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-rw-r--r--src/game/GameView.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h
index ad9e095..2bf8e9e 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -37,6 +37,7 @@ private:
bool zoomEnabled;
bool zoomCursorFixed;
bool drawSnap;
+ bool alternativeSaveSource;
int toolIndex;
int infoTipPresence;
@@ -94,12 +95,16 @@ private:
void changeColour();
virtual ui::Point lineSnapCoords(ui::Point point1, ui::Point point2);
virtual ui::Point rectSnapCoords(ui::Point point1, ui::Point point2);
+
+ void enableHDDSave();
+ void disableHDDSave();
public:
GameView();
//Breaks MVC, but any other way is going to be more of a mess.
ui::Point GetMousePosition();
void SetSample(SimulationSample sample);
+ bool GetAlternativeSourceEnabled(){ return alternativeSaveSource; }
void AttachController(GameController * _c){ c = _c; }
void NotifyRendererChanged(GameModel * sender);