diff options
Diffstat (limited to 'includes/interface/Engine.h')
| -rw-r--r-- | includes/interface/Engine.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/includes/interface/Engine.h b/includes/interface/Engine.h deleted file mode 100644 index 6136fb4..0000000 --- a/includes/interface/Engine.h +++ /dev/null @@ -1,64 +0,0 @@ -#pragma once - -#include <SDL/SDL.h> -#include "Singleton.h" -#include "Platform.h" -#include "State.h" -#include "Graphics.h" - -namespace ui -{ - class State; - - /* class Engine - * - * Controls the User Interface. - * Send user inputs to the Engine and the appropriate controls and components will interact. - */ - class Engine: public Singleton<Engine> - { - public: - Engine(); - ~Engine(); - - void onMouseMove(int x, int y); - void onMouseClick(int x, int y, unsigned button); - void onMouseUnclick(int x, int y, unsigned button); - void onMouseWheel(int x, int y, int delta); - void onKeyPress(int key, bool shift, bool ctrl, bool alt); - void onKeyRelease(int key, bool shift, bool ctrl, bool alt); - void onResize(int newWidth, int newHeight); - void onClose(); - - void Begin(int width, int height); - inline bool Running() { return running_; } - void Exit(); - - void Tick(float dt); - void Draw(); - - inline int GetMouseX() { return mousex_; } - inline int GetMouseY() { return mousey_; } - inline int GetWidth() { return width_; } - inline int GetHeight() { return height_; } - - inline void SetSize(int width, int height); - - void SetState(State* state); - inline State* GetState() { return state_; } - float FpsLimit; - private: - State* statequeued_; - State* state_; - - bool running_; - - int mousex_; - int mousey_; - int mousexp_; - int mouseyp_; - int width_; - int height_; - }; - -} |
