diff options
Diffstat (limited to 'src/simulation/Elements.h')
| -rw-r--r-- | src/simulation/Elements.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/simulation/Elements.h b/src/simulation/Elements.h index 204460c..9e7e654 100644 --- a/src/simulation/Elements.h +++ b/src/simulation/Elements.h @@ -34,9 +34,9 @@ #define PROP_CONDUCTS 0x00020 //32 Conducts electricity #define PROP_BLACK 0x00040 //64 Absorbs Photons (not currently implemented or used, a photwl attribute might be better) #define PROP_NEUTPENETRATE 0x00080 //128 Penetrated by neutrons -#define PROP_NEUTABSORB 0x00100 //256 Absorbs neutrons, reflect is default (not currently implemented or used) +#define PROP_NEUTABSORB 0x00100 //256 Absorbs neutrons, reflect is default #define PROP_NEUTPASS 0x00200 //512 Neutrons pass through, such as with glass -#define PROP_DEADLY 0x00400 //1024 Is deadly for stickman (not currently implemented or used) +#define PROP_DEADLY 0x00400 //1024 Is deadly for stickman #define PROP_HOT_GLOW 0x00800 //2048 Hot Metal Glow #define PROP_LIFE 0x01000 //4096 Is a GoL type #define PROP_RADIOACTIVE 0x02000 //8192 Radioactive |
