summaryrefslogtreecommitdiff
path: root/src/simulation/elements/GEL.cpp
diff options
context:
space:
mode:
authorjacob1 <jfu614@gmail.com>2012-09-04 00:09:53 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-06 23:52:56 (GMT)
commitf8f70a3f770b6cbc1e9c182572317c0968af718b (patch)
tree03e94654817ce2c944bcc75f484313331e2daf9d /src/simulation/elements/GEL.cpp
parent58fa3dd539ad0ee7ebb44ec68515bdc22956c095 (diff)
downloadpowder-f8f70a3f770b6cbc1e9c182572317c0968af718b.zip
powder-f8f70a3f770b6cbc1e9c182572317c0968af718b.tar.gz
Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
Diffstat (limited to 'src/simulation/elements/GEL.cpp')
-rw-r--r--src/simulation/elements/GEL.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/elements/GEL.cpp b/src/simulation/elements/GEL.cpp
index 01fa829..5a139db 100644
--- a/src/simulation/elements/GEL.cpp
+++ b/src/simulation/elements/GEL.cpp
@@ -115,7 +115,7 @@ int Element_GEL::update(UPDATE_FUNC_ARGS)
dy = parts[i].y - parts[r>>8].y;
//Stickness
- if ((dx*dx + dy*dy)>1.5 && (gel || !sim->elements[r&0xFF].Falldown || (fabs(rx)<2 && fabs(ry)<2)))
+ if ((dx*dx + dy*dy)>1.5 && (gel || !sim->elements[r&0xFF].Falldown || (fabs((float)rx)<2 && fabs((float)ry)<2)))
{
float per, nd;
nd = dx*dx + dy*dy - 0.5;