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-rw-r--r--src/game/Brush.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/game/Brush.cpp b/src/game/Brush.cpp
new file mode 100644
index 0000000..e52febb
--- /dev/null
+++ b/src/game/Brush.cpp
@@ -0,0 +1,42 @@
+#include "Brush.h"
+#include "graphics/Renderer.h"
+
+void Brush::RenderRect(Renderer * ren, ui::Point position1, ui::Point position2)
+{
+ int width, height, t;
+ width = position2.X-position1.X;
+ height = position2.Y-position1.Y;
+ if(height<0)
+ {
+ position1.Y += height;
+ height *= -1;
+ }
+ if(width<0)
+ {
+ position1.X += width;
+ width *= -1;
+ }
+ ren->xor_line(position1.X, position1.Y, position1.X+width, position1.Y);
+ ren->xor_line(position1.X, position1.Y+height, position1.X+width, position1.Y+height);
+ ren->xor_line(position1.X+width, position1.Y+1, position1.X+width, position1.Y+height-1);
+ ren->xor_line(position1.X, position1.Y+1, position1.X, position1.Y+height-1);
+}
+
+void Brush::RenderLine(Renderer * ren, ui::Point position1, ui::Point position2)
+{
+ ren->xor_line(position1.X, position1.Y, position2.X, position2.Y);
+}
+
+void Brush::RenderPoint(Renderer * ren, ui::Point position)
+{
+ if(!outline)
+ updateOutline();
+ if(!outline)
+ return;
+ ren->xor_bitmap(outline, position.X-radius.X, position.Y-radius.Y, size.X, size.Y);
+}
+
+void Brush::RenderFill(Renderer * ren, ui::Point position)
+{
+
+} \ No newline at end of file