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-rw-r--r--src/graphics.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/graphics.c b/src/graphics.c
index 3f7c32a..08ce784 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1812,7 +1812,6 @@ void render_parts(pixel *vid)
//Render to the particle FBO
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, partsFbo);
- //glDrawBuffers(1, fboBuff);
//Go into array mode
glEnableClientState(GL_COLOR_ARRAY);
@@ -1961,8 +1960,7 @@ void render_parts(pixel *vid)
//Drawing the FBO onto the screen sounds like a cool idea now
glEnable( GL_TEXTURE_2D );
glBindTexture(GL_TEXTURE_2D, partsFboTex);
- //glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
- //glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, XRES/CELL, YRES/CELL, GL_BGRA, GL_UNSIGNED_BYTE, air_buf);
+ glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glBegin(GL_QUADS);
glTexCoord2d(1, 0);
glVertex3f(XRES*sdl_scale, (YRES)*sdl_scale, 1.0);