */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* STKM2*/ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE}, + /* BOMB */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* C-5 */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SING */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* QRTZ */ {IPL, NT, IPH, NT, ITL, NT, 2573.15f,PT_LAVA}, + /* PQRT */ {IPL, NT, IPH, NT, ITL, NT, 2573.15f,PT_LAVA}, + /* EMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* BREL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* ELEC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* ACEL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* DCEL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* TNT */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* IGNP */ {IPL, NT, IPH, NT, ITL, NT, 673.0f, PT_FIRE}, + /* BOYL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /*FREE*//* GOL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* WIND */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* H2 */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* SOAP */ {IPL, NT, IPH, NT, ITL, NT, ITL, NT}, + /* NBHL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* NWHL */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* MERC */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* PBCN */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* GPMP */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* CLST */ {IPL, NT, IPH, NT, ITL, NT, 1256.0f, PT_LAVA}, + /* WIRE */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* GBMB */ {IPL, NT, IPH, NT, ITL, NT, ITH, NT}, + /* FIGH */ {IPL, NT, IPH, NT, ITL, NT, 620.0f, PT_FIRE}, +}; +#undef IPL +#undef IPH +#undef ITL +#undef ITH +#undef NT +#undef ST*/ + memcpy(ptransitions, ptransitionst, sizeof(part_transition) * PT_NUM); + init_can_move(); + clear_sim(); +} |
