summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorSimon Robertshaw <simon@hardwired.org.uk>2012-09-30 15:19:44 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-30 15:19:44 (GMT)
commit90ebd3e54c376b7baa80d9d739f3ace62f6991cd (patch)
tree088fda9399f50b6f172e36ae5ffe6c89c0f338ab /src
parentd6f832b4f572bbb79a33590da71c2d8975b15728 (diff)
downloadpowder-90ebd3e54c376b7baa80d9d739f3ace62f6991cd.zip
powder-90ebd3e54c376b7baa80d9d739f3ace62f6991cd.tar.gz
Better hanling of edgeMode and "New Sim" button
Diffstat (limited to 'src')
-rw-r--r--src/game/GameController.cpp2
-rw-r--r--src/game/GameModel.cpp35
-rw-r--r--src/game/GameModel.h5
-rw-r--r--src/options/OptionsController.cpp5
-rw-r--r--src/options/OptionsController.h4
-rw-r--r--src/options/OptionsModel.cpp10
-rw-r--r--src/options/OptionsModel.h4
7 files changed, 52 insertions, 13 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 19933cb..0ed9cf0 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -1023,7 +1023,7 @@ void GameController::OpenStamps()
void GameController::OpenOptions()
{
- options = new OptionsController(gameModel->GetSimulation(), new OptionsCallback(this));
+ options = new OptionsController(gameModel, new OptionsCallback(this));
ui::Engine::Ref().ShowWindow(options->GetView());
}
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index 55f8e9c..15dfad1 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -29,7 +29,8 @@ GameModel::GameModel():
colour(255, 0, 0, 255),
toolStrength(1.0f),
activeColourPreset(-1),
- activeMenu(NULL)
+ activeMenu(NULL),
+ edgeMode(0)
{
sim = new Simulation();
ren = new Renderer(ui::Engine::Ref().g, sim);
@@ -75,7 +76,8 @@ GameModel::GameModel():
}
//Load config into simulation
- sim->SetEdgeMode(Client::Ref().GetPrefInteger("Simulation.EdgeMode", 0));
+ edgeMode = Client::Ref().GetPrefInteger("Simulation.EdgeMode", 0);
+ sim->SetEdgeMode(edgeMode);
//Load last user
if(Client::Ref().GetAuthUser().ID)
@@ -350,6 +352,17 @@ Tool * GameModel::GetToolFromIdentifier(std::string identifier)
return NULL;
}
+void GameModel::SetEdgeMode(int edgeMode)
+{
+ this->edgeMode = edgeMode;
+ sim->SetEdgeMode(edgeMode);
+}
+
+int GameModel::GetEdgeMode()
+{
+ return this->edgeMode;
+}
+
std::deque<Snapshot*> GameModel::GetHistory()
{
return history;
@@ -512,8 +525,8 @@ void GameModel::SetSave(SaveInfo * newSave)
sim->grav->start_grav_async();
else
sim->grav->stop_grav_async();
- sim->clear_sim();
sim->SetEdgeMode(0);
+ sim->clear_sim();
ren->ClearAccumulation();
sim->Load(saveData);
}
@@ -541,8 +554,8 @@ void GameModel::SetSaveFile(SaveFile * newSave)
{
sim->grav->stop_grav_async();
}
- sim->clear_sim();
sim->SetEdgeMode(0);
+ sim->clear_sim();
ren->ClearAccumulation();
sim->Load(saveData);
}
@@ -733,6 +746,20 @@ void GameModel::ClearSimulation()
{
sim->clear_sim();
ren->ClearAccumulation();
+
+ //Load defaults
+ SetPaused(false);
+ sim->gravityMode = 0;
+ sim->air->airMode = 0;
+ sim->legacy_enable = false;
+ sim->water_equal_test = false;
+ sim->grav->stop_grav_async();
+ sim->SetEdgeMode(edgeMode);
+ sim->clear_sim();
+ ren->ClearAccumulation();
+
+ notifySaveChanged();
+ UpdateQuickOptions();
}
void GameModel::SetStamp(GameSave * save)
diff --git a/src/game/GameModel.h b/src/game/GameModel.h
index 10b4b1c..2ca8c2c 100644
--- a/src/game/GameModel.h
+++ b/src/game/GameModel.h
@@ -68,6 +68,8 @@ private:
bool colourSelector;
ui::Colour colour;
+ int edgeMode;
+
std::string infoTip;
std::string toolTip;
//bool zoomEnabled;
@@ -100,6 +102,9 @@ public:
Tool * GetToolFromIdentifier(std::string identifier);
+ void SetEdgeMode(int edgeMode);
+ int GetEdgeMode();
+
void SetActiveColourPreset(int preset);
int GetActiveColourPreset();
diff --git a/src/options/OptionsController.cpp b/src/options/OptionsController.cpp
index add8cf7..579ad73 100644
--- a/src/options/OptionsController.cpp
+++ b/src/options/OptionsController.cpp
@@ -8,12 +8,13 @@
#include "OptionsController.h"
#include "dialogues/ErrorMessage.h"
-OptionsController::OptionsController(Simulation * sim, ControllerCallback * callback_):
+OptionsController::OptionsController(GameModel * gModel_, ControllerCallback * callback_):
callback(callback_),
+ gModel(gModel_),
HasExited(false)
{
view = new OptionsView();
- model = new OptionsModel(sim);
+ model = new OptionsModel(gModel);
model->AddObserver(view);
view->AttachController(this);
diff --git a/src/options/OptionsController.h b/src/options/OptionsController.h
index 862a0e2..43db1f8 100644
--- a/src/options/OptionsController.h
+++ b/src/options/OptionsController.h
@@ -13,15 +13,17 @@
#include "OptionsView.h"
#include "OptionsModel.h"
+class GameModel;
class OptionsModel;
class OptionsView;
class OptionsController {
+ GameModel * gModel;
OptionsView * view;
OptionsModel * model;
ControllerCallback * callback;
public:
bool HasExited;
- OptionsController(Simulation * sim, ControllerCallback * callback_);
+ OptionsController(GameModel * gModel_, ControllerCallback * callback_);
void SetHeatSimulation(bool state);
void SetAmbientHeatSimulation(bool state);
void SetNewtonianGravity(bool state);
diff --git a/src/options/OptionsModel.cpp b/src/options/OptionsModel.cpp
index be88d9b..f9cef2f 100644
--- a/src/options/OptionsModel.cpp
+++ b/src/options/OptionsModel.cpp
@@ -6,10 +6,12 @@
*/
#include "simulation/Air.h"
+#include "game/GameModel.h"
#include "OptionsModel.h"
-OptionsModel::OptionsModel(Simulation * sim_) {
- sim = sim_;
+OptionsModel::OptionsModel(GameModel * gModel_) {
+ gModel = gModel_;
+ sim = gModel->GetSimulation();
}
void OptionsModel::AddObserver(OptionsView* view)
@@ -77,11 +79,11 @@ void OptionsModel::SetAirMode(int airMode)
int OptionsModel::GetEdgeMode()
{
- return sim->edgeMode;
+ return gModel->GetEdgeMode();
}
void OptionsModel::SetEdgeMode(int edgeMode)
{
- sim->SetEdgeMode(edgeMode);
+ gModel->SetEdgeMode(edgeMode);
notifySettingsChanged();
}
diff --git a/src/options/OptionsModel.h b/src/options/OptionsModel.h
index b011fef..52b7fa5 100644
--- a/src/options/OptionsModel.h
+++ b/src/options/OptionsModel.h
@@ -11,14 +11,16 @@
#include "OptionsView.h"
#include "simulation/Simulation.h"
+class GameModel;
class Simulation;
class OptionsView;
class OptionsModel {
+ GameModel * gModel;
Simulation * sim;
std::vector<OptionsView*> observers;
void notifySettingsChanged();
public:
- OptionsModel(Simulation * sim_);
+ OptionsModel(GameModel * gModel);
void AddObserver(OptionsView* view);
bool GetHeatSimulation();
void SetHeatSimulation(bool state);