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-rw-r--r--src/game/Tool.h10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/game/Tool.h b/src/game/Tool.h
index 935e598..3a66ae4 100644
--- a/src/game/Tool.h
+++ b/src/game/Tool.h
@@ -28,6 +28,7 @@ public:
}
string GetName() { return toolName; }
virtual ~Tool() {}
+ virtual void Click(Simulation * sim, Brush * brush, ui::Point position) { }
virtual void Draw(Simulation * sim, Brush * brush, ui::Point position) {
sim->ToolBrush(position.X, position.Y, toolID, brush);
}
@@ -45,18 +46,15 @@ class SignTool: public Tool
{
public:
SignTool():
- Tool(0, "SIGN", 0, 0, 0),
- opened(false)
+ Tool(0, "SIGN", 0, 0, 0)
{
}
virtual ~SignTool() {}
- virtual void Draw(Simulation * sim, Brush * brush, ui::Point position);
+ virtual void Click(Simulation * sim, Brush * brush, ui::Point position);
+ virtual void Draw(Simulation * sim, Brush * brush, ui::Point position) { }
virtual void DrawLine(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) { }
virtual void DrawRect(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) { }
virtual void DrawFill(Simulation * sim, Brush * brush, ui::Point position) { }
- void SetClosed() { opened = false; }
-protected:
- bool opened;
};
class PropertyTool: public Tool