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2012-11-17Remove old codeSimon Robertshaw1-70/+0
2012-06-17Revert "Moved soap and stick men graphics things to special functions."Simon Robertshaw1-7/+8
This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h
2012-06-02Moved soap and stick men graphics things to special functions.Savely Skresanov1-8/+7
2012-05-24Add DISPLAY_EFFE back after it was removed by ↵Simon Robertshaw1-0/+1
0799c2e09d2e7a4237b393c8eaa61031418ec402
2012-05-23fix emp flash, better live parts rendering in (render_ui &) deco editorJacob11-1/+0
2012-05-06Change license from GPLv2+ to GPLv3+jacksonmj1-0/+16
Also add headers stating the license to some more of the source files
2012-03-15wifi/portal linesJacob11-0/+1
2012-02-25Old nothing display mode in the form of Basic colour modeSimon Robertshaw1-0/+1
2011-11-18Bomb effects to effects render and sprk glow moved to fireSimon Robertshaw1-2/+2
2011-11-18Added back heat gradient displayJacob11-0/+1
2011-11-18Add blob display back. Also fix small nothing mode bug.Jacob11-0/+1
2011-11-14Colour mode and display mode added to render_uiSimon Robertshaw1-1/+1
2011-11-12Replace cmode with more flexible render options, TODO: Saving and render ↵Simon Robertshaw1-17/+38
options UI
2011-10-31Deco apply to fire modeSimon Robertshaw1-0/+1
2011-10-23Pass particle pointer to graphics update function instead of index. Make ↵Simon Robertshaw1-0/+2
PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented
2011-10-12Implement remaining graphics functions for particlesSimon Robertshaw1-4/+12
2011-10-11New part rendering completedSimon Robertshaw1-0/+8
2011-10-10Starting on jumptable/function pointers for graphics, only FIRE is implementedSimon Robertshaw1-0/+10