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| author | jacob1 <jfu614@gmail.com> | 2013-06-02 01:57:03 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-06-02 01:57:03 (GMT) |
| commit | 8d7ab7f5e27b9b5ba71b4ef13e4cbb9f7e5a4641 (patch) | |
| tree | d3bf71c04abc24aa014dbc403421d1821a8c96be /src/simulation/Simulation.h | |
| parent | b16524292e2d8c640e0e4e0801d5cb4e512e4707 (diff) | |
| download | powder-8d7ab7f5e27b9b5ba71b4ef13e4cbb9f7e5a4641.zip powder-8d7ab7f5e27b9b5ba71b4ef13e4cbb9f7e5a4641.tar.gz | |
allow creating WIND lines from lua
Diffstat (limited to 'src/simulation/Simulation.h')
| -rw-r--r-- | src/simulation/Simulation.h | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h index 1b27bc7..bc728b4 100644 --- a/src/simulation/Simulation.h +++ b/src/simulation/Simulation.h @@ -52,26 +52,32 @@ public: int currentTick; + char can_move[PT_NUM][PT_NUM]; + int parts_lastActiveIndex;// = NPART-1; + int pfree; + int NUM_PARTS; + bool elementRecount; + int elementCount[PT_NUM]; + int ISWIRE; + int force_stacking_check; + int emp_decor; + //Stickman playerst player; playerst player2; playerst fighters[256]; //255 is the maximum number of fighters unsigned char fighcount; //Contains the number of fighters int lighting_recreate; bool gravWallChanged; + //Portals and Wifi Particle portalp[CHANNELS][8][80]; Particle emptyparticle; int portal_rx[8]; int portal_ry[8]; int wireless[CHANNELS][2]; - char can_move[PT_NUM][PT_NUM]; - int parts_lastActiveIndex;// = NPART-1; - int pfree; - int NUM_PARTS; - bool elementRecount; - int elementCount[PT_NUM]; - int ISWIRE; - int force_stacking_check; - int emp_decor; + //PROP tool property to draw (TODO) + //void *prop_value; + //StructProperty::PropertyType proptype; + //size_t prop_offset; //Gol sim int CGOL; int GSPEED; @@ -97,10 +103,9 @@ public: int pmap[YRES][XRES]; int photons[YRES][XRES]; int pmap_count[YRES][XRES]; - // + //Simulation Settings int edgeMode; int gravityMode; - //int airMode; int legacy_enable; int aheat_enable; int VINE_MODE; |
