diff options
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp new file mode 100644 index 0000000..becb540 --- /dev/null +++ b/src/game/GameController.cpp @@ -0,0 +1,62 @@ + +#include <iostream> +#include <queue> +#include "Config.h" +#include "GameController.h" +#include "GameModel.h" +#include "interface/Point.h" + +using namespace std; + +GameController::GameController() +{ + gameView = new GameView(); + gameModel = new GameModel(); + + gameView->AttachController(this); + gameModel->AddObserver(gameView); + + sim = new Simulation(); +} + +GameView * GameController::GetView() +{ + return gameView; +} + +void GameController::DrawPoints(queue<ui::Point*> & pointQueue) +{ + Simulation * sim = gameModel->GetSimulation(); + int activeElement = gameModel->GetActiveElement(); + if(!pointQueue.empty()) + { + ui::Point * sPoint = NULL; + while(!pointQueue.empty()) + { + ui::Point * fPoint = pointQueue.front(); + pointQueue.pop(); + if(sPoint) + { + sim->create_line(fPoint->X, fPoint->Y, sPoint->X, sPoint->Y, 1, 1, activeElement, 0); + delete sPoint; + } + else + { + sim->create_parts(fPoint->X, fPoint->Y, 1, 1, activeElement, 0); + } + sPoint = fPoint; + } + if(sPoint) + delete sPoint; + } +} + +void GameController::Tick() +{ + gameModel->GetSimulation()->update_particles(); +} + +void GameController::SetPaused(bool pauseState) +{ + gameModel->SetPaused(pauseState); +} |
