diff options
| author | jacob1 <jfu614@gmail.com> | 2012-09-06 13:48:31 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-09-06 23:35:33 (GMT) |
| commit | 1391de2e3a85ad0cb8c38286e51b0708d3415a43 (patch) | |
| tree | 3d52618f9c4828479a1e40d5b68f946ce4d43868 /src/simulation/WallType.h | |
| parent | 2243c86ef9858b3ea2c0e3e64bf201ec93c9cff7 (diff) | |
| download | powder-1391de2e3a85ad0cb8c38286e51b0708d3415a43.zip powder-1391de2e3a85ad0cb8c38286e51b0708d3415a43.tar.gz | |
Wall names in HUD
Conflicts:
src/game/GameView.cpp
Diffstat (limited to 'src/simulation/WallType.h')
| -rw-r--r-- | src/simulation/WallType.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/simulation/WallType.h b/src/simulation/WallType.h index bfbd3f2..c2d916a 100644 --- a/src/simulation/WallType.h +++ b/src/simulation/WallType.h @@ -18,6 +18,7 @@ struct wall_type pixel eglow; // if emap set, add this to fire glow int drawstyle; VideoBuffer * (*textureGen)(int, int, int); + const char *name; const char *descs; }; |
