diff options
Diffstat (limited to 'src/game/GameView.h')
| -rw-r--r-- | src/game/GameView.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h index ad9e095..2bf8e9e 100644 --- a/src/game/GameView.h +++ b/src/game/GameView.h @@ -37,6 +37,7 @@ private: bool zoomEnabled; bool zoomCursorFixed; bool drawSnap; + bool alternativeSaveSource; int toolIndex; int infoTipPresence; @@ -94,12 +95,16 @@ private: void changeColour(); virtual ui::Point lineSnapCoords(ui::Point point1, ui::Point point2); virtual ui::Point rectSnapCoords(ui::Point point1, ui::Point point2); + + void enableHDDSave(); + void disableHDDSave(); public: GameView(); //Breaks MVC, but any other way is going to be more of a mess. ui::Point GetMousePosition(); void SetSample(SimulationSample sample); + bool GetAlternativeSourceEnabled(){ return alternativeSaveSource; } void AttachController(GameController * _c){ c = _c; } void NotifyRendererChanged(GameModel * sender); |
